Torroes_Prime

Legend
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  1. Why I didn't get this kind of response when I originally posted I'll never know. anyway, I rewrote the entire script a while back. Since I hadn't gotten much in the way of response or interest I didn't bother posting it here. But now that I seem to have acquired a team of editors, I'll post the Audio part of it:

    [ QUOTE ]

    VO: { Montague Castanella} (internal dialogue) The days grow dark, though Imperious has reclaimed his throne something has changed. I pray that Imperious does not discover what I must now do. I now realize it’s not enough that Imperious reclaim his throne, but that he must loose it to begin with.

    More then that, there are other events that I must now ensure happen.




    I must now send aide to Romulus Augustus…
    VO: {Romulus} (orating to the crowd):
    My hand shall guide the future,
    Not just of Cimerora,
    but of the world!


    VO: { Montague Castanella} Even knowing the darkness that Romulus would bring should my gamble be played wrong


    VO: {Requiem} The time has come, Romulus.

    VO: {Romulus}: Unleash the Minotaurs!



    VO: {Montague Castanella} When I first meet Imperious I had no knowledge of what our actions would set in motion. I now wonder if I had known then, what I know now would I have sent him aide the way I did. The fighters and allies I sent before became Time’s Arrow. Now I must create Time’s Broken Arrow.


    [/ QUOTE ]

    While I have written the part to be Castanella, I'm by no means dead locked into making it him and only him. Basically, if I find a voice I like, I'll re-write it to be another midnighter who may or may not agree with Castanella's actions. Hell, it can be a woman for all I care. As long as the voice carries it.
  2. that's what I thought. One trick I know that you can use to get around is to make a series of bind files with the bindloadfile command at the end. For what you want to do it'd be like this:

    File: darnkess-01.txt
    [ QUOTE ]

    /bind n "emote May the darkness protect me!$$powexec_toggleon dark embrace$$bindloadfile C:\binds\darkness-002.txt"


    [/ QUOTE ]

    File: darkness-002.txt
    [ QUOTE ]

    /bind n "powexec_toggleon dark shroud$bindloadfile C:\binds\darkness-001.txt"


    [/ QUOTE ]

    Basically what that will do is when you press 'n' the first time, your toon will say "May the darkness protect me!" and execute the dark embrace power and then load the darkness-002.txt file. The darkness-002.txt file will then remap your 'n' bind so that the next time you press 'n' it will execute the dark shroud power and then load the darkness-001.txt file which will remap you 'n' bind back to what it was originally.
  3. I'm not 100% certain, but I don't think you can do 2 toggles on one bind. I'm not at my gaming system right now so I can't test it. I'll look into the details in a bit.
  4. does anyone know if I buy a copy of Architect edition, will the code allow me to get the Super-science Booster?
  5. thanks for the info.... and the extra info.... and the other info.... and the remains of the extra info.....
  6. So I'm working out a control scheme for my dominator and I'm building the bind files and suddenly I relize I don't know if there's a command to set a power to auto-que. ya know, when you hold Control and click the icon and the power just spams everytime it's ready. So I went to P-wiki and looked. I found a [Powexec unqueue] that will unqueue a currently queued power, but I couldn't find one to queue a power. Now I know P-wiki isn't the end-all/be-all for everything. So I figured, I'd throw a post out and see if anyone knew of a "queue up" slash command.

    So, is there?
  7. ah, didn't think of that. Thanks guys.
  8. So I'm flipping through Paragon wiki, and I run across a slash command to set my toons title. Hey, Sweet! now I can Arbiter Torroes in one costume, and Visitor with another. But wait, the /settitle command uses numbers, not names, so it would be /settitle 9 and settitle 100 and such. Um... is there a list of what badge is what number?
  9. I don't know that it's not possible, but I can tell IF the system can do what you're asking it to do, you're going to need to put something between the "target_friend_next" and the "powexec_name Speed Boost". Literally what you're telling the system to do is "Find next friendly target AND cast Speed Boost" What's you're trying to tell it to do is "Find next friendly target AND THEN cast speed boost" I don't know if it'll work, but you can try putting some sort of time sink inbetween the too commands. "local Sit tight $target. Things are about to speed up." might do it.

    I don't have access to the game right now, but I can test it later when I get home.

    Regardless, I know 1 way that will work. Here are directions:

    1) Go to your C:\ drive and make a Folder named "binds"
    2) Make a new Text file named Speed_boost01.txt
    3) Copy and paste the following:
    <font class="small">Code:[/color]<hr /><pre>
    alt+f1 "target_friend_next$$load_bind_file C:\binds\speed_boost02.txt"
    </pre><hr />
    4) Make a second Text file named speed_boost02.txt
    5) copy and past the following into speed_boost02.txt
    <font class="small">Code:[/color]<hr /><pre>
    alt+f1 "poweexec_name Speed Boost$$load_bind_file C:\binds\speed_boost01.txt"
    </pre><hr />
    If you want you can change the bind-key combo to whatever you like.
    Now, log into your chosen took and copy and paste the first speed_boost file contents like a normal bind.

    I know It's not a perfect answer to you problem, but it's the best I can do right now with out access to my gaming rig. Double check the spelling and name of everything. I'll double check my suggestion tommarow when I get access to my gaming rig agian.




    For edification reason:
    What did I just tell you to do? Basicaly, make a set of external binds that will be loaded each time you log into that particular toon. When you use the bind, it will perform the "target_friend_next" command followed by the "$$load_bind_file C:\binds\speed_boost02.txt" command. By loading the second file, you set a new bind to the same key combo you used the first time.
  10. nope, nothing tricky about it. Just lazy. Change the Costume to NPC and put Puddle after it. It keeps your toon from showing up in fromt of the camera if you move around.
  11. [ QUOTE ]
    I'll give it a whirl.... HEY!?

    0 2112 Player
    0 2112 NEW "Vulcan Century"
    0 2112 NPC PUDDLE
    0 2112 PARTSNAME Tight Leather_02 !Hips_Checker 00000000 00575757
    ....

    What the!?!? What happens when you put costume parts on a puddle? Is this a muddle? It's blowing my demo editor's tiny little mind!

    [/ QUOTE ]


    it it good for me or bad for zloth that I know how to fix that and he doesn't?


    Open the file in notepad, and do a search for "Player". Deleate all the lines that contain comstume code. That'll leave just the NPC Puddle as the player designator.
  12. Okay, I've got a level 32 Ninja/Trick Arrow Mastermind.

    And my minions are just getting eaten up! on CL 1 running solo, I loose 1-2 of my pets per mob. What am I doing wrong here? I use Entangling arrow, Glue Arrow and Acid arrow to slow, hold and defense debuff the most dangerous members of a mob (Succubuss and Agony Mages for instance) breaking up the attacks on my pets, but my pets are still getting chewed up and spit out.

    Here's my build:

    Villain Plan by Mids' Villain Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Level 31 Magic Mastermind
    Primary Power Set: Ninjas
    Secondary Power Set: Trick Arrow
    Power Pool: Flight
    Power Pool: Fitness
    Power Pool: Leadership
    Power Pool: Medicine

    Villain Profile:
    Level 1: Call Genin -- Acc(A), Acc(3), Dmg(3), Dmg(5), EndRdx(5), EndRdx(7)
    Level 1: Entangling Arrow -- Immob(A), Immob(7)
    Level 2: Aimed Shot -- EndRdx(A), Acc(9), Dmg(9), RechRdx(11), RechRdx(11), RechRdx(13)
    Level 4: Glue Arrow -- EndRdx(A), Slow(13)
    Level 6: Train Ninjas -- EndRdx(A), EndRdx(15), EndRdx(15)
    Level 8: Hover -- DefBuff(A), DefBuff(17)
    Level 10: Swift -- Run(A)
    Level 12: Call Jounin -- ToHitDeb(A), ToHitDeb(17), DefDeb(19), DefDeb(19), Acc(21)
    Level 14: Health -- Heal(A), Heal(21)
    Level 16: Maneuvers -- EndRdx(A), DefBuff(23), DefBuff(23)
    Level 18: Assault -- EndRdx(A), EndRdx(25)
    Level 20: Tactics -- ToHit(A), ToHit(25), EndRdx(27)
    Level 22: Stamina -- EndMod(A), EndMod(27), EndMod(29)
    Level 24: Acid Arrow -- DefDeb(A), EndRdx(29)
    Level 26: Oni -- Dmg(A), EndRdx(31), EndRdx(31), Acc(31)
    Level 28: Fly -- Empty(A)
    Level 30: Aid Other -- Empty(A)
    Level 32: Kuji In Zen -- EndRdx(A)
    Level 35: [Empty]
    Level 38: [Empty]
    Level 41: [Empty]
    Level 44: [Empty]
    Level 47: [Empty]
    Level 49: [Empty]
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Supremacy



    <font class="small">Code:[/color]<hr /><pre>| Copy &amp; Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
    |MxDz;1120;494;988;HEX;|
    |78DAA592CB6ED3401486C7B15337B553C735699326A162C9C 66B2E0B44B94848312|
    |A2A080488C84ADC6620712ADB857657212436BC020F010881 E0E1CC399EDF495324|
    |368C94FFF39CCB3FC7F10427776D21CE6E09AD716712A6E92 008D32C4AA6321E558|
    |3F0500E852984682DA283FDE3E97416FB0F65FC3A4C3BE712 BBC70707FEE3440EDF|
    |0C6E27C9EC9DFB201E474914677EF960EDCD6613FFFE441E8 E335B3DCB2C8ED2D42|
    |936FD281C45493A9647F5621F442339947174E5DE911CFAE7 4EEA476F65988DC318|
    |D39EB668C6ABF4FB521558B97A32745129A92B1A254DC515F 0BD31EFD5848D1CF89|
    |5DC34F86AA85F85EF2AFCD6DC65DAE007F2D5E1ABA3D76E2A 7E235F35685EA922B7|
    |7E8135A2897ED350B106C83DB562B05CD43C15FB4E8696AA3 7AC36EAC18DEA322FE|
    |11D4CF2A92B1FADBE861CE852CEC18C0E66DA3496B9417117 33BAA869811ED143BF|
    |D7420EDC2EFF4B62539D5F69AE200776C18F74D616CED8C2F C5DF4FFA07D5BE5F43|
    |6BEC765F302F1AE16ED3BAA5674725AA247911E22BD22F293 FC7610D9417FFECFD5|
    |5DDC1E51948AFE5F913D637E8B8456448245CD7FAD5F76E95 37BC49F6D9FE509CB5|
    |396672CCF595EB0BC6479C53260C97FCFBB9D6B3CD075961B 2C37593E7191C957CA|
    |62B159EA2CEB2C0E4B83C563D964D966F9CC92FF010DD6E43 5|
    |-------------------------------------------------------------------|</pre><hr />
  13. Greetings all. I'm working on a commercial for a series of arcs I'm building and I'm gonna bit it and try having a voice over instead of pop-up titles. So who wants to audition? The character giving the voice over in Montague Castanella as a reference. The dialoge as it stands right now is below:

    [ QUOTE ]

    The days grow dark, thought Imperious has reclaimed his throne something has changed. I pray that Imperious does not discover what I must now do. I know realize it’s not enough that Imperious reclaim his throne, but that he must loose it to begin with.
    More then that, there are other events that I must now ensure happen. I must now send aide to Romulus Augustus…


    I pray that my old friend Imperious does not learn of what I must now do. When I sent aide to him before, they became Time’s Arrow. Now I must create Time’s Broken Arrow


    [/ QUOTE ]

    So who wants to give it a go? If you're interested send me a message and we'll discuss it. Thanks all.
  14. any whooo back on track now...

    service! SERVICE!
  15. I thought this might help the challenge along a bit. I've frapped out the demo files and loaded the videos to you tube.

    Here is the Original Demo that we started with

    Followed by Scuzzabopper's return

    and finally my return on Scuzza's return
  16. [ QUOTE ]
    [ QUOTE ]
    [ QUOTE ]
    Is Ghost Widow on your face a bad thing?

    [/ QUOTE ]

    depends, how into creppy dead russian girls are you?

    [/ QUOTE ]

    She's Russian? I always figured she was Italian, based on her name.

    [/ QUOTE ]

    eh I donno.
  17. [ QUOTE ]
    Is Ghost Widow on your face a bad thing?

    [/ QUOTE ]

    depends, how into creppy dead russian girls are you?
  18. [ QUOTE ]
    Is that your house?

    Not sure if I've ever seen a rack mounted server in a home computer room environment before.

    [/ QUOTE ]

    for tinkerers and IT pros they're actually fairly common. Company overhauls their rigs, sells the old stuff for pennies on the dollar, you can grab all sorts of gear if you know where to look. I've got a rack myself, just never gotten around to actually doing anything with it. Got it in storage right now.
  19. [ QUOTE ]
    And condolences on that Sonata case.
    After going back to a full-sized Coolermaster, I've sworn off the Sonatas (and I've owned one of each of the first three versions). Doing any work in them was just too much of a female dog.

    [/ QUOTE ]

    Dude, that's my old case from like 5 years ago. Why do you think I used it for the media server?

    My good system is in an Antec P-180 baby!
  20. [ QUOTE ]
    That's an awful lot of "...for Dummies" books there!


    [/ QUOTE ]
    Hey, never underestimate the power of a book!


    wow did that ever sound like an ad line for the public library...

    Besides, most of those I bought when Comp USA went under so like 7 books was $15.
    [ QUOTE ]

    Is that a rack of model paints there?

    [/ QUOTE ]

    Yes it is. Besides my continual computer tinkering I do warhammer miniatures as well. Check out my (now very outdated) Blog
  21. [ QUOTE ]
    Well, I'll give it a try to get things started.

    Hopefully I'm doing it right.

    Volley 0002

    [/ QUOTE ]

    OKay, #1: Yup. You're right on the money.
    #2: Holy crap! I need to return on that.

    Return!
  22. [ QUOTE ]
    [ QUOTE ]
    Are any of you considering 'going blue' with your SoA when the expansion comes out? I think it'll will be fun to take my epic AT's over to the other side...

    [/ QUOTE ]

    How is this "Side Switch" stuff suppose to work anyway? Is there going to be an indicator, or how is it going to work anyway?

    [/ QUOTE ]

    like 2 years back there was a concept post about it. I have no idea if any of the idea from that post have been carried over, but the gist of it was as follows:

    You still get missions as normal, but the actually missions were going to be changed slightly. Take a Kidnap/Rescue mission for instance. You still go through, beat up all the guys you need to get to the hostage/victim. When you got to the victim you had a choice about weather to rescue them (IE the willingly follow you) or capture them (IE: Shut your mouth and beat your feet!) I don't recall the speccifics about how the choice would be made. Reguardless the choise earned you a morality point.
    Later on you could "cash in" your morality points to work for a group from the other side, the speccific examples were Longbow and Arachnos respectivly but I recall there being mention of others. The more Morality points you cashed in, the more likely it was that the other side would actually trust you (IE weather you switched sides for good, or has a spy). And then likewise the more missions you did for the other side weakened your standing with your home side to the point were you got to a mission set where the objective was to totally switch sides.

    Now that is from my recollection of a concept idea that posted years ago. I do NOT how much if ANY of that still holds true and will be implemented in GR. But that's my two cents.
  23. here's mine:

    My Work Bench

    Okay, that might be a bit confussing for you to look at, so I'll issolate the systems:

    My Work Bench (Highlighted)

    The Red box on the wall is where my 15" LCD media monitor used to hand, right up until it burned out about a month ago (Oh well can't complain I bought it for $5 and it lasted 3 years.)
    The Red high lighted system in the corner is my media server... basically useless right now with out the monitor.

    The Purple system is my Media production system, where I've got Adobe Premier, Sony Vegas pro, Office, Audacity, Adobe Photoshop and the rest of my media producing mumbo-jumbo loaded.

    The Teal system is my gaming rig. That's what I've Got CoH loaded on.

    The Keyboard is a Logitech G15 Gaming keyboard (LOVE IT btw), the mouse is Logitech G5 gaming mouse.

    And just to answer any question that may be raised about it, no. I do NOT have one monitor per system. I have 1 monitor (The LCD on the left) hooked up for my gaming system, and I use both for my media production system:

    Yup, I have a Split screen for one system.