Terror1

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  1. You coul just go for recharge and sweep neuron bots in the ae
  2. w/e hardly play damage toons than dont have pbaoes anymore.
  3. Quote:
    Originally Posted by MrCaptainMan View Post
    There's one question which I'd like PvPers to answer, actually, that might have a bearing on the 'segregation-good or bad?' debate: Do you enjoy killing PvEers who don't fight? if PvEers were'nt in the zone at all, if you never encountered a badger who sighed and took his hands off the keyboard and just waited to hosp, would that be a loss to your game?

    Because if so, then I can see why PvPers wouldn't want Zone Event rewards moved somewhere else.

    Eco.
    I dont give a damn who you are, as long as your name is orange you are a target.
  4. nvm. it was marking posts as yesterday when i posted.
  5. For those of you that have problem getting the badges on Freedom should try to get in one of STARBORN(or is it STARB0RN?) RV wars. It was swamped with heroes today.
  6. Quote:
    Originally Posted by Scarlet Shocker View Post
    I think the OP made this up. There's never anyone in RV these days
    Perhaps not on Defiant.
  7. Villain Plan by Mids' Villain Designer 1,621
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 3 Technology Brute
    Primary Power Set: Electrical Melee
    Secondary Power Set: Willpower
    Power Pool: Leaping
    Power Pool: Speed
    Power Pool: Medicine
    Power Pool: Concealment
    Ancillary Pool: Mace Mastery

    Villain Profile:
    Level 1: Havoc Punch
    • (A) Empty
    Level 1: High Pain Tolerance
    • (A) Empty
    Level 2: Mind Over Body
    • (A) Empty
    Level 4: Fast Healing
    • (A) Empty
    Level 6: Combat Jumping
    • (A) Empty
    Level 8: Super Jump
    • (A) Empty
    Level 10: Hasten
    • (A) Empty
    Level 12: Super Speed
    • (A) Empty
    Level 14: Indomitable Will
    • (A) Empty
    Level 16: Taunt
    • (A) Empty
    Level 18: Jacobs Ladder
    • (A) Empty
    Level 20: Build Up
    • (A) Empty
    Level 22: Stimulant
    • (A) Empty
    Level 24: Quick Recovery
    • (A) Empty
    Level 26: Stealth
    • (A) Empty
    Level 28: Invisibility
    • (A) Empty
    Level 30: Phase Shift
    • (A) Empty
    Level 32: Rise to the Challenge
    • (A) Empty
    Level 35: Heightened Senses
    • (A) Empty
    Level 38: Thunder Strike
    • (A) Empty
    Level 41: Web Envelope
    • (A) Empty
    Level 44: Focused Accuracy
    • (A) Empty
    Level 47: Aid Self
    • (A) Empty
    Level 49: Summon Blaster
    • (A) Empty
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 1: Fury
    Level 4: Ninja Run



    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
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  8. Quote:
    Originally Posted by Dahjee View Post
    Terror1, Try to be objective... it will make you smarter. Don't be a hater. Don't allow yourself to believe or disbelieve something here based on the person comes from. It's how they keep you bad.

    lol at this point I could say the sky is blue and peeps would find a way to argue.

    Funny I hear "Bad Advice" being copied from one robot to the next... yet no one is stepping up with any proof to stand behind it.

    I'm here because of the OP. It is indeed an interesting topic. I think just about everyone else here is here to entertain me with their hate.
    Dude do you think stuff like invisi magically removing travel suppression, EMP arrow being a good hold , Acid arrow not giving you trave suppression etc. makes you crediblle?
  9. dahjee i dont listen to you since you give bad advice and sometimes you are flat out wrong.
  10. Quote:
    Well, thankfully, Castle and the rest of the development staff is smarter than that. Castle seems to have a handle on good PvP requiring that the PvP game be different from the PvE game. Issue 13 was a step in the right direction for where PvP play needs to go.
    nice troll
  11. Quote:
    Originally Posted by Col_Blitzkrieger View Post
    I always thought the issue was that Poison is already the MM-balanced equivalent of Radiation Emission, and thus there is nothing to proliferate.
    not really
  12. Quote:
    Originally Posted by Blastagirl View Post
    The biggest problem you're going to encounter with increasing drops rates, and thereby, supply, is that on the stuff that is already pretty common, Pool A/B especially, you'll lower the prices somewhat, but not dramatically enough to really matter.

    The stuff that is ALWAYS in demand, is still going to go for near the prices it does now and will continue to creep. Why? Because both Red and Blue side there are enough players around with old money they're sitting on and are willing to pay for such things at ever increasing prices. Over the long run, you'll see prices on most of the most sought after recipes top out at 2B (on the market) because that is the way the markets in this game work in conjunction with currency and it's caps.

    If you want to affect the markets, drop the Inf caps to 1B. Then, with the new issue and the ability to mail inf to your own toons, remove all options to trade Inf to other players/accounts.

    Will any of this happen? No. Will anything "fix" the markets? No. Why? Because they are WORKING, it's that simple really. Read through the threads and replies that come up here and you'll see both camps..

    Those that think prices are too high, because those individuals don't know how to generate in-game wealth.

    And those that think things are fine because they understand the in-game mechanics related to markets and currency.

    If someone wants to pay "X", let them. If someone wants to sell for "Y", good for them. Are there problems with supply, no, not really, no insofar as it's easier to level a toon from 1 to 50 and then suddenly want all those shiney lvl 50 recipes. Which is really the underlying issue.

    It takes far, far less time to GET to lvl 50 than it does to generate the in-game wealth and resources to outfit said toon the way people "expect" to outfit them.

    And by "expect" I mean, if you watch any of the Archtype forums you'll see that at least half of the builds people are going for contain slotting IOs that are incredibly unreasonable for all but the most devoted of players, those who have vast wealth already build, reserves on-hand or who understand market mechanics.

    So if you want a tl;dr, i think the markets and situation is fine as is, people just have higher expectations than they do will to earn. Would I like to see a merger? Of course. I don't play villians because of the difficulty (relative to the ease Blue-side) of being able to get the recipes/salvage i want/need for even a modest build at prices that don't require, at time, horendous time syncs.
    What?

    So you don´t play redside because of the difficulty getting recipes/salvage but argue against increasing supply?

    Also that inf cap and removing trading between players sounds retarded. And there are ways around it.
  13. Quote:
    Originally Posted by Xury2 View Post
    ALL procs are unresistable in pvp, and this is also by design. Working as intended. It's stupid.
    Apoc procs are resistable. Think some others are as well.
  14. Yeah when do they intend to fix some bugs or make some changes, i23? i33? Soon™?
  15. Have you tried another Hero/AV? Miss liberty is pretty sturdy
  16. i would like to see it do more damage than gimmick end drains in pve
  17. Quote:
    Originally Posted by Heraclea View Post
    THE SPECIFIC BROKENNESS OF THE STATESMAN TASK FORCE

    I don't want this game to start adding content for which "adequate preparation" means farming the inf to purchase large inspirations at the auction house, because that's what you need to come prepared. I've experienced this kind of raid preparation in other games. It's one of the reasons why I no longer play them.

    To the extent that best practice for the tanker includes stocking up on specific large inspirations in preparation for the Lord Recluse fight, and those inspirations aren't made available on the map itself, the task force is essentially telling you that you must farm first for preparation if you expect to run it in the way that your teammates will expect you to run it.
    If a BS/WP scrapper can go do a quick shop in oro and tank LR with a kin healing him via a tower then i think a tanker could do the same.
    Quote:
    Any game content for which Shivans or nukes are very helpful also causes problems. I haven't farmed for Shivans or nukes much since i13 made all mezzes auto-hit regardless of magnitude in PvP zones. Retoggling your several toggles with a minor offensive output like RttC or AAO is a nuisance even if you aren't simply left waiting to be killed. I don't want any situations where I'm expected to bring them.
    They are not all autohit(only exceptions i can think of is TK and Howling Twilight) they do detoggle offensive auras though.
    Also neither shivs or nukes are necessary for STF

    Quote:
    All gimmicky and "challenging" content disadvantages certain ATs, certain powersets, and certain combinations to some extent.

    Most scrappers can't fight Ghost Widow: bringing one just means that one of your DPS characters has to be sidelined on an archvillain fight, which explains why melee characters are not in strong demand for the task force regardless of how good they are elsewhere. Most controllers aren't allowed to use their pets on Ghost Widow, or for that matter on the first three rounds with Romulus. If masterminds are allowed to run hero TFs, they won't be wanted here either. This is already broken, broken, broken, and will become more obviously so come Going Rogue.
    if there are no def buffs available scrappers can click those funny little purple boxes with shields on them.
  18. People having fun? Preposterous!

    I AM REPORT
  19. Quote:
    Originally Posted by Fire_Minded View Post


    Iv had people say Super Strength has Superior AoE capability then half the other Melee sets for Tankers, and even throw up a DPS chart to try and prove it to me.Failing misserably with trying to tell me the AoE of Super Strength beats all the AoE and Cones Axe has for a Tanker.Simply by pointing out the Radius of Footstomp.
  20. Quote:
    Originally Posted by trebot View Post
    yes i am mad about what this game has become yes ,are you saying i am wrong dont you only see stalkers and scrappers and psy em's in the zone?
    I see some corrs and trollers, brutes(sadly only a few with webs), rad/ems and sonic/em blasters.
    Sometimes theres more blasters than scrappers.
    Doms are still around at certain hours.
    The only thing in decline is defenders apart from emps.
    Theres been a couple of cold/darks(1 of them with glad javs) lately so i dunno whats up with that.
    I would play my pain more than my stalker if TS and HD didnt take all the fun out of it. And i´m kind 0f bored of my trick arrow corr.
  21. Terror1

    So Kinetic Melee

    Quote:
    Originally Posted by black_barrier View Post
    AS is a guaranteed mag 45kb, it's gonna
    i´d play that
  22. umm moitf would be stupid easy. just detach rom.