Vitality

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  1. Quote:
    Originally Posted by Dz131 View Post
    Terrible. I slotted 3 of them in my Dom and thought it could be my self heal. Yeah that didn't work to well
    That seems to be a case of relying on them too much.

    I just figured that...if I had the extra slots...why not.
  2. Vitality

    Photon Seekers?

    Quote:
    Originally Posted by Necrotech_Master View Post
    pretty sure its the total of the 3, the avg base dmg per seeker is around 65-70 unenhanced x3 would put it around 210ish unenhanced
    Quch.

    Was looking forward to them...until now.
  3. Vitality

    Photon Seekers?

    Mids shows a base damage of 273.6.

    Is that 273.6 total...or per Seeker?
  4. Do these two IOs stack?

    Side question: Is there any other status protection/resistance IOs...or are these the only two?
  5. Quote:
    Originally Posted by Supernumiphone View Post
    Yes they are not unique, though they are disappointing.
    Why?

    Is their 10% chance not worth it?
  6. Mids allows it...but I have to make sure...can you slot more than one of these?

    Meaning that...if I have 3 ranged attacks...I can slot one in each?
  7. Just started playing a Human Form only PB.

    At level 22 right now and I must say...getting Combat Jumping and Acrobatics is a "must".

    It may not be "needed" depending on how you play...and with the knockback protection IO's...but I planned to play my human form PB as a "scrapper" with ranged abilities. So getting as much knockback and mez protection as possible was my first concern. The difference was immediately noticeable for me.
  8. Quote:
    Originally Posted by New Dawn View Post
    Even though you can change one thing and balance the change elsewhere Haymaker looks ST.
    Haymaker looks just as much of a cone attack as Sweeping Cross from Street Justice.
  9. I think it's great for the IO potential.

    Alone, the regen and recovery isn't that great...but add in two numinas...and another place for a performance shifter proc...and I find the power to be extremely useful.
  10. FA is definitely "not needed".

    I use it for the Tohit debuff resistance more than the +acc and +tohit it gives.
  11. I want to suggest giving Jab the Brawl animation as an alternate.
  12. Just wondering...

    What was their reason for only allowing 1 enhancement to be emailed at a time?
  13. When I re-rolled my WP/SS Tank into a Brute...I was really against taking taunt and going the Tanking route. However, you almost want to Tank as a Brute...to keep all the enemies fueling your fury.

    I softcapped my s/l defense and now I will never use the Tanker AT again.

    As far as the itrials are concerned. I cannot comment on that.
  14. Is there a maximum number of emails you can send?

    I know that you can only send one (1) enhancement per email to yourself...but is there a limit on the number of emails you can send to yourself?
  15. Nevermind.

    Just found the prices on Paragon Wiki.
  16. Quote:
    Originally Posted by Frostbiter View Post
    The only place to get the price points is ingame.
    I figured as much. Was just seeing if anyone knew.
  17. Quote:
    Originally Posted by Frostbiter View Post
    How much do you have?

    *opens trenchcoat filled with black market watches.*
    Haha.

    Seriously though...I can't find the info anywhere on the website.
  18. How much points do these cost?
  19. Quote:
    Originally Posted by daveyj3 View Post
    well, doesn't taunt have a cast time?

    so your character would basically freeze or stand still during this cast time. at least the taunt animation makes sense as you are "taunting" your enemies with a growl, point, wave, whatever.
    I wouldn't mind just standing still.

    Also...you bring up another good point. There should also be other alternate animations for taunt...allowing us to choose which one we like. Whether it be no actual animation, as I have suggested here...or pointing...or whatever other animations are used for taunt.

    Basically...this suggestion stems from my strong disapproval of the Super Strength Taunt animation.
  20. Would it be possible to have an Alternate "Animation" for Taunt...where there is actually no animation...it just "taunts" your enemies.
  21. Quote:
    Originally Posted by DJ_Korith View Post
    ...assuming they still log in to the game, anyway.
    Yeah...I'm hoping...but I doubt it.
  22. I hope it is.

    DM/Regen is my favorite and only scrapper. Just re-rolled it last night.

    I love playing combos that other people don't play much.
  23. I doubt I'll find the person here...but it's worth a shot.

    I'm looking for the name Variant.

    If you use currently have a character with this name and you're willing to give it up...let me know.
  24. Quote:
    Originally Posted by Celestial_Lord View Post
    In my Mids' build, it shows my super speed speed as 89 MPH. Using the exact same build on live, the game shows my super speed speed capped at 92.5 MPH. There seems to be some sort of discrepancy between Mids' and the actual game. Is Mids' travel speed wrong?
    Any buffs in game that you don't have from mids?

    Day job buff?

    Fortune buff?