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Posts
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Joined
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Quote:Very true. You have to look at your entire machine, and not just the graphics card.Extremely good chance Ram/CPU requirements will not go up, if not by much, ultra mode will put strain on ur GPU so u just need a really good GPU to run it well.
(nvidia GTX 285/295, ATI 5750, 5950, 5970 for best fps im guessing)
It's kinda funny all the talk about ultra mode lately has been "Can this video card run it? Will this card run it? Oh that card will defenitely run it". But I'm more concerned with how well it will run. Any proud 60fpsers arent gonna be at 60fps anymore heh.
I highly recommend this site for making sure that your machine is in top working order at all times:
Optimize XP: http://home.comcast.net/~SupportCD/OptimizeXP.html
If you're working under Vista, be sure you are using ReadyBoost, and doing so with the appropriate type of USB drive (e.g., high speed) in the right kind of port.
It's not just your graphics card. I was quite surprised to find that the single biggest performance degredation on my machine (With an NVidia GeForce GTX 260) was neither the graphics card nor the hard disk, but the memory. And you can be sure that the speed of your memory will dramtically impact the performance of the game. Further, it's likely the cheapest and most effective performance upgrade you can make! -
NVM. Deleted for stupidity.
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I had a seizure once and fell straight to the ground. I struck my head on a concrete floor and knocked myself out cold. Got a concussion from it. Woke up on a gurney, rolling through a hospital coughing up my lunch.
Oh, wait, you meant IN-GAME.
Never mind. -
Quote:Point taken.I'm not sure "glitter" is the word I would use to describe something that makes you less visible. That's kind of the opposite of glitter.
Quote:P.S. I liked the tongue-sticking-out smiley on the old forums better. -
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Okay, this power sounds, at first glance, completely useless.
Toggle it on. You're now extremely stealthy! YAY!
However:- You can't move, or it shuts off.
- You can't be attacked, or it shuts off.
- You can't attack anyone (which would provoke a hostile response), or it will shut off.
Or am I missing something? -
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Well, someone nerfed our blizzard here in Boston. We got less than an inch.
I demand a refund!! -
- A groin slider.
- A detective with a cell phone.
- Serge's "girlfriend."
- Lady Jane conquering her complete lack of impulse control.
- Azuria getting fired after it's discovered she's a double agent facilitating the theft of magical artifacts. (Come on. No one is THAT inept.)
- A member of the Lost who knows how to actually use a TV properly.
- A viable explanation for where Nemesis band geeks keep those big, huge horking weapons with a BAYONET on the end stashed right before they draw them and blast you to bits with them. (Then again, we may not want to know.)
- The one thing Lusca is afraid of. (?!)
- A successful Rikti invasion.
- A hapless citizen who doesn't need you to save her from that purse snatcher, because she's been playing tug of war with him for three stinking hours, and she could probably put you in a headlock.
- A frightened citizen in a building with enough sense not to run INTO the line of fire.
- A Hellion with rhythm and decent taste in music.
- A Skulz girlfriend whose vocabulary isn't lifted directly from the movie "Clueless."
- A different movie playing in the KR theater.
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Quote:My simple suggestion to this problem is to reorder the missions so that they're never offered to you until *after* you've gotten the contact's cell number. It would eliminate 99% of the problem.So on one hand, people are complaining that it would be bad if Praetoria would only be lvl. 1-20 because you outlevel that so fast and on the other hand people want the devs to spend valuable time to mess with some old lvl. 1-20 contacts so they can save 5 minutes of running around.
Seriously, if you're a new player those missions are a good way to teach you about the pvp zones, the difficulty settings etc. And if you're an experienced player who has already done them you probably know how to get your jet pack early and what the shortest way between zones and contacts are so it won't take you more than a couple of minutes.
I don't think the missions should be eliminated. They do serve a valuable purpose to a first-time player. I just think they could be reordered to eliminate pointless time sinks.
Forcing a player to travel across one or more zones twice is nothing more than a pointless time sink. It serves no purpose. Talking to the contact, on the other hand, serves a purpose. Reorder the missions to preserve the mission goal, and eliminate the pointless time sink. -
Quote:Wait. Wut?Yea, they're doing a top-notch job keeping the level 1 Hellions at bay. So much, that new players are crying there's no enemies to defeat.
On any given newly rolled toon I can simply street sweep my way through Atlas or Galaxy all the way to Level 5 and have zero problems finding Hellions to defeat to do it. It's wicked fast. No sewer teams or pointless Level 1 (or 2) contact missions required.
So how, exactly, does that equate to "there's no enemies to defeat?" And who are these "new players" that are making this claim? And have they ever ventured more than 20 feet away from Ms. Liberty or Back Alley Brawler?
Because if they made that claim to my face, I'd have to /em slap them, and then laugh my butt off at their EPIC fail. -
Quote:You're fired.The developers didn't nerf AE because of discussions on these boards.
People didn't quit in mass because of discussions on these boards.
Memphis Bill and the other members of the Forum Cartel have no real influence.
I'm pretty sure that 'Forum Cartel' is just a label applied to people who have a certain large number of posts. I don't think it is an actual organization. I think I'm labeled 'rookie' because of my low post count, though I've been playing for 6 years.
The use of logic and reasoning has no place on these forums.
Pack up your keyboard and mouse and leave the premises immediately. -
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Quote:LIES! ALL LIES!!! :PThis community is very touchy on some subjects, and constructive discussion is impossible no matter how well-intentioned you are:
- Knockback
- Healers
- Server mergers
- Statements that any server (or the game at large) has a low/dwindling population
- PvP
It's best to just not participate in such discussions, although reading them can serve as a good reminder of why you shouldn't take a game too seriously.
TEH GAME IZ SRS BSNS!
Seriously though, what everyone else has said is very truthful. This is a great community, disagreements aside.
This *is* a great month to try the various servers and find one you like. If you dig RP, try Virtue. It's the unofficial RP server. If it's not populated enough for you, try Freedom--I've found it to be far more populated of late, which suits me for teaming. (But that's my personal experience of late, and subject to criticism.)
Once you've found a server you like, feel free to use your server transfer tokens and move your characters over.
And by all means, find a good supergroup! An active one! They work wonders.
Most importantly tho: HAVE FUN. It's not supposed to be a job. -
Quote:[sniffs, and wipes a tear]Everyone is talking about damage done to a single target, but if you add up all the damage done to all targets from a single AoE attack then you'll get some very big numbers. Okay, maybe not scientific notation big, but remember the seas of orange numbers floating up from the old dumpster diving days before the aggro limits and AoE target limits?
Those were the days. -
Quote:Hey, we are back on subject, hahaha. I want to see the new missions!!!!!!!!!!!! I hope the maps are new too!!!!!
In the Dark Mirror universe, Blue Caves have been replaced with Invisible Caves. You can't see the walls, but they still block your line of sight.
Have fun, boys and girls! -
Quote:How dare you?That's what I'm thinking - that it's some sort of arc.
If this is a prelude to Going Rogue, and is called "Dark Mirror", maybe there is an arc (or arcs) dealing with Praetoria, and at the end of the arc you find out that the individual behind whatever machinations you've been tasked to stop happens to be your own Praetorian counterpart. The arc and story are pretty much the same for everyone, but the big reveal at the end is character-specific.
Of course, if you're a villain, I guess this wouldn't really be your dark mirror, per se.
This thread is clearly derailed.
What gives you the right to bring it back on topic?! -
Quote:Wow. Deja-frickin'-vu.Let me put it like this - I have a day off work today, I'm up and ready for my day right now... And I'm here reading the forums instead of playing the game. That ought to tell you how much emphasis I put on the forums. Those twenty-something thousand posts don't make themselves, you know
And that's actually eaten into my playtime a lot over the years. I'll be playing the game, and constantly wondering "Mah, I wonder what that guy responded to me with. That should have been enough time. Why don't I Alt-Tab and go check..." And so it goes. In fact, I know that I'm getting burned out on a character when I spend more time in the forums than in-game.
I'm currently in a state where I get burned out on the game really fast, but even so, I just keep coming back to play it. I've tried other games, and they hold me for a week (Mass Effect 2 held me for two) and then I'm back here. I try other MMOs, and they hold me for an hour, possibly two and I'm back here. MAN do other MMOs suck. There's a reason this was my first and will likely remain my only serious one.
So, yeah. I've been playing pretty much this exclusively for the past five years. And I don't plan to stop
I've been playing since beta. Sure, I have a wicked low post count, but I lurk on the forums every day. I know almost all the posters here by name, and you guys are all like a close-knit family to me.
I've played other games, and their communities pale in comparison to this one. To put it simply, the experience here is overwhelmingly positive even when it starts to get negative. When you visit the forums for other games the posters are so negative that bile rises at the back of your throat and you feel that an automatic purging of your last meal is imminent.
That's never my experience here. We have fun here. Sure, we disagree from time to time, but civility eventually reasserts itself.
Thank His Noodliness for COX, and for this community. These last five years would have been a lot more boring without them! -
The bored looking waitress walks to the front of El Mexicano and looks at her seating chart. "Bitter? Table for one?"
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Quote:Wholeheartedly agreed.^ QFT
I said this, multiple times. New shinies simply does not work if the chassis it's based on is starting to rust.
FIX problems. THEN new shinies.
After GR, of course >_>
See, the problem with my original issue is this: it could easily be fixed by the simple expedient of reordering her missions so that she doesn't send you to the PVP liason and Jim Temblor until after she's given you her cell phone. That's not, in my opinion, a drastic change.
And while we're on the subject of cell numbers, why in heck do detectives not hand out cell numbers?! I've raised this issue before. Yet another pointless time sink. Bank robberies are "drop everything and deal with this RIGHT NOW" situations. But you have to travel across the zone to talk to the detective, get the mish, then travel across the zone to the mission entrance in order to do it. Then, when it's over, you have to travel all the way back to him to clear it. Why?! What's the reasoning behind that? Five words, folks: "Immersion breaking" and "Pointless Time Sink." -
Enough of this insanity!
This has gone on long enough.
Doctor Trevor Seaborn, a brand new contact, decides that I need to go see Virginia Hoffman right off the bat. I go to see her. She decides that I must immediately go consult with the Bloody Bay contact at the extreme south end of Skyway.
Now, I have two options for this from Steel. I can either travel all the way to the north end of Steel and take the Green Line to the South End of Skyway, or I can take the Yellow Line from Steel and travel all the way to the south end of Skyway. Neither way is a pleasant choice.
But I make a choice and do it. Having made my decision, I talk to the Bloody Bay contact and take the Green Line from Skyway back to Steel, traverse the distance back to Virginia Hoffman from the north end of Steel to where she stands at the south end.
Virginia then decides that I must immediately go talk to Jim Temblor in FAULTLINE.
/em crushingfacepalm
She's not the only contact that does this. At some point, you will be given a contact that will give you this INSANE series of missions. Only after you've done them will she give you actual work to do. It's a mandatory time sink. And you'd better hope that that contact doesn't open a story arc.
These kinds of pointless time sinks are enormously frustrating. Another example of this is the mission to talk to a Hero Corps analyst, something I've likely already done, but which a contact feels I *must* do anyway--in King's Row--or they won't believe that I've done it to their satisfaction.
Can anyone really give me a compelling reason for leaving these types of things in the game? -