Tatmia

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  1. Quote:
    Originally Posted by Grog_the_Big View Post
    The mighty Grog joins the fray! Raise your weapons to the sky, my brothers, and taste victory!
    Wait, are we eating the losing servers now?
  2. Quote:
    Originally Posted by Sooner View Post
    It's a game, Tatmia.

    Just a game. I certainly won't blackball you for playing a forum game.
    You won't even throw pudding at me? The Jell-o layered ones are kinda yummy.
  3. Quote:
    Originally Posted by Red Valkyrja View Post
    You'll have to rephrase that Tatmia, sound like you're saying that those in the 'dessert' channel might not get on another TF, because they are voting against another server.
    Oh goodness no. . .I just had the sudden image of being smothered in jello trying to join a Positron.
  4. So, out of curiosity. . if certain people voting for one server are members of a channel that has a dessert in it's title. . . . what are the chances of that person ever getting on another TF?
  5. Quote:
    Originally Posted by Ichigo_ View Post
    They're trying to claim our Pantsless title. Not cool Protector, not cool.
    I tried to pull some screenies of pantless Hami's to prove it, but apparently I always managed to stand around the people in clothes.
  6. Quote:
    Originally Posted by Catharctic View Post
    Tatmia,

    Yours needs a fix.

    (Nice job. Now let's see if others can follow suit.)

    EDIT: I just had to fix again due to an overlooked vote from the previous hour. You'll have to fix again Tatmia. Sorry.
    Ack, was stuck in traffic by that point. Thanks to you and Sam and others for all the hard work keeping everyone somewhat accurate.
  7. Quote:
    Originally Posted by Catharctic View Post
    Now that's commitment!

    (And "Carth"? Wut? )
    The "r" is strong with me man. . . . (sorry).

    Hate that I missed the 2 o'clock hour vote, stupid rain is stupid.

    I spent like 10 minutes "preview'ing post" before I just gave up and posted. The numbers never did stay the same.
  8. Carth is the only one that will understand the towns, but I need to drive from Alpharetta to North Atlanta for a meeting at 2:30. I'm going to be a few minutes late so I can get in my vote at after the 2 o'clock hour. I'll pretend to get a very important e-mail during the 3 o'clock hour so I can vote then too.

    <-----Definitely slacker on the job.
  9. Quote:
    Originally Posted by Zekiran_Immortal View Post
    I just don't understand why they're fighting so hard.




    Don't they know what they "win"?
    Actually, was wondering the same about you guys. Unless, he really is a prize to have on the server and you don't want to give him up?
  10. Quote:
    Originally Posted by Kelenar View Post
    Another thing: Thanks to the badge number reductions, one of my villains now has Hero Slayer. I didn't think I'd ever get that if I played this game for three decades.

    Ahhh, totally forgot about the badges. Logging on to Hero Slayer on a few villians and Illusionist on a few heroes was nice.
  11. Quote:
    Originally Posted by Ice9_ View Post
    I got this...



    and some negative rep for my 2nd post in the Heal/Hurt thread.
    I just love a #$%#%@#@%$#$##@#@$#%^#@!

    Some people only make it through the day because it's illegal to shoot them.

    Wow, as someone really enjoying the fun, this sucks. Sorry that happened to you guys.

    (I'm loving that the two smaller servers are showing why we are so loyal)
  12. My personal thoughts:

    1) Not sure why I don't get into costumes much anymore (I have two 50s still on their first) but I enjoyed looking at the options. In a week or so I'll start redoing some costumes.

    2) SSK is wonderful. The fact that I can play whatever character I want to play and just join my friends is game changing for me.

    3) Challenge settings. This is end game content for me. I was already playing my 50s more than my leveling characters thanks to IOs giving me dream builds to try to obtain and Oroubus/AE allowing me to do it without holding on to a particular mission. Being able to hit the AoE cap while solo was wonderful.

    4) Hopefully they are datamining just how bad the drops are. I was on a team of 5 last night for a few hours. Granted, we were fighting Level 54 bosses, so it wasn't a super fast pace, but I only had 3 inspirations drop and 2 pieces of salvage. The whole team was commenting on the lack of drops.

    (Is anyone else having issues running Herostats now? What I thought was a new lag issue on the West Coast servers turned out to be Herostats just eating up my CPU).
  13. Quote:
    Originally Posted by PhoenixOfSyrinx View Post
    Is it just me or are people now ignoring the "you must wait 1 hour between votes" rule *cough cough* Vega. 9:38am and 10:02am...isn't that only like 24minutes? Eh I never accredited people from protector with an overabundance of brains. Oh well I'm awake for school now, I can vote again just before leaving for school, once again during first study hall, once again later during my second study hall, and during lunch.
    It's one vote per clock hour. So, you can vote at 6:40 and again at 7:04, which is what I plan to do :P
  14. Quote:
    Originally Posted by Nylonus View Post
    I shall distract Triumph with my abs.
    I've rolled 12 different characters on Protector looking for those abs.
  15. Quote:
    Originally Posted by Catharctic View Post
    We're small, but SCRAPPY!
    And Pantless.

    (Who invited GA over here?)
  16. Quote:
    Originally Posted by Golden_Ace View Post
    This is protector 2. Original protector is now cricket world. Everyone died.

    Sad really.

    I had nothing to do with freedoms death. I was the only one to vote for freedom. Twice

    I'd be rooting for Protector if ya'll (I live in Georgia and have no idea how to spell that) quit trying to kill off my main server.
  17. Quote:
    Originally Posted by Golden_Ace View Post
    From hell’s heart, I stab at thee, from the deepest pit of despair of which you wrought, I stab at thee, I spit my last breath at thee, oh destroyer of Freedom.

    *STAB*

    Bonus points to he/she who can tell me who I stole and bastardized that from
    Your stalker failed to kill off Protector. . . so now you are using Protector to kill off Freedom?
  18. Quote:
    Originally Posted by 3Mile View Post
    plus is it ok to neg rep people who gave triumph a negative vote?
    Yes, as long as you sign it "Sun Splitter"
  19. If I ever retire my Dark/Traps corruptor, I will roll a Traps/ defender. I’m definitely looking forward to teaming with a few traps/defenders.

    It’s an active set, even on a large team. Trickshooter already described the perfect steamrolling team strategy. I also bring out the triage beacon at the beginning of a tough fight, spam web grenade on bosses and higher for the –recharge and use caltrops as a control. Trip mines are about the only power I rarely use on a team, but they are amazing solo.
  20. Quote:
    Originally Posted by Dechs Kaison View Post
    In most of the world, the correct format is Day/Month/Year.
    We 'merkins are speshul and expect the world to conform to us.

    Thank you for all the hard work that went into this.
  21. Quote:
    Originally Posted by Vel_Overload View Post
    Yes, I am 100% aware of the all defender STF. infact, it was the first all-same-AT-type run of STF. But now with IO's we are seeing Tankers do it, scrappers can do it. Anybody can do it.

    IO's really ruin our ability to stack our effects. Since everybody can practically soft cap their defenses now (for example), FF isn't exactly loving that idea. Niether is Empathy enjoying the fact that Tankers can fill the gaps in their armor set's weaknesses. Such as Invulnerability being able to actually defend agianst Psionic attacks etc.

    But now we do not benefit as much as we use to from teaming with ourself. This is a good thing actually, we shouldn't be the best at only buffing ourselves and other Defenders. We should be the best at buffing others. Sadly IO's are stealing our thunder in that department.

    Examples:

    1. People are able to hit such high +recharge numbers that things like AC, RA and Speed Boost are no longer sought out for their amazing +recharge numbers. (unless your an Ill/Rad, but then you wouldn't be a defender now would you?). Kinetic Defenders get hit hard by this, as Speed Boost is one of our beloved gems that we boast about.. see sig.

    2. With the ability to soft cap defense on practically any toon and AT (more easily done on Tankers and Scrappers), Force Fielders, And partially Cold Dominateers, Sonics and Empathies are feeling the hurt as mitigation sets. You don't need the protection from a Force Fielder anymore now with IO sets. Empathies have nobody to heal and 3 of Sonic's key powers are less important to the team. Cold also has 3 powers that really affect the team's surviveability.

    3. Also concerning +Recharge and +Damage, this hurts Radiation. Radiation's toggles aren't considered practically "required" on tough taskforces such as STF. Like I said earlier, an all tanker STF was completed. This just shos that even tankers can now hit high damage numbers. Lingering Radiation is starting to even feel the hurt of IO's. Also, their other anchor-toggles aren't even seeing the light of day as enemies drop faster and faster as people are able to completely empower their attacks with powerful IO sets. Not to mention the -Damage and -tohit not being required due to Defense Soft cap.
    --

    Defenders benefit the most from being with each other is simply because we have nothing.
    To clarify: We have zero resistance other than epic shield, we have zero defense, zero mez protection and minimal damage. So any buff on us is an increase to that particar stat infinite fold. +22.5% Defense form forcefield is a blessing to a defender. To a scrapper or a Tanker, they don't feel it as much. Same thing can be said for Resistance or +Damage. We don't have a "nitch" in any of those particular areas thus we are perfect candidates for our own buffs. Thats the only reason we synergize with ourselves more than any other class. But to say that Defenders should only group with Defenders is insane and thats not how the game was ment to be played. We were ment to fill in the holes of other AT's with our abilities but, sadly, this "art" is being spread around the masses in the form of not only IO's but also by given to other AT's.

    Other AT's having our primaries wouldn't be a problem if we have something that made our Primary outshine their Secondary (Corruptors, Masterminds, and Controllers). Our primary multiplier is fine where it is, but there is little difference in a Defender's "Healing Aura 13.2%" compared to a Controller's "Healing Aura 11.6%". When have you ever said to yourself, "Jee, I wish this Empathy controlelr was a defender so his/her heals would be stronger?" You also have to consider the fact that healing isn't even the controllers job. It's "controlling" so it makes you wonder why their "Healing Aura" only heals 1.6% less of their allies' maximum health. It simply isn't fair.

    Edit: I know you weren't trying to be mean, its simply a debate
    I agree with Barbie_Ink's replies.

    IOs have brought a lot to the game, but when you start talking capping, we are talking about end-game characteters. While I personally believe that farming/marketeering for an uber build is an excellent end game, it is expensive and time-consuming and requires slots that a leveling character does not have.

    I enjoy that a rad is no longer required to succeed on a TF. You now see the badge/TF channels on servers have the same "bring what you want, we'll figure it out" attitude that SGs/coalitions have always had. All I ever see are the three categories defined, as in "Damage would be nice", "A buffer would help" or "Debuffers would be the preference."

    Although, I do now giggle when I see teams specifically holding a spot on the BSF while they look for a stalker. Who woulda thunk?
  22. Quote:
    Originally Posted by Vel_Overload View Post
    To keep this on topic:

    And interesting thing sailboat, is that most classes aren't affected by the "team of alot of the same thing" syndrome. A team of 8 scrappers will deal 8 times the damage of a single scrapper logically no matter waht the powerset combination. A team consisting of 5-6 defenders will start to see deminishing returns. As there are so many roles a Defender can fill out. Controllers, corruptors and partially Masterminds also have this problem. As the more you fill a team with these classes, the less each one is capable of bringing to the team.

    Example: a second Kineticist won't do much to raise the damage of a team. A single Kineticist can cap the whole team's damage, so why grab another? Same can be said for Force Field, Sonic, Control sets, etc. Scrappers, Blasters, Brutes, and Tankers on occasion don't have this problem of "Deminishing Returns" So, thats another problem Defenders face but, others face it too.

    Defenders though, don't have a back-up role if this occurs. A controller has his/her secondary that plays as support just like the corruptor and mastermind. The Tanker can also play as a Back-up tank. The Defender, on the other hand, doesn't have anything like that. Our secondary is damage but our 0.6 damage multiplier isn't exactly contributing much when you compare it to the sum of the entire team's.
    I've tried responding to this so many times without coming across mean or condescending.

    There is no AT In the game that benefits MORE from teaming with itself. I encourage you to go google "Repeat Offenders." Hobo Healer used to have some great videos out there, but I wasn't able to quickly find any of them.

    A friend and I formed an all Rad Superteam where we set the missions to Invinc while in KR and never lowered them again.. Honestly, it was so boring, we never did anything that overpowering again. All emp is also ridiculous.

    I've run all defender Stateman's. I didn't time it compared to my all controller stateman's or all corruptor LRSF's, but they were all smooth as silk.

    There's a reason why it's called the "Defender handshake."
  23. Quote:
    Originally Posted by The_Alt_oholic View Post
    Farming isn't the job of a super hero or super villain.

    Recruit and do normal missions.
    I do and I get full teams to do them.
    Usually at least one person on the team is excited about finding a non-AE team.
    Usually at least a couple of people don't know how to get to the zone where the mission is but I am willing to help them get to the mission and usually the rest of the team is willing to help as well.
    My new favorite redname is Moderator 08 who is also ebil.

    However, the rest of the answer is spot on.

    Not only should you pay attention to what people put in their team search when forming teams, what you place in yours will increase your invitations. If I was forming a team and saw "Emp/elec - looking for non-AE teams" I would assume I'm inviting a well rounded player that is looking to run regular content and I'd invite them to my mission team, Bonus points if there was something humorous in the message.
  24. Thanks for the catch on Performance shifter vs. Efficacy adaptor. Not sure why I did that. I'll probably leave in the Thunderstrikes on Spectral Wounds for right now as I'm still working on Decimations on a few other characters.

    I can't remember why I originally went with Primal on her. She's one of my first chracters, so I probably did it conceptually to match with Phanty's Power Blast and because it was "not fire", pre epic nerf. I do remember being sad when I finally found the power boost guide and found out how little it did affect.
  25. Quote:
    Originally Posted by Postagulous View Post
    IToo many tanks thinking they're scrappers. Too many defenders thinking they're scrappers. Too many blasters thinking they're scrappers.
    O.O, apparently you've been teaming with me.

    Sorry.

    I need to reroll Danker. . . . .Rad/rad Defendertank with tough and weave.