Tyger42

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  1. Quote:
    Originally Posted by Lucky666 View Post
    Ya I don't do that any more. Nice try though hoser.
    No need for name calling.
  2. Quote:
    Originally Posted by Lucky666 View Post
    as long as the flying cloud is out by the time staff melee is I'll be happy.
    I smell a whine post about having a Goku clone generic'd within a week of this happening if it does. :/
  3. Quote:
    Originally Posted by PleaseRecycle View Post
    Now we're fairly far off topic but the ITF is not a good demonstration of speed content in general. Each of its missions lets you string together a series of objectives in a way that never existed in any previous content and has really only existed since on a couple of the trials. Speed TFs in general include the ITF and every other TF. Manticore, as you may recall from recently, is loaded with giant, stealthable missions that you do not fight through at all. You reach the last room and start from nothing. Brutes are not as fast in this circumstance and never will be.
    2 of my main characters currently are brutes. Other than the wind-up time when momentum fades on my TW brute, I have never been what anyone would call "slow". Fury builds so fast it's almost constantly full. So, I don't know what the hell you people are doing wrong, but your claims are wildly different from my experience. And I'm NOT what one would call a great player. Might be a little slow building fury at very early levels ( Up to 20 at the absolute highest ), but that changes quickly. It doesn't really make a big difference at those early levels anyway.
  4. Quote:
    Originally Posted by dugfromthearth View Post
    I don't like Brutes. They only do well if they are doing well. If you have trouble in a fight and need to rest, you start the next fight with no fury and do poorly at that one.
    Honestly, fury builds so fast I haven't even noticed a significant difference between starting at full fury vs none...

    Quote:
    I have no high end characters, I never get IO sets, never play level 50's. So to me brutes are just tanker wannabe's that hit like a defender.
    You're doing something horribly wrong if your brute "hits like a defender". Even at zero fury, they're not much lower damage than a scrapper. ( Don't recall the exact damage multiples at the moment, but it's not a big difference at all )
  5. Not sure what to think of the magic carpet. Doesn't seem to really be comic book themed. I like it because it's random and silly. And I don't like it for the exact same reason. ><
  6. Tyger42

    New Powersets

    Quote:
    Originally Posted by AkuTenshiiZero View Post
    Mastermind pet customization.
    Won't happen. Can't happen. The look of the pets is too deeply rooted in the power. Tints on auras and powers they use is about the most they can manage.
  7. Tyger42

    New Powersets

    Quote:
    Originally Posted by catwhowalksbyhimself View Post
    Berserker--Armor set that gets better the more damage you take.
    That would be kinda....opposite the concept of a berserker. Berserkers don't get better at defense the more damage they take, they get better at dishing out punishment.

    ...which kinda describes the entire Brute AT.
  8. Tyger42

    New Powersets

    Quote:
    Originally Posted by MisterMagpie View Post
    Psychic melee! A sonic shield set for melee.
    That was one thing I absolutely loved in CO. The pyschic blades power set. Ooooh.
  9. Quote:
    Originally Posted by Bosstone View Post
    How long have we been paying $12-15 a month for a virtual game? That, when it finally closes down, will leave us with nothing tangible to show for our $180 a year?

    "Paragon thinks we're stupid enough to pay something for nothing" is pure rhetoric that should be obvious malarkey to anyone who plays MMOs. You're buying the ability to have fun using Paragon's resources. That's true whether you're paying a flat sub or buying services and items a la carte; the services and items aren't goods to be owned in and of themselves, they're there to enable your ability to have fun.
    Got the measure of it there. The packs aren't "something for nothing". They're "something for something". The "something" we're getting being entertainment. And if that entertainment for some items is the thrill some people get from gambling and virtual rewards are enough to make it worth it for those people, then there's no reason Paragon shouldn't offer the chance.

    Frankly, the only problem I see people have with it is "I WANTS IT ALLLLLL!" attitude
  10. Heh. Blowout. Seriously, looks like they're trying to go super-Saiyan...
  11. Quote:
    Originally Posted by Lazarillo View Post
    Wait, so the good point of these packs is that they offer all of the ability to blow real cash that you get in real gambling, but none of the potential reward?

    If it were just the opposite, where you could blow game-money with the potential for a real reward, then you might have something. Of course, Paragon isn't stupid enough to adopt the sort of business model that trades nothing for something. Funny, though, that they seem to think we should be.
    We are. And that is exactly why, from a business standpoint, these packs are a brilliant idea. The solution is simple: Don't like it, don't buy them. But, you should resign to accept the fact that there are enough people that DO like it that it's a worthwhile venture for Paragon.
  12. Quote:
    Originally Posted by Seschat View Post
    Pretty sure Manticore's ID is public
    Yeah, pretty much this. I've seen absolutely nothing to indicate that his ID is not public and quite a few things to indicate that it is. While it's not specifically said that his ID is public, it's safe to assume that it is given the evidence.
  13. Quote:
    Originally Posted by Kheldarn View Post
    Jeff Smith: I22 coming in feb or march? Also, when are next incarnate slots open for business? And can you all please nerf the sewers?
    @#%$-slaps Mr. Smith.
  14. Quote:
    Originally Posted by MMO_Grinder View Post
    Don't know why the mere mention of WoW causes such rage.... still.
    WoW is pretty toxic. Not really the game itself, but the community. So many people have had such bad experiences there that there's a lot of knee-jerk hatred toward the game.
  15. Quote:
    Originally Posted by MaestroMavius View Post
    Indeed, it only takes 1 purchase of $5 to unlock chat.

    Even that small of a barrier though, gets them in the mindset of; "This is only going to be worth it if I shell out the cash to be ViP..."
    Boohoo and good riddance, frankly. Honestly, if they can't grasp the need for such a barrier, I'm glad to not have them around as there's a good chance they're part of the group that creats that need.
  16. Quote:
    Originally Posted by syrusb View Post
    On my first TPN I did similar. I was on the outside team; my toon is Kin/Energy, so nice buff/debuff and I'm very single target focused. Initially Telepathists were susceptible to knockback; so I would Power Push them away from the cits, making it easier for the other league mates to take 'em down.

    Four or five Telepathists in I hit Ion instead of Power Push. Yes, it was an accident. I announced it in league immediately. And apologized. Profusely.
    And this is why the badge "suggestion", tongue-in-cheek or serious, was simply absurd. Mistakes do happen, and that's a pretty powerful punishment for a mistake.
  17. Quote:
    Originally Posted by Stormbird View Post
    Miss the point much?






    Oh, wait. Yes, yes you do. Gee, look, the VERY NEXT SENTENCE:
    OH MY GOD! They'd actually have a hook that could get even MORE people - who could otherwise stay premium or even free - to consider paying for VIP! (As opposed to the current plan, which removes a zone that had actual story potential to lock it behind VIP-only.)

    *Do* try keeping up.
    I am. None of that detracts from my point. They're making content for the people that actually pay for it. How horrible of them! Not giving away everything for free, god!

    It's not VIP only because it's incarnate-oriented. It's VIP only because it's a perk for VIPs. It just happens to also be incarnate-oriented. They've already got a crapton more free content than any other F2P MMO. They've got to leave SOME things to make upgrading to VIP desirable.
  18. Quote:
    Originally Posted by Stormbird View Post
    And, again - booo to that decision.
    Yes, how dare they give incentive to people to pay them money.
  19. Quote:
    Originally Posted by TheSummerEvening View Post
    How about powers that reflect melee/AoE damage back at their caster with no resistance tags?
    Yeah... If you're going to give not only true immunity but reflection back of certain ATs' main weapon, then every AT should have a similar weakness. Your ( hopefully tongue-in-cheek ) suggestion makes as much sense as the one you're replying to: None.
  20. Quote:
    Originally Posted by Tenzhi View Post
    I dispute that one person cancelling their subscription harms Paragon. Its like losing a strand of hair - it naturally happens to everyone every day and in far greater numbers, yet we mostly don't notice unless the hair stops growing back. It's a particularly laughable notion these days, given that Paragon is turning the lost hair into a wig.
    Harm is harm, even if small. It's really the only form of harm we have at our disposal to inflict on them ( legally ).

    Anyway, I apologize for the derail. It was just a statement I had to respond to, then when the rebuttal was based on something completely fabricated...well, I was annoyed.
  21. Quote:
    Originally Posted by Celestial_Lord View Post
    Security by obscurity is no security at all.
    It's not so much security by obscurity, but security by not being a big enough target to be worth the hackers' time. Even disregarding the number of players, influence in this game simply isn't valuable enough in the RMT market. Our spam problems are tiny ( In comparison...or even taken on its own merits. A few spam emails a week is nothing. ), the risk of account thieves smaller skill.
  22. Quote:
    Originally Posted by Organica View Post
    Now form a hydra team!

    My second day in CoH, I joined a hydra team with my friends. Woo! The XP!

    ...the XP wasn't even good back then, but nobody seemed to realize it.
    Lower mission bonuses, no reduced debt in missions, no mission slider.... There just wasn't enough benefit to doing missions and faster pace street sweeping then
  23. Quote:
    Originally Posted by Samuel_Tow View Post
    I got the "indentured servitude" nonsense from your nonsense assertion that I owe the studio jack squat.
    And the claim that I made such an assertion is nonsense. Since the premise of your whole reply is nonsense you pulled out of thin air, I'm not going to bother with the rest. If you have to make crap up and attribute it to me in order to argue with me, don't bother replying to me. I neither said nor even vaguely implied any such thing.

    Fact: Paragon benefits from each person's subscription
    Fact: Cancelling your subscription harms them.
    Fact: Harming them in retribution is punishment
    Fact: Punishing them for a player's actions which they have no control over is just plain stupid

    Nowhere does that even vaguely imply that we "owe" them anything.
  24. Quote:
    Originally Posted by BrandX View Post
    Good luck with any other MMO!
    Seriously. Rude players have grown exponentially in MMOs over recent years. It's not a CoH thing. Not even really an MMO thing. It's the internet in general.

    Quote:
    Originally Posted by BrandX View Post
    Not really. Those who hold the star and form the team, to my knowledge are suppossed to beable to decide who is and isnt allowed on their team for whatever reason.

    Sucks in some ways, great in others.
    Kicking right before the last fight could be considered griefing. Depends on the GM you get, it's one of those gray areas. Of course, there is a lot to the story I'm sure isn't being said. Can't really say what he's describing as "just disagreeing with" the leader...
  25. Quote:
    Originally Posted by Samuel_Tow View Post
    Punishing the studio? Are we in indentured servitude to them in some way? I was under the impression that we're paying for a service to occupy our spare time. If jerkasses ruin that service, then that's all that factors in. "Is it fun?"
    Yes, punishing the studio. I don't know where you got that idiotic "indentured servitude" nonsense, though. Yes, removing his payment to them because of a player being a jerk. Sure, it may factor into the "is it fun" thing, but, really, it's not Paragon's fault. Pretty sure what he described was a reportable incident, too. Just seems stupid to quit the game as a knee-jerk response to one person's (richard) move.