TopDoc

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  1. TopDoc

    Cebr

    Quote:
    Originally Posted by Jetpack View Post
    If anyone has an appropriate character on Beta, a quick AE run should determine this.

    I bet it will trip it. Seems aimed at ambush farms.
    Just start up a level 1 Claws/Electric Brute and see if you make it up to level 9.4 or so in the first mission. That's a bit slow without Spin, so a better test would be the second run with Spin and Hasten. You should hit around level 13.5.
  2. I have so many different bases it's hard to keep track, but I believe all of the main Buffer bases plus the extra numbered ones are public for Superteams.
  3. I can't. More than 2B tied up on bids on too many chracters.
  4. I disagree with the definition. The current Inf cap is simply due to the size of a signed 32 bit integer on a computer. The Devs could have used an unsigned 32 bit integer, in which case the Inf cap would probably have been 4B. Or they could have used a 64 bit integer, at which point the cap would have been silly high. But that doesn't really have anything to do with the Market or Inf earning rates.

    The whole "prices are too high" issue is due to the exponential earning rate as you level, combined with compounded earning rate of farmers. The average Inf earning rate of characters below level 50 is probably 10k-1M/hour, taking into account Inf from defeats and mission completes, Salvage, and Recipes. Level 50s are maybe 5M/hour. Farmers are more like 100M/hour, with 500M/hour being possible. So farmers earn a HUGE amount of Inf compared to non-farmers, and they are willing to pay high prices to get the best stuff. Marketeers can profit off the farmers by flipping, crapping, or whatever, so they can similarly pay high prices to get the best stuff.

    "Prices are too high" if you're not a Farmer, and if you aren't profitting from farmers.
  5. Or you could roll up a Claws/Electric Brute (see my CEBR thread in the Brute forums), level it up to 50 on a new server in under 6 hours, and use a private SG there for all of your Salvage storage. That's what I do. I keep the Salvage Storage bases well stocked, and I can use patient bids for all of the Salvage to keep my costs down. In fact I have several Salvage Storage bases, 2 for high level stuff and 1 for mid level. With 18 storage bins holding 30 items each, I can hold 15 of all 36 different Salvage pieces in a level range. Then I store most of my crafted Enhancements in yet another base which is loaded with Enhancement storage bins (an old base with much more Prestige, because those Enhancement Storage bins are expensive). I never email Salvage anymore, I just sell the rare stuff and delete everything else. My process means 2 emails for every Recipe I want to craft and store, but I never even knew about the 150 limit so obviously I've never hit it.
  6. TopDoc

    Cebr

    ArcticShu, I'd say you're welcome, but I'm a bit confused. The Miracle proc isn't a Silver drop.

    ChiosuBlues, every time I see a foxboy from now on I'll just imagine that it's a catgirl. We both win.
  7. CEBR means Claws/Electric Brutes Rule. I plan to level one up to 50 on Tuesday night when Exalted opens up.
  8. Yep, check out my CEBR thread in this forum. It explains everything you need to know about low level farming, including the how and why it works.
  9. TopDoc

    Cebr

    I don't plan to use my CEBR SGs for personal storage, so I'll invite people if they want to get a head start. I've got them on Liberty, Victory, Champion, Zukunft, Defiant, Guardian, Union, and Vigilence. At the moment they all have an Empowerment station and sometimes a Salvage storage bin with the Salvage needed for the Increase Attack Rate empowerment buff. Join the old "Buffer Overrun" global chat channel to see if I'm on and send me a /tell @TopDoc.

    I hit 50 on Vigilence after 6 and a half hours. The delay was because I was buying recipes rather than Salvage. I've got 875M so far and I should hit over a billion when the rest of my stuff sells. So it's about the same as leveling up to 50 and then ticket farming for another hour. As I mentioned before, buy Silver 10-14 recipes from level 30-39, then Bronze 15-19 recipes from 40 to 50.

    My new strategy was to do a mission, roll 2 sets of recipes, delete the junk and put the good stuff into the Market, then start over. Hasten would recharge right around then, so I was running with Hasten every mission as long as my tickets held out. You don't quite earn enough tickets to do 2 sets of recipes from a single mission, so I sometimes ran a mission with Power Surge rather than rolling for tickets. That would generate enough extra tickets to run several sets of mission+Hasten&recipes.

    I could do this because I have /auctionhouse, so I can bring up the Market interface while talking to the Ticket Vendor inside the AE building. Roll tickets, put the recipes I want to keep right into the Market, delete the junk, repeat. If you don't have /auctionhouse, you can still use "/toggle auction" which I believe will let you see what you have. It may even let you check prices, so you know what to keep and sell. When you run out of tickets, you can drop off the good stuff at the Black Market right outside the AE building in Mercy.
  10. I was joking about applying for financial aid. Never mind.
  11. Hmm, I have new SGs on about 10 servers from my CEBR work, and I think they're all under 500k Prestige. When do you plan on doing this?
  12. I highly recommend a personal SG for storing stuff. Take a look at my CEBR thread over in the Brute forums. In about 6 hours you can have a level 50 Brute on any server with enough Prestige in a personal SG for Salvage and Enhancement storage bins. Then you don't need to worry about keeping track of all of your stuff on your alts. Just email it to yourself and toss it into your storage base. Plus you can be pro-active about long-term bidding on the Enhancements you're going to need later, and just store them there till you actually need them.
  13. TopDoc

    Cebr

    At 2 hours on my Vigilence Brute I'm level 32.4, which is more normal. I realize why my first hour was faster than normal, I forgot to start a SG. I've died twice, once likely because I didn't have the Increase Attack Speed empowerment buff. I just felt so slow. I started the SG and things are going better now that I have the buff.

    I tried my first set of Bronze 15-19 rolls and was rather disappointed with the results. Sure I got a handful of Reactive Armors, but at level 31 they don't sell for much at all. A LOT of the value in the Bronze 15-19 range is Reactive Armors. Plus it took a while, but that's to be expected. I took another look at my recipe spreadsheet and found that Silver 10-14 is a MUCH better table to roll on when you are between 30 and 39. All of the money rolls on that table top out at level 30 or below, which means you'll get top dollar for everything. It's also faster. So that's what I'll be rolling on till I hit 40.
  14. Here's an interesting observation. When leveling up, between level 30 and 39 you're better off rolling Silver 10-14. All of the recipes worth anything in that range top out at level 30 or below, so you'll get recipes that will actually sell for normal price. That includes Basilisk's Gaze, Call to Arms, Energy Manipulator, Rectified Reticle, Regen Tissue: +Regen, Achilles' Heel: proc, Clouded Senses: T/E/R, and Eradication: E/D/R. Rolling Bronze 15-19, you'll get a lot of Reactive Armors that aren't worth top dollar because they aren't level 40. Time to update my CEBR arc.
  15. TopDoc

    Cebr

    Most IOs are dirt cheap these days, considering how much you can earn per hour. Sciroccos mostly under a million, and the one exception is only a few million. You'll spend more on rare salvage than you will on the recipes, unless you have a ticket farming Brute who can get Rare Salvage quickly and easily.

    I started a new brute on Vigilence. At 1:02 I'm at level 25.4, so a bit faster. I just use the vet Blackwand attack to pull the second boss, and he comes alone and doesn't get hung up on the rest of the spawn charging. I think that helps a bit. Then the Nemesis Staff on the second boss pulls more of the spawn.

    I started with only 10k starter Inf emailed to myself, and that worked out fine. I had to sell my first Rare Salvage for 1 to get enough to list the others, but that's hardly anything. At 30 I'm going to start rolling Bronze 15-19 as I recommended above, and see how that works. I'll be getting the highest level Steadfast: Res/Def and Rectified Reticles, so those should sell fast. The Reactive Armors won't be 40 till I am, but hopefully I'll still get some decent Inf for them. We'll see how I end up at 50 doing this.
  16. TopDoc

    Cebr

    Generally IOd builds have significantly fewer END problems than other builds. High-Recharge High-DPS IOd builds are an exception, but the general play build I posted isn't all that bad. It has decent END Reduction slotting most places, and Energize really helps. I play with Hasten on auto, but with this char maybe it should be Energize on auto. And remember I recommended Destiny Ageless for the Recharge buff, but that also improves End. Feel free to post a different build with Power Sink, and tell us how it works.

    By the way, I finished my Ticket Spreadsheet and posted my results over in the Market forum. Generally the most effective way to spend Tickets is on Bronze rolls level 15-19. The big sellers are the Reactive Armor, Steadfast: Res/Def, and Rectified Reticles.
  17. The results are in...

    My weights aren't necessarily perfect, in fact they're probably way off. But the best table is Bronze rolls, level 15-19, at around 15k/ticket. Congrats to the person who PMd me with that table, you were right.

    Gold rolls turn out to suck. Not just a little, but a lot. You can earn around 5 times as much rolling Bronze 15-19 as you can rolling on most of the Gold tables. The 45-50 is the worst at around 1.9k/ticket. It's oversupplied and lacks some of the lower level money makers like Miracles and Kinetic Combats. 40-44 is slightly better at 2.3k/ticket only because of the level 40 recipes, and it's about the same as the 15-19 rolls. There are some decent rolls in 10-14, so it's about 3k/ticket. Going up to 15-19 just adds junk so the returns go down, but every other level range is around 3k/ticket. I was honestly surprised that Gold was so bad.

    I'd previously said that Silver was for Suckers, but it turns out there's some decent value in there at the lowest level. Due to the higher XP requirements as you go up in level, there's a higher supply and thus lower price for Mission Complete recipes as you go up in level. The values make a pretty simple curve. The 10-14 Mission Completes are worth about 5 times as much as the 40-44 and 45-50 ranges. The Rare recipes which also make up a slightly larger part of the Silver rolls bounce up and down a bit. Silver 10-14 rolls are worth around 13k/ticket. Level 15-19 Silvers are 9k/ticket, and it goes down from there to about 6k/ticket at 45-50. But given that Bronze beats Silver at every level range, I still think Silver is for suckers.

    Bronze rolls are the best, though as above 10-14 Silvers aren't all that far off. Bronze 15-19 is the best. Again the Rare recipes that you get about 1 in 8 times bounce around, so the difference in value is mainly the Uncommons. A lot of them are junk, and the higher level ones are again oversupplied due to the XP curve meaning people play longer at higher levels, so the price generally goes down as level increases. It's Reactive Armor opening up at level 15 that makes it the best. There aren't really many recipes that are worth much, mainly Reactive Armor, Steadfast: Res/Def, and Rectified Reticle: ToHit. There are a few more than you can sell for a million, but that's about it.

    Here are my results.

    Code:
    
    Level Bronze Silver Gold
    10-14  14.0   13.0   3.0
    15-19  14.9    9.4   2.4
    20-24  13.0    8.5   2.9
    25-29  11.6    8.4   3.1
    30-34  11.0    8.0   3.0
    35-39  12.0    8.0   3.0
    40-44   8.5    5.6   2.3
    45-50   6.2    5.9   1.9
    Of course now that I've announced this, it may affect the Market. If all those SS/Fire Brutes rolling Golds realize how bad the results are, they may switch to Bronze 15-19. If they do I suspect Rectified Reticles will crash, as I suspect the main market for those is PvPers and it isn't a big Market. But the Steadfast Protection: Res/Def and Reactive Armors which are the other big money makers have a pretty big demand...

    If my numbers are correct and things don't change, it looks like I can make over a half billion Inf with an hour of ticket farming and a whole lot of recipe rolling and deleting. Honestly, I don't see how prices can hold up if that's the case.

    Let's see what the Market does.
  18. TopDoc

    Cebr

    Level 50 CEBR #8 on Union finished, though the total time was 5:53. I hit level 42.8 at 4 hours, and 46.9 at 5 hours. I died once in the first 3 hours when I started this character last week, and once more finishing it up when I forgot to hit my Inspirations after entering the mish.

    I was stopping at the first spawn and using Hand Grenade to agro the second one. I don't think I wasted much time on bidding for or crafting the Grenades as I have /auctionhouse and base teleport. I don't know why it took a bit longer than normal, but it wasn't much.
  19. TopDoc

    Cebr

    It has locked up on me once in about 8 runs to 50, though that was last week or so I think.
  20. TopDoc

    Cebr

    You mean he can one-shot 10 bosses with Whirling Sword, just like a CEBR can one-shot 10 bosses with Spin?
  21. Feel free to email me privately then, if you're willing to share. I'm interested in the type of roll, level range, and about how many recipes you sell or craft. I'd like to see how the spreadsheet compares to real world results.

    And also, will your results be on my spreadsheet? They won't if you do something like level 10 farming, or level 33 farming, or something else. I assume max recipe level due to a level 50 farmer.
  22. Due to the CoH outage last night, I finally had time to finish my ticket spreadsheet. This is an attempt to figure out the most efficient way to spend tickets on random recipe rolls.

    Along the left side I have every IO recipe listed, along with minlevel, maxlevel, table, price, and weight. Near the top I have the 4 drop tables, Uncommon, Rare, Mission Complete, and TF. At the very top I have the Bronze, Silver, and Gold tables. The main body of the spreadsheet has the weight and weighted price of each IO if it appears in a table. Ideally I'll be able to figure out the most efficient way to spend tickets. Let me go into a little more detail on these things though, for those who care.

    The left side has every recipe sorted by set name. I also include the minlevel and the maxlevel for the recipe, so the the main body of the spreadsheet can determine if the recipe exists in a specific level range. I include the price at the highest level, assuming tickets will be rolled by a level 50 farmer. Is anyone aware of any niche markets where below-maxlevel IOs sell fast enough and high enough to warrant examination? I believe someone mentioned level 10 for things like Steadfast: Res/Def and Regen Tissue: Regeneration.

    Each IO has a price, which I will fill in from the average of the Last 5 Market prices. I'm assuming that a farmer doing high volume will simply list the recipes directly. For Gold and maybe even Silver rolls that may not be appropriate. After making up my price list I'll take a look at crafted Enhancement prices, and personally profit off any that are really off. ;-) Or maybe I'll make a copy of the spreadsheet and list Recipe versus Enhancement prices to show people where they should be "crapping" (Crafting & Flipping). I'm not going to bother with low priced or slow moving IOs. Those get a price of 0, because they simply aren't worth wasting market slots on.

    Each IO has a weight between 1 and 5, and this is a big problem for me. I started the Rare Recipe Weight project long ago to try and identify which recipes were more likely to drop from TF rolls. The results were gathered up by Leandro and put on ParagonWiki. Some things are obvious, like Confuse recipes appear to always have a weight of 1. Others vary by level, like the Impervious Skin: End/Rech/Res which goes from 5 at level 10-14 to 3 at level 30-34. The Numina proc appears to go from a 2 to a 1, and that's a major dip in availability. I'm thinking I should really set weights by level, but I don't know if I can get reliable data for that. Thoughts? Plus the ParagonWiki data is only for TF recipes. Should I generalize those weights to all IOs? Do all Confuse recipes have a weight of 1? Well I'm going to assume so. Right now my table has 3 for everything, and I'll only make changes when it seems like there's a good reason.

    I include the table that each IO shows up in as a number, 1=Uncommon, 2=Rare, 3=Mission Complete, 4=TF. This is taken from ParagonWiki. I use that with the level range in the main body of the spreadsheet to determine if an IO is present in a specific table at a specific level.

    In the main body of the spreadsheet I have 2 columns for every table and level range. The first column is for the weight (or 0 if not present), while the second is for the weighted price. I need both in order to figure out the total weight for a table, and I can divide the total weighted price by that to determine the average price per roll.

    Once I have the average price per roll, I can use that to fill in the very top tables for Bronze, Silver, and Gold rolls. Gold rolls are easy, just divide the average price per TF roll by the ticket cost in that level range. For Silver rolls supposedly Rare drops are 50% more likely than Mission Complete drops, so I use (3/5*Rare+2/5*Mission)/TicketCost. The estimate for Bronze rolls is that 1/8 of them are rare, so I'll use (7/8*Uncommon+1/8*Rare)/TicketCost.

    Once I'm all done, it should be easy to determine which table is the best one to roll on for tickets. So I'm going to test it by spending an hour or so on one of my CEBR brutes farming tickets and rolling. Note that I can earn around 40k tickets/hour, so that's a lot of rolls. If it turns out that there are a lot of worthwhile recipes, I'm probably going to have to 0 the price on the lowest performers. That 40k tickets/hour is 571 level 35-39 Bronze recipes/hour, or 72 level 35-39 Silver recipes/hour. I want to be able to list everything after that hour, which means at most 20 or so different recipes.

    When I'm all done I'll post the results. Yes I know that may change them, as tickets farmers wanting better returns may flood the market with recipes from the best range and force prices down. But for a while the spreadsheet will be accurate. And I can always update the prices and find the next best range.

    Does anyone have any bets on which is the best table and level range?

    Does anyone have any suggestions as to how to make the spreadsheet better?

    Does anyone have any stats on Uncommon versus Rare probability on Bronze rolls?

    Does anyone have more stats on recipe weights?
  23. TopDoc

    Cebr

    Quote:
    Originally Posted by Postagulous View Post
    Why don't we farm against electric again? isn't our toggle useful even at 1? I run it.
    The toggle provides Lethal Resistance, which is why we run it.

    As mentioned in the OP, we don't have protection against the secondary effects. Most Energy Melee and Blast attacks include KB or Stun. Electrical Melee and Blast attacks include sleep, END Drain and Recovery debuffs. Radiation Blasts includes Defense debuffs. Sonic Blasts include Resistance debuffs.
  24. 60 million for a couple of hours is low. Check out my CEBR thread. You can level up a Claws/Electric Brute to 50 in 5.5 hours using AE and earn over 300M in the process, so that's closer to 60M/hour. After 50 you just farm till you hit the ticket cap each mission, and you can earn about twice as much. And if you want to take some time to redeem your tickets for recipes instead of going for quick returns on Salvage, you can probably make more than that. Yes, it really is that silly how fast you can earn Inf in AE.
  25. TopDoc

    Pvp Recipes

    Gladiator Armor: +3% Def is generally the highest at around 2.25-2.5B or so. Gladiator Shield: +3% Res and Panacea: +Regen/Recovery are also very high, I think around the Inf cap.