Tater Todd

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  1. LOL @ Resident EU! When I saw the clip I was all like O_O.

    I'm not trying to add fuel to the fire here BUT is it fair to say doms vs controllers? Controllers, Defenders and Corruptors can break the game easily. So it's more like Controllers vs God lol.

    I think a bunch of Elec Doms could shut things down.
  2. Quote:
    Originally Posted by Residentx_EU View Post
    Wow, I've never played PvP but I love it already!! I have to try it now. Don't controllers get the same 40% to?
    No
  3. Quote:
    Originally Posted by Person34 View Post
    I took psy scream on my night widow over dart burst. Spin and eviscerate are more than enough AE damage for me, so it really came down to this: which power could be used situationally to assist me best?

    I decided that psy scream's -50% recharge debuff was better than the piddly -regen debuff burst offers. It isn't a part of my attack chain, but I use it occasionally if I'm getting overwhelmed to help neuter incoming damage.

    Either will work, just my preference.
    I like Dart Burst b/c Toxic Dmg makes me moist.
  4. Tater Todd

    Ice/Ice Brutes?

    *Shakes head* I don't like all this talk about "AT Exclusive-ness" lol. Not One bit!
  5. Tater Todd

    Ice/Ice Brutes?

    Whew, You guys swooped in and saved me before I lost it. LOL.
  6. Tater Todd

    Ice/Ice Brutes?

    Quote:
    Originally Posted by Big_Chill View Post
    I play Tanks more than Brutes, but I agree with most of you; no reason not to.

    Brutes carry Scrapper bases - the defenses would suck, the slows would hardly exist and the damge would be epic. Why not?

    The only thing I can think that I would like to change may break the Brute AT though; swap Freezing Touch for Ice Sword Circle. The broken aspect would be Ice Melee on a Brute causing more AoE damage with Frost and Frozen Aura to boot - most Brutes like Fire Melee as I recall are more ST damage, this out-of-form setting maybe break the mold a bit.

    I seriously doubt the Armour could break the Fury though. The majority of the Fury generation is through your attacks; Ice Armour is a bottomless pit of Endurance. Who the heck would argue over a Brute that doesn't know how to slow down? The only downside is the Scrapper bases would mean the armours suck. The Def level will bite, EA's boost will be marginal at best - it would be painful to run.

    But damn, would that Brute kick ***...
    I would gladly save up a few 100 mill to make the build super sexy lol. You know...I Love FT A LOT but I think I like your swap of FT and Ice Sword Circle. It would break the mold and it would be awesome If I saw a bunch of Ice/Ice brutes running around.
  7. I also like to throw Psionic Tornado in there to keep them off of their feet.
  8. I would get both if possible...but if I had to pick only one I would go with Dart Burst All The Way.
  9. Quote:
    Originally Posted by Lobster View Post
    I'm really liking elec/ice. Chilling Aura works better than I expected with the sleep patch and -end toggle, not to mention the solid single target damage, which also works quite well with sleep. Early on, when you get stunned frequently, having to retoggle is annoying - but the closer I get to perma-dom the less annoying that gets .
    Yeah, Elec/Ice is a new fave of mine as well.
  10. Quote:
    Originally Posted by Greyhame View Post
    Yes, it is the case. We aren't talking about a decision made yesterday; they decided years ago not to port Spines explicitly because of -recharge. Obviously with the new Fury mechanics Spines would be more viable, so if they ever get around to looking at it again we may get the port.

    What ARE you talking about? You just paraphrased what my quote said. I've already said that I understand that fury worked differently during the Beginning of Cov. As a matter of fact I even stated that in the Ice/Ice brute thread many, many times.
  11. Quote:
    Originally Posted by Fireheart View Post
    To a certain extent, that would be WAI.

    Fire/ can make great use of the mitigation in a Secondary. Add Burn to your Ice Patch and you should be golden.

    Be Well!
    Fireheart
    Oh believe me, things have changed ever since the buff.
  12. I have a Fire/Ice but I know half of the time the only reason why he survives is due to Healing Flames and Ice Patch.
  13. Tater Todd

    Ice/Ice Brutes?

    As long as it doesn't replace Ice Patch? I don't know...Ice Path has saved my Fire/Ice Tank on numerous of occasions. I just checked mids...Darn...yeah they would have to swap it with Ice Patch...Maybe they should swap it with Ice sword instead?
  14. Yesh! Spins/Ice armor brooots!
  15. Quote:
    Originally Posted by Roderick View Post
    No, Mids' is reporting correctly. However, with patch powers (like RoF), it assumes that the target will stay in the AoE for the full duration - which, in the case of RoF, it will probably do everything it can to get out. If you're spamming Roots to keep things in place, then RoF will do full damage.
    One reason why I love plant so much. Things stays put. Sometimes I think Plant doesn't get enough credit for being so awesome.
  16. I will see what I can do to actually show up to this one.
  17. I've made a Archery/Traps before. It was a hoot.

    Set your traps. Unleash RoA wait for them to come to you and get pwnd...then hit RoA again along with your other Attacks.

    Move on. So fun.
  18. Spines is PAINFUL to solo in the early levels...like Psychic Blast painful except at least Psychic blast has an attack chain so to speak of.
  19. I think Sonic Deals nice dmg. Esp on Corrs and Blasters.
  20. Tater Todd

    RoA....wow!

    Haha, I remember the First Time I used Fulcrum Shift...*sigh* so awesome. I had to beat the blind invites away with a stick! I learned then never to advertise your build if you're playing a kin.
  21. Quote:
    Originally Posted by Sailboat View Post
    I'm sure Castle likes Elude as much as anyone, but in this case he alluded to problems with Spines.

    And now I've made an allusion to Castle's possible use of elusion in case you're under the illusion that was the right word to use.
    *Grin* I see what you did there.
  22. Quote:
    Originally Posted by Airhammer View Post
    Seriously is this a good set up ?? Im looking for something new..
    WM/Shield is SICK. The dmg you put out is just to sexy for words my friend.
  23. Tater Todd

    Rad/Fire

    Hrmm..., you fellas bring up a good point. It is a fun power to use during the earlier levels...maybe I will test it out on my Rad/Fire sometime soon.
  24. Tater Todd

    Rad/Fire

    Quote:
    Originally Posted by Wildlight View Post
    I sort of agree, Negate. I decided to keep Hot Feet for problematic mobs. The fear effect makes a decent deterrent if they're outside my typed defenses. I can always shut it off if I'm feeling strapped.
    Sounds good to me .