Tater Todd

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  1. Tater Todd

    Poison

    Sad, My toon is pretty much one of the only posion toons I see running around...I play a Toon named Ophite that is a Fire/Poison Corr. I think the teams that I am on value my presence though. Not only do I bring mobs to a crawl with NB+RoF+Fireball+Fire Breath I am partially healing and Rezing others! Most people out there are playing TM so I'm the only one who can rez on the team!
  2. Tater Todd

    I21 Mids

    Quote:
    Originally Posted by Emberly View Post
    I just donated them twenty bucks as a thank-you for their hard work. I think everyone should donate them a couple bucks at least.
    This. And also what Tamaki said. I use mids more than I play the game. I think it's time that I donate some dough to the fellas!
  3. I will miss Galaxy city soooo much!
  4. Quote:
    Originally Posted by Oathbound_Too View Post
    Oh don't get me wrong, it's not a great power and has the worst DPA of any of the Radiation AoEs, but that has more to do with it's poor damage than it's activation.

    I don't blame people for skipping it (though I really don't like cones or Knockback very much, so I always pick NBomb over Electron Haze as my 2nd AoE).

    I guess it's just a pet peeve of mine.
    Maybe it is the low damage that bothers me. I understand we all have out pet peeves. I for one don't mind cones but I LOATHE kb especially on teams. I'll tolerate it but it makes me shudder whenever I see it...it's still the only reason why I avoid Peacebringers and Energy Blast.
  5. Quote:
    Originally Posted by Oathbound_Too View Post
    Ya know, people keep saying that, but it's not really true.

    Every single source I can find says that Neutron Bomb's animation is a positively speedy 1.67s seconds long. While it may look just like that 3+second long animation from Repulsion Bomb/Bonfire it's not. It may still be kind of slow in actually dealing damage because the "bomb" has a travel time to your target, but it's not because of animation time.
    It just feels long to me...and I play a few AR toons. To each their own but I dropped it...mind you I had it on a blaster so on a Corr or Defender it would be not much of an issue if you really like the power.
  6. For all of you asking questions about combos that go well with Time I would gravitate toward a more PBAOE or AOE set Since time is Very in your face, my favorites so far are Fire/Time(The mobs melt like friggin budda! y'all!), Elec/Time(Believe it or not it works!) and Ice/Time(I haven't rolled one yet but I do have a Ice/Dark so yah!).

    Rad would work well but I would avoid Neutron Bomb...that animation is so long and Time needs a lot of attention.

    Dark is so cone heavy and unless you like running back and forth for ultimate cone round up I would say a big no.

    Dual Pistols would be ok. (with a lot of Recharge)
  7. Tater Todd

    Poison

    The Lockdown Proc still isn't firing .
  8. Cold/Ice is amazing and very safe. It's even more silly once you get Ageless Perma.

    Throw down sleet and then hit them with Ice Storm...if that wasn't crazy enough follow up with Frost Breath and Bitter Ice Blast.

    Also If you want to kill/neuter any thing from a elite boss or weaker throw out Sleet-->Ice Storm-->Blizzard. Hello over 2000pts of dmg and that's just on a defender!
  9. I remember being on a Team with two PB's who would nuke or...use this huge PBaoe KD power on every new mob(Sorry, I only play warshades) I was playing my Archery/ Energy Blaster so I found myself either A) going to a mob ahead of everyone else just so I can use RoA and then get Taken out or B) Just not use RoA or Fistfull of Arrows. I didn't mind having to adapt and change my normal play style because of the KB I just hated having to Stop using those two powers because the mobs would be all over the place.
  10. Tater Todd

    X/Ice armor

    The stalker version plays like...like...well it's normal Ice self just mixed with Regen.

    I feel that the Heals in the Set are something to lean on when the def. starts *decaying* as I call it lol.
  11. Tater Todd

    X/Ice armor

    Quote:
    Originally Posted by Gemini_2099 View Post
    Its yummy isn't it?
    It is...even though I wanted Ice/Ice Brutes this recent development is interesting. My Stalker was a little Mini Tank Tonight! Electric/Ice Stalker is fuunnnn. the same goes for Km/Ice.
  12. Tater Todd

    X/Ice armor

    I finally got a chance to test ice armor out on a stalker...all I have to say is...after 3 years this Armor set has made me want to roll another stalker.
  13. Tater Todd

    X/Ice armor

    Maybe they will give it the treatment they did for Dark Armor? Surpress the effect of the toggle until you are out of hide.

    EDIT: Oh nvm I just tested it. It is suppressed when you are hiding.
  14. Quote:
    Originally Posted by Chaos Creator View Post
    Rad/Dark is amazing fun.
    Yessssss
  15. PB's do need love but they get most of their hate from their KB....and even then I got very weird reactions when I join a team and they realize I'm a WS...reminds me of my Stalker days .
  16. Quote:
    Originally Posted by TwoHeadedBoy View Post
    My top priorities after these changes are:

    Both
    • Shorter animation times for form shifts (Uninterruptable is a huge start.)
    • Toggle suppression after form shifts. I'm not asking for toggles to carry over to forms, just that they be automatically retoggled without any delay once human form is entered again.
    • A taunt aura in Dwarf form or auto hit in the Dwarf taunts.
    Warshades

    • Buff essence drain so that it either deals more damage or has better accuracy and gives more of a heal.
    • Make Gravimetric Snare a cone. Tri Formers get no use out of Orbiting Death or a resistance toggle so this is the only practical option at this level. If Grav Snare were made into a cone it would actually be useful
    • Add status protection to our auto power. Since Light Form can now be made perma (or close to) Peacebringers will have status protection in all forms without Clarion. This is unbalanced.
    • Fix the Extracted essence disappearing bug. Also, get them to stop charging into melee when all of their attacks are ranged.
    YESSS! I agreeee. lol I still refuse to play a PB. There's far to many ignorant people in the world and I seem to team with all of them.
  17. Quote:
    Originally Posted by Feign View Post
    Last night I realized I had been updating Test for the Beta. I ARGH'd like Charlie Brown and checked my main hard drive...
    2gb left...
    Figured I could uninstall Test and put Beta in its place.
    This morning? Out of space.
    Moved all my music to an external drive and trying again, hopefully this time I've done enough.

    Why must this game be so big?
    I wish I could give you a chunk of my HDD space. This computer that I have now has 1 Terabyte of space...
  18. Quote:
    Originally Posted by Gothenem View Post
    Yeah, that's me too. I try every day or so, just to see. On both my main and secondary accounts.

    And on my EU account too.
    Oh Thank the Gods, I thought I was the only Crazy out there doing this LOL.
  19. I'm SOOO tempted to call in right now...I don't know about you guys but I've been updating my Beta patch religiously all the while Foolishly hoping I would get in to be able to test the new shinyneeees.
  20. Quote:
    Originally Posted by arcanaville View Post
    i really shouldn't do this, but ok. Here's a sneak peak at the in-game store:



    you're welcome.
    lol
  21. Tater Todd

    Big patch

    *Rocks back and forth* God it was so hard to get the blue and red tunic! The memories are coming back! nooo
  22. Tater Todd

    Big patch

    Quote:
    Originally Posted by Kheldarn View Post
    I was wondering how long it was going to take before someone did that LOL. I was betting on it taking over a day but you did well Kheldarn.