The_Coming_Storm

Legend
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  1. Quote:
    Originally Posted by Zombie Man View Post
    The cut missions seem to come and go... like the temp power reward it's supposed to give.
    Interesting... Just like Sharkhead itself seems to come and go. :P Most unstable zone in the game, amirite?
  2. Ian: Perhaps to encourage teaming so players do not leave because they "could not find a team."
  3. Quote:
    Originally Posted by Cass_ View Post
    Your mental mate, Dick couldn't write novels for toffee. the shorts are were all the best stuff of his are.
    Even if that were true, Blade Runner lacked any semblance of depth in "DADOES?".
  4. Go villain side

    Or, constructively, tell your server to NOT run LGTFs.

    I'm personally going to be running as many LGTFs as I can on Virtue to screw with the wimpy Heroes trying to do Numina :3.
  5. HELL NO! Blade Runner sucked in comparison to its source, DADOES?
  6. The_Coming_Storm

    Lfg

    One thing I need to add to my little guide and I want to share is that if you see someone's name in Purple in /sea (I think they would HAVE to be "not looking for team / gray") that means that person is a team leader! While there is no direct way to search for team leaders to my knowledge, if you narrow the filters, particularly the level range and origin filters, you can get a glance of who is leading a team and see if you can get a quick invite.

    Though, that is an act of desparation or when you want to merge teams, I guess. I haven't had to do that but once last month, but it worked .
  7. Quote:
    Originally Posted by Cien_Fuegos View Post
    seems like a good issue but i hope future issues have some of the longer tfs redone ala positron tf
    Only if they add more SFs and not just freaking make the contact more accessible.
  8. The_Coming_Storm

    Lfg

    Take a look at this thread. http://boards.cityofheroes.com/showthread.php?t=253661

    You can set your OWN lft status by hitting the Team button in the bottom left.

    The LFT tool is an excellent way to form groups and I strongly encourage you to use it. It can be brought up by typing /sea .
  9. Quote:
    Originally Posted by Starcloud View Post
    9600 shards to make ONE Very Rare on the other slots?

    WTF? That's not "slower solo" progress that's "glacial don't even bother soloing come and play our raid setups we put so much time into making them" progress.
    I haven't done the math, but some of it is available earlier in the thread.
  10. Quote:
    Originally Posted by Starcloud View Post
    9600 shards to make ONE Very Rare on the other slots?

    WTF? That's not "slower solo" progress that's "glacial don't even bother soloing come and play our raid setups we put so much time into making them" progress.
    I guess soloers have to be content with Rares only :P

    Seriously? OVER 9000!?
  11. Quote:
    Originally Posted by MrHassenpheffer View Post
    Something cool= Base Building?
    No, Base Raiding.
  12. Quote:
    Originally Posted by gangrel_eu View Post
    in an issue with no *announced* solo content.
    doooom!
  13. Quote:
    Originally Posted by Jetpack View Post
    Well, hopefully these costs that people are mentioning get changed to something rational.
    Eh, these are positive integers. You can't get any more rational than that :P
  14. Oh, and 100 additional for each rare component you make, IIRC.
  15. Quote:
    Originally Posted by Chaos Creator View Post
    Well it kinda invalidates the whole this is eternal content thing. Oh here's nearly half the slots in one issue.
    It means we are closer to CoX2

    Edit: Or... (((((( MUCHO SAD face.
  16. It costs 20 threads for a common component and 60 threads for an uncommon component, you need all 4 uncommons to make a rare component. You need 4 rares to make a Very rare component.

    You can convert 10 shards to 6 threads every 20h or an unlimited amount of 10:3 conversions.
  17. Quote:
    Originally Posted by Chaos Creator View Post
    -_-

    Seriously?
    I'm not exactly sure on how many shards, but yes.
  18. Quote:
    Originally Posted by Chaos Creator View Post
    ... So us marketeers can win day 1? Y'know I like money but this seems absurd.
    3 bill in addition to thousands or so of shards.
  19. Quote:
    Originally Posted by JanusFrs View Post
    Oh yeah, and about that. As I understood it at the Sneak Peak, you can buy the VR incarnate powers for 1 bill inf each, but don't hang me up on that.
    you also need 1 of each of 4 rare salvage with is an extra 500mill each. so 3 bill
  20. Quote:
    Originally Posted by Rajani Isa View Post
    (common ice staplers/scrappers!)
    Staplers.
  21. Quote:
    Originally Posted by Aura_Familia View Post
    Utterly and completely disagree.

    Issue 16 was VERY defining for this game. I'd say the one thing just about everyone remembers from that issue was Power Customization.

    Also NEW sets can very MUCH define an issue. See powerset proliferation.

    That statement of yours I bolded is VERY MUCH opinion for MANY subscribers, and is in fact NOT a fact. At all.
    Errr. I forgot we had Power Customization. I remember i16 for Super Sidekicking and the crappy MM bugs associated with it we still have to this day. I was the first to notice the pet death bug when super-exemplared and upon zoning.
  22. Quote:
    Originally Posted by MunkiLord View Post
    This all looks interesting and I am looking forward to it. However, I still want an opportunity to fight on Emperor Cole's side. That would fit my Praetorian much better.
    Somehow, I think the only way we will be able to is in AE.
  23. Quote:
    Originally Posted by Wanted_NA View Post
    We need black helicopters in north, Mid, and south of Independence Port.
    Only if Villains get one at Thorn Isle.