TamRael

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  • Posts

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  1. My characters have screens and references on my Deviant Art account, the link is in my sig.

    Feel free to help yourself.
  2. Nice character designs and shows a lot of potential.
  3. I have most of my characters here feel free to use any of them.

    Each of the characters also has a real life reference for how I imagine they look and a archetype/power set listing.
  4. TamRael

    The Living End!

    Nice one, very realistic.
  5. Personally I'd prefer it if the Rikti that have been on earth for the last 3 years kept the old look.

    They have been cutoff all that time and wouldn't have access to all the new gear.
  6. Happy to help.

    Thats my lvl 40 Stalker Alpha-Red on Victory btw.
  7. Like I said elsewhere, great group pic.
  8. Well just in case you decide you want some more.

    My guys.
  9. Heres my characters.

    Tam-Rael

    Alpha-Red

    Spinkick

    Lightning-Strike

    XO-9

    Hope one of those catches your eye.
  10. TamRael

    Frankengun, LOL!

    Like the redesign a lot.
  11. One of, if not the, best character portraits I've seen.
  12. [ QUOTE ]
    [ QUOTE ]
    1) You have the default To Hit value (ie no buffs), your target has no Defense value. How often do you WANT to hit him? Conversely, as the defender, how often do you expect to be missed?

    [/ QUOTE ]

    I think a 50/50 split is about right here.

    [ QUOTE ]
    2) You have the maximum possible To Hit value, and your target has no defense value. How often do you WANT to hit him? Conversely, as the defender, how often do you expect to be missed?

    [/ QUOTE ]

    There should always be a chance to miss, so lets say 95% hits and 5% misses with this one.

    [ QUOTE ]
    3) You have the default To Hit value, and your target has the maximum possible defense value. How often do you WANT to hit him? Conversely, as the defender, how often do you expect to be missed?

    [/ QUOTE ]

    Just as there should always be a chance to miss, there should always be a chance to hit. Say 5% chance of hitting and 95% chance to miss.

    [ QUOTE ]
    4) You have the maximum possible To Hit value, and your target has the maximum possible defense value. How often do you WANT to hit him? Conversely, as the defender, how often do you expect to be missed?

    [/ QUOTE ]

    This is really the same thing as having default values in those areas, so back to 50/50.

    [/ QUOTE ]

    And truth be told, I think the same base numbers should be applied to to all aspects of the game, PvP & PvE.
  13. [ QUOTE ]
    1) You have the default To Hit value (ie no buffs), your target has no Defense value. How often do you WANT to hit him? Conversely, as the defender, how often do you expect to be missed?

    [/ QUOTE ]

    I think a 50/50 split is about right here.

    [ QUOTE ]
    2) You have the maximum possible To Hit value, and your target has no defense value. How often do you WANT to hit him? Conversely, as the defender, how often do you expect to be missed?

    [/ QUOTE ]

    There should always be a chance to miss, so lets say 95% hits and 5% misses with this one.

    [ QUOTE ]
    3) You have the default To Hit value, and your target has the maximum possible defense value. How often do you WANT to hit him? Conversely, as the defender, how often do you expect to be missed?

    [/ QUOTE ]

    Just as there should always be a chance to miss, there should always be a chance to hit. Say 5% chance of hitting and 95% chance to miss.

    [ QUOTE ]
    4) You have the maximum possible To Hit value, and your target has the maximum possible defense value. How often do you WANT to hit him? Conversely, as the defender, how often do you expect to be missed?

    [/ QUOTE ]

    This is really the same thing as having default values in those areas, so back to 50/50.
  14. [ QUOTE ]
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    Acoustic Delusions and
    HexGirl.

    [/ QUOTE ]

    Wow Aero. Any chance you're doing a HotBod group shot? You've got a few already.



    [/ QUOTE ]


    I could see that!!

    Might need some censor bars though!

    [/ QUOTE ]

    They'll behave if the kids are in the pic.

    [/ QUOTE ]


    No petifilia, please. >.>;

    [/ QUOTE ]

    The kids in question would be the twin children of two of the happily married Hotties.
  15. Since I had to pick just one, it had to be costumes.

    Honestly I like just about everything in the game though.
  16. TamRael

    Issue 12 is out!

    So when do we get the downloadable version?
  17. [ QUOTE ]
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    Cuppa's been trying, but she has yet to be able to convince the devs to throw us a bone.

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    IF we were to ever add a way to get Isolator post-Tutorial, it would most likely be incredibly hard to get. Annoyingly hard. Irritatingly hard. There-would-be-a-zillion-people-asking-to-make-it-easier hard.

    But IF we were to add it, it would be available nonetheless.

    [/ QUOTE ]

    As one of those who got Zookeeper the hard way, I could live with that.
  18. [ QUOTE ]
    First...I confirm that we're working on right now (as in pohsyb in the next room) to add CoV costume parts into CoH if you own both games....

    Then we repeal the hated stealth nerf. The reason why: many well reasoned posts. It's that simple. You guys pointed out the problems.

    AND now...we're changing the way Archvillains spawn. A ton of forum goers disliked adding so many AV's into missions a while back...so we've come up with a solution. If the team size and mission difficulty are ABOVE a certain level, an Archvillain spawns. Below that, players will face only an Elite Boss. If the mission is set on the first two levels of difficulty, it takes 4 heroes or more to spawn an Arch Villain. On the third level, 3 heroes or more. On the fourth level, 2 heroes. On the highest (Invincible), a solo hero will spawn an AV. Note this works in BOTH City of Heroes and Villains.

    In order to incentivize larger teams, Positron is going to add a bonus to AV rewards!

    [/ QUOTE ]

    Very good news on all fronts, I do have a question about the AVs though.

    Will the EB/AV still count for badges that require the the AV? Like the Praetorian storyarc for example.
  19. [ QUOTE ]
    That said, if you do keep it only in there, at least give those of us with the Numina badge already the Jurassik badge. He IS required to kill after all.

    [/ QUOTE ]

    On the same note, anyone who has completed the Skyway TF should get the badge for Babbage.