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Posts
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Joined
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Quote:Hey, you must've spent at least an hour composing this. I spent about 15 seconds between noticing the discrepency and posting that. You had more time to come up with an idea.I don't mean to sound snarky, but let's not simply complain about Guy Perfect's suggestions. Come up with more suggestions!
But here's some ideas:
Super Reflexes: Somersault. You do a fancy acrobatic maneuver to make your opponent lose sight of you. Basically a single-target, fast recharging Placate. It doesn't grant Hidden status, but you can use it multiple times a fight to make an opponent stop attacking you for a few seconds.
Regeneration: Feign Defeat. With some sleight of hand and by taking advantage of your increased healing capabilities, you intentionally wound yourself, but make it appear as if your foe did it, to convince them they've won. For the next few seconds, they will not attack, believing you to be defeating and your attacks to be death throes. This would be a long-recharge click that deals, say, 30% of your Max HP in damage to yourself, for an auto-hit, non-cancellable AoE Placate. It doesn't grant Hidden, but attacking enemies won't break the Placate, so it always lasts for the maximum duration, letting you get free hits in.
Willpower: Tackle. Cone knockdown, no damage. Simple, gives you some breathing room.
I also think Stalkers simply do not do enough damage, even with their crits. I think their melee damage scale ought to be higher. -
The only new origin we need is Incarnate.
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This kinda bugged me...you call four of the defense sets for being lazy ports that don't help a Stalker regain Hide or anything like that, then suggest that Hide be replaced by the same powers that were originally removed to make room for them?
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Anyone ever notice this unfortunate tendency of [Kick]?
See it? Look closer:
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Quote:I think Techbot got what I was saying. It goes both ways; you can't objectively say your backstory is better than the game world's.Unless my stories are actually offensive to other players, they aren't any of the devs' business. (Whether I'm breaking copyright, or the game design by leveling faster than they intended/built the game for is another matter, and IMO is.)
Anyway, the devs intentionally wrote the Incarnate story so that it could fit with any player backstory. If you decide you're not having any of that and choose to ignore it, that's on you, and you alone. -
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All those characters have the primaries and and secondaries that we already have access to. At least, the ones where we actually know their powers.
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All these people complain about the Incarnate system stepping all over their backstory, but then they go and poop all over the dev's stories by RPing their Lore powers as something other than a power granted by the Well. Hypocrites!
Also, I want this suggestion. -
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Speak for yourself. On my most recently-fiftied character, I was constantly having to turn up the difficulty as I leveled to stay challenged.
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Doms get pets, but they don't get whole powersets that can support the pets.
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Quote:Last I checked it wasn't yanked, it just got trashed by Arachnoids.If you're talking about the Devs room in Grandville, I think that got yanked, too. Sad thing is I tried looking for it when the info about it first came out, but I couldn't find it. Then again when someone said it was trashed and still nothing. Finally someone said that it had been pulled.
Edit: Yup, it's still there. No Arachnoids this time, though. -
I played Titan Weapons on Beta, and it would definitely work for Battle Maiden wielding her halberd. Just have her only use the Momentum varieties of the powers, make a ranged attack for her, and you're set.
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I don't know why you say you need to respec. Honestly, it sounds like you're trying to solo the trial instead of relying on your leaguemates. This IS team content after all. No one expects your Blaster to shrug off the pulses or kill three Vickies at once.
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Honestly, I find this a pretty easy trial. It's the badges that are hard.
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You can tell by the prices that the devs know what the best piece in the pack is.
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New incarnate powers?! plzreleasetodaythx
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I love the brain in the jar option, but any chance we could get the eyes to move around like the normal heads do?
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I've thought about it, and I really don't see why it has to be this way. Every other enhancement from Alpha will affect other Incarnate powers, but not spiritual's +Recharge. The major sticking point for me is Musculature; if it's allowed to buff Lore and Judgment's already rather insane damage, what makes Spiritual making those powers come back quicker so much worse?
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No, they said Surviving Eight. BAB is featured prominently in the picture for part 1.
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Okay, so on Incarnate trials I can be looking at the league window and think we got the whole league at full health and ready to help with the battle, but secretly half of those people are locked in the hospital. I was thinking it would be nice if, when a player is in the hospital on a trial, their health bar on the League and Team windows turned gray, like when a player is in a different phase from you in Atlas Park or Mercy Island. This would help us see who is actually able to contribute to whatever big fight is happening.
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Quote:He says "the one meant for me" or something like that. It sounds more like the conspirators sat around and said "...and Bob will get Valkyrie's powers, Penn will get Positron's powers..."Correct me if I'm wrong, but doesn't the mystery subordinate in the cutscene (the guy in the victorian steampunk vest) say something along the lines of the next target being the one he was built for? (Look, I'm at work right now, I can't check.)
If I'm remembering that correctly, that leads me to one of two options.
1) Automaton - in which case, the Devs are really pushing the idea that this thing is being run by Nemesis.
2) Mystical construct - in which case.... I got no idea.