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If you have 40% Lethal defense, and 20% fire defense, and are hit by a fire/lethal attack, you get the higher of the two applied: you get 40% defense, even if the attack is 99% fire damage and 1% lethal.
If you have 40% lethal resistance and 20% fire resistance... Each component is modified by the appropriate amount.
Fire Sword is 62.12% fire. If you get hit for a 100 damage fire sword attack from an even con minion, the defense character mentioned has a 10% chance to get hit-- therefore taking 10% damage over time, which averages to 10 damage per attack.
The resistance character has a 40% resistance to 37.88 damage, and a 20% resistance to 62.12 damage. When he gets hit, he takes .6 * 37.88 + .8 * 62.12 = 72.42 damage.
He also has a 50% chance to get hit, so he takes half of that over time, or 36.212 damage per attack.
So, the resistance character is taking 3.6 times the damage the defense character is.
Resistance of the same type stacks just the same as defense of the same type stacks, but you get to pick the higher defense type when you are hit by a dual typed attack. This is an advantage over resistance, NOT a drawback.
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You're educated reasoning and mathematical proof has no power here!! People are mad cause their defense got lowered and they will whine about it for a while. Just gotta let it die down.
I just love reading threads like this and see a few people give accurate information, and the nay sayers NEVER respond to that person, only to the ones that have vague information and continue the "yes it is. no it isn't. yes it is." posts.