Volka

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  1. Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Zenoss: Level 50 Mutation Blaster
    Primary Power Set: Electrical Blast
    Secondary Power Set: Fire Manipulation
    Power Pool: Fighting
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Leaping
    Ancillary Pool: Force Mastery

    Hero Profile:
    Level 1: Lightning Bolt
      [*] (A) Accuracy IO: Level 50[/list]Level 1: Ring of Fire
        [*] (A) Accuracy IO: Level 50[/list]Level 2: Ball Lightning
          [*] (A) Ragnarok - Damage: Level 50[*] (3) Ragnarok - Damage/Recharge: Level 50[*] (3) Ragnarok - Accuracy/Damage/Recharge: Level 50[*] (7) Ragnarok - Accuracy/Recharge: Level 50[*] (21) Ragnarok - Damage/Endurance: Level 50[/list]Level 4: Combustion
            [*] (A) Obliteration - Accuracy/Recharge: Level 50[*] (5) Obliteration - Damage: Level 50[*] (5) Obliteration - Damage/Recharge: Level 50[*] (7) Obliteration - Accuracy/Damage/Recharge: Level 50[*] (23) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50[*] (36) Obliteration - Chance for Smashing Damage: Level 50[/list]Level 6: Boxing
              [*] (A) Accuracy IO: Level 50[/list]Level 8: Short Circuit
                [*] (A) Armageddon - Damage: Level 50[*] (9) Armageddon - Damage/Recharge: Level 50[*] (9) Armageddon - Accuracy/Damage/Recharge: Level 50[*] (13) Armageddon - Accuracy/Recharge: Level 50[*] (23) Armageddon - Damage/Endurance: Level 50[/list]Level 10: Fire Sword Circle
                  [*] (A) Scirocco's Dervish - Accuracy/Damage: Level 50[*] (11) Scirocco's Dervish - Damage/Endurance: Level 50[*] (11) Scirocco's Dervish - Damage/Recharge: Level 50[*] (13) Scirocco's Dervish - Accuracy/Recharge: Level 50[*] (25) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 50[/list]Level 12: Hurdle
                    [*] (A) Jumping IO: Level 50[/list]Level 14: Tough
                      [*] (A) Aegis - Resistance/Endurance: Level 50[*] (15) Aegis - Resistance/Recharge: Level 50[*] (15) Aegis - Endurance/Recharge: Level 50[*] (17) Aegis - Resistance/Endurance/Recharge: Level 50[*] (17) Aegis - Resistance: Level 50[/list]Level 16: Health
                        [*] (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50[*] (45) Miracle - +Recovery: Level 40[/list]Level 18: Hasten
                          [*] (A) Recharge Reduction IO: Level 50[*] (19) Recharge Reduction IO: Level 50[*] (19) Recharge Reduction IO: Level 50[/list]Level 20: Weave
                            [*] (A) Red Fortune - Defense/Endurance: Level 50[*] (21) Red Fortune - Endurance: Level 50[*] (27) Red Fortune - Defense/Recharge: Level 50[*] (29) Red Fortune - Endurance/Recharge: Level 50[*] (29) Red Fortune - Defense/Endurance/Recharge: Level 50[*] (31) Red Fortune - Defense: Level 50[/list]Level 22: Stamina
                              [*] (A) Endurance Modification IO: Level 50[*] (25) Endurance Modification IO: Level 50[*] (27) Endurance Modification IO: Level 50[/list]Level 24: Blazing Aura
                                [*] (A) Obliteration - Damage: Level 50[*] (31) Obliteration - Accuracy/Recharge: Level 50[*] (33) Obliteration - Damage/Recharge: Level 50[*] (33) Obliteration - Accuracy/Damage/Recharge: Level 50[*] (33) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50[*] (34) Obliteration - Chance for Smashing Damage: Level 50[/list]Level 26: Combat Jumping
                                  [*] (A) Red Fortune - Defense/Endurance: Level 50[*] (34) Red Fortune - Defense/Recharge: Level 50[*] (34) Red Fortune - Endurance/Recharge: Level 50[*] (40) Red Fortune - Defense/Endurance/Recharge: Level 50[*] (40) Red Fortune - Defense: Level 50[*] (40) Red Fortune - Endurance: Level 50[/list]Level 28: Voltaic Sentinel
                                    [*] (A) Blood Mandate - Accuracy/Damage: Level 50[*] (37) Blood Mandate - Damage/Endurance: Level 50[*] (37) Blood Mandate - Accuracy/Endurance: Level 50[*] (39) Blood Mandate - Accuracy/Damage/Endurance: Level 50[*] (39) Blood Mandate - Accuracy: Level 50[*] (39) Blood Mandate - Damage: Level 50[/list]Level 30: Consume
                                      [*] (A) Scirocco's Dervish - Accuracy/Damage: Level 50[*] (31) Scirocco's Dervish - Damage/Endurance: Level 50[*] (36) Scirocco's Dervish - Damage/Recharge: Level 50[*] (36) Scirocco's Dervish - Accuracy/Recharge: Level 50[*] (37) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 50[/list]Level 32: Super Speed
                                        [*] (A) Endurance Reduction IO: Level 50[/list]Level 35: Burn
                                          [*] (A) Scirocco's Dervish - Accuracy/Damage: Level 50[*] (43) Scirocco's Dervish - Damage/Endurance: Level 50[*] (43) Scirocco's Dervish - Damage/Recharge: Level 50[*] (45) Scirocco's Dervish - Accuracy/Recharge: Level 50[*] (45) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 50[/list]Level 38: Hot Feet
                                            [*] (A) Scirocco's Dervish - Accuracy/Damage: Level 50[*] (42) Scirocco's Dervish - Damage/Endurance: Level 50[*] (42) Scirocco's Dervish - Damage/Recharge: Level 50[*] (42) Scirocco's Dervish - Accuracy/Recharge: Level 50[*] (43) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 50[*] (46) Armageddon - Chance for Fire Damage: Level 50[/list]Level 41: Personal Force Field
                                              [*] (A) Endurance Reduction IO: Level 50[/list]Level 44: Temp Invulnerability
                                                [*] (A) Aegis - Resistance/Endurance: Level 50[*] (46) Aegis - Resistance/Recharge: Level 50[*] (46) Aegis - Resistance: Level 50[*] (48) Aegis - Endurance/Recharge: Level 50[*] (50) Aegis - Resistance/Endurance/Recharge: Level 50[/list]Level 47: Force of Nature
                                                  [*] (A) Recharge Reduction IO: Level 50[*] (48) Recharge Reduction IO: Level 50[*] (48) Aegis - Resistance/Recharge: Level 50[*] (50) Aegis - Endurance/Recharge: Level 50[*] (50) Aegis - Resistance: Level 50[/list]Level 49: Whirlwind
                                                    [*] (A) Endurance Reduction IO: Level 50[/list]------------
                                                    Level 1: Brawl
                                                      [*] (A) Empty[/list]Level 1: Sprint
                                                        [*] (A) Empty[/list]Level 2: Rest
                                                          [*] (A) Empty[/list]Level 1: Defiance
                                                          ------------
                                                          [u]Set Bonus Totals:[u]
                                                            [*]10% DamageBuff(Smashing)[*]10% DamageBuff(Lethal)[*]10% DamageBuff(Fire)[*]10% DamageBuff(Cold)[*]10% DamageBuff(Energy)[*]10% DamageBuff(Negative)[*]10% DamageBuff(Toxic)[*]10% DamageBuff(Psionic)[*]3.75% Defense(Smashing)[*]3.75% Defense(Lethal)[*]20.9% Defense(Fire)[*]20.9% Defense(Cold)[*]4.38% Defense(Energy)[*]4.38% Defense(Negative)[*]7.5% Defense(Melee)[*]8.75% Defense(Ranged)[*]25% Defense(AoE)[*]75% Enhancement(Accuracy)[*]40% Enhancement(RechargeTime)[*]MezResist(Immobilize) 4.4%[*]MezResist(Stun) 6.05%[*]9.5% (0.16 End/sec) Recovery[*]40% (2.01 HP/sec) Regeneration[*]7.56% Resistance(Fire)[*]7.56% Resistance(Cold)[*]12.5% Resistance(Negative)[*]15% RunSpeed[*]5% XPDebtProtection[/list]------------
                                                            [u]Set Bonuses:[u]
                                                            [u]Ragnarok[u]
                                                            (Ball Lightning)
                                                              [*] 4% (0.07 End/sec) Recovery[*] 2.52% Resistance(Fire,Cold)[*] 15% Enhancement(Accuracy)[*] 10% Enhancement(RechargeTime)[/list][u]Obliteration[u]
                                                              (Combustion)
                                                                [*] MezResist(Stun) 2.2%[*] 3% DamageBuff(All)[*] 9% Enhancement(Accuracy)[*] 5% Enhancement(RechargeTime)[*] 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)[/list][u]Armageddon[u]
                                                                (Short Circuit)
                                                                  [*] 4% (0.07 End/sec) Recovery[*] 2.52% Resistance(Fire,Cold)[*] 15% Enhancement(Accuracy)[*] 10% Enhancement(RechargeTime)[/list][u]Scirocco's Dervish[u]
                                                                  (Fire Sword Circle)
                                                                    [*] 10% (0.5 HP/sec) Regeneration[*] 3.13% Resistance(Negative)[*] 9% Enhancement(Accuracy)[*] 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)[/list][u]Aegis[u]
                                                                    (Tough)
                                                                      [*] 5% RunSpeed[*] 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)[*] 2.5% XPDebtProtection[*] 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)[/list][u]Red Fortune[u]
                                                                      (Weave)
                                                                        [*] MezResist(Immobilize) 2.2%[*] 1.26% Resistance(Fire,Cold)[*] 2% DamageBuff(All)[*] 5% Enhancement(RechargeTime)[*] 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)[/list][u]Obliteration[u]
                                                                        (Blazing Aura)
                                                                          [*] MezResist(Stun) 2.2%[*] 3% DamageBuff(All)[*] 9% Enhancement(Accuracy)[*] 5% Enhancement(RechargeTime)[*] 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)[/list][u]Red Fortune[u]
                                                                          (Combat Jumping)
                                                                            [*] MezResist(Immobilize) 2.2%[*] 1.26% Resistance(Fire,Cold)[*] 2% DamageBuff(All)[*] 5% Enhancement(RechargeTime)[*] 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)[/list][u]Blood Mandate[u]
                                                                            (Voltaic Sentinel)
                                                                              [*] 1.5% (0.03 End/sec) Recovery[*] 1.88% Defense(Fire,Cold), 0.94% Defense(AoE)[*] MezResist(Stun) 1.65%[*] 3.75% Defense(AoE), 1.88% Defense(Fire), 1.88% Defense(Cold)[*] 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)[/list][u]Scirocco's Dervish[u]
                                                                              (Consume)
                                                                                [*] 10% (0.5 HP/sec) Regeneration[*] 3.13% Resistance(Negative)[*] 9% Enhancement(Accuracy)[*] 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)[/list][u]Scirocco's Dervish[u]
                                                                                (Burn)
                                                                                  [*] 10% (0.5 HP/sec) Regeneration[*] 3.13% Resistance(Negative)[*] 9% Enhancement(Accuracy)[*] 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)[/list][u]Scirocco's Dervish[u]
                                                                                  (Hot Feet)
                                                                                    [*] 10% (0.5 HP/sec) Regeneration[*] 3.13% Resistance(Negative)[*] 9% Enhancement(Accuracy) (Exceeded 5 Bonus Cap)[*] 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)[/list][u]Aegis[u]
                                                                                    (Temp Invulnerability)
                                                                                      [*] 5% RunSpeed[*] 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)[*] 2.5% XPDebtProtection[*] 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold) (Exceeded 5 Bonus Cap)[/list][u]Aegis[u]
                                                                                      (Force of Nature)
                                                                                        [*] 5% RunSpeed[*] 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)[/list]
  2. Well to a certain extend, Tanker with more healths = better return on heals as Sipon Life is percentage based (based on Mid's)
  3. Been there done that. Already have 1 that is almost IOed. So wanted to do something different for a change.
  4. Hi, I am just wondering. Is there any difference with the above. Been trying to decide which 1 to build. Any advice is appreciated.
  5. Hi, I am just wondering. Is there any difference with the above. Been trying to decide which 1 to build. Any advice is appreciated.
  6. Thx for the advise. I am just wondering if it is worth trying to fit in Self Heals from the medical powerset to fill-in for the heal gap.
  7. Hi, I am in the mist of IOing my Sheild/SS tanker.

    Here is the build I am trying to achieve. Any input is greatly appreciated.

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Omega Blitz: Level 50 Magic Tanker
    Primary Power Set: Shield Defense
    Secondary Power Set: Super Strength
    Power Pool: Fighting
    Power Pool: Fitness
    Power Pool: Leaping
    Ancillary Pool: Arctic Mastery

    Hero Profile:
    Level 1: Deflection <ul type="square">[*] (A) Red Fortune - Defense/Endurance: Level 50[*] (3) Red Fortune - Defense/Recharge: Level 50[*] (3) Red Fortune - Endurance: Level 50[*] (5) Red Fortune - Defense/Endurance/Recharge: Level 50[*] (5) Red Fortune - Defense: Level 50[*] (7) Resist Damage IO: Level 50[/list]Level 1: Jab <ul type="square">[*] (A) Crushing Impact - Accuracy/Damage: Level 50[*] (19) Crushing Impact - Damage/Endurance: Level 50[*] (21) Crushing Impact - Damage/Recharge: Level 50[*] (21) Crushing Impact - Accuracy/Damage/Recharge: Level 50[*] (23) Crushing Impact - Accuracy/Damage/Endurance: Level 50[*] (23) Crushing Impact - Damage/Endurance/Recharge: Level 50[/list]Level 2: Battle Agility <ul type="square">[*] (A) Red Fortune - Defense/Endurance: Level 50[*] (7) Red Fortune - Defense/Recharge: Level 50[*] (9) Defense Buff IO: Level 50[*] (9) Red Fortune - Defense/Endurance/Recharge: Level 50[*] (43) Red Fortune - Defense: Level 50[*] (45) Red Fortune - Endurance: Level 50[/list]Level 4: True Grit <ul type="square">[*] (A) Steadfast Protection - Resistance/+Def 3%: Level 30[*] (11) Numina's Convalescence - +Regeneration/+Recovery: Level 50[*] (13) Miracle - +Recovery: Level 40[*] (13) Miracle - Heal: Level 40[*] (43) Steadfast Protection - Knockback Protection: Level 30[/list]Level 6: Haymaker <ul type="square">[*] (A) Mako's Bite - Accuracy/Damage: Level 50[*] (15) Mako's Bite - Damage/Endurance: Level 50[*] (15) Mako's Bite - Damage/Recharge: Level 50[*] (17) Mako's Bite - Accuracy/Endurance/Recharge: Level 50[*] (17) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50[*] (19) Mako's Bite - Chance of Damage(Lethal): Level 50[/list]Level 8: Active Defense <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (11) Recharge Reduction IO: Level 50[/list]Level 10: Against All Odds <ul type="square">[*] (A) Endurance Reduction IO: Level 50[/list]Level 12: Boxing <ul type="square">[*] (A) Absolute Amazement - Stun: Level 50[*] (25) Absolute Amazement - Endurance/Stun: Level 50[*] (46) Absolute Amazement - Stun/Recharge: Level 50[*] (46) Absolute Amazement - Accuracy/Stun/Recharge: Level 50[*] (50) Absolute Amazement - Accuracy/Recharge: Level 50[/list]Level 14: Tough <ul type="square">[*] (A) Titanium Coating - Resistance/Endurance: Level 50[*] (27) Titanium Coating - Resistance/Recharge: Level 50[*] (27) Titanium Coating - Endurance/Recharge: Level 50[*] (29) Titanium Coating - Resistance/Endurance/Recharge: Level 50[*] (45) Titanium Coating - Resistance: Level 50[*] (45) Titanium Coating - Endurance: Level 50[/list]Level 16: Hurdle <ul type="square">[*] (A) Jumping IO: Level 50[/list]Level 18: Health <ul type="square">[*] (A) Healing IO: Level 50[*] (25) Healing IO: Level 50[/list]Level 20: Weave <ul type="square">[*] (A) Red Fortune - Defense/Endurance: Level 50[*] (29) Red Fortune - Defense/Recharge: Level 50[*] (31) Red Fortune - Endurance: Level 50[*] (31) Red Fortune - Defense: Level 50[/list]Level 22: Stamina <ul type="square">[*] (A) Endurance Modification IO: Level 50[*] (31) Endurance Modification IO: Level 50[*] (42) Endurance Modification IO: Level 50[/list]Level 24: Knockout Blow <ul type="square">[*] (A) Mako's Bite - Accuracy/Damage: Level 50[*] (34) Mako's Bite - Damage/Endurance: Level 50[*] (36) Mako's Bite - Damage/Recharge: Level 50[*] (36) Mako's Bite - Accuracy/Endurance/Recharge: Level 50[*] (36) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50[*] (37) Mako's Bite - Chance of Damage(Lethal): Level 50[/list]Level 26: Shield Charge <ul type="square">[*] (A) Obliteration - Damage: Level 50[*] (33) Obliteration - Accuracy/Recharge: Level 50[*] (33) Obliteration - Damage/Recharge: Level 50[*] (33) Obliteration - Accuracy/Damage/Recharge: Level 50[*] (34) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50[*] (34) Obliteration - Chance for Smashing Damage: Level 50[/list]Level 28: Rage <ul type="square">[*] (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50[*] (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50[*] (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50[*] (40) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50[*] (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50[*] (42) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50[/list]Level 30: Combat Jumping <ul type="square">[*] (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50[*] (43) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50[*] (46) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50[/list]Level 32: Super Jump <ul type="square">[*] (A) Jumping IO: Level 50[/list]Level 35: Phalanx Fighting <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed: Level 50[/list]Level 38: Foot Stomp <ul type="square">[*] (A) Obliteration - Damage: Level 50[*] (39) Obliteration - Accuracy/Recharge: Level 50[*] (39) Obliteration - Damage/Recharge: Level 50[*] (39) Obliteration - Accuracy/Damage/Recharge: Level 50[*] (40) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50[*] (40) Obliteration - Chance for Smashing Damage: Level 50[/list]Level 41: Chilblain <ul type="square">[*] (A) Accuracy IO: Level 50[/list]Level 44: Shiver <ul type="square">[*] (A) Recharge Reduction IO: Level 50[/list]Level 47: Ice Storm <ul type="square">[*] (A) Positron's Blast - Accuracy/Damage: Level 50[*] (48) Positron's Blast - Damage/Endurance: Level 50[*] (48) Positron's Blast - Damage/Range: Level 50[*] (48) Positron's Blast - Accuracy/Damage/Endurance: Level 50[*] (50) Positron's Blast - Damage/Recharge: Level 50[*] (50) Recharge Reduction IO: Level 50[/list]Level 49: Taunt <ul type="square">[*] (A) Accuracy IO: Level 50[/list]------------
    Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Gauntlet
    ------------
    [u]Set Bonus Totals:[u]<ul type="square">[*]20.5% DamageBuff(Smashing)[*]20.5% DamageBuff(Lethal)[*]20.5% DamageBuff(Fire)[*]20.5% DamageBuff(Cold)[*]20.5% DamageBuff(Energy)[*]20.5% DamageBuff(Negative)[*]20.5% DamageBuff(Toxic)[*]20.5% DamageBuff(Psionic)[*]9.25% Defense(Smashing)[*]9.25% Defense(Lethal)[*]5.81% Defense(Fire)[*]5.81% Defense(Cold)[*]9.56% Defense(Energy)[*]9.56% Defense(Negative)[*]3% Defense(Psionic)[*]15.5% Defense(Melee)[*]16.1% Defense(Ranged)[*]8.63% Defense(AoE)[*]48.8% Enhancement(RechargeTime)[*]49% Enhancement(Accuracy)[*]5% FlySpeed[*]140.6 HP (7.5%) HitPoints[*]5% JumpHeight[*]5% JumpSpeed[*]Knockback (Mag -8)[*]Knockup (Mag -8)[*]MezResist(Held) 9.35%[*]MezResist(Immobilize) 15.4%[*]MezResist(Sleep) 2.2%[*]MezResist(Stun) 6.6%[*]13% (0.22 End/sec) Recovery[*]7.88% Resistance(Fire)[*]7.88% Resistance(Cold)[*]2.5% Resistance(Psionic)[*]5% RunSpeed[/list]------------
    [u]Set Bonuses:[u]
    [u]Red Fortune[u]
    (Deflection)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 1.26% Resistance(Fire,Cold)[*] 2% DamageBuff(All)[*] 5% Enhancement(RechargeTime)[/list][u]Crushing Impact[u]
    (Jab)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 21.1 HP (1.13%) HitPoints[*] 7% Enhancement(Accuracy)[*] 5% Enhancement(RechargeTime)[*] 2.5% Resistance(Psionic)[/list][u]Red Fortune[u]
    (Battle Agility)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 1.26% Resistance(Fire,Cold)[*] 2% DamageBuff(All)[*] 5% Enhancement(RechargeTime)[/list][u]Steadfast Protection[u]
    (True Grit)<ul type="square">[*] 1.5% (0.03 End/sec) Recovery[*] 3% Defense(All)[*] Knockback Protection (Mag -4)[/list][u]Miracle[u]
    (True Grit)<ul type="square">[*] 2.5% (0.04 End/sec) Recovery[/list][u]Mako's Bite[u]
    (Haymaker)<ul type="square">[*] MezResist(Immobilize) 3.3%[*] 28.1 HP (1.5%) HitPoints[*] 3% DamageBuff(All)[*] MezResist(Held) 3.3%[*] 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)[/list][u]Absolute Amazement[u]
    (Boxing)<ul type="square">[*] 4% (0.07 End/sec) Recovery[*] 2.52% Resistance(Fire,Cold)[*] 15% Enhancement(Accuracy)[*] 10% Enhancement(RechargeTime)[/list][u]Titanium Coating[u]
    (Tough)<ul type="square">[*] MezResist(Sleep) 2.2%[*] 28.1 HP (1.5%) HitPoints[*] MezResist(Stun) 2.2%[*] MezResist(Held) 2.75%[*] 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing)[/list][u]Red Fortune[u]
    (Weave)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 1.26% Resistance(Fire,Cold)[*] 2% DamageBuff(All)[/list][u]Mako's Bite[u]
    (Knockout Blow)<ul type="square">[*] MezResist(Immobilize) 3.3%[*] 28.1 HP (1.5%) HitPoints[*] 3% DamageBuff(All)[*] MezResist(Held) 3.3%[*] 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)[/list][u]Obliteration[u]
    (Shield Charge)<ul type="square">[*] MezResist(Stun) 2.2%[*] 3% DamageBuff(All)[*] 9% Enhancement(Accuracy)[*] 5% Enhancement(RechargeTime)[*] 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)[/list][u]Gaussian's Synchronized Fire-Control[u]
    (Rage)<ul type="square">[*] 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed[*] 35.1 HP (1.88%) HitPoints[*] 2.5% (0.04 End/sec) Recovery[*] 2.5% DamageBuff(All)[*] 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)[/list][u]Blessing of the Zephyr[u]
    (Combat Jumping)<ul type="square">[*] 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)[*] 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)[*] Knockback Protection (Mag -4)[/list][u]Luck of the Gambler[u]
    (Phalanx Fighting)<ul type="square">[*] 7.5% Enhancement(RechargeTime)[/list][u]Obliteration[u]
    (Foot Stomp)<ul type="square">[*] MezResist(Stun) 2.2%[*] 3% DamageBuff(All)[*] 9% Enhancement(Accuracy)[*] 5% Enhancement(RechargeTime)[*] 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)[/list][u]Positron's Blast[u]
    (Ice Storm)<ul type="square">[*] 2.5% (0.04 End/sec) Recovery[*] 1.58% Resistance(Fire,Cold)[*] 9% Enhancement(Accuracy)[*] 6.25% Enhancement(RechargeTime)[/list]
  8. Hi,

    Anyone has tried this build and how it perform at end game?
  9. I am looking for a guide for DA/Fire guide. Any1 has 1?
  10. [ QUOTE ]
    Nearly 3 months later.... any updates for the tactics you use?

    [/ QUOTE ]

    Was playing around with the Mid Builder and found out that it will be really fun to play a Kin/Rad/Power Mastery fender.

    FS + Rad aoes + Total Focus is going to give LT and Boss such a big headache that they probably wish they was never born. Anyone tried a super buffed Total Focus before? I am really interested to find out how much dmg it does.
  11. Any updates of this guide with IO taken into account?

    Had problem trying to create a build with IO enhancment.