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Quote:This, pretty much. Some people expect RP to conform nicely to their personal happy ideals. Which, really, isn't going to happen. Not all the time. Which is, really, the way it kinda should be. *shrug*
So my opinion, go in with how you think the character should be RPed and just realize no matter what, even if you take the very good suggestions here, be prepared that you might get some OOC greif over it.
Don't recall which thread it was, but I do recall an RP thread on the virtue server forum (if memory serves) having a few people say they don't care for any type of jerks in RP and don't think they're good to RP with at all. -
Quote:^ Truth. Although 'come and go' things (such as prejudice against Praetorians given the recent issues) seem normal enough. But personal prejudice does work best.One thing I will add to this, when playing a prejudiced character, remember this is not Marvel. There is no general prejudice against mutants, meta's or even aliens in the CoH universe. Individual prejudice happens, but I've seen people refer to a general hatred against them and there just isn't any in CoH.
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Quote:....Ok, I DO like that. I do like that a lot. Very comic-book appropriate, too.It would have made much more sense and been more fitting if States had died as part of a heroic sacrifice. Such as...
<cue Statesman stepping onto the triggger of the ritual>
Darrin Wade: "Do you have any last words before you die?"
Statesman, in obvious agony, struggles to his feet despite the pain coursing through his body as his powers are stripped away. "Yes... Wade..." he managed to force out through clenched teeth. "You're not... the only one... who can use ritual magic."
<Camera pulls back to reveal the ghostly figures of Numina, Kelly Nemmers, War Witch and Archmage Tarixus, all hovering at equidistant points of a circle surrounding the entire mountain top. As Wade looks at each of them in turn, some of the rock slides off of the side of the mountain top, revealing glowing runes.>
Numina: "You have shown us that you are indeed a much greater threat than we had credited you, Darrin Wade. But your glee will be fleeting."
Tarixus: "Very, very fleeting." (with appropriate cackle)
Kelly Nemmers: "The power of Statesman has been a force for good and justice for nearly a century, Wade. But all of us--and even Marcus himself--would rather it disappear from the world forever than fall into the hands of one as wicked and depraved as yourself."
War Witch: "Which is why we came up with this particular ritual. We had a very good idea of your plans, and this was our final failsafe we had prepared with Statesman's help over the last week: a magical working that would only be triggered by Zeus's power being ripped out of Marcus Cole's body. A working that would use such an event to destroy not only the subject, as you had planned, but the caster as well."
Tarixus: "You see, boy, no one wants you to have the power of Zeus. Your predilection with the Shadowgod already made you dangerous, but letting you have the power to breach the dimensions and bring the Beast here is unacceptable."
Numina: (to War Witch) "Marcus can't hold out much longer. I can feel the Incarnate energy gradually wrest itself free due to Wade's magic."
War Witch: "Then it is time."
Statesman, slowly walking toward Wade, gold and crimson energy splashing around him (voice subdued but firm): "I would sacrifice my life to save my daughter, or to bring her back. Just like I would sacrifice it to end your menace once and for all." As he finishes, Statesman grabs Wade's shirt.
Darrin Wade: "You fools! This masochistic exercise will destroy all of you, too!"
Kelly Nemmers (with a spectral smile): "Hadn't you noticed, Darrin? We're already dead."
<Cue the entire mountain exploding, followed by Statesman's cinematic reunion with his wife and daughter.>
Now THAT would have been a good, heroic, climactic ending. You like that one, Oz?
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It'd be nice to have a split second animating, 50ft ish teleport power, for zipping around in combat. Would be nice to see.
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Ha! Gotta say, that works nicely in his style. Is there going to be a colour version?
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Pretty much what Electric said, along with those voting for subtle. Having a character that wanders into Pocket D and starts proclaiming everyone there is scum is just going to get ignored, and is fun for no one.
Saying 'Just don't try' is a bit silly too, IMO. Having a character with a suppressed and vaguely seething dislike of Metas is both more realistic (hey, what normal person is honestly going to pick a direct fight when outnumbered ten to tone by those with powers?) and probably more interesting to play, too.
Oh and yeah, make it clear its OOCEven then, though, you simply cannot please everyone. A few nights back someone quit out simply by talking to a more abrasive character of mine, Wyld Fire. She is kinda blunt, bordering on rude, and knows it. I just go in with the full knowledge that she is that kind of character, and it's ok for her to not be to everyone's tastes.
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That actually looked quite good. The intro was cleverly done so that, even though I knew (ya'll spoilered it!!
) my mind had to do a slight double take at the 'Wait, what, space Nazi's?!' part.
Y'all indeed must be trippin'. -
http://wiki.cohtitan.com/wiki/Counci...bra_Outer_Band
Scroll down till you get to Snipers. They are only ever encountered in Founders Falls, afaik. -
((More fiction, surprisingly by request. Again, set after we actually acknowledge State's death in-game))
Above Talos Island
"This is Dispatch, any units in the Boardwalk area, can we get confirmation of increased numbers of the Warriors gang? Civilians have reported multiple groups spotted in that area, over."
A seagull, previously coasting on the up-draft, squawked and dived aside as a white and red figure jetted past.
"This is Chief Centurion Z1, Dispatch," the mechanical leader of SABRE team replied, even as he began arcing down towards a cluster of dockside warehouses. "Confirmed, I've been noticing them all morning. Moving in to investigate."
"Copy that, Chief. Good hunting."
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The warehouse was, surprisingly, mostly empty and silent. The towering robot paused, shutting the door quietly behind him. Even the method of entry seemed strange; no forced doors, no signs of struggle. But, judging by the number of heat signatures further in, something big was going on.
Moving slowly and surprisingly quietly for eight foot of metallic body-plate and steel servo-muscle, he moved onwards. The mass of warriors, nearing a hundred strong by the looks of it, were all gathered in one of the larger storage room.
The actual sight that met his optics as he glanced around the corner, however, was enough to make him stop dead.
The Warriors were arrayed in neat ranks, kneeling with weapons drawn and held before them. A few of higher rank, judging by their weaponry and ornate wrist guards, were stood on a small raised podium, heads bowed.
And, on the podium, on a carefully constructed altar of weaponry and ancient looking greek shields, was a simple poster, the same as one might find on a street billboard.
A poster of Statesman.
"What do you want, 'Hero'?"
The Chief's gaze moved to the Warrior who had spoken, one of the leaders who was stood to one side instead of on the platform. A few of the ranked warriors glanced around and glared at him, before resuming their knelt silence.
"What are you doing here?"
"We pay tribute to the glorious dead," the warrior replied with a scowl, as it talking to an idiot. "To the Avatar of almighty Zeus, a great and mighty warrior."
"A man who would have put all of you in jail were he here," the Chief pointed out, although keeping his voice low and impassive.
The warrior merely shrugged.
"He did not agree with our methods, nor did we with all of his. That matters not. He was empowered by Zeus, and a powerful fighter. And thus he deserves our respect and tribute."
The Chief nodded as the man fell silent. He remained, for a few moments, before turning and silently heading back the way he had come.
"Dispatch."
"Reading you, Chief. What was it?"
"Nothing, Dispatch. Nothing at all." -
Void: Agreed, but it got a helluva lot worse since Demons came out, and the tweaks they made to MMs then.
Hope: Council do have a genuine Sniper unit, found only in Founder Falls and even then quite rarely. I stumbled across one purely by chance.
I think some Sniper class mobs have a force immob...but I'm not sure, and not all of them seem to. I think? -
The jeans and female hair are awesome, and I've been abusing them since they went live
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-Recovery is dealable.
-End is very much not, and has sucked ever since it was implemented. This is why I hate fighting the likes of Rogue Vanguard, with their sucky 'half your end in one shot' magic spells and the like. -
In laymans terms, the AI is totally and utterly bat-****.
It's just that sometimes it happens to **** in the right direction? -
Quote:It wasn't fixed by having nothing fight at range, it was fixed by having the critters not dwell on range for any period of time. They should no longer care if a power will eventually become available at a given range.
Theoretically speaking, that resolves the problem of recharge confusing player pets. However, the devs might like it this way now, because they also suggested when the change was made that they were uncomfortable with pets being allowed to be recharge buffed indefinitely. The old school Cryptic rules said that was fine, but the modern design thinking says that pets are free damage with no actual activation time cost to the player. Allowing attack cycle times to increase without practical limit is actually a balance-sensitive issue because of that.
And it gets worse: we may have never actually *seen* what properly functioning pets buffed by recharge look like, because all this time buffing their recharge often confused them into not using their powers optimally. They would today be more likely to go even faster than before if allowed to be recharge buffed, which means in effect if the recharge immunity was removed, things like controllers and masterminds would likely be even stronger than before the recharge immunity was put into effect in the first place.
So, wait...does THAT explain why my Drones and Protector bots absolutely have to, without fail, go and punch the AV in the face? Because I know they never used to do that.
Although I did notice the problem seemed to kick in around the time demons went live, and then never changed, so....? -
Will and Shid have summed it up perfectly.
But, by all means, keep going! This is hil-arious to watch. -
Quote:To clarify, it's less about those faces specifically and more about the way they look in a high-res, clearly defined kind of way.Fair point. Talk of how that was the golden age of CoX faces strikes me as slightly odd though, as that does more than just slightly imply that they should go back to doing those. The thing is, all of CoV's faces look the same to me because they're all gruff and grumpy and weird. I doubt the devs would consider those faces suitable to be ported to players given the wonky nose issue alone, but more generally the fact that they are complete packages not designed to be customizable with masks, beard options, and so on.
And in a way that fits the game, rather than the horrors that are the normal mapped faces. See also the bioluminescent and organic armour faces. They are too limited and specific to see much use...BUT they are incredibly high quality. THAT is what should be the norm. -
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Yup. I guess it's MORE disappointing, knowing that they HAVE and CAN make faces look awesome, yet the whole 'OMGNew Shinies!' thing gets in the way of what actually works and is proven to work pretty much without fail.
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It'd be nice if, at the least, the IP ferry sent you to PI too, not just the Talos one.
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She didn't lie. She just set you up to make an utter pillock of yourself. Which, might I add, you've managed to do quite magnificently all on your own.
Good day. -
No, she provided a PART of a problem, thus preventing you from going "Oh yeah, that's totally obvious." If you are honestly saying that's not what you intended or not what you were doing?
Well, lets just say you are not the only one saying 'liar' in that case.
Oh, and;
Quote:-is a cute catch 22, isn't it?but then I'm not allowed to say why because of certain reasons I can't mention. -
The boomerang seems out of place, given I don't ever recall any monkeys in Australia. But...the rest looks sound? XD