Vanden

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  1. I think crit from hidden is a separate thing from the teammate-based crit, since both can happen simultaneously.
  2. Vanden

    Fix Group Flight

    Quote:
    Originally Posted by Evangel_EU View Post
    Group Fly shoul dbe changed so that allies within a radius gain the flight ability for a limited period of time that they can toggle on or off themselves.

    the ability only lasts a few seconds (say 10 or 20) and is automatically renewed if you are within range of the initiator.

    this way, if you "fall out" of the area of effect you have 10 or 20 seconds to catch up and recharge
    That's exactly how it does work.
  3. Some graphics adapters have hotkeys set up to let you rotate the image on the screen. Usually it's Control+Alt+An arrow key.
  4. Why would I buy a booster pack that only my female characters could use?
  5. How do you know it's not a bug? The WW/BM teleporters leave you invisible for a period while you choose which zone to warp to.
  6. You can't claim them on TFs or AE missions.
  7. Quote:
    Originally Posted by Rush_Bolt View Post
    I think that might be the funniest thing I've seen yet.
    Actually, it's not just him, it seems like all the old rednames are Banned. Vyvyanne, Tisiris, Old Lord Recluse...
  8. Did you notice Statesman's account is Banned?
  9. Quote:
    could it be that there were plans for Strike Forces for all the patrons at one point?
    Yes. Yes it could.
  10. Vanden

    Wiki etiquette

    Oops, too late. Already did it.
  11. Quote:
    Originally Posted by Forbin_Project View Post
    Whatever they call those little green dots. You know what I'm getting at. Let's not nitpick my poor choice of words.
    Yeah, jellybeans is what they call 'em, always have. >.>
  12. Psychoti has one jellybean of rep, not one rep. I have 36 points of rep and I've still only got one jellybean.
  13. Vanden

    Wiki etiquette

    So I was reading the icons inner symbol key article on ParagonWiki, and I got to thinking; I don't like it. It has several hastily-made inner symbols on display that don't exist in the game, provides a good deal of information that is largely guesswork and conjecture, and barely uses the "examples" column in the chart.

    Naturally, since it's a wiki, I can just go and fix it, which I think I'll do. Only thing is, since I'm writing about how icons are supposed to work, naturally I'll want to cover how in-game, many icons are wrong, which is of course a perfect spot to segue into a plug for the power icon fix pack. The pack though, along with all the other mods or addons available from the community, is never mentioned on ParagonWiki, which leads me to believe that doing so may be a faux pas. I figured I'd just ask the community if they thought so.
  14. Quote:
    Originally Posted by Golden_Girl_EU View Post
    Whatever it is, I think it'll have to be a pretty short range attack, otherwise it wouldn't really fit in with the melee concept for Scrappers.
    If you think that I can't imagine you're very familiar with every existing APP for melee ATs.
  15. If you get Pistol Melee I want my Punch Blast set.
  16. Quote:
    Originally Posted by Umbral_NA View Post
    Like all of the non-flying Scrappers don't already hate fighting the Jade Spider and yellow Mitos... Having to jump up to take a swipe at his waist rather than his ankles would be so much fun.
    I don't think you can jump that high...
  17. Vanden

    Gaussin

    You probably can't find anything because I don't think anyone really knows. I think he's some kind of cyborg commando/soldier.
  18. And in case you're wondering, it didn't mess with Tankers' builds any. If they'd taken Taunt before level 10, they still had it before level 10. They just wouldn't have been able to keep that power order if they respecced.
  19. Quote:
    Originally Posted by Mikuruneko View Post
    Memory check...

    I noticed in the screenshots from that article that the villain (assuming it's a villain) with claws in one of the shots has his claws coming out from between his fingers, instead of being attached to the top like I remember Claws being.

    Have I just forgotten this option? Or is this a new visual style for Claws?
    That happens in the Claws idle animation, when the claws sink into the back of the hand. If you wait a few seconds with your claws drawn the character will assume that pose. It only really looks good with the original hero claws (and the 2-claw variety), although it happens with every variety of claws.

    Blaze Mastery for Scrappers is nice, but we still need Netherworld Mastery for Tankers, Mental Mastery and Bow Mastery for Blasters, Archery Mastery and Frost Mastery for Defenders, and it only gets worse when I16 goes live, when we need Electricity Mastery for Tankers, Electron Flow Mastery for Scrappers, Weaponry Mastery for Defenders, and Radiation Mastery for Blasters. Oh, and Arrow Mastery for Scrappers, natch.
  20. Quote:
    Originally Posted by Rajani_Isa View Post
    Because being in a team will force you to exemp no matter what. No choice. So to unexemp, you will have to leave the team.
    That's not an answer to my question, that's just a reiteration of the system as we understand it.

    Quote:
    Originally Posted by AquaJAWS View Post
    The question though is what is the minimum level for Levantera's missions? Before by default it would be 35 because you had to be 35 to enter the zone. Now, with no level restriction to enter, can a level 1 access those missions?
    I refer you to this post.
  21. Quote:
    Originally Posted by AquaJAWS View Post
    Also awsome for those of us that want the tsalorian weapons!
    Not really, you'll still need to be high enough to get Levantera's missions to earn the Vanguard Recruit badge before you can earn Vanguard Merits.