The_Demon_Hunter

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  1. [ QUOTE ]

    Listen, I know they are lots and lots of missions that can be sped up through jumping to the end. I've built my toons to do exactly that. But there are some missions where it doesn't make sense to do so. This is one of them.

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    QFT
  2. The_Demon_Hunter

    Base Salvage

    Welcome back to the game.

    I recommend you head over to the Base Construction board for more information on what else has changed about bases in the past year.
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    Glad I could help you, now have fun with it. I can't wait until I can resume playing my Night Widow. I have retired her until Going Rogue is released, but in the mean time I did just ding 50 with my Fortunata a couple hours ago.


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    But wait....why would you build a Night Widow and then roll a Fortunata to 50 "also"...when we have access to Dual Builds? Concept maybe? I'm not being a jerk...just wondering.


    That's one thing I always loved about my Widow, he could be two toons in one without sacraficing anything or rolling a new toon haha (melee and ranged)

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    Can't speak for Novella, but RP reasons would do it for me personally. My widow is a hero. My fortunata isn't. Two entirely different people. RP leads to many choices that don't make sense for non-RP'ers

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    I never really thought of it that way.

    In the case of my Night Widow she is an undercover Longbow Agent so she will be returning to Paragon City. I had her planned that way before Going Rogue was announced so it was perfect when they announced it, it allowed me to stop her at a good level so that I can still get all the good contact once I pull her over.


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    My Night Widow is another version of one of my teen hero toons. I set up a story a while back where she was kidnapped by Nocturne while battling Arachnos in Faultline, and was then brainwashed to use her enhanced speed and agility as a Widow. When she was recovered by members of her SG, she devoted herself to stopping Arachnos.

    Once I saw how Widows could be used to create the kind of toon I wanted from the start (an elec/dev blaster wasn't so easy to soft-cap of course) I decided to give it a shot and have her head to the Rogue Isles to try taking down Ghost Widow and Recluse. I'm looking forward to taking the Night Widow to Paragon City when the Going Rogue expansion comes long. She's almost level 41 now.

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    I am on the fence about my Fortunata going good or not. She is tired to my Psy/MM Blaster who I plan on taking to villains so it would only make sense for her to go good, but I am still on the fence because her back story could be taken either way.


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    My planned Fortunata is only at level 8 so far. I doubt I'll be taking her to blue side though. She's much more ruthless and cold.
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    LostHalo: I doubt your statement.

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    Assuming I can convince the necessary two people, it will be done again. Hopefully Lusca will be spawned in an ideal location, away from the gawkers.

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    If you're saying you need two specific people to do it, then that kinda throws out your idea of not needing any kind of specialization, no?

    I'm with Fulmens on this one....

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    Specific person != Specialized toon.
    There is a difference between asking for competence/intelligence from another person and designing an Ill/Rad (or other option) that is expressly targeted towards a particular goal. If you don't understand that difference, nothing I do will be 'good enough' in your eyes (especially now that there is a new "Gotta be less than 25!!!" condition thrown out...).

    And before it gets more drawn out: I'm challenging the notion of needing [key word] two or three full teams when one team is more than enough to bring everything that could ever be needed.

    But... It's probably meaningless at this point, since all that will be argued is semantics over the term "specialization".

    "Hey, you built your 3-person team with x, y, and z, that's over-specialized! Unless you do it with 3 melee-oriented Blasters, it's not fair!11!"

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    I think The_Demon_Hunter might have goofed the argument he wanted to make... to quote your post that prompted the "I doubt your statement." comment:

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    2 or 3 teams? Without specialization, it only takes 2 or 3 people to take down Lusca. With specialization, it only takes 1. A single full team should utterly crush Lusca. I only wish such a GM were available red-side...my toons over there could probably wreck Lusca without a problem solo (or needing a permanent supply line of Inspirations).

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    In the boldfaced part above, you flat out said you could solo Lusca... Even if Demon_Hunter didn't goof his argument, I think everyone and their ancestry 3 generations back would call shenanigans on you being able to solo a GM that's technically 8 GM's in one. You even said yourself you needed to "convince the necessary two people" (in your later post), which implies you wouldn't be soloing.

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    No, I meant what I said actually. He claimed that 2 or 3 people alone should be able to fight Lusca and that he could solo it with his red side toon. Then he went on to say he would do it with two or three if he could convince the two people he specifically wanted, going so far as to say they were necessary. That word, necessary, was the key for me. To me that implies he wants something specific that they would bring to the table that nobody else would, therefore implying some kind of specialization. That's how I viewed it.

    Perhaps I didn't state that clearly enough in my initial post. I'd also like to point out that I never said he needed his teammates to be on gimped builds or under 25 or something. I mean seriously, that's just foolish.
  5. I'd say it all depends on how much frustration you're willing to deal with in learning a new AT. Like I posted before, I started with ninja/storm and it wasn't as much fun as I'd hoped for a "starter" combo. It felt more like work than play, and I often wondered if my ninjas were even in the same fights I was in since they often ignored whatever was attacking me, even when in bodyguard mode.

    I eventually named them Leo, Kelso, Eric, and Fez, after I kept picturing the Jounin talking to the others in Tommy Chong's voice. It was like "Hey, I think I know that guy, man" while they stood by, watching a Werewolf throw me across the street in Cap during ToT as they stood around sharing in the circle. As some of my SG mates can attest it got to the point where I would actually talk as Leo (Chong) whenever we were on voice chat, which at least got laughs from everyone.

    The bots almost never fail to step in to defend me when I'm attacked on my bots/ff. The ninjas seemed to excel at watching me get killed over and over, without lifting a finger. Especially the Jounin. Maybe I just had really bad luck with the AI. I double and triple checked the macros to make sure everything was set up properly. *shrugs* It turned me off from that combo though, and if I hadn't had a different experience with my bots/FF I probably wouldn't have played a MM after that.

    I've started a ninja/dark since getting my bots/ff to 50, so we'll see how that plays out. So far with no change in tactics from the last ninja MM, they seem to actually be involved in the same fights I am at level 22.
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    Glad I could help you, now have fun with it. I can't wait until I can resume playing my Night Widow. I have retired her until Going Rogue is released, but in the mean time I did just ding 50 with my Fortunata a couple hours ago.


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    But wait....why would you build a Night Widow and then roll a Fortunata to 50 "also"...when we have access to Dual Builds? Concept maybe? I'm not being a jerk...just wondering.


    That's one thing I always loved about my Widow, he could be two toons in one without sacraficing anything or rolling a new toon haha (melee and ranged)

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    Can't speak for Novella, but RP reasons would do it for me personally. My widow is a hero. My fortunata isn't. Two entirely different people. RP leads to many choices that don't make sense for non-RP'ers
  7. [ QUOTE ]
    When Cimerora was introduced, there was many holes in the map. I've been behind the wall also, but I didn't leave any characters there.

    I do have characters in other places where they aren't supposed to be though, like a lvl 50 in Outbreak, and a character in the "Matrix Room".

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    The Matrix Room? Hmmmm I am unfamiliar with this one. Care to elaborate for me please?
  8. [ QUOTE ]

    I can't resist. I had a guy/gal (you never know) join my SG two days ago. This player is brand new to the game, and has no clue what a Black Market is. He/she has no clue what recipes are. That is what I classify as a "New Player".

    I merely stated in my original post that it would be nice to store Costume Recipes, and posibly Respec Recipes for Sg Members.

    That was the extent of my comments.

    This has turned into an argument about using the Market.

    I use the Market, but I'm not a Marketeer. I buy and sell stuff every day, wether I gain Inf, lose Inf, it don't really matter to me.

    I buy what I need when I need it. I sell What I have no use for.

    Your assumption that a person who has just created a game account, and created his first toon should know about the "Hot Keys", Paragonwiki, the Forums, etc... is far fetched.


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    Again, I think your heart is in the right place here from what you're saying. Instead of just giving the new player the goodies they want though, why not show them where the stuff is sold? Explain how they can get random drops from defeating enemies. Steer them toward the Invention Tutorial in Steel Canyon (or Cap if red side). Answer any questions them may have.

    Not saying you have to give them a full-blown economics lesson as it applies to the game, but for example if you give them the inf to purchase the item, and then take them to the market and talk them through the process, you're probably helping more than just having a bunch of costume piece recipes laying around until someone can use them. Teach them how to use the markets and their Vault. Even if they don't become billionaires like some of the people on the Markets board, they can see how the tools work. If they aren't interested in playing the Market, explain how they can use it for storage if they need to hold onto something.

    Kinda that like that saying of "Give a man a fish and he'll eat for a day. Teach him to fish and he'll eat forever." The more that new players are taught how to get/do these things on their own, the better they are in the long run, and the better the community as a whole is IMO.

    I'm all for helping new players and especially new members to any SG I'm in, but I don't think pushing for a new storage unit is the answer in this case.

    You're right that new players don't know everything when they start playing, and personally I would never say otherwise. But if you want to help this new player, show them the resources at their disposal, whether its the forums, or the Wiki, or even just basic game functions.

    That's not to say you shouldn't want to give them items/inf when you have them to spare. Far from it. I'm all for helping whenever I can. I think any veteran player who takes the time to help new players should be commended. I just think there are better ways than having a stash of costume recipes on hand in your base.
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    [Three pieces of Red Fortune isn't 1.25% defense though. It's a 1.26% resist vs. Fire/cold.

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    I was thinking about Thunderstrike, my mistake. That's what I get for talking to people about a Night Widow and Fortunata at the same time.

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    Heheh No worries. Grats on the 50 Fort.
  10. [ QUOTE ]
    For comedy, I recommend "Saul Rubenstein's Discount Task Force" in the MA.

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    This.

    And read every line of briefing/debriefing text and all the NPC chatter. Very worthwhile.
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    If you really want a "skill" challenge make a hero and keep it level 1 - with no xp. Use Sprint only to get from Atlas to Portal Corps Peregrine Island without using the trains, pocket d teleporter, mission tp'r, sk'ing, any team mates, etc.
    It can be done, I've done it several times. I know other players that have done it. I was in a race that was based on this premise.
    If you are able to do that and don't think it takes skill to accomplish it, I applaud your skill in evasion.


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    The Blaster Marathon! That was fun, I have to say.

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    I ran it by myself solo a couple of times.

    Then I was in one of the "Naked Noob" races ...I think it was on Pinnacle or Protector. I can't remember. I remember forking out loot for the winner on another server where they had a character because the event runner didn't have any loot on the other server. It was over a year ago, maybe even two.

    These things come and go from time to time. I think there was another one recently somewhere. Was that perhaps "the Blaster Marathon" of which you speak?

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    One of the coalition allies for my former SG hosted the first run I did of that course. The rules were that you had to use a level 1 blaster, and no powers other than sprint. We were all blasters to make sure everyone was on equal footing for HP and had no defensive powers.

    I didn't complete it successfully in my first attempt (the Tsoo kept getting me in IP right at the Brickstown gate and I gave up in frustration after the ninth death) so the next night I went back in and ran it while chatting with someone in-game who was monitoring my progress. Made it through without dying that time, amazingly enough.

    Now THAT was a feeling of accomplishment, weaving through all of those zones as a level one blaster and surviving all the way through (in order) Galaxy, KR, Pocket D, Faultline (to Jim Tremblor on the way), Skyway, Atlas, Steel, IP, Bricks (to the hospital door and then up to the green line), Croatoa (to War Witch and back to the green line), Founders, Pocket D, Talos (to the Ferry), and then to Portal Corps in PI, all while staying out of the water. Took about an hour, for no reward, and it was a hell of a good time hoping snipers, Red Caps, etc wouldn't take me out.
  12. [ QUOTE ]
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    LostHalo: I doubt your statement.

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    Assuming I can convince the necessary two people, it will be done again. Hopefully Lusca will be spawned in an ideal location, away from the gawkers.

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    If you're saying you need two specific people to do it, then that kinda throws out your idea of not needing any kind of specialization, no?

    I'm with Fulmens on this one....
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    Just a couple changes you may way to think about.

    I would drop fly down to two slots and use Zephyrs in them for the ranged defense using two IOs.

    CT, TT:M, Foresight, and Mask Presence would be better off slotted with Red Fortune since you can slot 5 of them for 5% recharge and 6 slots will get you 2.5% ranged defence not ot mention 3 slots gets your 1.25% ranged defense.

    Making those changes will get you 15% more global recharge and increase your ranged defense which is important because even stealthed with capped melee you will sometimes need ranged defense more than melee, ie. Cimerorans.

    I wouldn't worry about you losing regen, you really don't need to worry about having higher regen since you won't get hit much and even if you do get hit you will be fine.

    Other than that your build looks fine. I see a lot of Luck of the Gamblers used which I assume is because of the regen bonus that two of them provides. I personally don't like that set at all.


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    I tried your suggestions, and couldn't fit the Red Fortune in due to Slotting Issues.

    I did do the Zephyrs, and added that slot to Mask Presence.

    Final Positional Defenses on the Build I'm running with:

    Defense: 63.8%
    Ranged: 48.9%
    AoE: 37%

    This looks good to me.

    Let me know what ya think, and thanks again for all the help.

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    At level 40, my Night Widow (who doesn't have Mask Presence for concept reasons) is at 59% vs. Melee, 49.82% vs Ranged, and 55.45% vs. AoE with Mind Link. Those numbers will drop a little once I respec 5 pieces of Red Fortune out of Mind Link for 5 pieces of Adjusted Targeting, but she'll still be well ahead of the softcap at level 50. According to Mids, her final numbers will be 59.3% vs melee, 65% vs. Ranged, and 56.9% vs. AoE. Only 36% vs. Psi but that can be worked around.

    All that defense makes ITFs a breeze while playing her like a toxic/SR blapper.

    Three pieces of Red Fortune isn't 1.25% defense though. It's a 1.26% resist vs. Fire/cold. I do love the 5% recharge bonus for that set though. I'm planning 5 pieces of Red Fortune (skip the end/rech) and then a LotG +Rech in a few powers to max out my recharge without Hasten.
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    Of course I'm a little crazy I love GM battles so LUSCA, Eochia, Jurrasik or whatever if I am available I am there. LOL I fought Eochia 3 times in one day with my tank and two of those were dual battles taking on Jack in Irons as well. AND that was back BEFORE they starting paying out merits. I TOLD YOU I WAS CRAZY

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    I used to lead GM hunts once a week or so with my dark/regen scrapper back before they gave merits or even were announced that they were up. Yes, I like GM hunts too.
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    Deathsurge was cool.

    So was the Kraken although my second attempt wasn't nearly as successful.

    Those are the only two I've been a part of and beaten. We tried to take Babbage down during a Synapse but we just didn't have what it takes. After several minutes of fighting and neither side being hurt we gave it up as boring.

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    The Babbage encounter in a Synapse TF can usually be solved pretty quickly by using your global channels or coalition to give the location for the encounter and requesting backup. Granted I'm on a higher population server than you are (Virtue), but I can't remember ever being in a situation where at least three or four people didn't come to help.

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    Yep that works on Virtue everytime. I just did the SYnapse TF earlier and as we headed into the mission that spawns him I made a broadcast on several globals I KNOW have a considerable number of badgers. As we exited I broadcast again but it wasn't needed.. There was already one entire 8 man team waiting to assist.
    We had two Rads on the TF, including me, so between all that radiation and 16 people pounding him Babbage went down FAST.

    A newer player on the Tf commented how it was amazing that all those people were there to help JUST like that. LOL I replied..

    Just like that my butt. I fight a GM I have no problem screaming for HELP! Fact is we had had a pretty good team with a great mix of damage and controls and probably could have handled him ourselves but I always like to let the badgers know when he's available and I have never done that TF and not had at least 5 or more show up to assist.

    Virtue the ROLE PLAY server .. we may talk a LOT but don't mess with us. We stick together

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    I think I was there for your Babbage spawn, using the female fire/kin I hunt GMs with. Saw the request on the Virtue LFG Alpha channel and switched to help since I was done with the arc I was running on another toon. That fight was quick.

    Then I went off to Boomtown and fought Babbage solo to kill time while waiting for a phone call...
  16. [ QUOTE ]

    It is fairly easy for a new player in my group to get such things, because I offer several Inf Rewards, and have Enhancements they can just go sell on hand.

    It would still be nice to have it available as one less thing they have to worry about buying.

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    Your heart seems to be in the right place in what you're asking for, and I applaud the thought behind it if nothing else.

    While it's nice to be able to offer those things, it's not like they're something that everyone automatically is expected to have at start-up even as a vet though.

    Please don't get me wrong, I am all about helping new players or new SG members or whatever get started out. I've donated millions in inf on both and red and blue side to get new players or SGmates going. But more and more we see posts about "why can't I have 'x' right away instead of having to unlock it?"

    Well it's simple.... they haven't earned it yet, whether on that account or that toon or whatever. Now granted, that's not an entirely relevant reasoning, but still.

    Let them run a few mishes if you don't have space to hold a stash of costume pieces for new players. If they're interested in a particular costume piece, tell them to wait a few days and then throw a low bid out there if you really want to give it to them. Or give them the inf and use it as a chance to explain the basics of the market to them.

    Costume recipes grow on trees anyway. I normally stand in Atlas or Talos broadcasting them as freebies if I don't need them. They're not expensive enough usually to actually make money on, other than Rocket Boots (at least the last I looked).

    I just really don't think there's enough of a need to justify a brand new storage unit just to hold Costume or Respec recipes. Storage is already at a premium for many bases. Adding another kind of storage unit isn't really the answer.

    We have soooo many more items/issues/bugs that resolutions have been asked for already.
  17. [ QUOTE ]

    If you really want a "skill" challenge make a hero and keep it level 1 - with no xp. Use Sprint only to get from Atlas to Portal Corps Peregrine Island without using the trains, pocket d teleporter, mission tp'r, sk'ing, any team mates, etc.
    It can be done, I've done it several times. I know other players that have done it. I was in a race that was based on this premise.
    If you are able to do that and don't think it takes skill to accomplish it, I applaud your skill in evasion.


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    The Blaster Marathon! That was fun, I have to say.
  18. [ QUOTE ]
    Deathsurge was cool.

    So was the Kraken although my second attempt wasn't nearly as successful.

    Those are the only two I've been a part of and beaten. We tried to take Babbage down during a Synapse but we just didn't have what it takes. After several minutes of fighting and neither side being hurt we gave it up as boring.

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    The Babbage encounter in a Synapse TF can usually be solved pretty quickly by using your global channels or coalition to give the location for the encounter and requesting backup. Granted I'm on a higher population server than you are (Virtue), but I can't remember ever being in a situation where at least three or four people didn't come to help.
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    The only one I've never been a part of is the GM in Cap au Diable, Caleb. I'd like to do that one once. It is really difficult to get him to spawn though.

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    Caleb is in Nerva. Deathsurge is in Cap.
  20. The_Demon_Hunter

    RP?

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    I think the problem here is the definition of "role playing". You can role play as a female without the whole sexual/flirting/cybering thing. In War_Admiral's definition, you can't. There is no reason why a female character can't act as a female no matter the gender of the player controlling them. It's like a male writer penning a female character. The opposite is equally true.

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    This entire thread has been both disturbing and entertaining, for pretty much the same reasons and the same posts.

    To clarify, I'm an RPer and I have male and female toons. Among the females are a fiery Norse goddess, a motormouthed wisecracking teenager, and an unstable personality whose entire deal is struggling with the idea of "Power corrupts." When someone makes advances toward my female toons, I send them a message so they know there's a straight guy at the keyboard who isn't interested in ERP.

    War Admiral and Cherry, it's sad that your SG was taken for a ride by people pretending to be females outside RP, but RP is definitely not what they were doing. They were just trying to use your crew's belief to get whatever they wanted.

    My question however would be, how sad is it that you went ahead and always did everything their way just to keep them happy, regardless of what gender the people in question were? Seriously take a stand for the right reasons next time.

    *Edited for typo
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    That does not account for other Recipe types, such as Costume Parts I'd like to have a storage of for my members; Wings etc...

    Then there are Respec Recipes, those would be handy to have available for Alts, or just for when you slap yourself in the head and say; Doh! Why did I just do that! After using one.

    My point is, not all Recipes that are potentially very helpful to a SG are capable of being crafted into enhancements.

    I do agree with you however, that Crafting the IO Recipes and storing the Enhancements is perfectly workable.

    I just wish I could store the Recipes that don't turn into enhancements, and think it would be really cool to be able to offer stuff like that to members of the SG that can't afford to buy it, or are relatively new to the game.

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    I realize it's not what you want, but there's nothing that prevents you from asking your SG mates if someone wants a recipe you have and then giving it to them directly. Perhaps put up a small list of "wants" on your SG's forums if you have one and let everyone ask for them there.

    There are free forum services on the web such as Guild Portal that some SGs use for this and other kinds of planning.

    Until the devs actually create a storage unit for non-Enhancement recipes, something like this is probably the best way to plan out who needs what for their costumes or for respecs. Then you just need to be on at the same time, or pass it off to someone else who will be. And if it's for an alt, ask one of the your SG mates to help with the transfer.
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    [Edit add: If they do undertake an analysis and the "answer" is: "Gee Fire_Away, thanks for the tip. There is still way too much storage in bases and we need to cut back more." I guess I would have gotten what I deserved huh? ]

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    With the devs approach to "fixing" things, this isn't merely a possibility, its a likelihood if they ever look at giving us some base love and changing this. Now we know who to go after with torches and pitchforks though since you've volunteered to take the blame
  23. Welcome back to the game.

    If you've been gone for 2 years, any Base Salvage you have now is no longer used for crafting Base items. It's all been changed to Invention Salvage.

    Base Salvage and Components can be sold at the markets, or they can be converted into Brainstorms at your invention table and then the Brainstorms can be converted into random Invention Salvage.
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    The burners are the wastebaskets in the details menu.

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    Cap that's brilliant. I may have to use that in my own kitchens
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    uh...is my Protector Bot SUPPOSED to bubble my Acid Mortar?

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    Yes. Protector Bots bubble every buffable pet you have, including Acid Mortars and Seeker Drones. The annoying part is that they bubble you last so sometimes they skip bubbling you because there's an Acid Mortar sitting 200 yards away that's higher on their list than you.

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    So wait....they'll bubble a Shivan and an RWZ Heavy?

    The Jotunn Proxy has just become infinitely more dangerous...

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    You know, I can't say I've noticed them buffing my Vanguard Heavies before, but I'll pay closer attention next time to its buff icons and see if I'm not the only one bubbling them up.

    Oh and Maker generally stays away from the top hat and monocle in favor of his work goggles, usually pulled up onto his forehead, but hey if you want to go formal for combat, that might be distracting for your enemies.