Transhade

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  1. Transhade

    All scrapper STF

    I'll wait for the virture version then. I don't do test server.
  2. He states this is a PVP build. Overall I have seen so few "Teams" (as in zero in the times I have checked the zones over the last few mothns) in pvp that is why I bring it up.
  3. Off the top of my head, I do not see much value for Absorb Pain and Blackstar in PVP (zone wide)
  4. Transhade

    All scrapper STF

    Also on Virtue and I would give this a go. I would even try with out nukes and temps.
  5. AE farms with lord recluse seemed to be pretty fast.
  6. Now get back to decorating!
  7. I will be there with Transhade - 50 Broad Sword/ Dark Armor
  8. Drama is for defenders. They need something to do while scrappers do their thing.
  9. The crankiness in this thread is reminding me of the defender forums. 4,000 threads on the awesomeness of scrappers all with our humble inhereint there.

    Let the other clasess have theirs. Stalkers do not compare, brutes think they compare, tankers wish they could compare and all others pretend to compare, but in the end, raise your scrapper union card proudly for the best AT out there.
  10. What is with all the inherent bashing lately. The only one I can say that is justified to bash is the defender inherent.
  11. You are welcome. Who is my stalker.
  12. Sadly Yes. If you are dead you aren't doing any damage. And scrapper union only goes so far on that.
  13. Ahh it is all clear. The MA farms are the anti RMT. Need money jump on one of the hundreds of boss farms. We have nothing to worry soon there will be no more emails.
  14. I have seen AAO get many a scrapper and brute killed pulling more aggro than they could handle. It is quite amusing to suggest they turn it off if they can't take the heat. Most prevalant on the ITFs.
  15. [ QUOTE ]
    There are a couple of interesting points here that touch on a variety of areas. For example:<ul type="square">[*]Defenders are less likely to be stupid? Eh, I don't think so. I've seen many a defender with one attack in their forties. I've seen more than a few defenders whine about running out of support powers to take and being 'forced' to take something in their epics that can deal damage.[*]Controllers' buffs and debuffs are less than defenders. That's true. On the other hand, mezzing a spawn for the entirety of its life makes the cuteness of forcefields rather redundant, for example. When comparing a controller's buffs/debuffs to the buffs/debuffs of the defender, remember the controller will usually contribute some damage, and often in many cases, some control too, which relieves the need to lean on his buffs/debuffs. In many cases, this can be a bit of a pain for the defender, where the controller provides less, but needs to provide less.[*]Defender damage isn't great. Well, I suppose it's not. My empathy/archery doesn't feel like he hits like a truck, but then if he did, something would be very wrong because there are other archetypes that do it. Would it be nice to feel like I did more? I suppose so, but then it wouldn't really be fair to the other archetypes that don't have any buffs or debuffs worth a damn.[*]Tornelco's build costing a lot... well, yes, do you think soloing GMs and AVs should be cheap and easy? Go ask the scrapper boards how many of them did their av-soloing builds on the cheap. Same with the controllers.[*]Sonic Blast is awesome. I totally agree. Ironically I have a hard time enjoying playing it because the animations annoy me.[*]Dominators are being adjusted to have both their roles considered equally important. Maybe that's a wet test for the defender. I doubt it, but that can give people a smidgen of hope.[*]So, you don't like how defenders do damage? Okay, neat. You see those other ATs out there? Try them, maybe they'll have something you like. I know I like corruptors but don't like defenders as much. That's not indicative of a problem, that's indicative of taste. There are a bunch of guys in this thread who seem to really enjoy their defenders and don't feel they lack for damage.[*]It's late. Who are you people and where's my horse?[/list]
    [/ QUOTE ]

    Nicely stated. I am getting my last forum farm in here because this thread should dwindle away.
  16. I shudder every time someone wants a change to Dark Armor.
  17. Transhade

    BS vs Katana

    Katana will put up less numbers in one shot than BS but is faster so you put up more smaller numbers where they become more a playstyle prefernce.
  18. [ QUOTE ]
    [ QUOTE ]
    Do we need to pull out Psyonico's video of his Empath solo-ing invincible Carnie mobs with ease?

    [/ QUOTE ]

    The irony here is that he used Mass Hypnosis and Domination to make it possible, both Controller powers which are usually unavailable to Defenders unless 40+ and chosen the psychic EPP.

    [/ QUOTE ]

    Don't confuse the issue with facts like that. Generalizations are much more fun
  19. [ QUOTE ]
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    Off the top of my head all inhereints are linked to the primiary sets. Milady's suggestion is not geared toward the primary sets but toward secondary.

    The real problem is defender's can't use thier primary on themselves except for a limited number of powers. If that is going to be the excuse to change negligence into an attack buff, it still defeats the primary purpose of defenders, which is to defend.

    The inherient should be changed to provide the defender with a benefit related toward the primary sets not the secondary sets.

    [/ QUOTE ]

    The off the top of your head is incorrect.

    Blaster defiance works on both the primary and secondary (defiance buffs)

    Domination builds up by using both the primary and secondary and it's effects (on live) increase both the control duration and magnitude of the primary AND the damage ouput from the secondary.

    Fury generation in Brutes is caused both by using the primary (attacking) and using the secondary (being attacked).

    Controller containment applies to any damage that the controller does in the secondary as well as the primary. The main difference here is that very few controller secondaries (aside from storm) deal significant damage.

    Current Vigilence endurance discounts for Defenders apply to both the primary and secondary powers.

    Tanker gauntlet applies when the tanker makes an attack which is mainly from the secondary but also applies if the tank has a damage aura/power in the primary.

    I'd go on but from the above you can see that it's not set in stone and that you are mis-remembering.

    [/ QUOTE ]

    Ahh your clarification has identified the problem with suggestions focusing soley on the secondary which is the the basis of my point.

    On another note, scrapper inherent is totally primary.
    Controller Containment works only when you have applied a hold - based of the primary set.
    I disagree about Gauntlet being primarily for its secondary set. (Yes there are some stuns in secondary set but majority based off primary)

    Viligence/Negilgence is actually backward in that you get no benefit if you do your job, by applying shields, healing, debuffing.
  20. Transhade

    BS vs Katana

    [ QUOTE ]
    Katana is prettier. =^-^=

    [/ QUOTE ]

    Katana for the dainty!
  21. [ QUOTE ]
    I had a widely acclaimed Idea a while back on the suggestions board about vigilance:

    Essentially, it could be like Domination on a see-saw:

    There will be a bar, that stays half-way full at all times, and gives no bonuses.

    However, as the defender acts, the bar shifts back and forth:

    The more a defender attacks, the more the bar goes to the left, increasing a POWERBOOST type effect that will greatly improve their Primary buff/debuff powers

    On the flipside, if a defender does a good job defending the team, it is awarded with the bar swinging to the right, giving the defender a nice DAMAGE boost.

    Of course, powers would need to be adjusted, and powers like Fulcrum shift shoudl give a measley boost to the right seeing as it is allready a damage boosting power, where as casting a shield would give a nice boost seeing as it's a one-time thing.

    this way a defender can outshine Controlers, and do some nice damage, but not all at once

    [/ QUOTE ]

    If you could adapt that mechanic toward the primary powerset you might get a better chance of some change.
  22. Transhade

    Passing down inf

    [ QUOTE ]
    I wonder if anyone has started a "banker" SG. It would be a collection of players who would take any inf you wanted to deposit and hold it for safekeeping, keeping records of the transactions on a separate website. Then, you could use them to transfer inf to any character you wanted.

    [/ QUOTE ]

    It is an interesting idea. But I think there would be some work involved there, a little more than I would be willing to invest myself. Heh I should suggest this to my wife. She stopped playing this game due to the lack of a market. Ahh the good old days of the bazaar in Everquest. So much better and more fun than the auction houses.
  23. I think it is a conspiracy to get you out of the MA buidlings.
  24. Transhade

    Passing down inf

    Or the good old second account works well too.