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	I am thinking about a new scraper and cant decide on DM or Elec? Can someone post their thoughts on the pros and cons of each? I currently am loving my fire/fire scrpr, just want something a little tougher.
 
 Thanks
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	I am thinking about making an Elec/Elec tank or scrapper. I currently have a 50+1 fire/fire tank and fire/fire scrapper and love both. But, sometimes I just want a toon that is pretty tough. I really like the Electric set. Could someone post the build they use?
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	Thanks for looking at my current build. I really enjoy playing this alt. I am not much of a min/max'r. Is there any glaring faults that I could change? I really enjoy getting in close and mix'ng it up. Thanks!
 
 
 Hero Plan by Mids' Hero Designer 1.90
 http://www.cohplanner.com/
 
 Click this DataLink to open the build!
 
 Toxic Flamez: Level 50 Science Controller
 Primary Power Set: Fire Control
 Secondary Power Set: Radiation Emission
 Power Pool: Leaping
 Power Pool: Speed
 Power Pool: Fighting
 Power Pool: Leadership
 Ancillary Pool: Psionic Mastery
 
 Hero Profile:
 Level 1: Char- (A) Thunderstrike - Accuracy/Damage
- (3) Thunderstrike - Damage/Endurance
- (7) Thunderstrike - Damage/Recharge
- (13) Thunderstrike - Accuracy/Damage/Recharge
- (15) Thunderstrike - Accuracy/Damage/Endurance
- (21) Thunderstrike - Damage/Endurance/Recharge
 - (A) Doctored Wounds - Heal/Endurance
- (3) Doctored Wounds - Endurance/Recharge
- (9) Doctored Wounds - Heal/Recharge
- (15) Doctored Wounds - Heal/Endurance/Recharge
- (23) Doctored Wounds - Heal
- (39) Doctored Wounds - Recharge
 - (A) Trap of the Hunter - Accuracy/Recharge
- (11) Trap of the Hunter - Endurance/Immobilize
- (34) Trap of the Hunter - Accuracy/Endurance
- (37) Trap of the Hunter - Immobilize/Accuracy
- (40) Trap of the Hunter - Accuracy/Immobilize/Recharge
- (43) Trap of the Hunter - Chance of Damage(Lethal)
 - (A) Efficacy Adaptor - EndMod
- (5) Efficacy Adaptor - EndMod/Recharge
- (5) Efficacy Adaptor - EndMod/Accuracy/Recharge
- (9) Efficacy Adaptor - Accuracy/Recharge
- (11) Efficacy Adaptor - EndMod/Accuracy
- (40) Efficacy Adaptor - EndMod/Endurance
 - (A) Dark Watcher's Despair - Chance for Recharge Slow
- (7) Dark Watcher's Despair - To Hit Debuff
- (36) Dark Watcher's Despair - To Hit Debuff/Endurance
- (42) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
 - (A) Karma - Knockback Protection
 - (A) Recharge Reduction IO
- (46) Recharge Reduction IO
 - (A) Stupefy - Accuracy/Recharge
- (13) Stupefy - Endurance/Stun
- (34) Stupefy - Accuracy/Endurance
- (39) Stupefy - Stun/Range
- (40) Stupefy - Accuracy/Stun/Recharge
- (43) Stupefy - Chance of Knockback
 - (A) Jumping IO
 - (A) Accuracy IO
 - (A) Accuracy IO
- (19) Hold Duration IO
- (36) Hold Duration IO
 - (A) Endurance Reduction IO
- (21) Endurance Reduction IO
 - (A) Accuracy IO
- (23) Slow IO
 - (A) Multi Strike - Accuracy/Damage
- (25) Multi Strike - Damage/Endurance
- (25) Multi Strike - Damage/Recharge
- (27) Multi Strike - Accuracy/Endurance
- (27) Multi Strike - Accuracy/Damage/Endurance
- (37) Multi Strike - Damage/Endurance/Recharge
 - (A) Titanium Coating - Resistance/Endurance
- (31) Titanium Coating - Endurance
- (45) Titanium Coating - Resistance
 - (A) Lockdown - Chance for +2 Mag Hold
- (29) Lockdown - Accuracy/Endurance/Recharge/Hold
- (29) Essence of Curare - Endurance/Hold
- (31) Essence of Curare - Accuracy/Endurance
- (31) Endurance Reduction IO
- (37) Hold Duration IO
 - (A) Red Fortune - Defense
- (34) Red Fortune - Endurance
- (46) Red Fortune - Defense/Endurance
- (46) Red Fortune - Defense/Endurance/Recharge
- (50) Red Fortune - Defense/Recharge
 - (A) Blood Mandate - Damage
- (33) Blood Mandate - Accuracy/Damage
- (33) Brilliant Leadership - Damage
- (33) Brilliant Leadership - Accuracy/Damage
 - (A) Endurance Reduction IO
- (36) Endurance Reduction IO
 - (A) Ghost Widow's Embrace - Chance of Damage(Psionic)
- (39) Ghost Widow's Embrace - Accuracy/Recharge
- (43) Ghost Widow's Embrace - Accuracy/Hold/Recharge
 - (A) Recharge Reduction IO
- (42) Recharge Reduction IO
 - (A) Steadfast Protection - Resistance/Endurance
- (45) Steadfast Protection - Resistance/+Def 3%
- (45) Steadfast Protection - Knockback Protection
 - (A) Positron's Blast - Chance of Damage(Energy)
- (48) Positron's Blast - Accuracy/Damage
- (48) Positron's Blast - Damage/Endurance
- (48) Positron's Blast - Damage/Recharge
- (50) Positron's Blast - Damage/Range
- (50) Positron's Blast - Accuracy/Damage/Endurance
 - (A) Recharge Reduction IO
 
 Level 1: Brawl- (A) Empty
 - (A) Empty
 - (A) Empty
 
 Level 4: Ninja Run
 Level 2: Swift- (A) Empty
 - (A) Empty
 - (A) Numina's Convalescence - +Regeneration/+Recovery
- (17) Numina's Convalescence - Heal
- (19) Miracle - +Recovery
- (42) Miracle - Heal
 - (A) Performance Shifter - Chance for +End
- (17) Performance Shifter - EndMod
 
