Thirty-Seven

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  1. My thought would be to lodge a petition (not a bug) and see what happens. Failing that, send Ghost Falcon a PM? I have never heard of such a thing happening before.

    Is it possible that they have the XP to be 50 but just aren't trained up yet?
  2. Quote:
    Originally Posted by Tired Angel View Post
    cAptia nTyop
    I assume you mean "Captain Typo" *giggle*

    Hmmm...
    A Broadsword/SR Scrapper... His sword is called Backspace and he dodges Spellcheck.


    Logarithm
  3. (My comments in this color.)
    Quote:
    Originally Posted by Elanthil View Post
    1. Increase the character description text limit from 1024 to 2048 or even 4096 characters, allowing for better, more in depth descriptions. INFO and ID panels would need scroll bars to handle the extra info.
    Sure, why not.
    2. Allow all costume pieces that have a secondary feature, such as ability to take a pattern, or 'special' patterns such as the enforcer pattern for the enforcer 'tight' armor to use a glow-map color the way the new costume from the mutant pack does, BUT, move 'glow-map' colors onto their own pop up panel, to use as an option. This additionally means persons using the new mutant pack could choose to use a normal or even muted or pastel color instead of a glowing color on their costume, should they so desire.
    I am cool with this too. Though it is arguable how "simple" that is.
    3. Allow slotting of ninja run, HOWEVER, keep it so that while ninja run is on, no other travel power can be used, AND, set it so that ninja run CANNOT be slotted EXCEPT at levels 31+, with a maximum of 6 slots. This would allow more creativity in builds by removing the need for other travel powers completely, but ensure that ONLY high level characters would be able to take advantage, which would remove the danger of having super jumping, super speeding, near invisible characters at low level. LASTLY, DOUBLE the endurance drain of ninja run.
    NO. Absolutely not. Buying a travel power should not be allowed. Also, Temp powers (or pack powers) are, as a rule, not enhanceable, that should remain so.
    4. Alternatively, ninja run could be moved to a new power pool, along with several new powers such as fast swim, whirlwind (move from the speed set), and 'blink', which would be an endurance heavy power that causes you to randomly teleport a short distance during combat whenever you are melee attacked, granting a situational bonus to avoidance of that attack, as well as a defense bonus.
    Nope to this too. However, if you propose that this pool get created for EVERYONE with a [Ninja Run] clone... I am all for it.
    5. Fix the sound system. Your 'volume levels' are a joke. The difference in volumes between different sounds is minimal, leans to the too loud side, and even with volume set to 25%, sounds are so invasive and loud that they overwrite ventrilo conversations.
    I have never used Ventrilo, so that doesn't impact me... but the rest of that sounds kinda like hooey. Sounds don't seem to be an issue.
    6. Consider adding a ventrilo-like client to the game, running on its own hardware server, and add the ability to use preset and client created channels by tying the voice system to the chat system. This would exclude the global and broadcast channels to avoid idiot-spam.
    What's wrong with using Ventrilo? Why should the Devs waste their time re-inventing the wheel here?
    7. Allow team and supergroup based map pinging like in other games. Client chooses to send pings to team, supergroup, or supergroup and team.
    What does this even mean?
    8. Add an option for a ROUND minimap, non-sizeable, but moveable and anchorable.
    I fail to see any purpose for this at all...
    9. add a 'monstrous' "chicken leg" styled UPPER leg for 'robot' and 'skeletal robot' and 'cyborg' and 'metallic'.
    What do you mean by "chicken leg"? An actual leg resembling a chicken?
    10. Allow use of monstrous (small) feet with normal thighs, by tweaking them to 'fit' properly at the knee.
    Sure.
    11. Add moose antlers and round mouse ears...please!
    Sounds good. Why not?
    12. Move HORNS to their OWN separate detail on ALL head categories...helmet, half helmet, mask with hair, full mask, full helmet, standard, hats, hoods, et al. Allowing the player to have horns on any head.
    Good idea... though IIRC we are already almost to the limit of node usage on our characters.
    13. Add an option to TURN OFF the in-game display of jetpacks, jump packs, and crab backpacks, et al, allowing players to use them without other people seeing them. In the case of the crab pack, might I suggest that the bullet attacks and grenade attacks be animated as the player whipping out a gun, shooting, then putting it away, and the player whipping a grenade by hand. This would mean anyone with a crab backpack would also have to choose a gun style. In the case of energy attacks, make them emanate from the players eyes.
    No. Crabs are crabs. Jet packs are jet packs. Re-animating all of that stuff is far from trivial, and defies the flavor of the items/ATs involved. Also, the animator's time would be MUCH better spent making new animations for new powersets.
    14. Add a shield THROW power. Please!
    No. This was probably not included for the same reason that Shield Offense was not created: What is protecting you when the shield is over there? And how would having 10 powers in a set work? That is a tad unprecedented.
    15. Change the AE so a person can earn full experience on any map or series of maps in a mission group...BUUUT...set it so you can only run 10 mission arcs per day, per character.
    At this point, I think it would be the best for the Devs to recant their "alternate leveling path" statements and have AE be 0 XP... that way anyone can make whatever they want, and it still works. Ultimate freedom for writers. Then, perhaps altering AE Tickets so they could be turned in for XP. That way, if it becomes an issue, they need only tweak the Ticket --> XP conversion rate or the ticket drop rate.
    16. Change superspeed to allow running up and along vertical surfaces.
    No. It's lack of vertical mobility balances its overt speed and having the best pre-req power (Hasten).
    17. add a wall-crawl/ceiling-crawl power.
    This would require FAR too much time to be practical... not to mention how useless it would be if there are no "walls" in the area.
    18. Hats....MOAR HATZ! & 19. Ditto for full helmets.
    Sure.
    20. Add another 5 to 15 shades to each 'normal' color, with a corresponding glow-map color (in the glow map menu suggested earlier in this post).
    I think a better idea here would be to switch to a simple CMYK or likewise color choosing system, and then have a "pallete" on which you could save a certain number of pre-picked colors so that you could easily use them later.
  4. Earth/Elec Dominator?


    Sparked Earth
  5. Quote:
    Originally Posted by Mod_Noc View Post
    That is why I didnt put one in the build. Full Auto does doesnt fall into the same catagory as a nuke since it has a fast recharge and doesnt have a end drop. I could seen Full Auto being switch with LRM Rocket.
    [Full Auto] is what they call a crashless nuke...

    [Edit: Nevermind... I shoulda finished reading the thread first.]
  6. Thirty-Seven

    Alright, WTF?

    Quote:
    Originally Posted by Novawulfe View Post
    Ok, so here I am at home since my 4th is getting rained out, and CoH is not having a double exp weekend to celebrate the 4th? Where are these guys' heads at? I realize they are hard at work with GR and maybe having a 4th of their own, but no Dxp for the 4th in celebration of our unions independents..... WTF?

    That's the thing about genius I guess, you always forget the easy stuff, and common sense.
    Seriously?

    Secondly, it's "union's" and "independence." If you can't even spell the name of the holiday right... well, you get the picture.
  7. I've had a ton over the years... mostly just accidentally telling teammates they suck when the message was meant as a PM or some such. Of course there were a few times when a typo was an issue and caused me to look like a complete jerk. A teammate will ask some random question and instead of me saying "NP!" I have accidentally typed "NO!" It looks bad and takes a bit to explain on occasion.
  8. Yeah, those are the best names I could come up with... perhaps others could help out more in that regard?
  9. I have to ask... what server is the OP playing on?

    Quote:
    Originally Posted by Test_Rat View Post
    So there is a Quantitative case why you should NEVER invite stalkers to the team since they are a simply SUB-OPTIMAL AT.
    Maybe I am weird... but I don't play a numbers game before I invite a player. I may not invite a third Tanker to a team, or think twice about a team of 8 Blasters on a TF... but for the majority of content, you can have a team of ANYTHING and do just fine. What kinda weird teams are you playin' on? I have NEVER seen a player quit due to the AT a leader has invited.
  10. My first thought was that it was being caused by your keyboard... but I can't say I have heard of keys that far away from one another getting their wires crossed like that.
  11. Should be:
    /macro CC0 cce 0 ccPodPerson
    /macro CC1 cce 1 ccRapidBoil
    /macro CC2 cce 2 ccDimensionShift

    (Capitals are optional, but included for ease of reading.)

    [Edit: Dang... beaten to it.]
  12. Does this occur outside of the game on occasion as well?
  13. Thursday nights will continue to be fine for me. And you did just fine on your Defender, Nyrisa. People die, usually its their own fault.
  14. Quote:
    Originally Posted by GiantMosquito View Post
    I had to look up the word, but after doing so, that sounds like a plant/empathy controller to me.

    Now suggest something for: Blood Ore
    If Claws/Stone Brutes were possible.... one of those. Maybe an Earth/Energy Dom with the blasts being blood red?


    Meticule
  15. First off, glad you had fun! I totally did as well. In fact, I am really glad that our brand of RPlite worked as well as it did. (I hope my little taunting binds didn't get obnoxious.)

    I don't think we will always have to "suit up" for play sessions. So the next costume slot will likely be a good place to branch out and define the character a bit more, but perhaps things like TFs will be where the uniform is enforced? Or if someone writes official AE missions for us?

    As far as the Hollows Trial... until we have 8 folks, that is a no go.
  16. Wow... when I read through the basic idea, I was skeptical. But... I think I REALLY like the idea of this set. The only two things I think might still be a problem are overzealous "healers" and the name. Berserker sounds like the name for a new AT... not a "protective" set.

    I shall have to try to think up a new moniker... assuming that you aren't too attached to this one, that is. Maybe something that is a descriptor of the characteristic one would have to make a set like this work, like Willpower. Perhaps: Zeal, Dedication, Fanaticism, Fervent, etc.
  17. Quote:
    Originally Posted by Snow Globe View Post
    ...a disregard of other people's opinions.
    I freely disregard opinions that are wrong. Like the idea that a Temp Power is somehow a Costume Piece.
  18. Okay, it's official... the SG is started, and a few things are set. Please give me or Vince a holler in-game and we can get you invited straight away!
  19. So I think I figured out why the background circles on the Enhancements are called "pogs"...
  20. Quote:
    Originally Posted by Neo Shadowdream View Post
    What did you have in mind Thirty-Seven? I've seen some good input from you in Corva's thread, so I'd like to see what you got here!
    Honestly, I'm not really sure. I just really am not a fan of the "cut two icons in half and paste them together method" I will have to think on that, but as for the blend, I thought something diagonal using those two colors would look nice.

    Something like this perhaps? Maybe it is a bit too busy. Maybe it would look better if the DmgRes layer was on top... too bad I didn't save that.

    Quote:
    And yeah I've been meaning to post a thread of my own, just lazy, and sick.
    Just tossing the idea out there, and get well soon!
  21. Quote:
    Originally Posted by Neo Shadowdream View Post
    What do you guys think? Should I include it in the pack or leave it as is, and hope a fix is put through soon?
    Personally, I would leave it as is. All of the b/gs are now pretty and easy to read... having one be a bit more complex is still a huge improvement over having 26 be somewhat annoying.

    Also, if you do decide to do a hybrid symbol like that, may I suggest a gradient of colors? And perhaps a slightly different way to represent the inner symbol? It just does NOT look right next to the other b/gs.

    Also, you may want to post your installer and a short description in a thread of its own, I am sure there are at least a few folks who would like to make use of such a thing who maybe wouldn't find it here.
  22. Quote:
    Originally Posted by Mallerick View Post
    Ya, I met up with Ny for a few minutes last night and got a few questions answered.

    I have a character above level 10 on Guardian, that's NOT in an SG yet. If we want to make the SG up right away, he can make it, then pass off leadership to Person X. I'd retire him back to lowly peonship at that point.

    Just an idea...
    Sounds like a plan... I will see if I can't meet up with you in-game for that very purpose! Saves me some time.
  23. Quote:
    Originally Posted by Mallerick View Post
    Heya, Thirty7!

    I have a few questions ...

    1) Do we need to be human? I have several ideas for characters, but my current favorite is, well, a not human.

    2) Are we limited to eight? I have a friend that's semi-interested (he's almost a 6-year vet, knows the game very well, is smart and an ample share of common sense and courtesy, and love to RP as well) - or are the other slots already taken?

    3) Kheldians, Y/N?

    4) Can I get some more info the PCSF for my bio?

    Thanks! lookin' forward to thursday!
    Well, with you havin' made a character... I can't imagine there is much need in answering all of these is there?

    But...
    1) Not as far as I know... but you may have to adapt the uniform to work.
    2) That would be Nyrisa's call, but I want to say we should stick to 8 at first so that people don't have to sit out.
    3) Sure? I can't think of a reason why not.
    4) To the best of my knowledge (I too would like a bit more info here) an organization called "Edge of Chaos" has created and/or brought our team together for its own purposes. Beyond being a paramilitary band of heroes, I am not sure what exactly their goals are. What I do know is that the heads of the various organizations found in city hall (MAGI, ELITE, DATA, etc.) each have at least a few fingers in the pot. I am unclear as to whether they have a stake in EoC, or if they simply helped them.

    When it comes to each of our individual characters, as you can see, there are different motivations and ways that they joined up.

    I hope that provided a touch of insight into the matter (even if it is a bit late).