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Posts
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I don't think making origins important is a good idea. It means you have to do five times the work to keep anyone from being excluded, and even then half the people are going to be upset that what they get is based on a decision they made on a whim years ago.
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If you've been using just the common or uncommon up until now, you'd notice a significant increase to its recharge time if you took out that IO.
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Really that's only because the game doesn't let you actually make two of the same Alpha power.
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Quote:But what about the more realistic situation, like if you're in the twenties and it's just you, a Blaster, and a Scrapper without a taunt aura? That's three players worth of mobs attacking you when you don't have the defenses to handle two.the way i would see it is if your the only melee on the team and have a ton of buffs and whatnot
scrappers can get pretty high hp, the only thing they lack compared to brutes and tanks is their resist cap, which is only 75 instead of 90%
The way I see it, and have experienced it, the taunt aura more often is something that makes you MORE likely to die, which is the polar opposite of what a defense power should do. It's like back when Unyielding had a defense debuff. -
This is something that seriously annoys me on a Scrapper. I don't have Tanker or even Brute HP or defense numbers. I'm not meant to bear the brunt of an entire spawn. Yet if I use some of my strongest powers, I risk stealing aggro from a Tanker and getting splattered.
I really wish none of the various aura powers for Scrappers had Taunt in them. When I see that Shield Defense or Invulnerability has one of them, I consider that a serious drawback to taking the set. -
Like, literally, when? I honestly don't think he's supposed to be. All in-game badges and history plaques refer to him as a member of the Regulators. He doesn't give a task force like the other members of the Freedom Phalanx. He doesn't appear in the novel The Freedom Phalanx. He never appears as a member of the Freedom Phalanx in the Top Cow comics. The lore has him seriously outclassed compared to the other seven members in terms of power.
It genuinely seems like come Issue 7 some designer got confused and added him to Recluse's Victory and the Lord Recluse Strike Force. -
Yes, definitely. It shouldn't be limited to shards, either. All drops should occur more with higher-level enemies.
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If you find someone else to Tank, I can bring an Emp. I also have a Rad defender, though he's only 47.
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I'm pretty sure you don't understand Sam's suggestion.
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The scroll bar has to be tiny, because of all the recipes in that list!
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That's just loathesome.
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People are getting hung up on the whole Notice part, and missing the bigger picture. The WST is great because it generates an enormous amount of interest in the target TF, and it's not just 50s that can get in on the action. The rewards are great for non-capped characters too. Anyone with a character they never get to play can log in, get on the weekly TF and get a huge chunk of XP and merits for their time.
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Logging off doesn't kick you from the TF though, and never has.
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Why was that asked for? Specifically the TF exemption. I'm trying to imagine why the player of 2005 would want that feature, and I can't imagine why they would.
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I remember doing a tip mission very recently where an ally that spawned as +2 due to my difficulty settings dropped down to the same level as me after I rescued it. I guess it's some new tech.
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I don't think any of the comedic value would be lost if it were captions that appeared on screen in the Cutscene Captions channel while you were able to continue the mission.
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I am tired of this interminable cutscene in the second mission of the Statesman TF! How about instead, all his dialog gets delivered through that "radio" speech bubble tech we see in a lot of Praetorian arcs, on the Cutscene Captions channel? That way we don't have to watch the cutscene to hear his dialog.
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It's Quaterfield.
No, I'm not saying the WST is Quaterfield, I'm saying his NAME is Quaterfield. -
Quote:Are you talking about the jump height buff? Because the point of contention is the jump speed buff.I realize this has been 5 pages, and I may have missed someone else saying the same thing, but I will simply repeat what I said when the Inherent Fitness change was announced in the first place.
Switch the boost from Hurdle with the boost from Sprint. They're both Inherent, having them both on will give you exactly the same jump speed. Hurdle will be manageable, just like Swift is.
Now, I'm sure this entirely reasonable suggestion will be ignored, just like it was last time. But at least I've said it. Again.