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Posts
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Joined
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Lambda's Astrals are a little unbalanced; Astrals are supposed to be the merits you get even if you fail, but if you actually earn them in Lambda by getting all the glowies you're much, much more likely to go on to earn your Empyrean, too.
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When you win an incarnate trial, you get to choose one piece of salvage for your reward. The rarity of your one piece is random, however.
What I would like to see is the ability to choose any piece of a lower rarity than you get randomly assigned. If you get the Uncommon piece reward window, have the option to downgrade your reward to a common. If you get the Very Rares, have the option to downgrade to Rare, and from there on down to Common if you wish.
This would help you get more salvage that you actually need. Right now, you'll get way more Uncommons than you're likely to use. -
Quote:And it's not as if they'll be adding five more slots that'll also need XP in the future... oh wait.Again this would be a "nice" to have, but frankly I don't want our Devs to waste any effort on something that 90+% of the playerbase is not going to care about a few weeks from now.
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Probably because it'd change too quickly to be any use.
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Marauder is brick-walling you? Other than Nova Fist and Enrage, he's a completely normal level 54 AV. We've been fighting those with no level shifts and only 8 teammates forever.
EDIT: Okay, he does have [Scaling]. Still, if you manage to acid all the doors and still can't beat Marauder, the only thing I can conclude is that you're doing it wrong. -
You know, I'm the one who suggested the rez in Barrier. [/shameless self-props]
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Not very confident in your fighting abilities, huh?
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I have more heroes with PPPs than villains as it happens.
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I've heard good things about arc 2595, the Extadine Lab. Of course, that's because it's mine and I get all the feedback, and a lot of it is good.
You probably already played it though. -
Kinetic Combats are expensive for a reason, and that reason is S/L Def is awesome, and Kinetic Combats give tons of it! And with only four slots, meaning you don't have to sacrifice enhancement values to get it.
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Tar Patch? No.
Oil Slick? Yes. -
You have nothing to worry about, your mandatory teammates will easily cover the gap with buffs.
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Okay, you come up with a good reason for the Well to share power with Hero and Villain PCs equally without making it amoral.
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I used a +...3? I believe? Carnie Iron Strongman on my Tanker. It should be possible to use one at lower levels for lower-HP ATs.
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Quote:Yes, it's very odd that there were several points in the panel where it would've made sense to mention you can customize some of them (Judgment and Destiny I believe), yet they didn't.Yeah, that's pretty cool.
I completely forgot to post a demo video of the Incarnate powers that Dr. Reverend and I took during the night of the meet and greet. They were letting attendees demo characters with the new Incarnate powers in the I20 Beta and we took one in to ICON and played around. Imagine to our surprise when we found out you can color customize them. The link is in the first post.
Also, something that hasn't been posted that I've seen: it might have been a slip, but at one point Nate Birkholz referred to the Well as the Well of Eternity. Maybe doesn't mean anything, but it was the first I'd heard of it and he didn't correct himself. -
Guys? I was AT the Meet & Greet and the panel and I don't remember ANYTHING about Incarnate-only costume pieces.
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Range is schedule B, so you're getting 80% before ED, not 133.
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Congratulations. You've now given yourself Blaster heroin. From now on you will chafe as every other character you play has pathetic range.
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Were you switching to Hero from Rogue, and thus in the villain Ouro?
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It doesn't matter what you ask them, your answer is either going to be a dodge, market-speak, or this, unless your question is something really obvious you could've found in 5 seconds on the wiki.
Still, when I watch videos of the Q&A sessions and someone asks something like "Are we getting more costumes," I want to strangle them, so you might as well ask something good even if they won't answer it. -
Quote:No other stories. In fact, forget Malta too. The Shadow Shard is THE storyline that needs exploring.First off,
This is a great conversation. The Lore/Stories are an important and vital part of CoH and a huge reason that many are so invested.
So in reading this I'm seeing requests for continuation of the story of Malta and the Shadow Shard story lines.
What other stories do you feel need to be further explored? -
Has anyone checked the math on this proposed idea? It seems to me that if the effectiveness of the enhancements is being divided by the number of different effects on the IO, then nothing is actually gained.