-
Posts
8326 -
Joined
-
Quote:You could not be more wrong if you tried.Dark Miasma is about average i think. I think i don't have the same standard as all the posters above shouting how great both sets are, really. DM offers some useful things but when it comes to keep the team alive i think it's barely average.
Look at my sig. I am a power gamer. There's a reason I have four listed Dark Miasmists. I actually have five, but one's lowish level and thus didn't make the "cut" for my sig.
If you think Dark Miasma is barely average, you don't know how to use it. It's really that simple.
If this is where your claim of Dark Miasma's abilities comes from, your bar for "average" is set ludicrously high.Quote:one or multiples AVs, and against them the debuffs aren't worth much. The most useful debuff is -regen, i would much prefer to have some buffs against an AV than all the DM debuffs together
Darkest Night is not an aggro management tool unless you include herding, for which it works great. Fearsome Stare, Tar Patch, Dark Servant and (in a pinch) Howling Twilight are your aggro management tools. Darkest Night is for when aggro is already managed.Quote:massive aggro : the anchored debuffs are inferior to buffs for a good reason : they will NEVER hit all the mobs in the area when the things are not under control. And that's exactly when you need them the most.
No argument. However, only some of those both help keep the team alive and help the team move through foes faster. If I want to buff my team I'd prefer Cold and Sonic over FF, and all three over an Empath. I don't think I'd ever pick an Empath over a Dark for missions or even AVs except in very specific circumstances where massive healing and/or +regen makes sense, such as Hamidon aggro tanker buffing. Optimally, I would pick a cold, a sonic or a FFer, and add a Dark or a Rad for their debuffing.Quote:An effect applied on the mobs instead of the players will never be as good as the other way around. Against any serious threat, by the time you can cast the debuff and/or manage to bring all the mobs in range of it, it will be too late. Any ambush, unwanted aggro, mobs spread all over the room, and the debuffs are more or less useless while the buffs are useful all the time. So i would take a FF, sonic, cold or even empath over a Dark miasma if what i need is someone to keep me alive.
One additional note. If you want a Defender or Corr who's good at helping themselves, you can't do a whole lot better than Dark or Rad for the buff/debuff set. -
Has anyone tried to gather drop rate data on live, to see if we get similar spread? I know we've gotten confirmation that the live settings match those on the wiki, but I'm wondering if the drop rates on really line up with the wiki.
I know we did this by thumb using TopDoc's purple thread, but I'm wondering what lives data really looks like. -
Vary nahce!
-
If they're RMTs, it sounds to me like they're ones starting from near ground zero. Good RMT farmers have set bonuses, because it makes them significantly more efficient.
-
Can you do it? Totally. As others have said, most stuff won't get you. Another thing that can is massed 5th/Council, as their grenades can be pretty intense if they overlap.
If you are willing to avoid stuff like that, you should be OK. Like others here, I'm impatient and like being able to fight lots of stuff with less regard than that, so I use more like 2, and/or take Acro. -
Quote:That reminds me of this video.IT'S BEAUTIFUL!
*face melts off*
/Belloq from Raiders of the Lost Arc
(I was hoping for a shorter clip of it, but WB seems to have purged the show from YouTube. The episode is pretty high comedy gold, including things like the Gom Jabbar as part of a beauty pagent.) -
The main difference in my way of thinking is that they put a warning about the 60 day limit in the tutorial. While it's on the harsh side, I can't really take a ton of fault with them not running to the rescue if people don't read the directions. (To be fair to those people, though, the warning was not incredibly clear because of how they tried to keep it immersive. Particularly on the villain side.)
-
-
You actually might get some help from the petition. They're (IMO) surprisingly willing to assist with things like this. Since it's truly undocumented anywhere I know of, it seems like a pretty good candidate for them to try to help.
Good luck with it. -
Yeah. I'm really, really, really well off, and I look at those prices and have to wonder what on earth the reasoning is. Maybe they'll just make it back that fast, but still, wow.
-
Quote:That made me curious. You can't even connect to their main site via SSL, and it looks like the login actually redirects you back to the main page, so that's where it would need the encryption if it had it. Not very inspiring securty - it implies you log into their site with your password sent in cleartext.I have never visited their web sites but I am sure they are not verified by Verisign.
Then again, if you're actually giving game log-in info to such folks, I suppose one shouldn't worry greatly about potentially giving your sign-in to their site to the wider internet. -
-
That's a pretty interesting read. It's nice to see an example where the devs specifically have an interest in the impact of changes on their markets. Of course, from what I understand of Eve, it would be fairly hideous of the powers that be to ignore the impact of things on their market, as trading and in-game currency earning are fairly fundamental. Far more so than CoH, where market goods are generally luxury items that so far we have no formal need of.
-
Is there someone, somewhere for whom it's not virtual money?
You say those words, and they form sentences that I can parse and comprehend, but the concept behind them makes no sense. Let me list the things that make it incomprehensible.Quote:Reason I barely touch this game anymore, one biggest reasons, would be the market, I just dont care anymore, I don't farm & despise it, so when I think, hmm lets get a recipe of some sort, oooh nevermind, -log off-
1) The game never used to have a market or the things you can buy there. Yet because the market and the things you can buy there was added and you feel (I'm interpreting here) that they are inaccessible, you no longer touch the game. And yet, you didn't have the market or the things available there before, so they were inaccessible then too. Why did adding something that (you think) you can't use make the game less enjoyable than when you didn't have that thing?
2) You are trying to use the market as a store. It's not. If you want a store, you should go visit Cooke's Electronics, Future Dynamics or Ghost Falcon, and they'll gladly sell you SOs. The market, in contrast to a store, is a place where you bid on goods listed by other players. To earn enough to meet their minimum bids, consider selling things you get at the prices they do. If you are unwilling to do so, you need to see bullet (1).
3) Farming is only one way to meet the minimum bid levels other players on the market are setting. See (2) above. You can also earn money by pying TFs or story arcs (possibly in Ouroboros) and spend merits either on random rolls or high-value recipes, which you then sell on the market. You can also play in the AE, spend tickets on Bronze or Gold rolls, and then sell those on the market for profit. Finally, you can earn common IO memorization badges and sell common IOs for hundreds of thousands of inf.
I think there's something else at play. First, as I've stated, you think you have no access to something when it's simply not true. If you really are this dispassionate about playing, I think you have other reasons, because the reason you have given simply has no sense to it.Quote:They've even managed to kill my love to just level, That impressive, all my mates, friends, & folks who know me are in shock of that too. -
Quote:It's been bugged before.Then that's a bug and should be /bugged in game as well as a PM sent to the devs.
Or they know about it and are leaving it alone in the same way that enhancement buff is enhancing the value of the unique is being left alone.
Invincibility does the same thing if you slot a Kismet in it. The toHit buff scales with foe level. -
If you're IOing, you can get fault to apply to more than minions. It stacks with itself, so you can Fault bosses into submission.
That's how I use it, anyway. -
That was just a coincidence. It definitely doesn't affect drops. If it started to, it would definitely be a (annoying) bug.
-
Quote:While I really don't care one way or the other, I have to say the game doesn't really support this interpretation.IOs are a tangible object in this game tangible objects do not poof around. There exists a place to go where they hold onto your tangible objects and sell them for you. They don't deliver. Again; accessing the market from anywhere makes no sense!
For one thing, many enhancements (IO or not) pretty clearly represent intangible things. Take a look at Natural Origin SOs for example - quite a lot of them represent training or a technique. Those aren't very tangible unless you assume that the SO is book or something, and then what would slotting it mean? What would deleting it from you mean? Beyond SOs, quite a few enhancements of all sorts are fairly abstract. How do you carry around an Armageddon? How do you attach it to your person?
Additionally, the game does have precedent for things "poofing around" over cell phones. Quite a few canon story arcs have you interact with your contact over the cell phone as if you were right in front of them. This ranges from them asking you to show them something, ti you giving them something for them to analyze, or (more recently) them actually giving you material things over the phone. Consider the hero-side arc for entering the Midnight Club, in which you are actually given salvage to create the Lost Curing Wand... over the phone. And let's not forget that your cell phone can call your contacts from such places as other dimensions (the Shadow Shard) and the distant past (Cimerora).
All this requires a decent dose of willing suspension of disbelief to overlook or explain away. While I have no particular opinion on letting us access the market from all over the place, I don't think it's out of line with the above examples. I do agree with PeterPeter that the devs probably prefer it the way it is. It's a combination of a minor time sink and a wee bit of immersive interaction, and both are probably viewed favorably. -
-
Quote:Possibly. While the pets zone with the caster, they lose all their buffs. That suggests to me that they may still not have the ability to stop double buffs. That would be a potential reason to strip the buffs - to keep MMs from "double upgrading" their pets.Issue 16 has fixed this, and pets will be zoning with their casters. I wouln't be surprised if stealth IOs, Numina/Miracle/Regenerative Tissue uniques, "Doesn't stack from same caster" powers and others like these are all fixed so they can't be reapplied by zoning, either before i16, or soon afterwards.
-
Don't forget that you can put it in Prestige sprints.
-
Quote:Hm, no, I don't know. I was thinking that 5000 was the "TopDoc number", but it seems this mystery number has infiltrated my memory of TopDoc's post on the matter.I've always wondered where that figure comes from. Do you know?
I'm curious because the data Top Doc published had a drop rate of about 1/2000 minions. The good news is that this suggests a much higher drop rate than the generally accepted figure. The bad news is that it's still very rare. -
-
Quote:What the folks above already said. This is incorrect. SS does, indeed, grant actual stealth, though only in PvE. It also lowers your threat level by one.Actually, SS doesn't really give you "stealth" iirc; it simply lowers your threat level to 0 as opposed to 1. So enemies technically SEE you, but don't attack.
Additionally, note that not all ATs have a base threat level of one. For example, it is 4 for Tankers and Brutes. -
As mentioned, you can only slot one stealth IO, even if they're from different sets. This is different from the usual definition of "unique" for IOs, which typically restrict you to one from each set, even if you can find "unique" IOs with the same effect in different sets.
You can stack a Stealth IO with any other source of +Stealth, such as SuperSpeed (in PvE), the Stalker Hide power, the concealment Pool, etc. This applies even to powers that mention stealth power exclusivity, such as how you cannot run both Stealth (the power) and Steamy Mist. While you cannot use those powers together, you can use either one with a stealth IO.
