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Quote:Ceremony. Pallbearer is more about showing support than giving support. Do you really think it takes that many even average sized people to carry a coffin? ( Unless the deceased is really huge.It's less "why is she needed to help" but more "why would an incorporeal being stick their hand on it". It's mostly a rhetorical question from my viewpoint.
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Edit: As was answered by a redname later on. Surely y'all can't expect me to read through 10 pages before I can reply, huh? HUH?! -
Quote:Why should I bother when you've yet to give anything substantive to back up your initial claims? You just threw some idiotic crap out there then started playing the poor, bullied victim when everyone told you how idiotic it was.they weren't the exact words used - but I didn't think you would nitpick exact wording.
And you keep saying I am wrong, but post nothing substantive to show that I am. Your continued avoidance of substance simply convinces me further that I am right.
You have posted on this thread multiple times, you are not avoiding it. You have no reason not to post a substantive example of how I am wrong except that you do not have one. -
Quote:That's nice, but, you know, those words weren't used.yes, nitpicking exact wording like the difference between "not useful" and "useful".
as to your continue attacks on me:
"Trolling is defined as deliberately posting derogatory, inflammatory comments/threads in order to bait other users into responding. Trolling or accusing someone of being a troll is also a form of trolling and is not permitted."
And I'd say knowingly posting blatantly wrong information then playing victim when people tell you you're wrong falls under your little definition there nicely, thanks. -
Quote:Well, here's the thing... This is a game based on comic book superheroes. That scenario is pretty rare there. Villains joining up with heroes for the "greater good", however, isn't rare at all. Although it often comes with a backstab somewhere along the line.I think the answer is simple: The next arc needs to have the heroes doing something utterly evil and despicable for "the greater good".
And I want to be on a team with Golden Girl when that arc comes out just to see her squirm.
And, yeah, overplayed plot hooks are pretty much expected with comic book plots, so they're keeping true there as well. ;p -
Quote:Several movies have done a great job at looking at what the moral ramifications of how we regard "true thinking AIs" would be. AI, Bicentennial Man, and even I, Robot ( Yes, wasn't a great movie, but the questions it explored were still good thinking points ). AI was actually my favorite of the batch. Lotta folks didn't like it because it was too "weird", but that's exactly why I loved it.It's interesting to note that this is where true evil lies. Those mustache twirling cardboard cutouts are entirely fake, as no one ever really believes they are evil. The evil ones are always the ones that oppose you, and who are not like you.
It may take a long time for it to happen, but if such technological progression continues, then it's guaranteed to happen; whether by accident or on purpose, or even both at once. That's when the "it's just a toaster" attitude will go from being merely silly to being downright dangerous. They will not just fail to recognize the soul in the machine, they will outright deny its existence. It's easy to destroy something if you're convinced that it has no feelings, or that those feelings do not matter. All the while those doing the destroying will proclaim to be the "good guys". -
Observation of fact, more like.
Quote:Personal attacks are not a sign of confidence in your position, they are a sign of either childishness or knowing your position is wrong and trying to distract from that. -
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Quote:Well, a good "distraction" isn't one that is likely to end up blowing your plans to hell if the heroes screw up and don't stop it.Well, the best plans are flexible enough to use good distractions when they arise. The thing of it is, other villains get to use these events to their advantages. I mean look at the Rikti War Zone, is the only enemies there Rikti? No, We have Arachnos, Malta, Knives, DE, Nemesis, and even some CoT, what are they doing? It sure doesn't look like they're dropping everything to go rescue Fusionette.
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Quote:How about "these guys winning would #$%^ up my own plans". That's not really a "for the greater good" thing, it's a "for my own good" thing. Sounds like a perfectly reasonable hook to me.-Heroes fight the Rikti to save the world. Villains can aid the heroes for the greater good.
-Heroes fight the Fifth Column and the Cimeroran Traitors to stop their meddling with power and save the world. Villains can aid the heroes for the greater good.
-Heroes can stop Snaptooth/Lady Winter from keeping the world in eternal frost and frozen time and save the world. Villains can aid the heroes for the greater good.
-Heroes can fight Praetoria to stop their invasion of Primal Earth and save the world. Villains... can... aid the heroes... for the greater.... ugh. -
Quote:There was a video I came across once. In short, it layed out how busy the sky was. There are virtual "superhighways" of bugs high up in the air. It'd make for an unpleasant experience to fly "unprotected" through one of those, I'd think. ><Powerset: Gravity Control or Elec Armor
Single Power: Flight.... superspeed I'd get hit by a car, Super Jump I'd impale myself on a tree.. Teleport I'd end up teleporting into something.. so flight would be the safest and I could finally get over my fear of heights and make one heck of a living just flying around wooing the crowd. -
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Quote:I would think that in COH universe terms, having a power implies the ability to tolerate its use. ><Depends, do I get the complimentary suite of abilities that would allow me to use my power?
Energy blast would be great until I roasted/blew my hands apart or got knocked back by my knockback.
Radiation would be cool till I ended up like John Cusak in Fat Man & Little Boy
Super Leaping until I had to land and so on. -
Yeees. Disagreeing with you = "personal attacks" from people who "have no clue and are simply saying what they think they should say". Couldn't POSSIBLY be that you're, I don't know...WRONG.
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I'm not even convinced he's living in the same reality I am.
Quote:meh, it's amazing how after 7 years, people are still in denial about melee.
having any melee in a team is a waste of a spot.
...wait, you're not joking?
I can't decide if that's even funnier or just sad. -
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Quote:IOW, it's the player rather than the AT that matters. Pretty much sums it up nicely.This is my evaluation of the desirability of various archetypes on teams, and is based on my personal opinions and experiences. As such it should be taken with both a grain of salt and a middling sized salt cellar.
Any and all ATs when played by unpleasant and/or incompetent players: Low.
Any and all ATs when played by entertaining and/or highly skilled players: High.
Any and all ATs when played by players who are not especially good or bad: Medium, depending on team composition and ratio/presence of previous two categories.
That's pretty much it. -
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Quote:You know, I wish all these MMOs that have closed their doors would open up legal server emulation for fans who want to keep playing. Once they close up shop, it's not like the private servers will be taking anything away from them. :-/My personal little dream is that when the day finally comes that NCSoft finally decides that it's time to shut down City of Heroes, that the Titan Network is somehow able to convince them to transfer ownership of all data and assets. Not that the Titan Network is at all able to run the servers themselves, but... yeah... dream.
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Quote:I don't see how this relates to the claim that they don't care about feedback. You cite a bad change. Okay. How does that counter the fact that they have very recently changed a good number of their plans due specifically to player feedback? And I'm just referring to plans around one thing: The Super Packs.That isn't what I said. To use a current example, the DD trial on beta. After promising to look into a solo/small team Incarnate path, they stick a 54+3 Incarnate Trial for 8-16 players in the middle of a level 50+1 arc. A level 50 doing said zone content will be level 50+1 by that point.
Does that, in any shape or form, strike you as reasonable?
At best, that character is going to be facing +5 (for a few critters), and +6 critters for the majority of the trial. Even proponents of having difficult trials are giving feedback that the level shifts should be taken out of the trial so that it can be another introductory trial. Instead, the developers have (edit: given the impression) that they are sticking with the trial at +3 (edit: because increasing the difficulty implies "progression"). -
Quote:Show me where I can buy a bag of just grape Jolly Ranchers, and I'll accept your point.Somehow I have been extremely lucky. I've never gone grocery shopping and found one of the items on my shopping list was only available if I bought the "random five products from the entire store" special.