Test_Rat

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  1. Quote:
    Originally Posted by Techbot Alpha View Post
    Hint: If I was looking for a code from FB or the forums, then maybe that suggests the answer you seek? Hmm?
    Well you still have a chance at the forums.

    Good luck!
  2. Quote:
    Originally Posted by Techbot Alpha View Post
    I have an idea.

    You can play on PTS in the meantime?
  3. Quote:
    Originally Posted by Techbot Alpha View Post
    Well I'm willing to suspect that when I flick update, no picture, update, its there, input code, already gone.

    In fact, I wouldn't even be mad at all if the damn thing was in the store in a day or so. Five days, though? Sorry, but thats just crap.


    Its 5 days. You have waited a couple years for this, you can wait 5 days.
  4. Quote:
    Originally Posted by Techbot Alpha View Post
    Yeah. Which is why I'm narked. 60 seconds then gone is as far from 'Fair' as anything...
    Um unless they are getting the picture before hand.
    Of course its fair.

    Don't be silly.
  5. You have to log into your respective accounts folks.

    Otherwise you just see the public page.
  6. Quote:
    Originally Posted by RadDidIt View Post






    Maybe you should have used a stalker, buddy?
    Yeah I figured out what I was doing wrong the next run Rad
    A luck and Seekers made all the difference.

    At least I wasn't playing a God awful EA brute, Knowhatimean?
  7. Quote:
    Originally Posted by MajorDecoy View Post
    All the Devouring Earth in tip missions have base 64% to hit, rather than 50%.
    That might explain why they decimate me more than other content... Good to know...

    Is this a prelude to a full game roll out?
  8. Quote:
    Originally Posted by Arcanaville View Post
    You hand out kryptonite to selected foes intended to provide heightened risk. You don't hand it out to everything everywhere. Giving every single DE in those tip missions +14% tohit is no different a bad design decision than giving every single Malta in tip missions sapper guns.

    I havent' been following this thread totally:

    I thought the buffed to-Hit was only in Raids.
    This is happening in soloable content too?

    Where?
  9. Quote:
    Originally Posted by Jibikao View Post
    haha..speaking about Bane, he is my strongest "Stalker" right now. He brings good burst damage, great debuffs, team buffs and decent aoe damage. He has almost everything a Stalker would love.
    I already have a huntsman. Didn't want to do the bane thing again (its what I played leveling up.)

    The Fire/EA has been amazing though. The combat stealth is such an awesome feature.

    Killing 1 group 10-15 Feet away from another is awesome.
  10. Quote:
    Originally Posted by Dechs Kaison View Post
    To this, I'd have added Peacebringer.*




    *This post is full of snark. I do not intend to imply that a Peacebringer or a Stalker cannot participate in a Speedy LGTF. I do, however, maintain they are on par with each other for "least valuable AT for a team."
    Yeah right, a pb does many things averagely, and that is a feature of it's own.

    Underrated power set, I have seen some incredible PBs.
  11. Quote:
    Originally Posted by Dispari View Post
    Make the damage they contribute to a team be worthwhile enough for people to care about it. Right now almost all Stalkers (except for outliers) do less AoE damage than any other melee -- in fact, some do no AoE damage whatsoever. They're supposed to excel in ST, but they don't do more damage than Scrappers until they're surrounded by teammates on all sides, and even then, the damage difference isn't enough to offset the fact that they have weak AoE and die easily.

    If they're supposed to be ST specialists they should be really, really good at it. Right now they're only a tiny bit better than anyone else you could take, with tons of drawbacks.
    It's a pipe dream.

    I am currently in the process of dismantling my spines/nin stalker in exchange for a fire/EA brute. Just so I can still enjoy (in many ways superior) stalker like play style yet get s/tf and raid invites. Castle's stalkers are where we want them post was the final straw. The AT is dead to me.
  12. Quote:
    Originally Posted by Razia View Post
    Really can't agree with TA being meh. It is a better controller secondary than a defender primary.... at least it is for me. Love my elec/TA.
    The defender numbers are far superior. I consider Defender TA on par with Traps.
  13. Mine is a Mythical Creature that has wormed his way in to embezzle as much as he can, and enjoy the fortunatas.
  14. Well played traps is the best debuff set in the game.

    Stacked acid mortor -res
    Stacked seekers -dam and - to hit
    Poison trap effectively shuts down regen, slows rech, holds, AND forces vomit interrupt (and can be stacked!!!!)
    Caltrops to protect squishes from melee
    And they provide status protection AND defense?


    It always makes me die a bit inside when people pass up a traps for a rad because traps is better.
  15. Blasters getting seeker drones.

    Riiiight.
  16. Quote:
    Originally Posted by Paragon View Post
    • Add Animal Fur option to the Flat feet section. Whoever let this out the door should probably have a talking to.
    What? You didn't live through the 70s did you :P
  17. Quote:
    Originally Posted by Signpost View Post
    Is that because of ACC or def debuff? (also, that's 60% def in which types/positionals? deff debuff may be sneaking through undefended directions) That's a very important consideration.
    It seems to be tohit. I will be running today with my huntsman to get more details.

    My trapper has 60% ranged, 45% to melee/aoe and at least 40% to all types and I was being hit as if I had no defense whatsoever.
  18. Quote:
    Originally Posted by Oedipus_Tex View Post
    So for a good while I've had an Ice/Radiation Controller (code name: "Radio Iceotope"). I have a strange affection for Ice Control because, while not all that powerful, it is so unlike any power set/spell caster class I've seen in a game. My Ice/Rad has plodded through most of his life as an "average-at-best" Controller, unable to solo in any capacity until after level 45, and for all that damage he gave up, hardly the best of Controllers either.

    Ice Control, I think most of us know, is a melee heavy set that requires taking a lot of chances to survive. Paradoxically, it also has a relatively fragile pet and uses too much endurance to really slot armors. Or so it used to be before Cardiacs...

    With the magic of incarnate sauce, I have stumbled across a build that gives me capped Ranged defense and enough recharge to gain perma mezz protection. This build would have been unthinkable six months ago. But this is the dawn of a new age!

    I'm not going to go into a whole lot of detail about what happens when a character has perma mezz protection, capped ranged defense, 2 PBAoE holds, Arctic Air, Choking Cloud, Ice Slick, a self heal, enough -Recharge to floor a group of +4 enemies, and the indecency to wear underroos into mortal combat. While I still can't kill anything quickly... this is a totally different character. My other characters have changed somewhat, but this one completely transformed.

    EDIT: Best part. The build ISN'T DONE. I'm riding at 35% defense until I bother to work up the cash for the final sets.
    Ooh 35% defense!

    Yeah my trapper with level shift and 60% defense was being hit at 95% chance by minions in the BAF preview.

    Defense may be meaningless again soon.
  19. At least there is nothing worse than that right?

  20. Quote:
    Originally Posted by Dispari View Post
    When doing /e crouch with the new feline feet, they clip horribly through the tops of the legs. This seems like a big oversight since this is a natural combination of costume and emote to go together.
    The Crouch emote should be replaced with the end pose of /e Savage.
  21. Neither.

    After Trying to get on teams for years with My stalkers, I no longer play them. And since I am petty, when I form teams I don't invite scrappers.
  22. Quote:
    Originally Posted by Jophiel View Post
    I'm not talking about the beaks & muzzles bit so much as creative uses for the Martial Arts pack robes and padded armor bits, cyborg parts, even the mutant bits lend themselves to more creative applications than "Tiger head".


    It's too bad they couldn't have done so while expanding the number of options from anyone who didn't want "Tiger Head Man". Some "bestial" clothing options, weapons, etc. Prior to the pack coming out, people talked about how it'd be cool if you could use different facial parts and stuff like that. Instead we just got some disappointingly limited premolded animal heads and a couple skin patterns.

    I suppose the bright side is that they didn't include a single piece "hook" to entice me to spend money on the pack

    Have you seen the Beastial Fury aura?

    Its totally power armor/Iron man-esque.

    Other than the breath, I can't tell you what it has to do with animals.
  23. Quote:
    Originally Posted by Ironik View Post
    I was hoping earlier for a claws attack power that gave us animal claws rather than the Wolverine/Ninja ones we have now. I'm still hoping that will be added for free at some point, sooner rather than later.

    But paws for hands (or paw-like hands) would've been cool. Three-fingered hands that resemble bird's feet and/or dinosaur claws would be cool, too. I was really hoping for some paws/claws/hooves for feet, though, so we could have normal legs but animal feet.
    Nope I am wrong, must have been the lighting but no claws appear..

    Nevermind.
  24. Quote:
    Originally Posted by Samuel_Tow View Post
    In the spirit of "We have no right to bear arms," I just realised that while we got a whole bunch of new feet, we didn't get any new hands. Not even cat's paws.
    The human hand is a marvel. If paws were better for maniuplation...

    We would have paws.