Vitality

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  1. I'm looking for a MA/WP high level efficiency build geared towards AV soloing...if possible.
  2. Quote:
    Originally Posted by Shard_Warrior View Post
    So put enhancements in it and use it the way it was intended to be used.
    Even enhanced Cobra Strike will only stack for .3s
  3. Quote:
    Originally Posted by Miss_Freeze_NA View Post
    So.... you want to just stand there using unenhanced powers on a boss? This is by far the most idiotic excuse I have ever seen as a "reason" to make a change to a power.
    I was using that "excuse" to compare Cobra Strike and ToF.
  4. Quote:
    Originally Posted by brophog02 View Post
    That's irrelevant. You're not doing your homework, because if you did you'd see all of the mag 3 stun powers out there, and notice a dearth of mag 4 stun powers. You'd also have the least bit of a clue how powersets are balanced.

    I'll just tell you, since we're 40 posts in and you still REFUSE TO DO ANY WORK IN YOUR OWN SUGGESTIONS thread.

    We might as well rename it the "Vitality was too lazy to actually make a real suggestion thread".

    Single Target Stun Powers that are mag 3:

    Taser
    Stun
    Beanbag
    Stunning Arrow
    Screech
    Scramble Thoughts

    It's pretty simple, had you done any work at all for this thread: Single Target stuns are generally Mag 3, AOE stuns are generally Mag 2.
    You can keep bashing me all you want.
    Your whole mag-4 arguement is also not getting anywhere because this thread is about raising the DAMAGE of Cobra Strike, not the magnitude of the stun.

    So go ahead and keep saying that I didn't do my homework...when you clearly did not even read the title of the thread.
  5. Quote:
    Originally Posted by Shard_Warrior View Post
    Your whole summation here shows you've no idea how terrorize works. With multiple applications of ToF, a boss can still attack you and has a chance to do damage to you. Multiple applications of a stun will render said boss completely useless. They are unable to attack at all and have zero chance to do damage to you.
    Not with Cobra Strike...you cannot stack the stun on an unenhanced cobra strike.
    You can stack the terror and -tohit with an unenhanced ToF.
  6. Quote:
    Originally Posted by Miss_Freeze_NA View Post
    That is totally not true. The Fear effect from ToF can be dropped from the damage from your following attack. The Boss, while feared, still has a chance to attack you and do further damage to you. A stunned boss can not attack you and thereby do no damage to you. Therefore, your entire statement is wrong.
    IT IS TRUE.

    I was talking about a controlled situation where you are only using either ToF or Cobra Strike...not any other powers.
  7. Quote:
    Originally Posted by brophog02 View Post
    No I'm not. I'm comparing it to every ST stun power in the game. That's why Total Focus was nerfed. Tier (in regards to balance) is irrelevant in this game. Total Focus was "nerfed" to mag 3 because that's what mag stuns are in this game. It shouldn't have been mag 4, just like Cobra Strike shouldn't.

    You seriously need to do your homework before starting a suggestion thread.
    Total Focus also does EXTREME damage.
    You keep overlooking that fact...and then you try and tell me to do my homework.
  8. Quote:
    Originally Posted by Miss_Freeze_NA View Post
    And you're comparing a stun to a fear power, which are two entirely different things.

    Fear and ToHit Debuffs < Stuns. The stuns and knockbacks/downs in Martial Arts in most cases are better control than any fear or ToHit debuff.

    I personally have seen more MA scrappers soloing Rikti Magus (and barely getting hit themselves) during MS Raids because they can control them far better than any other scrapper primary.
    I'm comparing a utility power to a utility power.
  9. Quote:
    Originally Posted by Shard_Warrior View Post
    And you still don't understand the concept of how Terror can be dropped by further damage on a target and even with -ToHit applied, a target can still attack you and has a chance to further damage you.

    The stuns in MA completely incapacitate a target. They can not attack at all you so long as they are stunned. Used effectively, the stuns in MA are far better than any fear effect or -ToHit in DM.
    You keep telling me that I don't understand.
    I know how terrorize works.

    Use an unenhanced level 50 ToF on a boss over and over.
    Use an unenhanced level 50 Cobra Strike on a boss over and over.

    Then tell me which one is "far better".

    You won't kill that boss with either of those powers used over and over...but I can guarantee you survive a lot longer using ToF.

    My point, again, is that Cobra Strike will not incapacitate a BOSS target.
  10. Quote:
    Originally Posted by brophog02 View Post
    What it ignores is why Total Focus was nerfed. Stun powers like this are mag 3, period.
    brophog02...your arguements are moot because your comparing Cobra Strike to a Tier-9 power that Scrappers do not even have.
  11. Quote:
    Originally Posted by IanTheM1 View Post
    I'm just going to use this quote since you keep repeating yourself anyway.

    You're working under the flawed assumption that Cobra Strike needs to be more effective against bosses to be worthwhile. This ignores three very important things:

    1) Cobra Strike can instantly stun lower ranked enemies, which can be more dangerous than a boss. (And stun cannot be broken by damage, unlike fear.)

    2) MA already gets two knockback/knockdown powers that, while not totally reliable, work on bosses.

    3) MA gets two other stun powers that are meant to synergize with Cobra Strike. Dark Melee doesn't get two fear powers to stack. You'll also note that due to its potency, Touch of Fear does zero damage.

    Now, I will say that Cobra Strike's overall usefulness is debatable, but that's due its placement in the set and Eagle's Claw gaining the 100% stun, rather than anything to do with its damage. I wouldn't strictly oppose a damage increase, but I certainly disagree with your reasons for buffing it.
    Commenting on 3)...Touch of Fear has the ability to, unenhanced at level 50, stack...not once but twice.
    Also, Touch of Fear does zero damage because it applies terror and a -tohit.


    Cobra Strike needs either one of two things done to it...
    Raise its damage
    or
    Raise its stun mag and take away the damage.
  12. Quote:
    Originally Posted by Shard_Warrior View Post
    Again, not true. It will apply a Mag 3 stun and do minor damage. Expecting it to do anything beyond that is silly.
    What is so silly about expecting Cobra Strike to apply a Mag 3 stun and do MODERATE damage?
  13. Quote:
    Originally Posted by Miss_Freeze_NA View Post
    Don't you find it silly to say it "does not do anything else other than stun" then go on to say "it has the very minor damage" in the same sentence?

    You just contradicted yourself.
    I'm making a point...if you can't understand that by now then I'm sorry I didn't spell it out for you.

    I'm basically saying the damage on Cobra Strike is so minor that it's basically not there. That is why I started this thread suggesting that Cobra Strike's damage should be raised.
  14. Quote:
    Originally Posted by Shard_Warrior View Post
    That depends on the situation. Did you already land Eagle's Claw? If so... stunned Boss.

    17.2 damage is better than 0.
    You keep justifying this power on views that you have to use it with Eagle's Claw and/or Thunder Kick.

    You should not have to use another power for Cobra Strike to work "correctly" on a boss.

    It's as simple as this...

    Cobra Strike, alone, on a boss, will not do anything.
  15. Quote:
    Originally Posted by Shard_Warrior View Post
    Sure it will. It will land a Mag 3 stun and do some minor damage. Your expectations are not reasonable if you would like it to do anything beyond that.
    That mag-3 stun on a boss does nothing by itself...and the 17.2 damage, unenhanced at level 50, will not do much either.
  16. Quote:
    Originally Posted by Miss_Freeze_NA View Post
    Most Controllers need more than 1 application of a hold to lockdown a boss. Why should Cobra Strike be any different?

    It is a minor damage, control power that is used in conjunction with other powers within the set to stun an opponent.
    Cobra Strike should be different because it does not do anything else other than stun (it has the very minor damage, which is the whole point of this thread).
    Controller holds have more effects than just the hold.
  17. Quote:
    Originally Posted by Shard_Warrior View Post
    Totally false. Again, you aren't understanding what this power is for and what it is meant to do or how to use it.



    Also false. The -Def in Katana and BS stack with each attack. So does the -ToHit from DM. -Speed and -Rech stacks from each attack in Spines. One hit from any of those sets really isn't going to do much. Stack them together through the appropriate attack chains and they become effective.
    Don't tell me I'm not understanding. Your not understanding.

    What I said is not false.

    I know you can stack those powers (-def attack in Kat and BS, -tohit from DM)....but if you use them alone on a boss, they will work.

    If you use Cobra Strike on a boss...it will not work.
  18. Quote:
    Originally Posted by Sigium View Post
    /meh

    First work on Fire Mastery. Secondly, how exactly would Pistol Mastery work if they have no pistols to choose from?

    Yes, you don't need pistols to be Munitions, but hear me out here; Ancillary Power Pools cater to 'master' things that are already there:

    Weapon Mastery: Katana, Broadsword, Claws, Dual Blades
    Body Mastery: Martial Arts, Spines
    Dark Mastery: Dark Melee

    I'm not against the idea, but try to remember that the APPs are made to try to 'fit' with the theme.
    Terrible arguement.
    I say that because you can select Dark Mastery without having either the Dark primary or the dark secondary.
  19. Quote:
    Originally Posted by LordSquigie View Post
    Cobra Strike is a control power, and it is exactly the same as Stun and Screech. To increase the damage the stun duration would have to be lowered, the same as it was changed with Clobber. If the stun duration was lowered it would be harder to perma-stun a boss, which would lower MA's survivability versus them.
    You also have to factor in the now added damage your doing to those bosses with Cobra Strike.
  20. Quote:
    Originally Posted by brophog02 View Post
    Total Focus nerf, anyone? It was done for a reason.

    ((This is why you think through suggestions BEFORE they enter this board, not after you're baited into doing so. If you think it is a simple suggestion, you haven't thought through it enough to actually put it down.))
    Your joking, right?

    Total Focus did extreme damage and had a mag-3 stun on a very short cast time.
    Cobra Strike does extremely minor damage and has a mag-3 stun.
    Also, scrappers do not have energy melee.

    Cobra strike does 17.2, unenhanced at level 50, damage.
    I'm not suggesting you make it extreme damage...I'm suggesting some along the line of at least 50.2, unenhanced at level 50, damage.
  21. Quote:
    Originally Posted by Shard_Warrior View Post
    In your opinion. Paruse the scrapper forums sometime and look at the comparison of DPS numbers between the sets. MA is on par with the others and doesn't require any further damage boosts.
    Ok...if adding damage is absolutely out of the question...then you it needs its stun mag raised so that it will work on a boss by itself.

    Maybe something like: mag-3 stun with a duration of 11.9s with an extra mag-1 stun for 5.9s.
    Then it would be able to stun a boss with one hit for 5.9s.
  22. Quote:
    Originally Posted by Miss_Freeze_NA View Post
    You really do not understand how powersets work, do you? Should all powersets have 1 power that does a ton of damage, stuns, immobs, holds etc. all in one shot?
    You really do not understand my arguement, do you?

    I'm suggesting that one power that currently stuns (only Minions and Lts) and does trivial damage, be given a damage boost so that at the very least it also does moderate damage.

    There is not one primary scrapper power, besides Cobra Strike, that needs the assistance of other powers to affect a boss.
    And your kidding yourself if you think Cobra Strikes damage is good enough as is.
  23. Quote:
    Originally Posted by Shard_Warrior View Post
    You're comparing apples to oranges here. These are two different powers from two entirely differnt sets.

    The logic of your argument also fails here (again). Cobra Strike used on a boss will do minor damage and lay down a stun, therefore it is doing more than 1 thing. Stacking the stuns from Thunder Kick or Eagle's Claw onto a boss provides the effect, just as stacking the fear from ToF or any of the DB combos.
    I know it also does damage...but what I'm saying is the damage is extremely too low...hence the name of the thread "Add more damage to Cobra Strike.

    Again...you shouldn't need other powers to make one power worthwhile. That's why I suggest either giving Cobra Strike more damage or raise the stun mag.