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Posts
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Joined
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Quote:The powers work everywhere, but the Level Shifts only work in the trials.I have a college eduation and it's confusing to me... but I'm old and feeble minded to start with.
My question is do the new 'thread based powers" only work in the new trials. If so then there's not much point in making everything "tread based".
(this is what I heard.. I haven't actually been able to find the information on it.. but like I said.. I'm old, feeble minded and the interwebs confuse me) (smile) -
Quote:Now, now; the patch notes have a history of being outright wrong and missing out large sections of changesThat's vague enough that I think it warrants some testing... The patch notes have a history if being misleading when they don't explicitly state something
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Would you be able to convert shards to threads for free? If no then you're screwing over people with lots of shards who haven't crafted Alpha enhancements yet. If yes then you're giving a massive advantage to those with lots of shards that they threads were supposed to prevent
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Quote:Patch notes only say:I only heard that it was any that'd give you rewards... QUICK! Someone off to the patch notes!Quote:
The restriction that players are combat level 50 for Incarnate Shards to drop has been removed. -
Quote:I'm pretty sure shards will only drop off of even level or above mobs, regardless of your level, while you can get inf, etc. off -3s.ParagonWiki is now, with the launch of i20, out of date in that regard. With i20, once you have your alpha slot unlocked, any enemies that could give you rewards (i.e. inf, work off debt, etc) has a chance to drop shards. Can't say about PvP specifically for sure, but you should be able to get them in any zone... although I highly doubt their drop rate is CLOSE to good enough to make up for the horribly low kill rate you'll have.
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Quote:No question; think back to every other challenge that's been added to the game and how easy they seem now compared to when they were introduced.Once these are regularly run with Incarnates with 5 powers, it'll likely become a lot easier... I wouldn't be surprised if by the end people are able to just clear that entire thing... and then purposely leave the portals open for a challenge.
When the STF was first added, I ran it with an SG team on my Ice Tank and it was nothing short of a miracle that we managed to complete it; Recluse must have downed me 10 or 15 times during the battle. Ran it again last week on my Ice Tank - not even Alpha slotted, but respeced and IO setted (no purples), let alone level shifted and he barely hit me at all. We waltzed through the whole thing.
Same with the ITF - even dreadful teams can manage it these days, though it tends to take much longer. Give it a couple of months and people will be speed running the Mo incarnate trials as a matter of course. -
Calm down, it wasn't intended as an insult - it's just that obviously comparing playtime before inventions were introduced to the game makes drop rates seem worse than they are as for the first ~4 years you *couldn't* have got any drops no matter how lucky you were.
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Quote:Don't forget that SyFy has cancelled Farscape, Stargate SG-1, Stargate Atlantis, Stargate Universe & Caprica in its time, amongst others. There was a time in the distant past when it aired things other than wrestling and c-movies.A channel for shows that aren't "good enough" for SyFy to keep?
I think Dante described that channel in that famous poem of his. -
The new slots need XP to unlock and Threads to craft components, both of which are obtained by running the 2 new incarnate trials.
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The problem is that without knowing the powers, slotting, set bonuses, accolades, temp powers and buffs on both characters in your comparison, we can't make any reasonable conclusions.
For example, your toon appears to have 110 max end, whereas your comparison toon seems to have 508 max end. Something is very wrong with those numbers.
You have 2462 max HP, whereas your comparison toon has 1875 max HP, which suggests either different levels (or exemp/sk) or that you're running Dull Pain or a similar HP boost and he isn't.
Without a true like-for-like, you can't really draw any conclusions. -
Quote:It's not a bug; I've had 4 purple drops across all my toons since the launch of the invention system and I never had any of the "good" rares drop the TF reward tables either. That said, two of the purple drops were during the same tip mission.I have a RL friend (gasp) who has been playing this game since I gave him a copy that I got from GenCon waaaaaay back 7 years ago. He claims he has only gotten two purple drops in that entire time. I told him last night that I got another one and he threatened to rage-quit over it, partly because the CoH folks wont look into the possibility that there may be something wrong with his account (his words). I have been playing 9 months and have gotten 5 drops, and two in the last 2 days, another RL friend (even more gasps), who started at the same time as me and he has also gotten many drops.
I told him to keep sending bug reports...
PRNG is exactly what it says on the tin; sometimes you're a lucky ******* who seems to get good drops all the time and sometimes you never seem to get any. Just remember that we as humans are very bad at objectively assessing probabilities and there's always going to be people "luckier" than you with the PRNG for you to focus your rage on whilst ignoring all the other people "unluckier" than you who have had even fewer good drops. -
So which channel picks up re-runs of all the sci-fi shows that SyFy has cancelled?
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Don't ignore the mobs, just don't focus on them; stealth/run/tp between crates/containments and just deal with the mobs in the immediate area.
Most importantly, stick together in your teams; once people start running off on their own and/or letting team mates plant because they're already halfway too the next crate, it'll all start to fall apart.
Have someone who knows where they're going, follow them and stay in a group, and it's quite easy to get all the temps within the time limit even when, as happened to us last night, there's a mix up and both teams end up in the same area of the facility. -
My biggest issue with the new team UI is that the buff icon list is huge compared to the classic UI and on a sizable team with a lot of powers flying about it easily obscures half the screen, even with numeric stacking.
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Quote:And if you know what you're doing and are willing to accept that risk then nothing is stopping you. However, running an internet-connected OS that is no longer patched is a bad idea; always. If you're smart then you can mitigate the risks to an extent, but it's still a bad idea.
For me personally, I have 4 PCs on a home/hobbyist network all on SP2.
Why? Because, I have zero software on any of those machines that
requires anything more.
If you don't know what you're doing, then it's an extremely bad idea and so far, most people who have reported having this issue haven't known what they're doing (and that's not to disparage them in any way, simply a statement regarding their specific knowledge regarding the internal workings of Windows and the way it's patched and supported) hence the approach taken by most of the people providing them with support.
All that said, it's still no bad thing that NCSoft are hotfixing the launcher (presumably something as simple as an "if > XP SP3" check before running the processor lookup) because it allows more people to play the game without issue. -
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Rommy's Healer Fluffie will hit anything targetable in PBAoE range and use it to heal him, so I would assume that's where the logic comes from.
As to whether the benefits outweigh the disadvantages; harder to say. -
Quote:Do note that the only real reason Microsoft have that "don't use this for a single machine" notice on the SP3 download page is because the network installer is a bigger download and requires more user interaction to install than if you get it from Windows Update. It does, however, have the advantage of saving you from having to download it multiple times if you have multiple PCs and providing infinitely better error reporting if anything goes wrong during the update. Plus, if you want to, you can use it to make a slipstreamed "XP with SP3" install disc.glad to hear someone found a work-around. luckily i did what Microsoft told me not to and it seemed to work fine: download the SP3 patch directly and apply it myself. took almost an hour between the DL and install and no obvious problems so far - and CoX finally ran.
the devs should have realized this would be an issue and some warning, preferably a week or two beforehand. its not like the game can't recognize which version of Windows we're using, and probably the devs can see it too. they should have known they were calling a command that only exists in SP3 and that they have many users still on SP2. -
Assuming sufficient bandwidth at the patchserver end, 5.7Mb/s is only 45.6Mbit/s and thus easily achievable on a 50Mbit/s cable connection.
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Quote:There are 2(?) portals inside bunkers that you can't destroy, so no matter how efficient you are, he'll still get some reinforcements during the fight.So why, when we had made a point of burning every portal (0/10 remaining) last night, did he KEEP getting reinforcements? They just seemed to spawn from nowhere.
I mean, Marauder and his bloody auto-hit artillery strikes (which make this HELL for an MM, thank you very much) are bad enough. Do we honestly need +4 Boss spawns to make this more 'challenging'? -
Quote:You're probably right; but it's one of those things that, 6 months down the line, will end up causing some non-obvious issue that you never link back to it because you've forgotten you ever swapped the files over - and there's nothing more annoying that trying to troubleshoot something like that...Conclusion: still worth a try (again, if you know what you're doing).
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Quote:If you're running 64-bit Windows 7 you'll get this issue with or without the old updater. The fix is to copy the updater + cityofheroes.exe to your desktop or other temporary location, run the updater from there, allow it to do its stuff and then you can go back to running it as normal.Multiple times? eek!!
Well, I'm getting this.
Access to the path 'C:\Program Files (x86)\NCsoft\City of Heroes\cityofheroes.exe' is denied.
Brand spankin new comp on windows 7. That's the new fangled one right?
Using NC Soft's own updater... not the old one. Which I don't even know where that went to... this one seemed to replace it when I downloaded it. So I don't know how I'm gonna run it to skip the new one, as that dev's final statement suggests.
So I've been a good little customer and I'm likely gonna have to wait all night for a total reinstall if it wil leven do that for me.... Joy.... (sarcasm mode on) ;p
Sigh.
**EDIT: Over 25 repair attempts later... Found an old disk with the ancient updater. I hope I'm running the right thing. It seems to be doing stuff. Fingers crossed.
Not sure why it happens, it's not a UAC issue or inherently a permissions issue; it looks like something to do with how the updater/windows is locking files. -
Quote:No, they don't. Microsoft may, on occasion, decide to backport critical fixes where it's trivial to do so, but they do not have any formal support for SP2 in any form and have not since July 2010. Unless you're one of the few enterprises willing to pay vast amounts of money for custom support contracts from Microsoft, your chances of having SP2 machines that are up-to-date and secure are effectively nill....and SP2 users still receive critical security updates (contrary to popular belief).
For some crazy reason (yes, I know why) they're continuing to support XP SP3 until 2014, but after that, no more XP support of any kind. -