Tenzhi

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  1. Quote:
    Originally Posted by Oedipus_Tex View Post
    I tried reactivating my CO account out of curiosity, but so far only make it as far as the password reset screen. It sends the email, I change the password, then can't actually log in with said password. Hints?
    If you just reset your *Cryptic* password and you're trying to login to the game, perhaps make sure you have Cryptic rather than PWE selected at login?
  2. Quote:
    Originally Posted by Premonitions View Post
    Look up.
    Ah. Gist. There you are.

    I'm old and I need lumbar support, dagnabbit!
  3. Quote:
    Originally Posted by Premonitions View Post
    You use too much of your seat.
    Either I'm missing the gist of the statement, or it's an oddly roundabout insult with little impetus behind it.
  4. Quote:
    Originally Posted by Premonitions View Post
    You really do have bad taste, Sam :P
    If disliking fragility and being frustrated by constant mezzing is bad taste, then I am pure bitterness.
  5. I was upset at first, and am still annoyed that the forums will vanish, but I'm at peace with the game shutting down now. If they save it, that's great, but on the gaming side of things I've pretty much moved on.

    And I think if they *do* save it in some fashion that there may already be some irreparable damage done to the population by the announced shutdown.
  6. Quote:
    Originally Posted by Oedipus_Tex View Post
    Remember I'm talking about compared to other games.
    I can see that. I tend to automatically disassociate it from most other MMOGs based on genre. CoH has always fallen short of the basic power levels I expect from a superhero game. I felt the same way about ChO at launch, and about DCUO during beta - my recent experience with ChO has changed my opinion of it in that regard, but I've not gone back to DCUO to see if it's changed at all.

    Quote:
    Originally Posted by Samuel_Tow View Post
    Oh, and if you hate comic books. Champions feels like it was made by someone who thought comic books were stupid and set out to make fun of them. At least, that's how it reads to me.
    It seems to me more like it was made by someone who thought comic books were fun rather than to make fun of them. Even where it is making fun of comics (Foxbat), it's doing so in a similar fashion as when comics make fun of themselves (Ambush Bug, for example).
  7. Quote:
    Originally Posted by Another_Fan View Post
    What is the spirit of the game ?

    What are the things that define it to you ?
    For me, the core reasons I continued to play this game were:

    1. Superheroes
    2. Character creation
    3. Tolerable gameplay

    There were not a lot of options for number 1, and when a couple came along they didn't do 2 & 3 as well as this game (which is pretty sad, given that I found the gameplay here to be merely "tolerable"). One of those has improved to the point where if it had been like it is now when it launched it would've been a tough decision for me to stick with this game, despite a few ongoing frustrations.
  8. Personally, I felt more like a tool for signature characters going through CoV content than I have playing ChO.
  9. Quote:
    Originally Posted by Scythus View Post
    I wasn't really considering PBAoEs as melee, but if you're offering those, fine. I still think they could do better for people who actually want to punch or kick or headbutt people with fire or ice or whatever.
    They could absolutely do better. If nothing else, the various energy forms could add their particular type of energy damage to a character's attacks. There is always room for improvement. But when it comes to video games where I make characters, I always find myself bending to the limitations of the game - making do with what I'm given.
  10. Quote:
    Originally Posted by Scythus View Post
    List them, then, because I'm failing to find such on the CO wiki.
    Brimstone, Eruption, Earth Splitter and Fury of the Dragon. I was thinking of Burning Chi Fist and Dragon Uppercut as well, but I misremembered the additional damage type.

    And Pyre is essentially a better version of Combustion from Tanker's Fire Melee.

    Edit: Earth Splitter is a sneaky ranged attack in a melee set.
  11. Quote:
    Originally Posted by Nericus View Post
    Netflix has a fairly nice assortment of Dr. Who classic eps, some are streaming most are just rental.

    Btw, my Classic Dr. Who memories are a bit hazy but wasn't there a story where the Master came back to the present Doctor due to a future incarnation of the Doctor being so ruthless that even the Master was scared of him?
    Quote:
    Originally Posted by Father Xmas View Post
    The Trial of a Time Lord I think. It was a whole season story arc so I don't remember when The Master showed up but I'm pretty sure it's in that story arc.
    Indeed it was the Trial of a Time Lord. That incarnation of the Doctor was 10.5 or 11.5 I think - it was the excised evil portion of one of the future incarnations of the Doctor and was called the Valeyard. I may have referenced it earlier in the thread. The Master was hiding away in the Matrix and showed up to help (and double-cross, of course) the Doctor.
  12. Quote:
    Originally Posted by Johnny_Butane View Post
    DCUO shares similar issues: ugly artwork and graphics, lack of content, small game world.
    While I'm not a fan of DCUO as a whole, of the three superhero MMOGs I'd have to say it presents the two best-looking city environments. And the sense of scale therein made CoH feel small to me by comparison.
  13. Quote:
    Originally Posted by Scythus View Post
    Last I checked, people were complaining not about animations lacking fire effects, but the lack of melee powers that did fire damage.
    Six of one and a half-dozen of the other, mostly. But even for the niggling fanatic there are some actual melee attacks that do fire damage.
  14. Quote:
    Originally Posted by Slaunyeh View Post
    But seriously, did anyone really expect to see a massive drop in GW2 sales?
    I'm no longer surprised when good games do poorly or when bad games do well, much less when games that are expected to sell well on brand alone do well regardless of whether they're good or bad.
  15. Quote:
    Originally Posted by Father Xmas View Post
    I don't think you can do that in any other game either so it's a wash.
    I was just doing it in Champions the other day. It was a ridiculously frenetic dogpile, and I was largely ignoring them to bust open cages, then I'd turn around and go 'oh, are you guys still here?', let loose with a couple of breath weapons and get back to busting cages. There may have been more than 16 a couple of times.
  16. Quote:
    Originally Posted by Oedipus_Tex View Post
    I think that's fair to say, but also that the armors are ludicrously armoring
    I wouldn't say the armors are ludicrously armored at all. It's been my experience that tanker sets achieve (sometimes barely) acceptable armor-ness once pushed into the SO levels with enough slots to go around. And the rest of them are rather fragile.

    In ChO it was far worse at launch, but after playing for quite awhile recently I have to say that I find the defensive abilities to be better over there now. Lightning Reflexes still seems to be the weakest to me, but it provides a far more noticeable boost in survivability than it used to and it looks to me like it can directly benefit a great deal from specializations and gear. I just wish there were more defensive passives.
  17. Quote:
    Originally Posted by JayboH View Post
    I guess the question to that is: how many years and years do you need to develop a character?
    Some people go a whole lifetime without developing any character at all.
  18. Quote:
    Originally Posted by American_Knight View Post
    I am sure Gamestop will make it up by selling a printed playergude or some such non-sense
    PC games are a drop in Gamestop's pond anyway. They'll make it back easily with Random Popular Console Game as they sell copies of the game, buy them back for a pittance, and then sell them again for $5 off retail.
  19. Quote:
    Originally Posted by American_Knight View Post
    The few posters - compared to the player base numbers - could try to organize on facebook or someother site, but that would most likely have little success.
    Much of the organization seems to be happening through other avenues already.
  20. Quote:
    Originally Posted by American_Knight View Post
    IT is this kind of thinking that keeps hate alive. Iranian government bad therefore Iranians are a bad people. The people that spent years of their lives developing GW2 had nothing to do with shutting down our little game yet you want them unemployed for some reason. And the funny thing is you are suppose to be a player of a superHERO game. Very honorable yuor thoughts are.
    It's more like: Iran is a terrible place to visit, so I ain't going whether there's good people there or not.
  21. Quote:
    Originally Posted by PRAF68_EU View Post
    The vowel sound "a" is pronounced "ar" in most of southern England.
    And thus someone who was raised with 'Hooked on Phonics' might hear a word they didn't know how to spell spoken that way and get the wrong idea how to spell it... is what I was getting at. I wasn't impugning the actors for getting it wrong.

    Quote:
    Dalek is an anagram of Kaled, the original name of the race.
    Indeed. Wasn't that revealed in the 'Genesis of the Daleks' episode I referenced earlier? It's been awhile since I saw it... I wonder if it's on Netflix streaming...
  22. Quote:
    Originally Posted by Forbin_Project View Post
    There is no such thing as a "Darlek" anywhere in the Doctor Who franchise. It's spelled D - A - L - E - K.

    There is no "r" in their name. Oh and you aren't being picked on for your typos, you consistently spell the "Dalek" name wrong the exact same way each time you use it.
    Seems potentially like a 'Hooked on Phonics' failure. Some of the accents on the show make it sound like there could be an 'r' in there.
  23. The best part of the episode was Ben Browder.
  24. Quote:
    Originally Posted by Thunder Knight View Post
    So, basically, it'd just be a pretty visual with no actual effect.
    At the end of the day, that's all it really is here. Ultimately, damage is damage. Giving it a type is just fluff.
  25. Quote:
    Originally Posted by BellaStrega View Post
    My own impression is CoH = CO > > > > > > > > > > > > > > > DCUO.
    Based on when I played ChO for its first few months I would have replaced the "=" with a ">", and taken out a few of the latter between ChO and DCUO. But after going back to ChO and playing a great deal this last weekend, I'd just take out a few of the symbols between ChO and DCUO. And if ChO's costume creator was a bit better I might even place it above CoH.