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Posts
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Ian: Perhaps to encourage teaming so players do not leave because they "could not find a team."
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Go villain side
Or, constructively, tell your server to NOT run LGTFs.
I'm personally going to be running as many LGTFs as I can on Virtue to screw with the wimpy Heroes trying to do Numina :3. -
HELL NO! Blade Runner sucked in comparison to its source, DADOES?
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One thing I need to add to my little guide and I want to share is that if you see someone's name in Purple in /sea (I think they would HAVE to be "not looking for team / gray") that means that person is a team leader! While there is no direct way to search for team leaders to my knowledge, if you narrow the filters, particularly the level range and origin filters, you can get a glance of who is leading a team and see if you can get a quick invite.
Though, that is an act of desparation or when you want to merge teams, I guess. I haven't had to do that but once last month, but it worked.
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Take a look at this thread. http://boards.cityofheroes.com/showthread.php?t=253661
You can set your OWN lft status by hitting the Team button in the bottom left.
The LFT tool is an excellent way to form groups and I strongly encourage you to use it. It can be brought up by typing /sea . -
I haven't done the math, but some of it is available earlier in the thread.
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Quote:I guess soloers have to be content with Rares only :P9600 shards to make ONE Very Rare on the other slots?
WTF? That's not "slower solo" progress that's "glacial don't even bother soloing come and play our raid setups we put so much time into making them" progress.
Seriously? OVER 9000!? -
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Oh, and 100 additional for each rare component you make, IIRC.
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It costs 20 threads for a common component and 60 threads for an uncommon component, you need all 4 uncommons to make a rare component. You need 4 rares to make a Very rare component.
You can convert 10 shards to 6 threads every 20h or an unlimited amount of 10:3 conversions. -
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Quote:Errr. I forgot we had Power Customization. I remember i16 for Super Sidekicking and the crappy MM bugs associated with it we still have to this day. I was the first to notice the pet death bug when super-exemplared and upon zoning.Utterly and completely disagree.
Issue 16 was VERY defining for this game. I'd say the one thing just about everyone remembers from that issue was Power Customization.
Also NEW sets can very MUCH define an issue. See powerset proliferation.
That statement of yours I bolded is VERY MUCH opinion for MANY subscribers, and is in fact NOT a fact. At all. -
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Dechs is a SPAMMER.