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Posts
4490 -
Joined
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Synapse: 21
Back Alley Brawler: 42 - 1 = 41
Manticore: 18 + 1 = 19
Positron: 11
Sister Psyche: 23
Statesman: Dead
Citadel: Dead
Numina: Dead -
Synapse: 21
Back Alley Brawler: 41 - 1 = 40
Manticore: 17 + 1 = 18
Positron: 13
Sister Psyche: 23
Statesman: Dead
Citadel: Dead
Numina: Dead -
Quote:I don't understand what VIP Status has to do with anything? Secondly, it is a rather small button... that you can put literally anywhere on the screen. I fail to see how it is a problem.Why should VIPs need to have the market button on their screen taking up room? You can access the ParMar through so many other ways, like in the Menu and the enhancement management screen.
If it is really necessary to keep the ParMar button, can it least be allowed to be slotted into a tray like a power so we can get it out of our way?
Buuuut, if you are that opposed, there really should be a way to simply close the button out (like extra trays) and then a menu command to retrieve the button in case you change your mind.
Also... ParMar? Really, is it so hard to type out Paragon Market, or maybe just Marketplace, or some such... I hope this ugly abbreviation does not catch on. -
Synapse: 20
Back Alley Brawler: 39 - 1 = 38
Manticore: 20 + 1 = 21
Positron: 15
Sister Psyche: 21
Statesman: Dead
Citadel: Dead
Numina: Re-Dead
(BTW, the new total to check for accuracy after the Nuke is 115.) -
Synapse: 45
Back Alley Brawler: 65 - 1 = 64
Manticore: 46 + 1 = 47
Positron: 39
Sister Psyche: 45
Statesman: Dead
Citadel: Deactivated
Numina: Re-Deadified
(Looks like you skipped over Amerikatt's changes, Chyll, so I think I corrected for them properly to include your votes as well... which would be less of a problem if Amerikatt's changes weren't always in a quote box to begin with.)
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Why is he not a Vindicator? I mean, all of the other Phalanxer side-kicks are a part of it... why not the one guy who is associated with member of the Phalanx but not a member himself?
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Synapse: 45
Back Alley Brawler: 65 - 1 = 64
Manticore: 45 + 1 = 46
Positron: 40
Sister Psyche: 45
Statesman: Dead
Citadel: Dead
Numina: Dead
Quote:Dunno that you can just do that once the game is rolling... Especially since this game is about the Surviving Eight and NOT the Freedom Phalanx. -
Quote:If you ask me, and you didn't, PLing people doesn't help anyone out at all... except in allowing folks to circumvent the intentional time sink of playing the game... not to mention the fact that you are skipping over a lot of fun stuff that can be had along the way. Call me a heretic, but I distinctly enjoy the first 20 or so levels of this game.TI have a 50 fire/kin and I'd love to run missions with lower level toons to help them out - I enjoy it if it is helping them get some quick levels.
Wow... how low can you get? And no "woman" would say that. If the person is female, I would not deign to call her a "woman" but rather a more colorful term. -
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But... but... me likey da Borg!
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First, this should probably be in the Suggestions area of the forums... since that is precisely what this is.
Quote:Making it PvP will ensure it stays that way.Its one of the biggest zone's in the game but most of the time there is nobody there.
Quote:Wouldnt it be great to make it an open pvp zone?
Quote:Just implement stuff there so people are willing to go there. But with a warning that you can get atacked by other players.
Quote:where you just can choose to be in an epic pvp battle or just do pve stuff in other zones.
Also, what of the Four TFs that start and run there? I don't believe you mentioned those. -
Quote:I absolutely ADORE the Energy Mage's look... as for the others... well, I am not 100% happy, but I didn't expect to be, nor do I think that should change anything.To me, the Energy/Life Mages look the best out of the new designs, probably because they're so close to the originals.
I guess what I am wondering now, is just what a whole room full of these guys is going to look like. -
*Wonders if the CoT weapons ALSO got a once-over*
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Chyll, you just re-did the error with Manticore's total.
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Synapse: 45
Back Alley Brawler: 65
Manticore: 45* + 1 = 46
Positron: 39
Sister Psyche: 45
__________________
Statesman: Dead
Citadel: Broken
Numina: 1 - 1 = Re-Dead
* = After Post #165 (Mine), MrNoBody posted the wrong total for Manti... so I added his point back in.
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Yeah, some kinda timescale like that is certainly doable... though I dunno if I have the tenacity to stay at it over that long of a timespan. Though, I have stayed on badges in general for a VERY long time. Maybe I will surprise myself.
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I have decided that every time I run a Terra Volta Trial, we will play 20 Questions or some other text-based game between spawns to pass the time. It really made the Trial fun. In fact, many of us stayed after to finish off a game that didn't quite get done by the time the Trial ended.
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Quote:Well, I know I had a HUGE issue with leveling... I looked at every level up screen on my first character, over my first days of playing with a mixture of excitement and trepidation. I picked powers that sounded good to me, without really knowing what anything really did, and I constantly was thinking about having done it "wrong," but also I spent a good deal of my first power picks focusing on doing Damage since my first character was a Gravity Troller (and to me, needed to kill things faster... I had no idea that I had a "role" to play in a team setting). I also used all my TOs as well... I had no idea how little they did for me.I'm not sure that any player unfamiliar with the game or even MMO's in general really even thinks about their build in the first hour.
Oh, and by the way... the comments about spending an hour to get to Level 6 is a bit weird to me. When I first started, I think it took me an hour in the Tutorial just to learn how to MOVE around properly... You see, I had never played a game that required the use of the WASD keys to move my avatar before this one. Hell, I stared at the menus for prolly 15 minutes trying to figure out how to SAVE! I honestly think that I was in the Tutorial over 2 or maybe three play sessions. And then I spent a HUGE amount of time running around Galaxy City not exactly sure what I should be doing but afraid to team up since I was still learning and didn't want to inconvenience other folks with my ineptitude. -
Quote:I guess you totally missed the part that caused my amazement... or are intentionally being obtuse to make me look more stupid than I would otherwise appear.Wow do you really think new players are so stupid they can't remember the build, or write down the powers/slots they chose for a level 6 character? Cuz your shock and outrage over my post makes it seem that you think new players are gibbering idiots.
Also, to take on the statement above, it is not that I think new players are dumb... but more that they are ignorant of what things they may need to know, or remember in the first place. Also, I can't imagine most newer players have any idea there is a Test Server... I know I didn't learn about it until LONG after I had started playing (in fact, I didn't join the forums until months after I started playing... and didn't learn about Test until well after that). -
Not really. The point in the UStream was to juxtapose the functionality of Inspirations NOW (you can pop a red and a yellow... but there is a cooldown in between) with how the dual inspirations work (you can pop a red/yellow at the same time... no cooldown at all).
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Quote:The getting killed method would work rather well if you were ALSO helping each other to get the badge for Killing Players.i know technically the logout method is the most efficient, but its prolly IMO the least fun way to do this badge since it involves the constant logging out and load screens and whatnot
i actually got my heavy badge through using the method for having someone kill me or my heavy or droning the heavy
the having someone kill you would prolly be efficient if you used the heavy spawn that was closest to your base while the droning method works for the spawn point closest to the enemy base, droning is very efficient if you have either yourself or a friend sbing the heavy