Twisted Toon

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  1. Quote:
    Originally Posted by Zombie Man View Post
    Totally agreed. I pay my taxes and why should I be allowed to do 70 mph in a residential zone?
    Cause you might miss your turn?
  2. Quote:
    Originally Posted by Another_Fan View Post
    Perhaps this was you and perhaps it wasn't but I seem to recall someone loudly and repeatedly insisting that hover was just fine and continuously buttressing their argument by pointing at the devs decisions for hover and fly. That thread ended humorously when it turned out that the devs had re-evaluated their decision on fly.

    Now while I find myself agreeing with your position on this thread. I can't agree with the reasoning you are using to reach it. Especially since it has been wrong in the past.
    What aspect of Hover's previous design are you referring to? The fact that it totally negated KB, or its slower that running speed?

    The KB issue was a bug. I agreed with the Dev's fix for that.

    The Speed issue was a non issue for me. I never used Hover for a travel power.

    My stance was that I didn't think that Hover's speed needed to be changed, but I wasn't going to complain if it was changed.

    My stance here is, I don't think that squishies need any mez protection since they multiple tools to deal with mezzing foes that most Meleers do not have.
  3. Quote:
    Originally Posted by Captain_Photon View Post
    They make me weirdly nostalgic, especially if they're in a box-cluttered warehouse. Not nostalgic in a good way, but just in the sense that they bring on memories of something else that was infuriating in the same way. Anybody else remember terror missions in the original X-COM? Hey kids! It's time to play Where's The Last Sectoid?
    I need to see if I can load that up on my computer and still play it. I knew I shouldn't have gotten rid of my computer that had Windows 3.11 on it.
  4. Quote:
    Originally Posted by Eiko-chan View Post
    IOs exist to make characters able to take challenges. That's why the game is not balanced or designed around IOs. At the base game, the need for mez protection on all characters is much less. For the challenge game, the expanded difficulty options, that is precisely what IOs are for.
    Correct, IO sets and their bonuses are there to help characters deal with challenges. However, the devs decided that Mezes should be dealt with by using resistance and not protection. Except for KB, which doesn't really have a duration to mitigate, only a magnitude, which is why there are -KB enhancements and bonuses, and not KB resistance enhancements and bonuses. That one is more of a game mechanics issue.

    You might consider investing in some Stun resistance if Longbow stuns are giving you that much trouble.
  5. Quote:
    Originally Posted by Eiko-chan View Post
    Because Shadowfall isn't true stealth, and Howling Twilight is PBAOE. I'd have to eat alpha to open with it.
    Unless they've changed it fro the last time I used my Dark/Dark, the stun portion of howling Twilight is not PBAoE, just the Rez portion. the Stun is ranged AoE. I could be wrong. Its been a while since I played my Dark/Dark. But I recall stunning a group at range to rez my team on occasion.
  6. Quote:
    Originally Posted by Arcanaville View Post
    The one I'm still puzzling over is a reputation comment that just says "Thanks!" and is attached to a negative rep. I can't be sure if that's sarcasm or an error.

    I suppose its possible its an attempt to get me to think about their reputation tagging for as long as possible, in which case its genius.
    Now I know how to get you to think about me more...

    ...

    You said it was unsigned, right?
  7. Finally, nothing I felt the need to respond...



    DOH!
  8. Twisted Toon

    Oil Slick Bug ?

    Quote:
    Originally Posted by Aggelakis View Post
    OSA makes Castle cry.
    Makes BaB say "WTF?!?" too.
  9. I think my favorite rep comment so far is "Great big dogs landing on my face!" (name removed to protect the guilty) and its a positive one.
  10. Quote:
    Originally Posted by KaliMagdalene View Post
    Well, I do think that WoW has been upgraded quite a bit more than CoH, and I think Cataclysm is a much deeper overhaul than we'll see with Going Rogue.
    The depth of the upgrades would be dependent on the resources, and we both agree that Blizzard has more of that than Paragon Studios.


    Must...stop...replying...
  11. Quote:
    Originally Posted by Samuel_Tow View Post
    Saying "he" isn't assuming a gender-unidentified individual is a man. It's a speech convenience, so I don't have to keep saying he/she all the time, or try to figure out how himself/herself would work if I used "they." It's not a mark of disrespect, it's just a simple convenience that makes it easier for me to speak when it is PERFECTLY CLEAR what I mean.
    Looks like I'll have to start using "incident report" language while talking about people. In place of a he or a she, I'll just have to use the inconvenient words "Individual", "Victim" and "Suspect". All three of which are gender neutral.

    For the record, I never talk about a known female gendered Individual/Victim/Suspect (take your pick) using a masculine pronoun. However, I do talk about unknown gendered Individuals/Victims/Suspects (take your pick) using the simple He/Him/His. Generally, because I assume that the female gender wouldn't be as rude as a the male gender. But, I guess there is equality there as well. I suppose they could be even worse than the male, but I'd rather not assume that.

    As for the actual topic of the thread...

    I tend to let the mission holder click the glowy and follow the star holder's lead. I might offer suggestions at times, though. But, I rarely ever PuG.
  12. Quote:
    Originally Posted by Shred_Monkey View Post
    this is a beat to death topic so my input is pretty meaningless... but I can honestly say if my blaster had status protection, the only reason left for me to ever join a team is just to show off.
    Quote:
    Originally Posted by StratoNexus View Post
    There are other reasons to team?
    Of course! To help other people level up.
  13. Quote:
    Originally Posted by KaliMagdalene View Post
    True, I didn't try to say it was a completely new game.



    I know that they added new graphics capabilities in the two expansions - in the first one, I could turn all my settings to the new maximum and still play. I don't know how the second one may have changed because I got a new computer shortly before Wrath.

    I also know that CoH's minimum requirements changed at CoV launch, and possibly a second time.



    Yes, this is also true.




    WoW's not an anomaly. Blizzard's games have typically been exceedingly popular. An anomaly in the sense of outdistancing every other MMO? Yeah, I'll grant that, but WoW's popularity was not a surprise:





    Common sense has no objective standing. It's like art, in the eye of the beholder. My niece makes claims about common sense that are clearly assertions that we should all be telepathic and clairvoyant, and possibly precognitive, when someone does something that makes her mad. I've seen people claim that common sense means that experiences I've had in real life with real people could not have possibly happened. And I don't mean supernatural stuff, I mean just everyday stuff.
    So, other than subscriber numbers, CoH and WoW aren't that different. Both have been upgraded and both are "old".

    Quote:
    No, not really. I just suck at resisting the impulse to write responses.
    Resistance is futile! We will add your biological and technological distinctiveness to our own. Your culture will adapt to service ours.
  14. Quote:
    Originally Posted by KaliMagdalene View Post
    I mentioned Cimerora and Ouroboros, but Ouroboros is largely not new content so much as making old content accessible, and Cimerora is a fairly small amount of content. We don't have a lot of information about Going Rogue, least of all confirmation on how many zones will be added. I find it doubtful that it's going to remake City of Heroes.
    I find it doubtful that WoW changes into a completely new game with each expansion as well. More stuff added, level caps raised, yadda yadda, but at the end of the day, the main functionality of the game remains the same. Much like any other MMO.

    Quote:
    It's possible, but the same computer I had in 2004 was capable of running WoW then and in 2008, when I finally replaced it. Heck, my computer was able to run WoW after ongoing motherboard degradation meant it wouldn't even attempt to run CoH any longer.
    In other words, you don't know if the requirements change from expansion to expansion? I do know, for a fact, that the requirements for CoH have gone up. The computer I had back in 2004 could still run the game today, at reduced graphics settings. That is a problem that MMOs will need to take into consideration with their updates.

    Also, the group that put together CoH, to my knowledge, didn't really have prior game programming experience. I would be willing to bet that the current Devs are working on re-writting the poorly written code with better stuff and surgically inserting it in so the game runs more efficiently. In fact, I beleive that the Devs here are doing just that. That's part of how we managed Power Customization in the first place.

    Quote:
    No, that was ThatNinja who pointed out that you totally failed to address their comparative profitability while trying to introduce profitability as a reason that CoX should be above criticism.
    You are correct. However, you (and he) indirectly brought profits into the mix with your introduction of subscribers. You also seem to refuse to admit that WoW is an anonaly in that regard.

    Quote:
    I really wish you'd stop shifting the goalposts. It's okay to mention profitability to support your points, but not compare it as a counter?
    Yes, it is. When the amount of profits have no bearing to the question asked.

    Quote:
    No one is saying that CoH needs to aim for WoW's subscriber numbers.
    Obviously someone thinks so, if WoW's subscriber numbers are waved around like a banner in any MMO discussion.

    Quote:
    And what exactly is your point about "greedy profit?" And you realize that common sense is used to justify all kinds of stupidity?
    I guess I should have used Stupid profit instead, eh?

    Actually, logic taken to extemes is used to justify all kinds of stupidity, not common sense. many people confuse the two.



    Are you irritated with me yet?
  15. Quote:
    Originally Posted by DumpleBerry View Post
    You mean Scirocco, right?
    Is that dry humor I sense...


    ...or just Scirocco's whirling dust devils of doom?
  16. Quote:
    Originally Posted by KaliMagdalene View Post
    I don't know if you have that particular double-standard, but I think it would've been funny to imply it.
    The problem is, that expectations are subjective. One person my be fine with watching TV with their Significant Other, while the Other expects something more while watching TV. So, it can be difficult, especially before you really get to know someone, to match expectations with what you'd provide.

    For the record, I don't expect a kiss on the first date.
    Quote:
    But, really, just because people have double-standards doesn't mean they're okay.
    I agree. Which is why I attempt to keep mine in check. The one I have the most problems with, that I know of, is when I'm driving. I want slower drivers to get out of my way. However, I do seem to drive at the edge of the speed laws. So, not getting out of someone else's way might actually save them from getting a ticket. Yes, I know. Rationalizations aren't always good either.
  17. Quote:
    Originally Posted by NeverDark View Post
    Most of the argument isn't that WoW should be on the list. It's that CoX shouldn't, and the reason given for its place is so flimsy that it can applied to WoW equally. Are there areas CoX can improve on? Certainly. And there's a boxed expansion on the way that will likely answer the complaints. Claiming that it desperately needs to be redone, or just scrapped and replaced with a sequel is utterly foolish.
    And nobody else realized this?

    Quote:
    Originally Posted by KaliMagdalene View Post
    People aren't giving reasons why it shouldn't be on the list. Or more specifically, people are basically wounded because someone on the internet criticized CoH, and are using that as an excuse to start throwing around silly claims about how everyone's biased in WoW's favor.
    -----
    That's not true. I listed multiple changes in CoH as well. Why do you misrepresent my post while attempting to chide me for hyperbole?
    Well, you did fail to mention Going Rogue, which will be adding multiple zones to the game, in addition to other things. Also, Ouroboros, was introduced in 2007, if I'm not mistaken. Cimerora was added after that. All of that was after CoV.

    Since we're discussing upgrades, does WoW's minimum requirements change from expansion to expansion?

    About the profits. I did not even attempt to compare profitability, nor did I attempt to contrast profitability. I just pointed out that both are profitable. You were the one that tried to compare the two.

    The amount of profit or subscribers is really irrelevant to my main question.


    Quote:
    Originally Posted by That_Ninja View Post
    Business sense? How about common sense. CoH doesn't make anything compared to WoW and saying that a company doesn't need to make a really great profit is just stupid. By updates, I mean enhancing the game to make more on par to this generation. Power customization was a step in the right direction, but WoW also updates the graphics and sound. CoV did this, but that was years ago. The teaming stuff is all fine and dandy, but you're still playing the same content we have since ever. I'm not saying CoH is terrible and WoW is superior, but CoH is outdated while WoW seems to be actively updating their game.
    I did not mention Power Customization. Thank you for the effort though.

    The amount of profit that one company makes over another is totally irrelevant to determine whether either company needs to remake a product. both companies are profitable.

    Quote:
    and saying that a company doesn't need to make a really great profit is just stupid.
    There is common sense, then there is greed. Where's the line between common sense profit and greedy profit?

    Also, using WoW subscriber numbers as a baseline is totally absurd. Something to aim for, maybe. But the baseline to which all MMOs should function? Not even close.



    Ok, agreeing to disagree.
  18. Quote:
    Originally Posted by Clouded View Post
    Dang, my attempt at thread derailment failed. It's a commitment people, we have to stick together. Next time I setup such and easy derailment with "anyone know any jokes," you gotta jump on it. >8[











    :P
    Sorry, Clouded. I did try...sorta.

    So, what do you call a leper in a hottub?
  19. Quote:
    Originally Posted by B_L_Angel View Post
    Second

    That is a position you are introducing without giving reasoning why it should be so. I would suggest thinking through the other possibilities and why they might be relevant.
    Actually, the Heroic difficulty setting was brought up by the OP, along with an overly exagerated need of Breakfrees to complete a mission. As you can see by the following quote.

    Quote:
    Originally Posted by Futurias View Post
    Dying because I didn't go out and buy a whole tray of breakfrees to do my mission on herioc is (and you can quote me on this) "Not fun".

    So, I would suggest that you actually read the entire thread, then comment about the relevancy of certain positions posted in the thread.
  20. Quote:
    Originally Posted by KaliMagdalene View Post
    The last major update to City of Heroes was in 2005.
    I guess that wold depend on your definition of major, I suppose. I think the complete change of how teaming works was a rather major change, and that happened less than a month ago. So, my question would stil stand.

    Quote:
    Originally Posted by KaliMagdalene View Post
    He's getting your point. You introduced profit, btw, by pointing out that WoW and CoH are both profitable. When someone addresses your comment by saying that WoW's making an order of magnitude more profit than City of Heroes, when you respond as you do above, that's called "shifting the goalposts." He was responding to what you said in that case, not what the article says.
    So, because Person #1 doesn't make as much money as person #2, they should stop and completely change everything that they are? Why?

    Both games are making money. So, CoH doesn't have as many subscribers as the anomaly that is WoW. Big deal. CoH is still making money. If something is actually making a profit, why remake it? Just for the sake of remaking it?

    Obviously, I have no busines sense, since I don't see a need to totally remake a perfectly viable source of profit. And the fact that I don't really see a need to make a 1000% profit every quarter.

    Quote:
    Originally Posted by That_Ninja View Post
    You obviously missed when I said that WoW updates the game with each expansion, but I guess your attention span is too small to read something that isn't written by you. Maybe that's why you missed the point of the article.
    And CoH doesn't? Issue 16: Power Spectrum changed the fundamentals of teaming with Super SideKicking and the new challenge settings.


    Personally, I think we should just agree to disagree here.
  21. Quote:
    Originally Posted by B_L_Angel View Post
    Well shoot we should take stamina out of the game after all we have blues
    I agree. Stamina is not nearly as "mandatory" to play the game as most people seem to think it is. I have many characters that are in the upper 30s and 40s that do not have Stamina and do not have problems with Endurance during fights.

    Quote:
    Originally Posted by B_L_Angel View Post
    So yes when you jump on your High Horse and tell people learn to play or that they want an i win button its rude and just plain ignorant of what has been posted in the thread.
    Conversely, when you ignore the numerous methods of dealing mezzing mobs and insist that mezzers are an insurmountable problem, you are also showing yourself to be rude and ignorant of what has been posted in the thread.

    I suppose I could have made that the TL;DR version and just say Pot meet Kettle.
  22. Quote:
    Originally Posted by Techbot Alpha View Post
    Now, I'm not saying 'OMG HEATs suck'. A lot of people seem to swear by Tri-form Warshades, and a number of people obviously enjoy playing them.

    This is more a question to see if I'm doing anything majorly 'wrong', or wether they get a whole new meaning of 'awesome' at a certain specific point.

    Tried both PB and WS to around 20s, got a lil' PB at 19 right now. Just...I don't know what it is. The endurance costs dont seem to help but, then again, no Stamina yet. The damage taken seems extreme, but then this is on DOs.

    Anyone else feel burnout come along very quickly on PBs and/or WSs?
    From what I have gathered from the powers available to the PBs and WSs, the PBs seem to be more of the scrapper/Defender hybrid (human form, that is) while the WSs are more the Controller/Blaster hybrid.

    That's just the way I see it.
  23. Quote:
    Originally Posted by That_Ninja View Post
    Comparing WoW profitable and CoH profitable is just ludicrous. CoH and the other mmos aren't pulling in new players like WoW, so they need to remake/redo/whatever to get people back and be good. WoW also does upgrade the game with each expansion.

    <point>
























    <your head>


    I think you missed the point...yet again.

    Let me try this one more time.

    CoH is "old"

    WoW is "old"

    Article, allegedly, reads as CoH needs a remake because it is "old".

    No mention of profitability.

    Now for the hard mathematical part.

    If CoH="old" and WoW="old" and CoH="needs remake" Then WoW=|="needs remake"

    I'm sorry, that does not compute. It is illogical.

    Does that make things clearer to you?
  24. Quote:
    Originally Posted by Coldmed View Post
    i dont think the devs got the importance of high game content until this past year


    however it might be too little too late honestly...people need to have a real reason to play get to 50 then just "getting" to 50

    i love being lvl 50. but theres not enough to do and they need to put something in place badly and not just a new shiny..its needs to be indepth..and no im not talking the ae either..the nerfed lap dog of a buncha bad arcs no thanks.
    They do? Funny, I didn't notice. I have just as much fun playing my level 1s as I do my level 50s, and all the levels in between. I didn't realize I had to have a reason to get to 50 other than I get experience for beating up the bad/good guys and foiling their plots. I must be doing it wrong.
  25. Twisted Toon

    November 27 2009

    <Edna Mode>
    No capes!
    </Edna Mode>

    Sorry, couldn't resist.