Vanum

PvP Bootcamp Mentor
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  1. Before I forget the Warshade, me, won't be around this Wednesday.
  2. Sounds like there was a lot of connection problems last run so we didn't get too far level wise. I know I was having MAJOR lag problems and then I got the sound loop bug and just called it (sorry for those not on vent that didn't know I'd just called it quits).

    Looks (ok sounds) like most of the group got to 21.5 or so.

    P.S. Not trying to steal FMP's thunder, just keeping people up to date in case we have others that want to join.
  3. Quote:
    Originally Posted by Grey Pilgrim View Post
    I've been agitating for weekly threads for awhile, but no go. I hear you, Des!
    I actually kind of like the one massive thread. That could be because I subscribed to it and set my bookmark to the User CP page. Quick easy way to see right away if there's been any new posts in certain threads before I get down to Victory forum.
  4. Just a remind this is tonight (sorry for the late reminder) average level seems to be in the 19-20 range.
  5. Since it hasn't been said yet...

    PATCH!!! Don't be late (again).
  6. Quote:
    Originally Posted by Jophiel View Post
    What's the average level at now? I started a brute a few days ago and was going to join but was curious where folks were at. He's at lvl 13 now.

    I know, of course, about sk/exemp but if it's practical to be about par with the pack for powerset purposes (that's a lot of p's) then that's where I'd rather be

    The Bad Czech awaits!
    Right there's where we are. 12/13 give or take a level or two for the cheaters and slackers.
  7. Quote:
    Originally Posted by Scootertwo View Post
    Will be late.
    Dangit Scooter, I just told you about the patch in the previous post so you wouldn't be late.
  8. Just a reminder. The 2nd night is tomorrow night and you're still welcome even if you didn't make it last week.
  9. Quote:
    Originally Posted by Grey Pilgrim View Post
    Ummm, so see you all there tonight? Harder to get excited about Isos when no one is talking about it!
    The first rule of... Yeah, someone was gonna go there. I'm all sittin' and waitn' whilst I catch up on the boards. So there's at least one Iso ready to go.

    P.S. Don't forget there's a patch everyone. Don't wanna end up late(er) do ya?
  10. Quote:
    Originally Posted by Todd_3465 View Post
    Are the problems with east coast servers still there?
    Well they WERE gone but they seem to be back again. I just logged in and we're back to the red nails.
  11. Happy Birthday!

    You are the nuts on my hot fudge sundae. Mmm... sundae...
  12. Quote:
    Originally Posted by Elegost View Post
    mark is the lead sex-change guy true story
    And you know this from... personal experience?
  13. Quote:
    Originally Posted by Big_King View Post
    Could this be related to our issues? I don't remember "network maintenance" happening too often in the past, and don't know what that could be.
    Link to official announcement
    I know I'm keeping my fingers crossed. I miss the old "No Red Spikes" game.
  14. Quote:
    Originally Posted by Vanum View Post
    But, but... that's why I rolled my Warshade. That and that's the only AT left for me to make red or blue.
    Quote:
    Originally Posted by Mental_Giant View Post
    The List™ (making the assumption I16 hits before next Wednesday)

    chumly Cold/Sonic Defender
    chumly's wife Ill/Storm Controller
    Dawk_Boy Preemptively kicked from SG
    Death_Conqueror Blaster... maybe
    Desmodos Elec/DA Scrapper
    Elegots FF/Dark Defender
    Khaelon Undecided
    MedievalPower Emp/Energy Defender
    Mental_Giant ZOMG Undecided!
    Polaris Who are you kidding?
    Ryxx Defender... maybe
    Satanic_Hamster Fire/Rad Controller
    ScooterTwo TA/Archery Defender
    Shayla (w00t!) Elec/Elec Blaster
    The_Masque Elec/Shield Scrapper
    Toril Spines/* Scrapper
    Viking698 Sonic/Sonic Defender

    15 Total (Polarises and Bans not counted)
    So, wait, since I posted what I was bringing and am not on the list did I get banned from Isos and not know about it or did I not make the post stand out enough?
  15. Back for me on Victory as of this morning too. Not even a full 7 days without. Was finally fixed late Monday after nearly EVERYONE was complaining about it and now it's back to like it was. *sigh*
  16. Quote:
    Originally Posted by MedievalPower View Post
    I'm planning on griefing my teams with an Emp/Energy defender.
    But, but... that's why I rolled my Warshade. That and that's the only AT left for me to make red or blue.
  17. Quote:
    Originally Posted by devast8tor View Post
    I went from 4,602 lost packets during my last 45 minute session on Liberty to 6 lost packets over the same time period tonight. Liberty ping times have also returned to normal so... account reactivated!
    Tell me about it. It's like a whole new game again playing without that lag. And for those lucky enough to have never gotten this lag count yourselves lucky because I'm no exaggerating when I say it's like a whole new game.
  18. Quote:
    Originally Posted by JeetKuneDo View Post
    After reading some of the posts I went and checked. Freedom much better today. Around 2:00pm CST or so it was just like Virtue. I think I got one weird yellow spike that rubberbanded me...otherwise great.

    Just checked again and it's still good. Fingers crossed.
    Ditto for Victory at 8pm CST. Cross those fingers, knock on wood, toss that spilled salt over the correct shoulder (which is that anyway), basically do what ever bit of superstitious mumbo jumbo you can to keep this problem gone.
  19. Quote:
    Originally Posted by PettyTheftz View Post
    Things seemed to have gotten better the last week, but this morning its gone back to the same thing, Lag spikes and red bars on the netgraph.
    Ditto. Bearing in mind it never really went away (save for a 1 hour stretch about a week ago, yes, JUST one hour). It does seem even worse after maintenance this morning too. I was on before and it was at about what it was all weekend (there and annoying but tollerable) now it's back to where it was and that's nearly to the point of unplayable.
  20. Quote:
    Originally Posted by Master-Blade View Post
    Keep in mind ithat it was the fault of a third party provider, not CoH. NCsoft apparently sent them a message to fix it.. but it's out of their hands after that.
    Also bear in mind that the average consumer doesn't really care why they can't use a service. Example, an implement dealer's business is next to a bridge and while the county/state redoes that bridge traffic is re-routed such that NOBODY "drives by" because the detour takes them away from it. Neither the customers nor the dealer had anything to do with it but both still have a perfectly valid reason for being upset by it. Oh, and bear in mind this happens around these parts and it took them 8 freakin' months to do the bridge.

    I personally would fit into the die hard customer that WOULD go out of the way to still go to said dealer (in this case CoX) but I'd still be upset by it (that is upset at the correct people, in this case I'm NOT upset with CoX).
  21. Same thing on Victory. We were back to green grass for about an hour tonight and then it was back to the red spikes of hatred.
  22. Quote:
    Originally Posted by Toril View Post
    7PM EST/7PM CST/6PM MST/5PM PST
    So, uh, EST and CST are the same time zone now?
  23. Gonna grief my team each and every night by rolling a Warshade. Actually, she's already rolled and accumulating day job badges.

    Shadow Cysts galore, muahaha.
  24. Count me in for all of the above... since you finally chose a weekend that I don't have to work.
  25. Posted this in another thread but that one seems to have died due to the OP cross posting. Problems here started before the double xp weekend. Also like most other people that are having this problem (at least 3 others on vent with me are having it too and I know one's from Seatle) it's only on the East coast servers.

    * Victory

    LOCATION
    : Hudson, South Dakota
    ISP Provider: Speednet
    Problem: Lots of red spikes, delays in animations, etc.