TonyV

Screenshot Spotter Feb-10-2010
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  1. Quote:
    Originally Posted by TheOcho View Post
    Given that we're all getting to know one another, we all need to exert a special effort to understand the cultural differences that exist between what were formerly the NA and EU forums.
    So, are we just talking about language, or are there other differences that run deeper? Are the European servers wonderful places where people don't farm or power-level? If so, how about merging the game accounts too!
  2. Quote:
    Originally Posted by craggy View Post
    stupid that on a superhero video game we can't even type the secret identity of Batman without it being censored.
    Bruce Wayne is censored?

    Ah, just saw Coin's post. That's Robin. I remember that the word "count" used to be censored in the game. I think someone fat-fingered an extra letter into the word that was supposed to be censored, but I remember when I told someone that they can <bleep!> on me! It was a Three's Company kind of minute that followed.
  3. Actually, as I understand it, the _NA and _EU designations are for people who had name collisions when the two username domains were merged. I thought I read somewhere that they were going to work on it, but I don't know what they're going to do. You might lose the _NA whenever they figure it out.

    Edit: Yup, here's your European couterpart: Quinch_EU. If you want to get rid of the _NA, you have to seek him out, kill him, and deliver his head to NCsoft as proof. (Or you could just wait and see what they have in mind...)
  4. Just out of curiosity, has anyone tried using a PNG file? They're much superior to GIFs in that it includes a full alpha channel, not just a transparency mask, plus it supports 32-bit color versus the indexed 256-color palette of a GIF. The only downside is that people with ancient versions of IE see transparency as a gray block, barring a javascript tweak.
  5. Quote:
    Originally Posted by biff10426 View Post
    That's kinda ******
    Actually, I think it's exactly the way it should be. You want people who are actually veterans of the game to have those badges, not just people with deep pockets. I look at those to determine who is new in order to, for example, help new players out a bit more, versus who have played longer in order to, for example, not explain stuff in detail to them.

    I understand the desire for someone to want to be able to lay down a wad or cash and instantly have all of the veteran reward perks, but I disagree that it should work that way.
  6. TonyV

    Posting pictures

    Just please remember, people, with great power comes great responsibility. They are one forum config option away from taking all pictures away from us a la the old forums, so please [img] responsibly.
  7. Guys, have a little patience. I've performed some of these types of migrations myself, and from personal experience, I can tell you that they are the exact opposite of easy. There will always be downsides to it and things that don't work quite the way it's supposed to. That doesn't mean that the new way isn't better, and it doesn't mean that things that are broken now will be broken forever.

    I'm about 99.44% sure that they'll have the Dev Digest working, likely much sooner than Soon™. As for the links to old posts, well, those may just be lost. Such is the cost of progress. If it's really that big of an issue, you'll search for the messages. If it's not, then please, don't act like this is the end of the world. Irritating? Maybe. Important? Enh.

    For what it's worth, if they want to contract me and let me work from home and give me access to certain parts of their old and new database, I could probably whip up a script and configure their server so that old URLs will resolve to the new addresses. After all, like I said, I have been through some of these migrations before.
  8. Well, we just crossed the 7:00am Pacific threshold. Presumably it will be aaaaany minute now.

    *sits down to watch the pot, waiting for it to boil...

    If you all get bored, drop by the Titan Network forums and post something insightful there.
  9. Just a quick reminder. The newest version (downloadable via the links at the top of this thread) is now confirmed working for US and European users on XP and Vista, and that the forum shtuff is going to hit at around 7:00am Eastern tomorrow morning.

    If you want to archive your PMs, do it now, or forever hold your peace!
  10. I wish we could add spaces to our name. I think vBulletin supports it, but UBB doesn't. I'd like to be Tony V, but I'm stuck with, well, you know...
  11. [ QUOTE ]
    On a related note, I've gotten an HTML capture of the European boards from a user over there, and I think I've figured out why it wasn't working with the European boards. I've rebuilt and re-uploaded it, but he's probably in the arms of Morpheus (the god, not the Matrix guy), and I'm about to go to bed anyway, so I probably won't be able to actually get any results until tomorrow.

    [/ QUOTE ]
    Woot! We've both awoken, and I have verification that the modifications worked. European users, you're in business! Version 1.1 build 2 FTW! I've uploaded it in-place, so the above links all download the newest version.

    Creole_Ned, I still don't have an answer for you, but I did manage to get access to a Vista machine. I'll try it out before I leave for work, but I can't promise an answer this morning.

    Edit: Okay Creole_Ned and the rest of you Vistians out there, I think I figured out the problem. I made a couple of changes to the project build options, and it's working on the Vista machine I borrowed now. Again, I've uploaded the files in-place, so just use the above links, and see if that works for you. Version 1.1 build 3 FTW!
  12. Well, to be honest, I avoid Vista for precisely these kinds of problems I was constantly having. I don't even have it installed on any of my machines to test it.

    I'm not sure what to suggest, I don't know what magical machinations you have to go through to tell Vista, "No really, I want to run this!" Anyone else who's more in tune with Microsoft have any suggestions?

    If you want, Michelle, I can swing back around and write some kind of export to text or something, but it will probably be after the new forums are rolled out. That's kind of an important point I want to make sure folks understand: Get your messages now, and we'll worry about the details of formatting at our convenience. I'm glad it's working, though.
  13. Viva la revolucion! (Around the sun, that is!)
  14. That's really weird, it's the 32-bit version of the library, so it should work fine on 32-bit and 64-bit machines. Are you sure you have the System.Data.SQLite.dll file in the same directory as the PM Capture.exe file? They have to go together. (Or you could put System.Data.SQLite.dll in C:\Windows\system32 or whatever path Vista uses, but it's easier if they're just kept together.)

    On a related note, I've gotten an HTML capture of the European boards from a user over there, and I think I've figured out why it wasn't working with the European boards. I've rebuilt and re-uploaded it, but he's probably in the arms of Morpheus (the god, not the Matrix guy), and I'm about to go to bed anyway, so I probably won't be able to actually get any results until tomorrow.

    In the meantime, now I'm a little baffled. Out of curiosity, has anyone else tried it, and if so, did it work for you? Has anyone else had any problems? For what it's worth, the error indicates a problem with System.Data.SQLite.dll, not my executable. It's little consolation, but if you have verified that the file is actually there, you might want to try snagging a copy off of the developer's home page. Or try downloading the ZIP file and extracting it instead of using the installer. Let me know if it still doesn't work.
  15. I have one I'd like to add to the list.

    <ul type="square">[*] As you're typing in a name for a new character, have it ping the server to see if the name you currently have selected in the box is taken, and put a "Taken" indicator on the screen to let us know. If that's too resource-intensive, give us a "Check Name" button. Or at the very least, check the name before you prompt us if we want to enter the tutorial zone. It's just a little annoying to keep having to click on two prompts when trying to find a name that's not taken instead of just one, or ideally, none at all.[/list]
  16. [ QUOTE ]
    If you're a Eurpoean forums user, it should, in theory, work with the European boards, too. I say in theory because I haven't tested it because I don't have a European boards account, but my observation is the relative paths are all the same, only differing in server name to access the site, which I've accounted for.

    [/ QUOTE ]
    Sorry Europe, it doesn't work on the boards across the pond.

    The paths are all okay, but the clues I use to tell me where messages start and such are all different because of the different forum skin. I've asked a European user to e-mail me a few pages, but it's probably going to be late tomorrow at the earliest, if it happens at all, before I can fix it to work with the European boards.
  17. Or, what could happen is that they take these boards down to save off all the data, which would have them completely offline for two hours. Then, to make sure the boards don't get out of sync, they might lock them so that no one can post messages, but they would still have read access. 72 hours, more-or-less, later they would have the new boards up.

    I dunno, but I've had to do stuff like that with the wiki before.
  18. TonyV

    CoH Jokes Thread

    [ QUOTE ]
    Yo momma so fat...
    [*]...when she sits around the SG base, she really sits around the SG base![*]...she aggroes enemies on the other side of the zone![*]...when she streetsweeps in Perez Park, people mistake her for Kraken![*]...nothing happens when you give her a Speed Boost![*]...it takes a whole team with Group Fly to get her airborne!

    [/ QUOTE ]

    I remember seeing a post once of "yo momma" jokes. I laughed out loud at the one that said, "Yo momma so dumb, she thinks that Peacebringers are an escort service."
  19. TonyV

    CoH Jokes Thread

    Taxibot Belle once started coming up with a series of "light bulb" jokes that she sometimes tells when killing time, like when the Taxis are doing badge tours. She's sitting here relaying them to me as I type. Here are a few:

    Q: How many Taxibots does it take to change a light bulb?
    A: Five. Four to teleport it to the exploration badges, and one to teleport it safely into the socket. (The number varies depending on how many badges are in the zone they're doing badge tours in that night.)

    Q: How many Vahzilok does it take to change a light bulb?
    A: None. With sufficient "treatment," the old one never has to die.

    Q: How many Circle of Thorns does it take to change a light bulb?
    A: Ten. Well, just one to screw it in, but nine more to stand around chanting to make it actually glow.

    Q: How many Nemesis does it take to change a light bulb?
    A: 12,587 over the course of 115 years.

    Q: How many Banished Pantheon does it take to change a light bulb?
    A: What's wrong with just resurrecting the old one? (Works for Defenders, too. )

    Q: How many Arachnos Wolf Spiders does it take to change a light bulb?
    A: 24. One to kidnap the light bulb installation engineer, one to intimidate her family, one to collect the ransom, twenty to hold off the heroes, one to make it look like the Widows were responsible for the whole thing, and... Wait, what were we doing again?

    Q: How many Freakshow does it take to change a light bulb?
    A: Two. One to screw it in, and one to be the socket.

    I think she actually collected two or three of them from contests. When she gets started, she does crack me up. If you have more, she's always looking to add more to her repertoire.

    She did spring a bit of an off-color joke on me once when someone was conducting a "bad pick-up lines" contest on Infinity. It was hilarious, although it did kind of catch me off-guard, coming from Belle. She made me swear not to tell it.
  20. [ QUOTE ]
    Migration to new Message Boards!

    1. Save Your Private Messages!

    To help minimize the amount of data that has to transfer over to the new forums (and decrease the amount of time the boards will need to be down during the migration), we will only be moving over the last two years worth of Private Messages.

    [/ QUOTE ]
    I have written a tool to archive all of your Private Messages on the boards. All the nitty-gritty details, including the download links, are in a message posted here. I have over 500 PMs (including sent and received), and I simply didn't feel like going in an manually saving each and every one, especially losing formatting and everything. Hopefully others besides me will find it useful!
  21. If I had lost all of my PMs, then there would have been wailing and ganshing of teeth. Hopefully this will help others avoid that predicament.
  22. Well, I was just worried that they might see people accessing the server like 500 times in five seconds and think it's some sort of attack. I've been testing the tool yesterday and this morning and haven't been locked out, but if they start seeing thousands of accesses like that, they might decide to take action.

    The message is kind of a heads-up to the mods also that if they do see that kind of traffic, it's not a botnet, it's probably just people snagging their PMs, and it will probably go away once the new forums roll out.

    Still, there's no point in needlessly taxing the server. Like I said, the tool's purpose is for archival, not as an offline reader that synchronizes with the server. In fact, there is exactly zero synchronization code built into it. I ask that people get their messages, save them, and not fetch them over and over.
  23. Hey all, in light of the imminent deletion of some of our private messages, and because I have so durn many of them (501, to be exact) and don't feel like spending hours saving them individually and don't want to delete them, I wrote a little widget to pull them from the City of Heroes forum site. It struck me as something that you all could use too, so I've user-friendlied it up a little and posted it, along with the source code, for you to use if you want.

    If you just plain trust me implicitly and don't want to bother with all the whys and wherefores, here are the links:

    PM Capture Setup.msi, a Windows installer package
    PM Capture.zip, the executable and SQLite component, if you don't want to use the installer
    PM Capture Source.zip, the complete source code to compile yourself if you wish or want to make sure I'm not trying to hack your account.

    If you use the installer, remember where you installed it, because it doesn't add any start menu items or desktop icons. You'll have to launch it from Windows Explorer or using Start / Run.

    Now, the whys and wherefores. Well, the whys are obvious, so let's talk about wherefores...

    Please keep in mind that I threw this together over the course of yesterday, so if it doesn't meet your criteria of being glorious, it's because I was trying to focus on getting it out there, not making it terribly pretty or loading it up with uberfeatuers. If I put my mind to it for a few more days, I could probably add some more stuff, but hey, it serves its base purpose (i.e. archiving your PMs) pretty well for now, so it'll do.

    It does ask for your forum login information. Yes, I know that's kind of scary, coming from a third party. If it makes you uncomfortable, don't use it. I'm paranoid about things like that myself, but the practical matter of the situation is that it cannot access your PMs without logging in as you to the forums. However, I have also distributed the source code, so if you want to use it, feel free to download the code and, if you have Visual Studio, compile it yourself after checking it out to make sure it's not doing anything stupid. Feel free to run a network trace while it's running, and see for yourself that the only server it's talking to is the forums server and that it is not transmitting anything anywhere else. It does not store your account information anywhere, so every time you use it (do you really need to do a capture more than once?), you'll have to re-enter it.

    I'm releasing this as a totally public domain utility, so feel free to copy, modify, upload to other places, tweak to use with other UBB systems, improve, sell, or whatever you want to do with it. I dont' even care if you credit me with it or not. My only caveat is that if you take it and do something evil with it, or if god forbid the code is broken in some way I haven't foreseen, that's your problem, not mine. It's offered stictly as-is, your mileage may vary, no warranty is offered at to suitability of purpose, yadda yadda yadda.

    When you save your PMs to a file, it saves them as an SQLite database in a table named "messages." If you're a development wonk, SQLite is built into Perl, most distributions of PHP, has a standalone command-line utility (downloadable at the SQLite site), and I'm using Robert Simpson's SQLite.NET component in C#, also public domain software, with "zero licensing restrictions for private or commercial use." Once you save the file, if you want write your own utility to export it into some other format or do whatever with it, it should be easily accessible. Why didn't I use [insert other format or storage mechanism here]? Because I'm familiar with SQLite, and it seemed like a good tool to use in the 16 seconds I considered the question of how to store the messages. Maybe also worth noting is that the tool stores the original HTML taken from the page in that database, so if my parser is broken or you want to reparse it and render the messages differently and you're capable of writing a better interface, by all means, the opportunity is there for you.

    Speaking of which, you might notice some rendering artifacts, like random &lt;blockquote&gt; or &lt;font&gt; tags inserted. My parser makes some assumptions that aren't always true, because UBB has this nasty habit of not actually checking messages for validity, such as making sure that all [quote] tags are closed and such. Oh well, such is life. Like I said, if I get time, maybe I'll update the parser to account for that. Like I said, the original HTML is stored in the file, which is the most important part to keep from losing your messages. Oh, and currently, the parser only tries to reverse-engineer the BBcode from the tags. Maybe someday I'll work on actually rendering bold text in bold and such, but again, this was thrown together quickly.

    If you're a Eurpoean forums user, it should, in theory, work with the European boards, too. I say in theory because I haven't tested it because I don't have a European boards account, but my observation is the relative paths are all the same, only differing in server name to access the site, which I've accounted for. Don't be fooled by the French and German skins on the European forum site, they all hit against the same database, so whatever European country you call home, it should still work if you pick EU.

    Please don't be stupid with it. The utility will hit against the forums server once for every PM you have, plus three more times. (Once to log in, and twice to retrieve your sent and received message lists.) While it shouldn't bring down the forums server or anything, if you're like me have have a crapton of PMs, it doesn't take long to get your messages, but it does make a lot of web requests in a short period of time. Get your messages, save them, and open them from the file if you want to see them. Don't repeatedly download them all over and over. If you get in trouble for denial of service or something because you're not doing it right, it's your own durn fault, not mine.

    Once the forums change over to the new forums, there's a very high probability that the capture function will simply stop working. You'll still be able to open your messages from a file and read them, though. No, I don't have a vBulletin version of it. Will I make one? I don't know, maybe, depending on whether I think it's worth the time and effort to do so. Likewise, will I ever improve this tool to add features or fix any bugs that might crop up? I don't know, maybe, depending again on whether I think it's worthwhile.

    Last, but not least, this tool is meant just to help. If the mods ask me to take it down, I'll take it down. There are rules about accessing the game with bots, but to my knowledge, there are none about accessing the forums in an automated manner. Given that it's a constructive use of an automated tool to avoid negatively impacting customers, I'm hoping that it will pass muster if judged. If you write to me and gripe about it, it will probably fall on deaf ears because first and foremost, I wrote it for myself. If you like it and want to shower me with gifts, don't sweat it. Donate to the Paragon Wiki if you feel like you just have to do something.

    Edit: I re-read the post about PM deletion, only those older than two years will be wiped, not all of them. Still, I have well over a hundred PMs since before July 2007, so it's still a handy tool. And besides, I feel better knowing that even through the forum changeover, if something goes wrong and the PMs are wiped, I still have copies of them.
  24. TonyV

    Test

    Sorry about that! Mods, feel free to delete this thread.
  25. "Your order was completed successfully!"

    What did you guys do, hit the "No, really, let them order it!" button?