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Posts
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Joined
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Very good points. I'll play around will all that.
Enhancements are something that's a problem for me because I'm kinda broke.
So should I use my invention enhancements which I have now or should I just get rid of them for something better?
Also, what's Frankenslot? -
My level 42 tank is the highest level toon I have.
(Which is really sad since I just got my 45 month vet award. Damn my altiholism....)
So, I would love some feed back on my build so far. I'm not sure if what I'm doing is the best, or I'm missing something. I think I should be missing something because my level 21 shield tanker is a better survivor
Thanks,
Hero Plan by Mids' Hero Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
Heaven's Flame: Level 42 Science Tanker
Primary Power Set: Ice Armor
Secondary Power Set: Fiery Melee
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Frozen Armor- (A) Gift of the Ancients - Defense/Endurance
- (3) Gift of the Ancients - Defense/Recharge
- (3) Gift of the Ancients - Endurance/Recharge
- (5) Gift of the Ancients - Defense/Endurance/Recharge
- (5) Gift of the Ancients - Run Speed +7.5%
- (7) Gift of the Ancients - Defense
- (A) Accuracy IO
- (7) Damage Increase
- (A) Doctored Wounds - Heal/Endurance
- (9) Doctored Wounds - Endurance/Recharge
- (9) Doctored Wounds - Heal
- (11) Doctored Wounds - Recharge
- (11) Doctored Wounds - Heal/Endurance/Recharge
- (13) Empty
- (A) Slow
- (13) Slow
- (15) Slow
- (15) Endurance Reduction
- (17) Taunt Duration
- (A) Endurance Reduction
- (A) Jumping
- (A) Recharge Reduction
- (17) Taunt Duration
- (A) Cleaving Blow - Accuracy/Damage
- (19) Cleaving Blow - Damage/Endurance
- (19) Empty
- (A) Healing
- (21) Healing
- (A) Defense Buff IO
- (21) Defense Buff
- (23) Defense Buff
- (A) Serendipity - Defense/Endurance
- (23) Serendipity - Defense/Recharge
- (25) Serendipity - Defense/Endurance/Recharge
- (25) Serendipity - Defense
- (27) Empty
- (27) Empty
- (A) Endurance Modification IO
- (29) Endurance Modification IO
- (29) Endurance Modification IO
- (A) Jumping
- (A) Recharge Reduction
- (31) Recharge Reduction
- (31) Recharge Reduction
- (A) Kismet - Defense/Endurance
- (31) Kismet - Defense/Recharge
- (33) Kismet - Endurance/Recharge
- (33) Kismet - Defense/Endurance/Recharge
- (33) Endurance Modification
- (34) Recharge Reduction
- (A) Cleaving Blow - Accuracy/Damage
- (34) Cleaving Blow - Damage/Recharge
- (34) Cleaving Blow - Accuracy/Recharge
- (36) Empty
- (A) Recharge Reduction
- (36) Recharge Reduction
- (36) Recharge Reduction
- (A) Triage - Heal/Endurance
- (37) Triage - Endurance/Recharge
- (37) Triage - Heal/Recharge
- (37) Healing
- (A) Accuracy
- (39) Accuracy
- (39) Damage Increase
- (39) Damage Increase
- (A) Accuracy
- (40) Accuracy
- (40) Damage Increase
- (40) Damage Increase IO
- (42) Recharge Reduction
- (A) To Hit Buff
- (42) To Hit Buff
- (42) To Hit Buff
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I remember my ice tank. To these people who think tank=attack, they are going think I'm really boring.
I didn't get a second attack until level 22.
But putting all my abilities into taunting and being indestructable was really fun! I could just hop into a mob and read a book! They couldn't do anything to me.
This allowed me one time to hold 2 mobs of Lt Freakshow. It was horrifying and my team kept dying, get back up, and then died again. Meanwhile.... I'm at my max taunt, surrounded by Lts and they can't do a thing to me!
Extremely rewarding experience!
Tanking is fun, for me at least. But I can see how just standing in mob doing very little for hours can be rather boring to some. -
If adding another slider isn't the option, Zamuel has given me an idea.
Quote:Baby Got Back talks about a woman who's measurements are 36-24-36. This is actually fairly doable with CoX as is. However if you listen to the lyrics of Whole Lotta Rosie by AC/DC, they talk about a woman who's measurements are 42-39-56 and is 19 stone.You may be dangerously stepping upon a few "standards of beauty" issues. While outright fat characters generally aren't considered attractive, there's far more options in real life than the borderline anorexic ideals that often get portrayed. In a way that's the whole premise of the song "Baby Got Back". Plus, if you want to use the Greek god argument, women were portrayed as generally thicker in art back then than most modern artistic portrayals.
To the OP's suggestion, especially in light of a recent dev comment, I'd say we should argue for the ability to adjust the sliders up and down slightly more than our current minimums and maximums.
That is a woman that you cannot make in CoX which probably has made AC/DC cry.
However, an increase in the range of the current sliders would make a lot of options availible to us, without destorying any exsisting code in the CoX engine.
I eagerly await feedback! -
Quote:I realized that after I posted it... that's when I came back and editted it and humbled myself back down.Then consider this: If you, a person who hasn't even worked with the code involved with this, can do this in less than a week why do you think people who've been working on this code for years -can't- do it?
The core of this game, if you go all the way back to its initial development, is at least 8+ years old. That might as well be an eternity as far as software technology goes. It's surprising how relatively inflexible huge applications become, especially when you've been adding bits to it piecemeal for years.
While I admire your blind enthusiasm I think you've greatly underestimated the situation in this case. You've included far too many "then a miracle occurs" steps in your wishful thinking. I realize you want this feature to happen (and I do too) but sadly it's just not as simple as you assume it is.
Cheers
But it REALLY has to be a REALLY BIG MESS for a team of developers to look at it and say we CAN'T add that.
I feel sorry for them if its that bad. I just hope that it isn't a crack in the dam that isn't an issue yet but could possibly destory itself given time and wear.
If I was them, and I wish I was, I would probably take the sales from Going Rouge and this boost of funding and fix this problem now, when it isn't a problem.
But again... its probably down at the bottom of the to-do list, way under such things like PvP.
*sigh*
Maybe some more Young Face and long hair options for Huge characters would tide me over. Right now only 2-3 faces and 2 hair styles really work.
I actually want to make a SG for bulky heroes. But I can't figure out what to call it.
Bigger is Better doesn't work because being a member of BiB isn't awesome
Big Beautiful Heroes is nice, but doesn't work for the guys.
Any suggestions? -
I have a hard time believing that they "CAN'T" and the Ultra mode alreadly makes it look like CoH2! :P
My background is programming, so looking at it from a programmer's point of view but without seeing the code itself, this is what I see;
They already have all the tools that they would need to do it built into the engine already. In order to calculate the waist of a toon from the sliders, they have a base+waist+Physique. I see no reason why they can't have base+waist+Physique+bulk.
Of course the calculations are much more elabrate then that
They have the ability to modify a point on the model with 2 sliders simotaniously that also gives different points a scaling factor depending on their location.
So why can't they add a 3rd slider into that math?
I could probably do it in a day or two and about a 4-5 days to polish it.
So the only problem that I could see is the fact that there are more calculations going on when the engine loads a model. An additional math problem, per point on a model could really add up when someone wants to load say... Atlas Park with a 100mil costume contest going on!
Unless the code is built like a house of cards and any attempt to add or change it would break it entirely. So if they have the "if it ain't broke don't fix it" mentality with it, then that could stop it as well. But again, that can be fixed if it needed to be. Some other update might need to edit it and then hopefully they can add in the bulk slider when they do everything else.
Then the only thing that is really holding this back would be computing power of the lower end PCs. This I can understand why they wouldn't add it in, because adding a bulk slider wouldn't be worth cutting out how ever many paying customers.
But again... This is all just speculation unless I could see the code....
So I remain hopeful for this addition. As technology advances, and lower end PCs are slowly worked out, hopefully then. They can have it on!
Cheers -
Hey folks
I read over this topic again and made note of everyone that has signed and all the issues that people brought up as well as the responces for them. The one that hasn't got a lot of attention is the clipping issue.
But first I think a lot of the problems come from calling it a "Fat Slider". So if we call it something more generic like a "Bulk Slider" a lot of the problems go away.
King Pin isn't fat, but he is bulky and would need a bulk slider to correctly make him.
A Robot isn't "Fat" but can be bulky to give it more of a army tank like appearance.
So... let's call this "Adding a Bulk Slider"
I still don't think its that big of a deal if there is clipping. And this isn't my opinion, its the dev's. Let's look at the clipping issues already in and live in CoX
Huge body + bows - The string for the bow goes right through the arm
Hair + Glasses - With some combinations there is hair going in and out of different things
Capes + Back Flip - I can get my hero's leg punched through the cape sometimes
MM Robots + emotes - Ever get your Assault Bot to <em invent> or Drum? Its way off center and looks silly.
I'm sure there's a whole list of clipping issues with combinations of costume pieces.
So clipping hasn't stopped them before from releaseing new content, so why would it stop them now from a 'bulk' slider?
I'm also trying to get a list of all the characters that are bulk/fat from comic books and probably from other media as well that would fit into the CoX universe. Here's what I have so far, please let me know if I've missed any
Super Heroes
Big Bertah - http://upload.wikimedia.org/wikipedi..._June_2005.jpg
The Blob - http://media.comicvine.com/uploads/1...blob_super.jpg
Mojo - http://burnallzombies.files.wordpres...men_ep-241.jpg
Frog - http://badgerthegnome.files.wordpres.../12/frog01.jpg
Harry Leiland -http://2.bp.blogspot.com/__T6BfLHtlB...rry+Leland.jpg
Control Freak - http://www.freewebs.com/ermthegreat/68%20CF%201.jpg
King Pin - http://upload.wikimedia.org/wikipedi...x-Kingpinm.png
Nite Owl - http://goodcomics.comicbookresources...01/NiteOwl.PNG
Mr Incredible - http://us.movies1.yimg.com/movies.ya...incredible.jpg
The Penguin - http://www.pollsb.com/photos/o/30302...an_returns.jpg
Doctor Octopus - http://www.marveldirectory.com/pictu...toroctopus.gif
Mega Boy - from the movie Zoom
Speed - from the movie Sky High
Other Media
Coop - http://www.vegalleries.com/cartoonnetwork/MegasXLR.jpg
PO THE OBLITERATOR - http://www.dailymotion.com/video/xcd...bot_shortfilms
Video Game Characters
Mario - http://electexiles.files.wordpress.c...09/mario-2.jpg
Luigi - http://www.mariowiki.com/images/thum...Basket_ML3.jpg
Midbus - http://www.mariowiki.com/images/thum...etabossML3.jpg
Hungry Luma - http://www.mariowiki.com/images/d/d6/HungryLuma.png
Fatman - http://mgs3.bonusweb.cz/mgs2/pix/postavy/Fatman.jpg
Dr. Robotnik - http://www.overtimecomedy.com/wp-con...r_robotnik.gif
Roach - http://static.gamesradar.com/images/...icle_image.jpg
Rufus - http://o.aolcdn.com/gd-media/galleries/467/Rufus.jpg
Yangus - http://media.giantbomb.com/uploads/0...ngus_large.jpg
Look I made my bear gut, battle axe wielding drawf barbarian - http://mythicmktg.fileburst.com/war/...arf_slayer.jpg
Fat Admirers aka Chubby Chasers
Deadpool - http://media.photobucket.com/image/d...bs.jpg%3Fo%3D2 -
Quote:Yes, I can see pocket D doing that, espically when they first release it. The maturity of that level will not last that long. Plus, there will always be people who do something to just annoy others so the content of what they are doing doesn't really matter, its not like they're going to stop if they don't have something specific.In SWG there were these players that would make fat wookies or fat MALE humans in their underwear and dance in the cantina! EWWWW!
/unsigned NO FAT SLIDER
Quote:If memory serves me right, Jay said we weren't getting a body/fast scale slider because it would cause issues with items clipping.
That if they were to add a fat slider, all costumes from this point on would be able to take the change, but every other costume item from before this point would have to be remade. There is WAY too many things to remake since most items are usable by NPC's and playermade alts. Also, all NPC items would also have to be remade just incase they port them over to player-usable costume pieces.
Unless of course they calculated the elbow joint's minimum distance to the body based upon the fat slider position and added that check into the animation loop.
Plus there's already clipping issues with the Huge body when its ramped up.
And if there is minor clipping issues, battles level 30+ are more like fireworks, so its not like we're going to see the problems that much. -
Quote:lmao also superspeed, fatties cant run that fast
Nice idea though /signed from me. Your charecter is amazing by the way, im sure shes pretty on the insidelol
This would bring out an idea for a whole new powerset too.... Sumowrestling lol.Quote:City of Fatties.
So, I guess they'll be skipping the fitness pool?
Remember this big fattie?
Once he got the rabbit talisman, he could run super speed!!
Therefore, there's a perfectly logical and good explination for that ability. With the imagination of the population, someone will make it work. Just like how Samus can keep 300 missiles somewhere... :P
And thanks to all for the compliments on my toon!Cheers!
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In response to this thread that should have been left long dead (Sorry Blue Rabbit!)
http://boards.cityofheroes.com/showthread.php?t=169357
I feel that there should be a fat slider for customizing heroes and villians.
- Other games have already done this, so its not anything new.
- Many comic book characters are fat and therefore a fat slider would be adding to the 'make any comic book character you want' ideal.
- And I've already made fat toons and have gotten really good feedback on them. So even if someone doesn't want to look at fat in spandex, too bad, as I'm already doing so.
The addition of a fat slider will just correct the proportions, and make the jump voice; female.
So with equality for all, official fat comic book characters, and with the graphical update on its way, I see no reason as to why a Fat slider should not be in CoX.
I await your feedback! -
So you just finish a task force, and someone wants to take a wonderful screen shot to capture the moment.
Wouldn't it be nice if there was some cool poses you could do that suit your toon? They have some great ideas with all the giant statues around paragon city already.
I just want those wonderful booyeah moments to look more booyeah.
Know what I mean? -
Quote:Yes.
Super heroes "traditionally" are not fat. I'm sure we call all cite examples of fat heroes but it's not the norm.Quote:How many Claws/Kinetic Melee/Dark Armor/Illusion Control/Radiation Emission/... superheroes do you see running around in comics or movies?
Quote:Besides, all that fat held back by thin layers of spandex? No thank you.
What makes you right and them not?
I'm on the flip side of the coin. I can't stand looking at thin women! Nothing but skin and bones... no thank you.
So instead of accepting that people come in all shapes and forms and like different things you would rather have everything that doesn't conform to your point of view removed? -
Quote:.........*slaps face*the thread was way dead. there was no need to reply to this thread unless you are trying to get yourself in trouble. and, as blue rabbit pointed out, you did not read the stickies very well. a new thread should have been started with a link to this thread.
Didn't think of the old; link to the old thread thing.... bblllaaaaaaarrrrgg... my bad.
So do we continue on this thread or should I make a new one? -
I thought the Thread necromancy would be okay because all of the below statments are still relevant and just making a new thread that says the same things would be a waste of everyone's time.
This way at least some points are already brought up and we can move on to more recent one like the fact that they actually are now upgrading all the graphics ( Intussusceptor point) and adding in more sliders (TheMess mentioned that)
So where do we go from here now that those problems are out of the way plus the fact that games like the Sims 3 and Fat Princess have paved the way so CoX doesn't have to be the akward frist one.
Why can't I have beautifuly fat toons?
Quote:Very, very true. However, ignoring this fact and saying that just going ahead and saying "we now allow really fat characters," and just assuming no one will jump on it and say it's promoting obessity is stupid.
I don't think you're that stupid, Chat, or nieve. So live with the fact that this isn't the place to be discussing eating disorders, and computer games should not be used to try to solve them either.Quote:[ QUOTE ]
They often say that the character creator in this game is the most comprehensive in the MMO industry(which it isn't but thats not the point), and limiting it with only letting people look thin and healthy is just wrong.
But that is ofcourse my opinion.
[/ QUOTE ]
I take all of what you say on board, but the above is the only sticking point for me. Personally, I don't think limiting characters to being slim and healthy is wrong in the context of this game. People associate super-heroes with being the epitamy of human athleticism - I hesitate at the use of the word "perfection" because of the inevitable implications the use of that word would have. Even the excessively thin characters we can make now, still have well defined musculature and are a world away from the rib cage prominent gaunt features that can be seen on pictures of those that are unhealthily thin or anorexic.Quote:Not sure if that was a quick reply or not Steel but if it was in reply to my message i never suggested there should be any form of slider added i was simply pointing out that a "fat character can be achieved by using costume pieces
Tho now you mention it a greater range to the sliders would be niceQuote:I'd really like the option of having plump characters. Muscular females would be nice too.
I don't buy the "they can't be fat because they run all day", how about a fat truck driver that let his thugs do his dirty job (a possible idea for a Thugs MM)?
I don't care if some hyper-sensitive person think it's disgusting/ugly/immoral/offensive/unhealthy/whatever, how do they do when they see overweight people in real life?
I can see one, and only one, valid argument against new body options - technical difficulties. I've worked with 3d animation, so I'm aware of the tremendous amount of possible complications with all motions/emotes and costume pieces.Quote:[ QUOTE ]
Additionally given the current obsession with health and obesity, even if it was something the majority of players wanted, would NC necessarily think it a good idea to promote and / or glamourise it by including it as an addition to a computer game?
[/ QUOTE ]
Last I checked, redside characters make a regular practice of robbing banks, assassinations, revenge killings, gang turf wars... I really don't think eating a lot of pies would be a particularly contentious addition to that list.
I also think the game - although clearly rooted in the Western superhero aesthetic - has strived to go beyond it in places; I'd be delighted if (as a bare minimum amount of work) the body size sliders could be pushed as far as can be done without making the existing costume pieces look ridiculous. -
Quote:http://boards.cityofheroes.com/showthread.php?t=123763then you never should have. you should have stopped before you even hit new reply.
Sorry, but I read the stickies -
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I don't like to dig up an old thread, but because of my d20 don't burst into flames I'm raising this up again.
1. First off, fat is more in the comic world then let's say.... Claws (If I'm wrong please correct me)
http://upload.wikimedia.org/wikipedi..._June_2005.jpg
http://media.comicvine.com/uploads/1...blob_super.jpg
http://burnallzombies.files.wordpres...men_ep-241.jpg
http://badgerthegnome.files.wordpres.../12/frog01.jpg
http://www.freewebs.com/ermthegreat/68%20CF%201.jpg
http://upload.wikimedia.org/wikipedi...x-Kingpinm.png
And then there's stuff like this
http://media.comicvine.com/uploads/0...-the_super.jpg
http://fc03.deviantart.net/fs70/f/20...y_Satsurou.jpg
http://www.pspsps.tv/fat_princess.jpg
http://bumped.org/tek/wp-content/upl...sims-3-fat.jpg
2. Fat its becoming more... not unclean
http://amydrio.files.wordpress.com/2...l-results1.jpg
http://www.gambling911.com/files/pub...re-030710L.jpg
3. For the promotion of fat toons shouldn't be a problem since they're now promoting demon summoning as a powerset. There's groups that will scorn them for that as well.
Plus there's ways to advertise it correctly like making it so "real people can be heroes too!"
4. CoX is a world where a medival knight can be talking with an alien about how hot cat heroines are and not look odd. If you can't wrap your head around a fat toon having good stamina, then you need to get in touch with reality first before saying no no in CoX.
You don't need to look like a pieces of muscle with a spine in order to have a healthy heart, that's a scientific fact.
5. Toon designs will be really neat. How about these:
Fat Brute fire/stone - he's a big raging volcano!
Fat controller grav/kin - the more gravity affects her the more her powers increase
Fat tank invun/dark - its a robotic 8 ball!
Fat blaster elec/elec - its a big static ball!
Fat stalker DB/Ninja - She's just that damn good!
6. I have alrady made several different fat toons by making a woman out of the huge body set. I have recieved like 99% positive feed back from these toons. And I can't log in without someone saying something it. One guy told me that his g/f really liked my toon!!
I see no real reason we can't have this. Especially with the uber nice graphics coming so that the highly detailed textures can be stretched without loosing too much detail, making it very easy to implement. (compared to other things) -
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All this new customization and still no FAT option.... *sigh*
Guess fans of Big Bertha, The Blob, Mojo, Frog, and Control Freak will have to wait.
http://upload.wikimedia.org/wikipedi..._June_2005.jpg
http://media.comicvine.com/uploads/1...blob_super.jpg
http://burnallzombies.files.wordpres...men_ep-241.jpg
http://badgerthegnome.files.wordpres.../12/frog01.jpg
http://www.freewebs.com/ermthegreat/68%20CF%201.jpg
And there's stuff like this
http://media.comicvine.com/uploads/0...-the_super.jpg
http://fc03.deviantart.net/fs70/f/20...y_Satsurou.jpg
http://www.pspsps.tv/fat_princess.jpg
I can go on, but I think you get the point...