Whovian

Recruit
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  1. What gives? Has Super Reflexes been completely and utterly nerfed or what?

    I've achieved close to 200% defense on SFs or on ITFs, etc, and it means nothing. I remember when Defense used to actually keep you alive, and now I might as well run toggless for all the good the endurance cost does me.

    I implore the devs...please fix Defense. As it stands right now my SR Brute is almost utterly worthless. There are so many enemy groups that have accuracy enough that they can hit me right through my toggles. SR should have the same level of survivability as any other secondary brute set, and it simply does not. Either up the level of resist that gets afforded by the innate defense sets, or stop giving such ridiculous accuracy bonuses to enemies which turn our brutes into one-shotable nobodies.
  2. Wow, who cares??? With the decrease in endurance costs we'll be able to fight longer if we could deal enough damage, have enough defenses or be able to rely on enough healing or crowd controlling to actually live that long...great...at least when I return to the mission from the hospital I won't be quite so winded after using my new slower travel power.

    The Devs are going to have to boost every bonus across the board, and not just endurance, for this lame turkey to fly.

    Here's hoping that when this gets shouted down by everyone on the test server the devs will actually listen.

    Cheers for now,
    Whovian