VoodooCompany

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  1. Quote:
    Originally Posted by Grey Pilgrim View Post
    I was thinking they're awesome more because they're fun and a decent challenge, as well as having a good story, but to each their own.
    My only caveats to new Incarnate TFs (and iTrials now) are
    A) NO MORE GOD DAMN PRAET CLOCKWORKS
    B) No more warworks!
    C) Limit the hell out of the IDF / Seers


    They have crammed these mobs down our throats for 1.5 years now. Time to make new ones or buff up some older mobs.

    With DA getting incarnified, I haven't heard/seen what mobs are going to be put in there. But my hopes are not high for my list to apply to it
  2. There's a weekly email now too?
  3. Quote:
    Originally Posted by Mental_Giant View Post
    Oddly enough, I seem to get far more Purples in regular content than iTrials. I'm sure this is just my experience, but I agree with everyone running Trials all the time I would expect more Purples to get on the market.

    How many people on the server have Masque-like resources to scoop up all these "cheap" purples for later conversion purposes? Probably enough to mess things up for the rest of us.
    Now if only it being the server mattered

    Alignment merit farming was made easier IMO. This will just incentivize others to do it as well.

    I can't say I really care one way or another. I have a lot of purples. I have quite a bit of inf. I don't make a lot of builds for 50s that use purples anymore. A lot of people will take advantage of this. The "chance to get crap" factor would be my only sticking point for the "costs" involved.
  4. Quote:
    Originally Posted by Viking698 View Post
    The XP boost I have been using all the time. More then likely the reason you are all behind. Hit level 38 with even trying last night.
    I dunno. That last mission we sure as hell were trying
  5. Quote:
    Originally Posted by Mental_Giant View Post
    The AV was as fast as before, we were just able to take her down sooner. I know I was on my feet more, so I was contributing more. Maybe it was all the Clarions people swapped into, but I prefer to Blame Voodoo.
    Go for it I guess. Not much damage was being done to her while I was there; no idea what everyone was doing. I'm sure the confusions being tossed around weren't helping.

    Quote:
    Originally Posted by JohnP_NA View Post
    You're not meant to kill the nightmares.
    You drag them to MoM and they delay her while you kill her.

    We pulled them over and then immobilised them to keep them there.
    Yes, I said that...after our immober stopped immobing the nightmares FAR AWAY from her the first time, we had just about all of them right on top of her. She was kind of slow, but didn't seem all that slow. I guess we just didn't have enough damage at the time?

    As I said, only had the one attempt. Still don't care for that mechanic though.
  6. Quote:
    Originally Posted by Mental_Giant View Post
    Funny... after you left the next attempt went perfectly... hmm.
    How did the AV act differently then? Haven't read anything on these so no idea what's supposed to be going on in terms of mechanics.
  7. Quote:
    Originally Posted by JohnP_NA View Post
    You can actually talk to all the NPCs and get the story. I really like the hub approach it's got.

    MM is the best trial so far for story, and the best since BAF/LAM in terms of gameplay.
    I tried that....but if you don't want to actually help your team who have all jumped in already, go for it. Way too much text in that way; it should be a souvenir that you can read on your own? The "story" in what you have to do isn't hard to follow along with, but the whys and whats in the details are certainly lost.

    And is that last mission in MoM working right? Is it flaky in it's mechanics? You have about ~20 feet to kill her and however many nightmares were around, didn't seem to be doing anything to even slow her down. I only had the one attempt at it, but didn't care for that last mission. The rest of the trial was straight forward and easy to pick up on.

    I also would prefer more Apex/Tin Mage/Sutter style TFs.
  8. Quote:
    Originally Posted by Zwillinger View Post
    Have you opted in to receive Marketing notifications via the account management page?
    I use to get everything sent via email, until sometime right after Valentine's 2009. My information, nor my options, changed. And the marketing check box is still checked; I've even unchecked it and checked it back days later long ago.
  9. Quote:
    Originally Posted by Aneko View Post
    Thanks for letting us hold the record for ten whole days. <.<

    We'll be looking to take that back, of course.
    Now this is the kind of PvP I could get behind.

    | !!!-Server wars-!!! |
  10. Quote:
    Originally Posted by Grey Pilgrim View Post
    Woah... what's the source on the extra pack for more weapon options? Can't see it in the dev digest anywhere... at least not in the two pages worth of Noble Savage comments I can see. Yikes.
    The word you are looking for is "spam"

    http://boards.cityofheroes.com/showthread.php?t=279274



    Later on, and honestly I'm going to say because of the immediately bad backlash, Zwillwhatever says
    "As an incentive for early adoption of the new Power Set our plan is to offer Titan Weapons -and- Weapon Packs: Titan Weapons #1 as a bundle for 800 Paragon Points for the first two weeks of sales. After two weeks, the Weapon Pack will be off the Market for awhile and then reintroduced at it's normal price. "

    Too much for me IMO
  11. Quote:
    Originally Posted by Mental_Giant View Post
    I made lvl 33! Now I just need to fully slot Overcharge.
    Who was right? (5+ weeks ago?)
  12. I'm fairly surprised how well beam/traps is working out only using generic IOs, most are level 25s. Even default level soloing wasn't bad at all to get that last half bubble. Need to respec into the build I have planned, but need to find time for it first. I <3 this traps compared to my Merc/Traps

    Phear the pink
  13. Yay

    NOW WE JUST NEED PENNY TO CHIME IN AND ALL WILL BE AS IT WERE!

    (Yelling through the internets always works)
  14. Quote:
    Originally Posted by Mental_Giant View Post
    I'm getting it opening day, but I buy everything except really dumb stuff like the German Shepard pet.
    *coughweddingpackcough*
  15. Quote:
    Originally Posted by Chad Gulzow-Man View Post
    I'll wait until it goes on sale. I have a couple good concepts for TW characters, but both require costume options that we don't have--a butcher's apron, and a horse (preferably zebra) head.
    Why did "Time Bandits" pop in my head when I read this?
  16. Customer "support" 101: If you have no idea what's going on, ignore ignore ignore. When pushed, throw out a random time/date. Chances are, your customer will eventually give up in frustration and you can close your ticket as a success.
  17. Quote:
    Originally Posted by Snow Globe View Post
    It actually matches the day I got the token last month.

    I got one on Oct 23-24 (didn't check, I might have got it late on the 23rd) and November 23.
    Same for me. I really don't know what date this correlates with. I'm pretty sure neither do the token pushers.
  18. Quote:
    Originally Posted by JohnP_NA View Post
    I'm still under target level. I can't be cheating.
    You're also british. So your opinion doesn't really matter.


    You guys are easy to work up. For a bunch of cheaters.
  19. Quote:
    Originally Posted by Satanic_Hamster View Post
    Getting busy with family myself.
    Creepy
  20. And in other news:

    For sale on the Paragon Market as part of Black Friday / Cyber Monday
    • Tempered Through Fire, a new Account-Wide Badge.
    • The Helm of Zeus and the Helm of Tartarus. Two new helmets, inspired by Statesman and Lord Recluse.
    • Paragon, a new Chest Emblem that all Heroes or Villains can wear proudly.
    • The Inner Will costume change emote. Tap into primal forces to change into a new costume.
    • A non-combat companion pet.
    • The Battle Fury Aura. Your character will appear to be channeling awesome cosmic powers.
    300 - 800 pts each


    (KIDDING! But I wouldn't put it past them )
  21. Quote:
    Originally Posted by Satanic_Hamster View Post
    Honestly, I think the turret bug is only red side. Haven't seen it on any blue side base.
    And like usual, you are wrong. Aren'tcha, huh huh?


    We skipping this week?
  22. Quote:
    Originally Posted by TexasLonghorne View Post
    Disappointed, you can take whatever you like from the devs announcing that they were going to publish a bug on live, but than not to have Hamster take advantage of said bug and grief everyone?
    That base is grief on users already. I can't believe it's been left like that for this long. Adding any items that would plaster lesser players like Mental would be an improvement. Don't even get me started on the Fister base.
  23. At what point can we get the "discussion" part of the title of the thread removed?