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Posts
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Quote:In isolation, very low, in the context of hundreds, probably thousands, possibly tens of thousands of random rolls a day, not that low. It's essentially impossible for us as players - and more specifically as forum-going players - to gather enough accurate data on this for the results to be in anyway meaningful, except in circumstances such as the Uncommon Problem where there is a significant statistical skew that makes it obvious even with relatively limited data points.That's what I'm saying though. A system that's weighted which also includes some pre-set criterias to determine whether you qualify for a random roll assuming that's *really* how the system works) isn't really that random at all.
The more characters I take through the trials, the less I'm convinced the system is completely random once you surpass the minimal participation (10 threads) threshold. My latest character, a AR/Kin Corr has done about 16 trial runs so far. She has 4 very rares, 7 rares, no commons/threads and the rest uncommons. Two nights ago while I was on this character doing some BAF runs, there were 2 other people (Def and Brute) who were also complaining about how they can't stop getting rares and very rares. Honestly, what is the statistical probability of that? -
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Quote:That wasn't a mistake per se, there was no problem with the PRNG, they'd just pushed the weighting too high on Uncommons based on the beta server testing; turns out that teams were doing better than expected thus making Uncommons too common.Yes, because the devs could *never* make mistakes that could result in the appearance of not so random results. Nope, they certainly didn't mess up on the uncommon drop rates at i21 release.
Sorry but you don't know any better than anyone else that's doing the speculation so please, spare us the pointless lecturing.
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Technically it's pseudo-random...
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Harborne is nice, though can be a bit studenty & Edgbaston is very nice (and suitably expensive); of course you could always look at something within the city centre though you'll be paying a premium and obviously won't be able to drive anywhere during rush hour.
Avoid Ladywood. In the brief time I lived there we had a drugs raid and a drive-by shooting within a hundred yards of the house -
Quote:My main has 94 free costume changes, not including the vet ones I haven't claimed yet, so that should keep me going for a whileWARNING: This could get expensive, depending on what you consider "expensive".
So this isn't new, but it's new to me. You can get three extra costume slots from doing tailor missions. Check. You can get one by buying Halloween salvage and turning it in. Check.
BUT if you want more than that: You can save your costume at the tailor, then change to a new one [and save THAT.] You can make as many saved costumes as you want, then when you want a costume that's not currently in your closet, you can go to Icon and swap it in.
It costs a couple million inf to change your costume at level 50, but you can now have all the costume slots you want! -
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Quote:If you're dealing with Virgin technical support it's a bloody miracle that they didn't just give you the usual 2 options of "Reboot modem" or "Send out engineer in a week or two" because "We haven't had any reported issues in your area".there seems to be a serious trans-Atlantic issue. I get great ping and download speeds from UK and the EU but anything stateside is lag hell at the moment. My ISP (Virgin) suggested it's a backbone issue but haven't gone so far as to suggest a remedy. But it's been happening to a lot of people across a number of games/worlds it seems depending
The very concept that what I'm reporting could perhaps be an issue in my area is something that never seems to enter their thought process. Though thinking about it, crediting them with anything as sophisticated as a thought process might be overdoing it a little. -
No, but you can put in cheaper hardware and expect a capacity increase simply based on the speed at which tech scales. Given a 3-year replacement cycle you can probably spend half as much to get the same performance each time.
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Nah, it'll turn out to have been Perlmutter masterminding it from behind the scenes all along.
It has been renewed for a 4th season, so doubtless the character shields will have protected her from death, though serious injuries are always a possibility. -
Still, when you consider it's 7 years old...
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You tend to forget that most tank mez protection is in the 10-15 mag range and most mob mez's are in the 2-3 mag range, so once you're at 4+ mez's stacked at once there's a good chance of them affecting you.
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Definitely all went tits for a while; couldn't login to most of the servers, solid yellow netgraph when I could; boards wouldn't load either.
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In my experience, Global Channels have supplemented SG/VGs, in that while people are still "members" of groups, the association is done more through the global channels than the SG itself.
For example, the SG that I'm in has a core of players who have 1, 2 or many toons actually in the SG as well as many that are in other SGs, but we still congregate in the SG's global channel (as well as other globals of other SGs that our toons may be members of).
Really, it's just made things easier to co-ordinate, though it has rendered SG/Coalition chat rather redundant. -
Quote:Fighting, yes - more for Weave than Tough on InvulnSo I made my first (super strength, invulnerability) Tank and was curious about two power sets and whether I should or should not invest in them.
Presence and Fighting? Any thoughts?
Presence, no - your own taunt + aura are much more effective and don't need a ToHit roll to work. -
Really minor one - Game Issue info in the About box:
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Are you staying logged on to the character in question? The GMs won't be able to help you properly if you're logged off or on an alt.
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Quote:SSDs have a looong way to go before they're usable as infrequent-access storage for large amounts of data. It's entirely possible that they may never outstrip magnetic storage in terms of price per volume, though I suspect that they will; more through a change by manufacturers to focus on SSD development than the magic of solid state storage.Hate to tell you this, but HD sizes will likely be shrinking if current trends hold. I say this as someone who has 4 Terrabytes of HD storage in my rig.
The current trend will shift towards SSDs and "cloud" type services. Smaller, faster HDs that can access a virtual database simplifies synching of mobile devices with your primary PC. Off site data storage is nothing new, but lots of companies are looking to make it more assessable to the mainstream market. Amazon and Google are both making a big push in this direction, expect other companies to follow.
Mind you, I am stubborn and refuse to run my main rig with less than 300 GB HD but also refuse to shell out $600 for a 300 GB SSD. Hopefully, the reports will ring true and the SSD price tags will drop considerably in the coming year. I'm really crossing my fingers since I have 3 HDs that are past typical usage life.
In other words, don't go crazy with HDs, kiddies. If you are willing to shell out current SSD prices, more power to ya. If you can afford to push your rigs along until the price drops, I strongly recommend it. SSDs are the future of PCs, especially gaming rigs.
As for the cloud, it's as much of a passing trend now as it was the last time (except it wasn't called "the cloud" last time). Computer tech is cyclical: Thin Client->Fat Client->Thin Client and so on, with the driving force to move from one to the other is either "Not enough power" (move to thin client) or "Not enough bandwidth" (move to fat client). -
Quote:Peta, then Exa, Zetta, Yotta. 1 Yottabyte being 1,125,899,906,842,624 TerabytesSo, about two weeks ago both my desktop and laptop broke. One of them was my fault. I decided that I'd take advantage of a nice package deal at a local computer store and get a "build it yourself" kit. So yesterday, I put together a moderately good system: 3.2 GHz i5 CPU, 4 Gigs of DDR3 1333 MHZ ram (I might expand to 8 later, the board has room to go to 16 if I wish) reused my recent ATI 4750 Graphix card, 550 W Power supply, 24x DVD -RW drive... Here's the thing that got me...
TWO TERABYTE Harddrive.
I want all you youngsters to consider that in sixteen short years, we've seen a 2000 fold increase in the size of your average hard drive. (not to mention the speed of ram and cpu's).
I mean... DAYAM!
Makes me wonder what they're going to call the next iteration... Quadrabyte? Ultrabyte? OMFGByte?
-Da bug
Currently rocking 4.5Tb in my "main" PC - no such thing as enough space these days, especially once you start ripping CDs, DVDs, Bluray, lots of photos, games with 15Gb+ installs and soforth. -
They appear convinced that the rest of their lineup isn't dreadful for some reason...
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Quote:I *think* that's the case, but check with support before you buy anything further - it would be silly to buy GR if you didn't need to.Thx for the fast replay.
So from what i am getting if i would apply a game card to upgrade my account i get all the city of heroes content, but in order to use Going Rogue i need to buy e retail of the game. I found the game for 20 euro. (I live in europe)
~Mystogan -
Pass - you'd have to check with NCSoft support how it works. Not sure if a trial GR account will automatically become a full GR account if you apply a timecard.
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Quote:You need to purchase a retail copy of Going Rogue, but it's available for ~£3 more than a 1 month timecard and comes with 1 month of playtime, so it's really cheap.Good day,
I got a simple question. I am going to buy a timecard for city of heroes
for my trial account. But when i activite my timecard and set my trial account to a full account. Can i acces Going rogue without the limition and more importantly
do i need to buy the game or can i just use the downloader and download the game?
`Mystogan
If you already have the game downloaded for the trial account then you can continue using it, otherwise you can just download the launcher and it will download the whole game for you - there's no need to "install" from retail media in order to play.