Vitality

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  1. [ QUOTE ]
    Is this a PvP or PvE build or both?

    (First questions are first, which we kind of ignored: what is it (this) and what are we going to do about/with it?)

    If this is a PVP build I can see NOT having SD in favor of using the utilities of leadership.

    I, too, agree with Nicro, but whether hasten is *needed* is moot. I usually make a point to take it. I know some dont like to because it takes a lot to make perma and peeps dont like "2 fighting styles."

    Devian makes a good point about end: you have a ton. I personally would drop stam or CP as they uaually contribute least in terms of end, but since you dont have hasten and I didnt calculate rech on DC, you may want to keep QR, DC and CP. That would typically be plenty. What manner of battles are you engaging in?

    [/ QUOTE ]

    This is strictly PvE.
    I have a separate AV killing build which will have Soul Drain and Hasten.

    As for the Stamina+Quick Recovery+Dark Consumption+Conserve Power...all I can say is I'm a fiend for unlimited endurance no matter what the situation is and I would never get rid of any of them.
  2. [ QUOTE ]
    I'm a bit surprised I'm the first one to notice this; where's Soul Drain and Hasten?

    [/ QUOTE ]

    Good question...this is my overall use build.
    Soul Drain and Hasten are in my AV killing build.
  3. [ QUOTE ]
    [ QUOTE ]
    [ QUOTE ]
    [ QUOTE ]
    Would 50.2 mph running speed be reasonable for traveling?

    Has anyone done this?

    [/ QUOTE ]

    I am hitting liek 45 to 50 on both my /sr's with swift + quickness + sprint and some movement speed IO buffs and have had no issues did it pre IO's as well

    [/ QUOTE ]

    Nice...do you have hurdle and combat jumping as well?

    I plan to do this with combat jumping but no hurdle.

    [/ QUOTE ]

    On one just Combat jumping made it easier to soft cap my defense the other has hurdle at 49 to fill a last power I had no extra slots left so I just took hurdle because

    [/ QUOTE ]

    Yeah, I'm just wondering if Combat Jumping is going to give me enough jump height for most things.
  4. [ QUOTE ]
    [ QUOTE ]
    Would 50.2 mph running speed be reasonable for traveling?

    Has anyone done this?

    [/ QUOTE ]

    I am hitting liek 45 to 50 on both my /sr's with swift + quickness + sprint and some movement speed IO buffs and have had no issues did it pre IO's as well

    [/ QUOTE ]

    Nice...do you have hurdle and combat jumping as well?

    I plan to do this with combat jumping but no hurdle.
  5. Would 50.2 mph running speed be reasonable for traveling?

    Has anyone done this?
  6. [ QUOTE ]
    Ummm...sure, I guess.

    Why is this in the Tanker forums, just out of curiosity?

    [/ QUOTE ]

    Well it's because the character I wanted to do this with is a Tanker...but I realize now I would get more answers in the questions forum.
  7. Moved to the Archetypes and Powers General Discussion Forum.
  8. To the OP...
    What's your build?
    Do you have Tough and Weave?
  9. [ QUOTE ]
    Good a build, I like Bear almost blew it off. For me, hurdle > SJ > assault

    I personally always take hurdle over swift because of leaping pool- I get it a lot, so it by that logic hurdle comes first then CJ and SJ. Assault is only a last ditched effort to increase dam and is only icing.

    [/ QUOTE ]

    Yeah I was leaning towards Hurdle.
    Then it was between Hurdle and SJ.
    I figure Hurdle is better because it's a passive that will also be good for in missions, so I can have the extra jump height and speed during a battle without loosing the extra defense from CJ.
  10. It's only going to have it's original slot.

    What would you take?

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Level 48 Mutation Scrapper
    Primary Power Set: Dark Melee
    Secondary Power Set: Willpower
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Leadership
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Shadow Punch -- C'ngImp-Dmg/EndRdx(A), C'ngImp-Dmg/Rchg(5), C'ngImp-Acc/Dmg/Rchg(7), C'ngImp-Acc/Dmg/EndRdx(9), C'ngImp-Dmg/EndRdx/Rchg(11), RechRdx-I(37)
    Level 1: High Pain Tolerance -- Numna-Heal(A), Numna-Heal/EndRdx(15), Heal-I(15), Aegis-ResDam(39), Aegis-ResDam/EndRdx(40), S'fstPrt-ResDam/Def+(40)
    Level 2: Smite -- C'ngImp-Dmg/EndRdx(A), C'ngImp-Dmg/Rchg(5), C'ngImp-Acc/Dmg/Rchg(7), C'ngImp-Acc/Dmg/EndRdx(9), C'ngImp-Dmg/EndRdx/Rchg(11), RechRdx-I(34)
    Level 4: Mind Over Body -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(23), Aegis-ResDam/Rchg(23)
    Level 6: Swift -- Run-I(A), Run-I(13), Run-I(13)
    Level 8: Fast Healing -- Mrcl-Rcvry+(A), Mrcl-Heal(17), Numna-Regen/Rcvry+(17), Numna-Heal(50), RgnTis-Regen+(50), RgnTis-Heal/EndRdx(50)
    Level 10: Indomitable Will -- LkGmblr-Rchg+(A), GftotA-Run+(40)
    Level 12: Siphon Life -- Numna-Heal(A), Numna-Heal/Rchg(25), Mako-Acc/Dmg(25), Mako-Dmg/EndRdx(31), Mako-Dmg/Rchg(31), Mako-Acc/Dmg/EndRdx/Rchg(36)
    Level 14: Health -- Numna-Heal(A), Numna-Heal/EndRdx(21), Numna-Heal/Rchg(21)
    Level 16: Rise to the Challenge -- Numna-Heal(A), Numna-Heal/EndRdx(19), Numna-Heal/Rchg(19)
    Level 18: Combat Jumping -- LkGmblr-Rchg+(A), GftotA-Run+(27)
    Level 20: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod/Acc(45), P'Shift-EndMod(45), P'Shift-EndMod/Rchg(46)
    Level 22: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(46), P'Shift-EndMod(46), P'Shift-EndMod/Rchg(48)
    Level 24: Boxing -- Dmg-I(A)
    Level 26: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(27)
    Level 28: Heightened Senses -- LkGmblr-Rchg+(A), LkGmblr-Def(29), GftotA-Run+(29), Ksmt-ToHit+(43)
    Level 30: Dark Consumption -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(31), Efficacy-EndMod/Acc/Rchg(37), Efficacy-Acc/Rchg(37), Efficacy-EndMod/Acc(39), Efficacy-EndMod/EndRdx(45)
    Level 32: Midnight Grasp -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(33), Hectmb-Acc/Dmg/Rchg(33), Hectmb-Acc/Rchg(33), Hectmb-Dmg/EndRdx(34), RechRdx-I(34)
    Level 35: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(36), GftotA-Run+(36)
    Level 38: Strength of Will -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(39)
    Level 41: Focused Accuracy -- GSFC-ToHit(A), GSFC-ToHit/Rchg(42), GSFC-ToHit/Rchg/EndRdx(42), GSFC-Rchg/EndRdx(42), GSFC-ToHit/EndRdx(43), GSFC-Build%(43)
    Level 44: Conserve Power -- RechRdx-I(A)
    Level 47: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(48), GftotA-Run+(48)
    Level 49: [Empty] -- Empty(A)
    ------------
    Level 1: Brawl -- Dmg-I(A)
    Level 1: Sprint -- Run-I(A), Run-I(3), Run-I(3)
    Level 2: Rest -- Empty(A)
    Level 1: Critical Hit



  11. Has anyone soloed AVs with DM/WP?

    I soloed Chimera with no temps/no insps.
    I had to use reds against Shadowhunter.
    I couldn't get past Nightstar and Siege and that's where I stopped.

    I also did not have Soul Drain or Hasten in my build then.
  12. Here is an ice/ice/ice build i came up with

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Level 50 Mutation Blaster
    Primary Power Set: Ice Blast
    Secondary Power Set: Ice Manipulation
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Leadership
    Ancillary Pool: Cold Mastery

    Hero Profile:
    Level 1: Ice Bolt -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(33), Dev'n-Dmg/Rchg(33), Dev'n-Acc/Dmg/EndRdx/Rchg(33)
    Level 1: Chilblain -- Slow-I(A)
    Level 2: Ice Blast -- Apoc-Dmg(A), Apoc-Dmg/Rchg(3), Apoc-Acc/Dmg/Rchg(3), Apoc-Acc/Rchg(7), Apoc-Dmg/EndRdx(31)
    Level 4: Frozen Fists -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(5), KntkC'bat-Dmg/EndRdx/Rchg(7)
    Level 6: Swift -- Run-I(A)
    Level 8: Aim -- GSFC-ToHit(A), GSFC-ToHit/Rchg(9), GSFC-ToHit/Rchg/EndRdx(9), GSFC-Rchg/EndRdx(15), GSFC-ToHit/EndRdx(15), GSFC-Build%(17)
    Level 10: Ice Sword -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(11), KntkC'bat-Dmg/Rchg(11), KntkC'bat-Dmg/EndRdx/Rchg(13)
    Level 12: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(13)
    Level 14: Health -- Mrcl-Rcvry+(A), Mrcl-Heal(17), Numna-Regen/Rcvry+(19), Numna-Heal(19), RgnTis-Regen+(23), RgnTis-Heal/EndRdx(31)
    Level 16: Build Up -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(42), Rec'dRet-Pcptn(42)
    Level 18: Bitter Ice Blast -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(34), Dev'n-Dmg/Rchg(34), Dev'n-Acc/Dmg/EndRdx/Rchg(34)
    Level 20: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(21), KntkC'bat-Dmg/Rchg(21), KntkC'bat-Dmg/EndRdx/Rchg(23)
    Level 22: Tough -- S'fstPrt-ResDam/Def+(A)
    Level 24: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(25), LkGmblr-Def/EndRdx(25), GftotA-Run+(29)
    Level 26: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(27), LkGmblr-Def/EndRdx(27), GftotA-Run+(29)
    Level 28: Bitter Freeze Ray -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(37), Dev'n-Dmg/Rchg(37), Dev'n-Acc/Dmg/EndRdx/Rchg(37)
    Level 30: Ice Patch -- RechRdx-I(A), RechRdx-I(40), EndRdx-I(40)
    Level 32: Blizzard -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(40), Ragnrk-Acc/Dmg/Rchg(42), Ragnrk-Acc/Rchg(46), Ragnrk-Dmg/EndRdx(46), Ragnrk-Knock%(46)
    Level 35: Freezing Touch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(36), KntkC'bat-Dmg/Rchg(36), KntkC'bat-Dmg/EndRdx/Rchg(36)
    Level 38: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(39), P'Shift-EndMod(39), P'Shift-EndMod/Rchg(39)
    Level 41: Snow Storm -- CtlSpd-Acc/Slow(A), CtlSpd-Acc/EndRdx(43), CtlSpd-Rng/Slow(43), CtlSpd-EndRdx/Rchg/Slow(43)
    Level 44: Frozen Armor -- LkGmblr-Rchg+(A), LkGmblr-Def(45), LkGmblr-Def/EndRdx(45), GftotA-Run+(45)
    Level 47: Hoarfrost -- Numna-Heal(A), Numna-Heal/Rchg(48), Numna-Heal/EndRdx(48), RechRdx-I(48), RechRdx-I(50), RechRdx-I(50)
    Level 49: Hibernate -- RechRdx-I(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Run-I(A), Run-I(31), Run-I(50)
    Level 2: Rest -- Empty(A)
    Level 1: Defiance
    ------------
    [u]Set Bonus Totals:[u]
      [*]15.5% DamageBuff(Smashing)[*]15.5% DamageBuff(Lethal)[*]15.5% DamageBuff(Fire)[*]15.5% DamageBuff(Cold)[*]15.5% DamageBuff(Energy)[*]15.5% DamageBuff(Negative)[*]15.5% DamageBuff(Toxic)[*]15.5% DamageBuff(Psionic)[*]22.4% Defense(Smashing)[*]22.4% Defense(Lethal)[*]4.25% Defense(Fire)[*]4.25% Defense(Cold)[*]4.25% Defense(Energy)[*]4.25% Defense(Negative)[*]3% Defense(Psionic)[*]14.6% Defense(Melee)[*]5.5% Defense(Ranged)[*]5.5% Defense(AoE)[*]2% Enhancement(RunSpeed)[*]50% Enhancement(RechargeTime)[*]15% Enhancement(Accuracy)[*]2% Enhancement(JumpHeight)[*]2% Enhancement(FlySpeed)[*]2% Enhancement(JumpSpeed)[*]10% FlySpeed[*]298.2 HP (24.7%) HitPoints[*]10% JumpHeight[*]10% JumpSpeed[*]MezResist(Immobilize) 12.1%[*]20% Perception[*]11.5% (0.19 End/sec) Recovery[*]122% (6.14 HP/sec) Regeneration[*]2.52% Resistance(Fire)[*]2.52% Resistance(Cold)[*]5% Resistance(Toxic)[*]36.5% RunSpeed[/list]
  13. This is what I came up with for a DM/WP AV killing build.
    What would you do change...if anything?

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Variant (AV Hunter): Level 50 Mutation Scrapper
    Primary Power Set: Dark Melee
    Secondary Power Set: Willpower
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Speed
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Shadow Punch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(46), KntkC'bat-Dmg/Rchg(48), KntkC'bat-Dmg/EndRdx/Rchg(50)
    Level 1: High Pain Tolerance -- Numna-Heal(A), Numna-Heal/EndRdx(3), Heal-I(3), ResDam-I(5), ResDam-I(5), S'fstPrt-ResDam/Def+(7)
    Level 2: Smite -- C'ngImp-Dmg/EndRdx(A), C'ngImp-Dmg/Rchg(7), C'ngImp-Acc/Dmg/Rchg(9), C'ngImp-Acc/Dmg/EndRdx(9), C'ngImp-Dmg/EndRdx/Rchg(11), RechRdx-I(11)
    Level 4: Mind Over Body -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(13), Aegis-ResDam/Rchg(13)
    Level 6: Swift -- Run-I(A)
    Level 8: Siphon Life -- Numna-Heal(A), Numna-Heal/Rchg(15), Mako-Acc/Dmg(15), Mako-Dmg/EndRdx(17), Mako-Dmg/Rchg(17), Mako-Acc/Dmg/EndRdx/Rchg(19)
    Level 10: Fast Healing -- Mrcl-Rcvry+(A), Mrcl-Heal(19), Numna-Regen/Rcvry+(21), Numna-Heal(21), Numna-Heal/EndRdx(23), RgnTis-Regen+(23)
    Level 12: Indomitable Will -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(46)
    Level 14: Health -- Numna-Heal(A), Numna-Heal/EndRdx(25), Numna-Heal/Rchg(25)
    Level 16: Rise to the Challenge -- Numna-Heal(A), Numna-Heal/EndRdx(27), Numna-Heal/Rchg(27)
    Level 18: Dark Consumption -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(29), Efficacy-EndMod/Acc/Rchg(29), Efficacy-Acc/Rchg(31), Efficacy-EndMod/Acc(31), Efficacy-EndMod/EndRdx(31)
    Level 20: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod/Acc(33), P'Shift-EndMod(33), P'Shift-EndMod/Rchg(33)
    Level 22: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(34), P'Shift-EndMod(34), P'Shift-EndMod/Rchg(34)
    Level 24: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(46)
    Level 26: Soul Drain -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(36), Armgdn-Acc/Dmg/Rchg(36), Armgdn-Acc/Rchg(36), Armgdn-Dmg/EndRdx(37), RechRdx-I(50)
    Level 28: Heightened Senses -- LkGmblr-Rchg+(A), LkGmblr-Def(37), DefBuff-I(37), Ksmt-ToHit+(39)
    Level 30: Boxing -- Empty(A)
    Level 32: Midnight Grasp -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(39), Hectmb-Acc/Dmg/Rchg(39), Hectmb-Acc/Rchg(40), Hectmb-Dmg/EndRdx(40), RechRdx-I(40)
    Level 35: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(45), Aegis-ResDam/Rchg(50)
    Level 38: Strength of Will -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(43)
    Level 41: Focused Accuracy -- GSFC-ToHit(A), GSFC-ToHit/Rchg(42), GSFC-ToHit/Rchg/EndRdx(42), GSFC-Rchg/EndRdx(42), GSFC-ToHit/EndRdx(43), GSFC-Build%(43)
    Level 44: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(45), DefBuff-I(45)
    Level 47: Hasten -- RechRdx-I(A), RechRdx-I(48), RechRdx-I(48)
    Level 49: Conserve Power -- RechRdx-I(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Run-I(A)
    Level 2: Rest -- Empty(A)
    Level 1: Critical Hit
    ------------
    [u]Set Bonus Totals:[u]<ul type="square">[*]8% DamageBuff(Smashing)[*]8% DamageBuff(Lethal)[*]8% DamageBuff(Fire)[*]8% DamageBuff(Cold)[*]8% DamageBuff(Energy)[*]8% DamageBuff(Negative)[*]8% DamageBuff(Toxic)[*]8% DamageBuff(Psionic)[*]8% Defense(Smashing)[*]8% Defense(Lethal)[*]10.5% Defense(Fire)[*]10.5% Defense(Cold)[*]4.25% Defense(Energy)[*]4.25% Defense(Negative)[*]3% Defense(Psionic)[*]7.38% Defense(Melee)[*]5.5% Defense(Ranged)[*]8.63% Defense(AoE)[*]37% Enhancement(Accuracy)[*]60% Enhancement(RechargeTime)[*]15% FlySpeed[*]195.8 HP (14.6%) HitPoints[*]15% JumpHeight[*]15% JumpSpeed[*]MezResist(Immobilize) 8.25%[*]22% (0.37 End/sec) Recovery[*]110% (6.15 HP/sec) Regeneration[*]5.04% Resistance(Fire)[*]5.04% Resistance(Cold)[*]25% RunSpeed[/list]


  14. [ QUOTE ]
    we're talking shield tanks not wp tanks :P

    [/ QUOTE ]

    Go back and read the posts...rulker was talking about his WP
  15. [ QUOTE ]
    [ QUOTE ]
    The only point I mentioned it's NOT soloing is with the use of a Temp Shivan or HVAS, you are physically NOT soloing as there are two entities working on the same target. Maybe you should take your own advice as well.

    [/ QUOTE ]

    Wait, does that mean MMs with henchmen and Controllers with pets don't count as AV soloers?

    [/ QUOTE ]

    Come on now...be serious...you know what (s)he is trying to say.
  16. [ QUOTE ]
    to ops..why did you slot active defense with 2 hamis?.


    and rulker...how did you get 67% s/l resist?...i was only able to get 50% and thats with the pvp 3% recipe

    [/ QUOTE ]

    I have 69.2% s/l resistance on my WP/SS

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Vitality: Level 50 Mutation Tanker
    Primary Power Set: Willpower
    Secondary Power Set: Super Strength
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Flight
    Power Pool: Fighting
    Ancillary Pool: Energy Mastery

    Hero Profile:
    Level 1: High Pain Tolerance -- Numna-Heal(A), Numna-Heal/EndRdx(3), Heal-I(3), Aegis-ResDam(5), Aegis-ResDam/EndRdx(5), S'fstPrt-ResDam/Def+(7)
    Level 1: Jab -- Hectmb-Dam%(A), T'Death-Dam%(11), Mako-Dam%(13), Zinger-Dam%(13)
    Level 2: Mind Over Body -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(15), Aegis-ResDam/Rchg(15)
    Level 4: Haymaker -- C'ngImp-Acc/Dmg/EndRdx(A), C'ngImp-Dmg/EndRdx(7), C'ngImp-Dmg/Rchg(9), C'ngImp-Acc/Dmg/Rchg(9), C'ngImp-Dmg/EndRdx/Rchg(11), RechRdx-I(46)
    Level 6: Fast Healing -- Mrcl-Rcvry+(A), Mrcl-Heal(17), Numna-Regen/Rcvry+(17), Numna-Heal(19), RgnTis-Regen+(19), RgnTis-Heal/EndRdx(25)
    Level 8: Indomitable Will -- LkGmblr-Rchg+(A), LkGmblr-Def(43), GftotA-Run+(43)
    Level 10: Rise to the Challenge -- Numna-Heal(A), Numna-Heal/EndRdx(27), Numna-Heal/Rchg(27)
    Level 12: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod/Acc(36), P'Shift-EndMod(37), P'Shift-EndMod/Rchg(37)
    Level 14: Swift -- Run-I(A), Run-I(29), Run-I(29)
    Level 16: Health -- Numna-Heal(A), Numna-Heal/EndRdx(37), Numna-Heal/Rchg(40)
    Level 18: Heightened Senses -- LkGmblr-Rchg+(A), LkGmblr-Def(40), GftotA-Run+(42), Ksmt-ToHit+(50)
    Level 20: Knockout Blow -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(21), Hectmb-Acc/Dmg/Rchg(21), Hectmb-Acc/Rchg(23), Hectmb-Dmg/EndRdx(23), RechRdx-I(25)
    Level 22: Taunt -- Mocking-Taunt/Rchg(A), Mocking-Rchg(33)
    Level 24: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(42), GftotA-Run+(48)
    Level 26: Hover -- LkGmblr-Rchg+(A), GftotA-Run+(43)
    Level 28: Fly -- Flight-I(A), Flight-I(31), Flight-I(33)
    Level 30: Rage -- GSFC-ToHit(A), GSFC-ToHit/Rchg(33), GSFC-Rchg/EndRdx(34), GSFC-ToHit/Rchg/EndRdx(34)
    Level 32: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(34), P'Shift-EndMod(36), P'Shift-EndMod/Rchg(36)
    Level 35: Strength of Will -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(42)
    Level 38: Foot Stomp -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(39), Armgdn-Acc/Dmg/Rchg(39), Armgdn-Acc/Rchg(39), Armgdn-Dmg/EndRdx(40)
    Level 41: Boxing -- Dmg-I(A)
    Level 44: Focused Accuracy -- GSFC-ToHit(A), GSFC-ToHit/Rchg(45), GSFC-ToHit/Rchg/EndRdx(45), GSFC-Rchg/EndRdx(45), GSFC-ToHit/EndRdx(46), GSFC-Build%(46)
    Level 47: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(48), Aegis-ResDam/Rchg(48)
    Level 49: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(50), GftotA-Run+(50)
    ------------
    Level 1: Brawl -- Dmg-I(A)
    Level 1: Sprint -- Run-I(A), Run-I(31), Run-I(31)
    Level 2: Rest -- Empty(A)
    Level 1: Gauntlet
    ------------
    [u]Set Bonus Totals:[u]<ul type="square">[*]2.5% DamageBuff(Smashing)[*]2.5% DamageBuff(Lethal)[*]2.5% DamageBuff(Fire)[*]2.5% DamageBuff(Cold)[*]2.5% DamageBuff(Energy)[*]2.5% DamageBuff(Negative)[*]2.5% DamageBuff(Toxic)[*]2.5% DamageBuff(Psionic)[*]4.25% Defense(Smashing)[*]4.25% Defense(Lethal)[*]10.5% Defense(Fire)[*]10.5% Defense(Cold)[*]4.25% Defense(Energy)[*]4.25% Defense(Negative)[*]3% Defense(Psionic)[*]5.5% Defense(Melee)[*]5.5% Defense(Ranged)[*]8.63% Defense(AoE)[*]1.8% Max End[*]62.5% Enhancement(RechargeTime)[*]37% Enhancement(Accuracy)[*]20% FlySpeed[*]196.8 HP (10.5%) HitPoints[*]20% JumpHeight[*]20% JumpSpeed[*]MezResist(Immobilize) 2.2%[*]20.5% (0.34 End/sec) Recovery[*]88% (6.89 HP/sec) Regeneration[*]5.04% Resistance(Fire)[*]5.04% Resistance(Cold)[*]81.5% RunSpeed[/list]


  17. My personal favorite is WP/SS.
    It's really the only thing that keeps me playing this game.
    It's crazy but I actually replay the same character from level 1 to 50 on different servers.
    I'm actually restarting my WP/SS again on the Protector server tonight.
  18. This what I plan to use as my AV killing build.
    I'm looking for advice and critique from some of the experienced DM/SR AV soloers.

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Variant (Power Cosmic): Level 50 Mutation Scrapper
    Primary Power Set: Dark Melee
    Secondary Power Set: Super Reflexes
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Speed
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Smite -- C'ngImp-Dmg/EndRdx(A), C'ngImp-Dmg/Rchg(3), C'ngImp-Acc/Dmg/Rchg(3), C'ngImp-Acc/Dmg/EndRdx(5), C'ngImp-Dmg/EndRdx/Rchg(5), RechRdx-I(7)
    Level 1: Focused Fighting -- RedFtn-Def(A), RedFtn-Def/EndRdx(7), RedFtn-Def/Rchg(9), RedFtn-Def/EndRdx/Rchg(9), RedFtn-EndRdx(11), Ksmt-ToHit+(15)
    Level 2: Focused Senses -- RedFtn-Def(A), RedFtn-Def/EndRdx(11), RedFtn-Def/Rchg(13), RedFtn-Def/EndRdx/Rchg(13), RedFtn-EndRdx(15)
    Level 4: Agile -- LkGmblr-Rchg+(A), LkGmblr-Def(39), DefBuff-I(40)
    Level 6: Swift -- Run-I(A)
    Level 8: Siphon Life -- Numna-Heal(A), Numna-Heal/Rchg(17), Mako-Acc/Dmg(17), Mako-Dmg/EndRdx(27), Mako-Dmg/Rchg(27), Mako-Acc/Dmg/EndRdx/Rchg(29)
    Level 10: Practiced Brawler -- EndRdx-I(A)
    Level 12: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(48), DefBuff-I(50)
    Level 14: Health -- Mrcl-Rcvry+(A), Mrcl-Heal(29), Numna-Regen/Rcvry+(31), Numna-Heal(31), RgnTis-Regen+(31), RgnTis-Heal/EndRdx(34)
    Level 16: Dodge -- LkGmblr-Rchg+(A), LkGmblr-Def(37), DefBuff-I(37)
    Level 18: Dark Consumption -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(19), Efficacy-EndMod/Acc/Rchg(19), Efficacy-Acc/Rchg(23), Efficacy-EndMod/Acc(25), Efficacy-EndMod/EndRdx(25)
    Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(21), P'Shift-EndMod(21), P'Shift-EndMod/Rchg(23)
    Level 22: Quickness -- Run-I(A)
    Level 24: Boxing -- Empty(A)
    Level 26: Soul Drain -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(43), Armgdn-Acc/Dmg/Rchg(45), Armgdn-Acc/Rchg(46), Armgdn-Dmg/EndRdx(46), RechRdx-I(46)
    Level 28: Lucky -- LkGmblr-Rchg+(A), LkGmblr-Def(40), DefBuff-I(40)
    Level 30: Tough -- S'fstPrt-ResDam/Def+(A)
    Level 32: Midnight Grasp -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(33), Hectmb-Acc/Dmg/Rchg(33), Hectmb-Acc/Rchg(33), Hectmb-Dmg/EndRdx(34), RechRdx-I(34)
    Level 35: Evasion -- RedFtn-Def(A), RedFtn-Def/EndRdx(36), RedFtn-Def/Rchg(36), RedFtn-Def/EndRdx/Rchg(36), RedFtn-EndRdx(37)
    Level 38: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(39), DefBuff-I(39), DefBuff-I(50)
    Level 41: Focused Accuracy -- GSFC-ToHit(A), GSFC-ToHit/Rchg(42), GSFC-ToHit/Rchg/EndRdx(42), GSFC-Rchg/EndRdx(42), GSFC-ToHit/EndRdx(43), GSFC-Build%(43)
    Level 44: Hasten -- RechRdx-I(A), RechRdx-I(45), RechRdx-I(45), RechRdx-I(50)
    Level 47: Conserve Power -- RechRdx-I(A), RechRdx-I(48), RechRdx-I(48)
    Level 49: Super Speed -- Run-I(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Run-I(A)
    Level 2: Rest -- Empty(A)
    Level 1: Critical Hit
  19. This is my WP/SS overall performance build

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Vitality: Level 50 Mutation Tanker
    Primary Power Set: Willpower
    Secondary Power Set: Super Strength
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Flight
    Power Pool: Fighting
    Ancillary Pool: Energy Mastery

    Hero Profile:
    Level 1: High Pain Tolerance -- Numna-Heal(A), Numna-Heal/EndRdx(3), Heal-I(3), Aegis-ResDam(5), Aegis-ResDam/EndRdx(5), S'fstPrt-ResDam/Def+(7)
    Level 1: Jab -- Hectmb-Dam%(A), T'Death-Dam%(11), Mako-Dam%(13), Zinger-Dam%(13)
    Level 2: Mind Over Body -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(15), Aegis-ResDam/Rchg(15)
    Level 4: Haymaker -- C'ngImp-Acc/Dmg/EndRdx(A), C'ngImp-Dmg/EndRdx(7), C'ngImp-Dmg/Rchg(9), C'ngImp-Acc/Dmg/Rchg(9), C'ngImp-Dmg/EndRdx/Rchg(11), RechRdx-I(46)
    Level 6: Fast Healing -- Mrcl-Rcvry+(A), Mrcl-Heal(17), Numna-Regen/Rcvry+(17), Numna-Heal(19), RgnTis-Regen+(19), RgnTis-Heal/EndRdx(25)
    Level 8: Indomitable Will -- LkGmblr-Rchg+(A), LkGmblr-Def(43), GftotA-Run+(43)
    Level 10: Rise to the Challenge -- Numna-Heal(A), Numna-Heal/EndRdx(27), Numna-Heal/Rchg(27)
    Level 12: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod/Acc(36), P'Shift-EndMod(37), P'Shift-EndMod/Rchg(37)
    Level 14: Swift -- Run-I(A), Run-I(29), Run-I(29)
    Level 16: Health -- Numna-Heal(A), Numna-Heal/EndRdx(37), Numna-Heal/Rchg(40)
    Level 18: Heightened Senses -- LkGmblr-Rchg+(A), LkGmblr-Def(40), GftotA-Run+(42), Ksmt-ToHit+(50)
    Level 20: Knockout Blow -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(21), Hectmb-Acc/Dmg/Rchg(21), Hectmb-Acc/Rchg(23), Hectmb-Dmg/EndRdx(23), RechRdx-I(25)
    Level 22: Taunt -- Mocking-Taunt/Rchg(A), Mocking-Rchg(33)
    Level 24: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(42), GftotA-Run+(48)
    Level 26: Hover -- LkGmblr-Rchg+(A), GftotA-Run+(43)
    Level 28: Fly -- Flight-I(A), Flight-I(31), Flight-I(33)
    Level 30: Rage -- GSFC-ToHit(A), GSFC-ToHit/Rchg(33), GSFC-Rchg/EndRdx(34), GSFC-ToHit/Rchg/EndRdx(34)
    Level 32: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(34), P'Shift-EndMod(36), P'Shift-EndMod/Rchg(36)
    Level 35: Strength of Will -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(42)
    Level 38: Foot Stomp -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(39), Armgdn-Acc/Dmg/Rchg(39), Armgdn-Acc/Rchg(39), Armgdn-Dmg/EndRdx(40)
    Level 41: Boxing -- Dmg-I(A)
    Level 44: Focused Accuracy -- GSFC-ToHit(A), GSFC-ToHit/Rchg(45), GSFC-ToHit/Rchg/EndRdx(45), GSFC-Rchg/EndRdx(45), GSFC-ToHit/EndRdx(46), GSFC-Build%(46)
    Level 47: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(48), Aegis-ResDam/Rchg(48)
    Level 49: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(50), GftotA-Run+(50)
    ------------
    Level 1: Brawl -- Dmg-I(A)
    Level 1: Sprint -- Run-I(A), Run-I(31), Run-I(31)
    Level 2: Rest -- Empty(A)
    Level 1: Gauntlet
  20. Hey Kyo...do you remember me...I was a part of the Defenders of Time for awhile until I took a break from the game.
  21. Here is the build i use for everything else...

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Variant: Level 50 Mutation Scrapper
    Primary Power Set: Dark Melee
    Secondary Power Set: Super Reflexes
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Concealment
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Shadow Punch <ul type="square">[*] (A) Crushing Impact - Damage/Endurance[*] (3) Crushing Impact - Damage/Recharge[*] (3) Crushing Impact - Accuracy/Damage/Recharge[*] (5) Crushing Impact - Accuracy/Damage/Endurance[*] (5) Crushing Impact - Damage/Endurance/Recharge[*] (9) Recharge Reduction IO[/list]Level 1: Focused Fighting <ul type="square">[*] (A) Red Fortune - Defense[*] (7) Red Fortune - Defense/Endurance[*] (7) Red Fortune - Defense/Recharge[*] (9) Red Fortune - Defense/Endurance/Recharge[*] (48) Red Fortune - Endurance[*] (50) Kismet - Accuracy +6%[/list]Level 2: Smite <ul type="square">[*] (A) Crushing Impact - Damage/Endurance[*] (11) Crushing Impact - Damage/Recharge[*] (11) Crushing Impact - Accuracy/Damage/Recharge[*] (13) Crushing Impact - Accuracy/Damage/Endurance[*] (13) Crushing Impact - Damage/Endurance/Recharge[*] (15) Recharge Reduction IO[/list]Level 4: Focused Senses <ul type="square">[*] (A) Red Fortune - Defense[*] (15) Red Fortune - Defense/Endurance[*] (17) Red Fortune - Defense/Recharge[*] (48) Red Fortune - Defense/Endurance/Recharge[*] (50) Red Fortune - Endurance[/list]Level 6: Swift <ul type="square">[*] (A) Run Speed IO[*] (17) Run Speed IO[*] (19) Run Speed IO[/list]Level 8: Siphon Life <ul type="square">[*] (A) Numina's Convalescence - Heal[*] (31) Numina's Convalescence - Heal/Recharge[*] (34) Mako's Bite - Accuracy/Damage[*] (36) Mako's Bite - Damage/Endurance[*] (36) Mako's Bite - Damage/Recharge[*] (46) Mako's Bite - Accuracy/Damage/Endurance/Recharge[/list]Level 10: Agile <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[*] (27) Luck of the Gambler - Defense[*] (27) Gift of the Ancients - Run Speed +7.5%[/list]Level 12: Practiced Brawler <ul type="square">[*] (A) Endurance Reduction IO[/list]Level 14: Health <ul type="square">[*] (A) Miracle - +Recovery[*] (36) Miracle - Heal[*] (37) Numina's Convalescence - +Regeneration/+Recovery[*] (37) Numina's Convalescence - Heal[*] (37) Regenerative Tissue - +Regeneration[*] (39) Regenerative Tissue - Heal/Endurance[/list]Level 16: Dodge <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[*] (31) Luck of the Gambler - Defense[*] (31) Gift of the Ancients - Run Speed +7.5%[/list]Level 18: Dark Consumption <ul type="square">[*] (A) Armageddon - Damage[*] (40) Armageddon - Damage/Recharge[*] (40) Armageddon - Accuracy/Damage/Recharge[*] (43) Armageddon - Accuracy/Recharge[*] (45) Armageddon - Damage/Endurance[/list]Level 20: Stamina <ul type="square">[*] (A) Performance Shifter - Chance for +End[*] (21) Performance Shifter - EndMod/Accuracy[*] (23) Performance Shifter - EndMod[*] (23) Performance Shifter - EndMod/Recharge[/list]Level 22: Quickness <ul type="square">[*] (A) Run Speed IO[*] (25) Run Speed IO[*] (25) Run Speed IO[/list]Level 24: Combat Jumping <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[*] (40) Luck of the Gambler - Defense[/list]Level 26: Boxing <ul type="square">[*] (A) Empty[/list]Level 28: Lucky <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[*] (29) Luck of the Gambler - Defense[*] (29) Gift of the Ancients - Run Speed +7.5%[/list]Level 30: Tough <ul type="square">[*] (A) Steadfast Protection - Resistance/+Def 3%[/list]Level 32: Midnight Grasp <ul type="square">[*] (A) Hecatomb - Damage[*] (33) Hecatomb - Damage/Recharge[*] (33) Hecatomb - Accuracy/Damage/Recharge[*] (33) Hecatomb - Accuracy/Recharge[*] (34) Hecatomb - Damage/Endurance[*] (34) Recharge Reduction IO[/list]Level 35: Evasion <ul type="square">[*] (A) Red Fortune - Defense[*] (45) Red Fortune - Defense/Endurance[*] (45) Red Fortune - Defense/Recharge[*] (48) Red Fortune - Defense/Endurance/Recharge[*] (50) Red Fortune - Endurance[/list]Level 38: Weave <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[*] (39) Luck of the Gambler - Defense[*] (39) Gift of the Ancients - Run Speed +7.5%[/list]Level 41: Focused Accuracy <ul type="square">[*] (A) Gaussian's Synchronized Fire-Control - To Hit Buff[*] (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge[*] (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance[*] (42) Gaussian's Synchronized Fire-Control - Recharge/Endurance[*] (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance[*] (43) Gaussian's Synchronized Fire-Control - Chance for Build Up[/list]Level 44: Conserve Power <ul type="square">[*] (A) Recharge Reduction IO[*] (46) Recharge Reduction IO[*] (46) Recharge Reduction IO[/list]Level 47: Stealth <ul type="square">[*] (A) Gift of the Ancients - Run Speed +7.5%[/list]Level 49: Elude <ul type="square">[*] (A) Recharge Reduction IO[/list]------------
    Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Run Speed IO[*] (19) Run Speed IO[*] (21) Run Speed IO[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Critical Hit
  22. Here is my AV killing build...

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Variant (Power Cosmic): Level 50 Mutation Scrapper
    Primary Power Set: Dark Melee
    Secondary Power Set: Super Reflexes
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Speed
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Smite <ul type="square">[*] (A) Crushing Impact - Damage/Endurance[*] (3) Crushing Impact - Damage/Recharge[*] (3) Crushing Impact - Accuracy/Damage/Recharge[*] (5) Crushing Impact - Accuracy/Damage/Endurance[*] (5) Crushing Impact - Damage/Endurance/Recharge[*] (7) Recharge Reduction IO[/list]Level 1: Focused Fighting <ul type="square">[*] (A) Red Fortune - Defense[*] (7) Red Fortune - Defense/Endurance[*] (9) Red Fortune - Defense/Recharge[*] (9) Red Fortune - Defense/Endurance/Recharge[*] (11) Red Fortune - Endurance[*] (15) Kismet - Accuracy +6%[/list]Level 2: Focused Senses <ul type="square">[*] (A) Red Fortune - Defense[*] (11) Red Fortune - Defense/Endurance[*] (13) Red Fortune - Defense/Recharge[*] (13) Red Fortune - Defense/Endurance/Recharge[*] (15) Red Fortune - Endurance[/list]Level 4: Agile <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[*] (39) Luck of the Gambler - Defense[*] (40) Defense Buff IO[/list]Level 6: Swift <ul type="square">[*] (A) Run Speed IO[/list]Level 8: Siphon Life <ul type="square">[*] (A) Numina's Convalescence - Heal[*] (17) Numina's Convalescence - Heal/Recharge[*] (17) Mako's Bite - Accuracy/Damage[*] (27) Mako's Bite - Damage/Endurance[*] (27) Mako's Bite - Damage/Recharge[*] (29) Mako's Bite - Accuracy/Damage/Endurance/Recharge[/list]Level 10: Practiced Brawler <ul type="square">[*] (A) Endurance Reduction IO[/list]Level 12: Combat Jumping <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[*] (48) Luck of the Gambler - Defense[*] (50) Defense Buff IO[/list]Level 14: Health <ul type="square">[*] (A) Miracle - +Recovery[*] (29) Miracle - Heal[*] (31) Numina's Convalescence - +Regeneration/+Recovery[*] (31) Numina's Convalescence - Heal[*] (31) Regenerative Tissue - +Regeneration[*] (34) Regenerative Tissue - Heal/Endurance[/list]Level 16: Dodge <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[*] (37) Luck of the Gambler - Defense[*] (37) Defense Buff IO[/list]Level 18: Dark Consumption <ul type="square">[*] (A) Efficacy Adaptor - EndMod[*] (19) Efficacy Adaptor - EndMod/Recharge[*] (19) Efficacy Adaptor - EndMod/Accuracy/Recharge[*] (23) Efficacy Adaptor - Accuracy/Recharge[*] (25) Efficacy Adaptor - EndMod/Accuracy[*] (25) Efficacy Adaptor - EndMod/Endurance[/list]Level 20: Stamina <ul type="square">[*] (A) Performance Shifter - Chance for +End[*] (21) Performance Shifter - EndMod/Accuracy[*] (21) Performance Shifter - EndMod[*] (23) Performance Shifter - EndMod/Recharge[/list]Level 22: Quickness <ul type="square">[*] (A) Run Speed IO[/list]Level 24: Boxing <ul type="square">[*] (A) Empty[/list]Level 26: Soul Drain <ul type="square">[*] (A) Armageddon - Damage[*] (43) Armageddon - Damage/Recharge[*] (45) Armageddon - Accuracy/Damage/Recharge[*] (46) Armageddon - Accuracy/Recharge[*] (46) Armageddon - Damage/Endurance[*] (46) Recharge Reduction IO[/list]Level 28: Lucky <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[*] (40) Luck of the Gambler - Defense[*] (40) Defense Buff IO[/list]Level 30: Tough <ul type="square">[*] (A) Steadfast Protection - Resistance/+Def 3%[/list]Level 32: Midnight Grasp <ul type="square">[*] (A) Hecatomb - Damage[*] (33) Hecatomb - Damage/Recharge[*] (33) Hecatomb - Accuracy/Damage/Recharge[*] (33) Hecatomb - Accuracy/Recharge[*] (34) Hecatomb - Damage/Endurance[*] (34) Recharge Reduction IO[/list]Level 35: Evasion <ul type="square">[*] (A) Red Fortune - Defense[*] (36) Red Fortune - Defense/Endurance[*] (36) Red Fortune - Defense/Recharge[*] (36) Red Fortune - Defense/Endurance/Recharge[*] (37) Red Fortune - Endurance[/list]Level 38: Weave <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[*] (39) Luck of the Gambler - Defense[*] (39) Defense Buff IO[*] (50) Defense Buff IO[/list]Level 41: Focused Accuracy <ul type="square">[*] (A) Gaussian's Synchronized Fire-Control - To Hit Buff[*] (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge[*] (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance[*] (42) Gaussian's Synchronized Fire-Control - Recharge/Endurance[*] (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance[*] (43) Gaussian's Synchronized Fire-Control - Chance for Build Up[/list]Level 44: Hasten <ul type="square">[*] (A) Recharge Reduction IO[*] (45) Recharge Reduction IO[*] (45) Recharge Reduction IO[*] (50) Recharge Reduction IO[/list]Level 47: Conserve Power <ul type="square">[*] (A) Recharge Reduction IO[*] (48) Recharge Reduction IO[*] (48) Recharge Reduction IO[/list]Level 49: Super Speed <ul type="square">[*] (A) Run Speed IO[/list]------------
    Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Run Speed IO[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Critical Hit
  23. Vitality

    Puzzled?

    [ QUOTE ]
    I loaded up Mids' to plan his build (as I usually do), and was struck by the lack of Epic power pools. Do Scrappers really only have three pools? Is Mids' missing anything?

    [/ QUOTE ]

    You've been playing this game since '06...and you just now realized that?
  24. Getting into coalitions sounds like a great idea.
    I would hate to leave my SG because it's part of my concept, and I have put alot of time into it.

    I joined the Guardian Channel last night, so hopefully it will be more active today so I can get out and meet like-minded people.
  25. I've played this game by myself for a little more than two years now, mostly just recruiting pick up groups when i was running missions.
    The game is still fun but the way i'm playing is getting old.
    After playing a few alts in the past I have basically just stuck with my main as the only character I play as now.

    I've had my own one man SG from level 10 thru 50, and now i'm looking to join a well organized, slightly small Super Group that teams together on a regular basis.

    I know that I need to do this to keep me playing this game.
    If you can help me with this, I can help your SG.