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Quote:Siege in his super-cool new for GR look.What is that red WW!??!!?!?!?!?!??!?!?!!??!?!?!?!??!?!?!?!??!?!?!?? !?!??!?!?!?
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I guess I have trouble seeing having an extra power as something that needs to be addressed. Just... don't use it?
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Oh? But PvP was never 'popular' in this game in the first place.
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I totally think most contacts and trainers need an overhaul. Just look at Foreshadow, Mirror Spirit, the updated Praetors and Maelstrom to see just how nice an NPC can look.
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Quote:Awwww, I wanna cuddle people!A few days ago I did both Lambda and BAF with a controller I hadn't touched in over a year. I died 8 times total, the rest of the time I was actively playing and supporting the team. My own squishiness was irrelevant when I could cuddle other people while they were using their tasty Destiny buffs.
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Nice! I see I have some more PSing to do.
Also, all of my characters have a human form now. I heart Costume Salvage. -
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Straight on is good, like the one you did. I plan to assemble them similar to my signature. Maybe I will do a sillhouette shot too as an alternate view just for giggles.
And the Eden idea is a great one! Don't turn that brain of yours off. -
Quote:I have been pronouncing it /sayr/ to rhyme with care in my head.Nice Ny ... Is it pronounced, "Sir" or "Kerr"? I've been think-speaking it "Sir", which I think is neat, calling a mouse, sorry rat, Sir.
Quote:Have we fled the pocket dimension/research facility and the experiments continue in our absence, or did we rebel and wreck holy abandon upon the project's scientists and overseers, releasing all our brethren from "The Island" and building our home upon their ruins?
I prefer the latter ... I want to have killed the project and made a home of the Island. We would access the Island by means other than Portal Corp, maybe by using the magic or technology of our Old Masters. Our motivation in venturing forth from the Island are missions of proactive defense, learning the threats of the Old Master's world so we may defend our new home from them.
Also also also, there could be certain scientists/mages who escaped via the portal before it was shut down (therefore we aren't in connection with PI and Portal Corp.), and there being some renegade folks about who we need to hunt down.
I like how you are thinking about this, John.
Quote:Purraj is our liberator therefore he should be the VG leader, and have the responsibility of maintaining the VG. Mao could lead in missions and stuff, and carry the ever-repugnant team star.
I don't see us leaving the Island and abandoning our bretheren without some justice delivered first.
PS: I'll try to post some pics soon
Cool on the pics. -
I would like to explain a few more of my thoughts on the group, and things I had in mind when I created my two characters.
We were created by the as of yet unnamed organization housed on Iota Sigma 12-5 (the Isle), under the heading of Project Moreau. The intention of this project was to create a cadre of part-human part-animals that could be made into a sort of army, or serve other useful purposes to humans. All were crafted through a mixture of genetic engineering and magic (aside from those that were "born in captivity" like Jason's character) so that they would be hybrids, but also have the ability to turn back into a human form when they require a level of stealth or if their animalistic talents were no longer required. Most of these Islanders were first animals, and then mutated into humanoids, however this is not universal, as some were first human and then forced into somewhat more animalistic appearances. There is no clear way to tell which an Islander is just by looking at it, though if it is known, there is some level of stratification among the Islanders (though this is more a personality quirk of certain individuals than anything else).
Another thing I was thinking about a lot when I created my two characters were names. What type of name should I have? Why? How did he get it, and should it mean something?
I came to the conclusion that each character's name would have been chosen by the character him/herself or by his 'family' similar to the way in which we humans name our young. It also occured to me, that the scientists of the project would not have given personal names to the 'experiments' and would likely have referred to them by original species and perhaps a number. After all, it is generally not a good idea to name and befriend livestock you intend to slaughter, nor would it be to name animals/people that you intend to conduct morally ambiguous (at best) experiments on.
Also, in writing this, it occured to me that naming one another and themselves COULD have been one of the first ways in which the Islanders rebelled... or at least showed signs of rebelling. They could well have formed far more social groups than the handlers would have anticipated, and so were somewhat taken aback and dismayed when they showed they could speak, that they referred to each other by name, and indicated a level of humanity that shocked the researchers. (Speaking of names, it is interesting that most everyone gave their characters somewhat unconventional names that we didn't speak about at all before we made them. In fact, I thought it was interesting that most are a single word, and are obviously personal names, rather than discriptors or more 'super-hero' names.)
Just to be clear, the majority of what I just wrote is subject to discussion, but reflects a good deal of the thought I put into my characters as well as being fairly representative of what we have already created.
As an aside to this, I would like to Photoshop together a little collage of all of our characters, and since many of us have several, it would not be possible to have them all on at the same time for a screenshot together. Sooooo, if you could all take a screen capture of all of your characters in the costume creation screen, or on the Character Selection screen and e-mail it to me, I would be much obliged. (If you don't know my e-mail, or can't send it to me via FB instead, PM me and I will let you know what it is). I want to have a nice little group shot to post here so that folks can admire our wonderfully diverse animal creations! -
This post is pulling our various brainstorming from the FB 'thread'... and is not 'canon.' LOL
Quote:Originally Posted by John1) (An) interdimensional scientist(s) / mad scientist guy (embodying Doc Moreau) or an organization of curious animal experimenters from various backgrounds.
This could explain explain all our different origins. An "Island of Doctor Moreau" beginning could do that. Different experiments created different beastmen. The experimenters might be a group of mages and "real" scientists. What does magic do when we do this to the hyena? What if gene splice that into the pig? What if we give this atomic Particle Colliding Mega Cannon to this wombat? Natural origin could be explained - they (he/she) created a new race of a animal thingie.
All kinds of weird testing and abominations were rained down upon us. One day we wised up and ate our captors ... wait did I say ate? I meant rebelled from our captors and fled (the island, the installation, the pocket dimension, etc.)
2) We're a group of animal-man crosses from lots of different places that come together to eat .. did I say eat? I mean fight against the humans that would cast us out and give us funny looks.
Just initial thoughts, I'll ponder more as my day goes on.Quote:Originally Posted by NickIf we take the magic angle: Perhaps we were once humans that were cursed by some powerful person that has access to the well of furies... or by the well itself. Our entire RP adventure could be to achieve incarnate-hood so we reach the well and regain our human forms (but by lvl 50 maybe we discover we like being animals and might wanna keep our "beast" forms... or whatever...). The inclusion of the Well would explain not only the animal thing, but the fact that some of us have special powers (ie: fire control, etc..)
For the natural angle: We could all be Were-animals. Were-cats, were-rats, were-lizards, etc... a second costume slot would easily accomplish this and give us a reason to look inconspicuous when not actually in-battle
Tech angle: It seems cheap and easy but we could be the result of nano-technology experimentation... it would open the doors to some interesting adventures and mysteries, but at the end of the day, nano-probes or nano-mites are kind of a generic concept... and maybe a little trite... anything except cloning!!! lol
Wylde already covered the mutation angle...
These just cover the "why" behind what we are. Ill brainstorm some actual RP ideas if any of these appeal to anyone. Just throwing them out there.
Oh, and Im still not used to pressing shift while I press enter on these emails, so thats why I submitted the last one a bit early lol -
Quote:While I totally agree with your overall sentiment, I have not shared your experience at all in terms of this movie. I have seen almost NO advertising for it at all outside of trailers in front of other movies I have seen, and an occasional TV promo. I guess we must just watch totally different things that I haven't gotten inundated.Honestly, I haven't seen this movie, but with the number of Ads for it I've seen on Hulu and TV and in theatres, it's probably already killed a cumulative total of 2 hours of my life...
To say nothing of the fact that the stupid preview is on my Iron Man 2 DVD and even an "in game" preview came with Portal 2, where I can play a 2 minute mini game of the teaser trailer...
Sometimes I wonder if studio execs get a finished movie, realize it's crud and just toss millions into advertising hoping to recoup their investment in the first week or two before word gets around the the movie is horrible.
It'd been a long time since I've gotten this fed up with movie ads, but I'm so ready for this movie to come out so I can never see another trailer for it.
And no I won't watch it, I never thought it looked good and after seeing so many commercials for it, I'm already sick of it.
I don't remember what movie it was, but it was one that I was actively excited about going to see like a year ago. And I got so annoyed by the over-saturation of advertisting that I assumed (like another poster above) that the movie must be crap. I almost didn't see the thing based on how annoyed I was. But, I saw it anyway and enjoyed it.
In the present case, I REALLY liked Super 8. To me, it was Goonies for a new age. It was also about the characters in the film, more than it was some generic monster movie. Some bits were quite predictable, and there were a few issues I had with the number of unrealistic explosions... but all in all, I really like it. Probably one of the best movies I have seen this year. Also, the monster is shown a good deal toward the last third of the movie... but it is given a LOT of lead up and anticipation for what this thing is gonna be throughout the first 2/3.
Yes, but given the previews, the only thing that crosses my mind is the variety of film by the same name. On that note, I also really liked the 'movie' that Super 8's antagonists created that runs during the credits. Hilarious! It reminded me in so many ways of the ultra-bad no-budget videos my friends used to make in High School.
Gotta agree there. But then again, I love the Borg as a villain, and they featured in a few of those. -
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Either this is a REALLY isolated bug, or you never got those badges in the first place.
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I can't imagine why this is an issue. Keep the badge where it is, and remove it from the Beacon's requirements. There, all you folks who say you must raid to get it, can retain that piece (for some unknown reason), and the non-raiders can get the Beacon (which the opponents of the move seem to agree is a worthless Beacon anyway).
This argument seriously has me scratching my head. What is this even ABOUT?
Oh, and while we are at it, the Devs should remove the alignment check on the elevator prior to the Edge of Chaos badge since the portal itself does that again anyway, it is a useless step that blocks yet another badge. (And no, you shouldn't need someone to help you get it in an open zone.)