TRTerror

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  1. TRTerror

    PvP Tank?

    With i13 coming soon i would like to know more about tanks in zones and arena. Not to happy with ill storm(summoning everything takes awhile but is ok for duels) and i'm a slugger at heart.
    Wondering if some experienced tanker could help me with some basic tips.
  2. TRTerror

    Shields

    I hate posi and only do it for the badge. Worst tf in the game. Besides i don't really worry about toxic res. The slows and -rech on the reapers darts is far more deadly.
  3. Besides debuffing and holding critters? Yeah useless.
  4. TRTerror

    Shields

    Only vaz i encounter is in the sewers and prepping my build for encounter a handful of vaz on my way to level 8 seems redundant.
  5. TRTerror

    Shields

    Slot for regen?
  6. 3 slotting rest for recharge.
    Crafting the sting of the manticore set only to see that lrm doesnt take sniper sets(which is stupid).
  7. I wish it was a list you could pick from. I want the rikti monkey :/
  8. i would probably go for something like this which i scheaper and has enough recovery, res, acc and regen for my needs.

    <font class="small">Code:[/color]<hr /><pre>| Copy &amp; Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
    |MxDz;1419;699;932;|
    |&gt;-JEDUM/$T$4QV=[L906VH+&lt;*9=&gt;%209$HF)C(+1(QE2)/:BVPP,9VEVP7(T\2?=5|
    |X044EJ(G0^`D4]`NH\3O5&lt;YE"U4&lt;WV?]OY\Q_SIR9G9F^-^858N.B4/RCN6RAD!DU=,|
    |LT&lt;CG5K)I&gt;L[*69NBVX3F7$")TU%5V)2?-[%W-6B^W.RLLE]:6EI)IRS#SF?1:/F_HF|
    |KX&lt;N*ROJ*:J6\GRAS=E0)H)S=+50L'#C9RVO&amp5TW= Z5547Z^AS5LVIJX)07&amp;5[4%|
    |&amp;&amp;:JF&gt;ELP5+-]6:HL`?&gt;QXJ03\DI/@(&amp;A&gt;T38X?@?4&gt;H?4^(?"#&lt;/AHE1"M@0#R!$$=|
    |+#F7,AB'')&amp;."X!\G='/V+'CM;+?;KT,C)HY=8Z0)M3.$IZ!.69]S2V"HZC7C#&lt;'[EN|
    |#?)D2"!"?\`)?"];G"5-\"--T&lt;LKNCE+LZQH@3(A&amp;"&amp;X9ZY-(\)7B$!R(U'%%J1@`.N|
    |QB0=$&amp;?3T[DFZ($BZ`!N1&amp;![[3FNA^,GX2N7X1P+]55!1GJ95WUSZGG^";C%:%CB_`,|
    |/`TR;0-O&gt;6.0L4\[&amp;BN"(RCZMA5LJ:!-G-;1])DR-']A'!`&amp;]AE?"9M@;9'96^Y0AE:|
    |-L4+HSA'Z&gt;.87T&amp;B3]K;[U-.^P7C`]BE*&gt;_(J(&gt;3"RLAN"_*R._[`2QC4*0V=0[RU77|
    |]Q&amp;3PA&gt;6)"#VF6,$\6Y@KZN`*L-RI/3)1/](E=QAZCR/MU@?/&amp;N(1=.(UQ.2Q^FLKN.|
    |&lt;,89)SE)0TQ&gt;"/V8%2O_'N]&lt;?H!"3Y'B009$LT4+((O2?&gt;C9$_RA*&lt;DNBHQ#Y9^& gt;9[Z|
    |NRG4[JBX:W0@K_P323D.+Y]0*!(\\OS7&lt;^`MYW'/5(/.HJ10YE!NH-Q$N86219E'64`|
    |I?3L&lt;[3N'!9U'&amp;48907F$)A?&gt;-@^*%Z4&amp;I1;%A^)'J4=I1&amp;E%V4$I_09[J04&gt;|
    |-------------------------------------------------------------------|</pre><hr />
  9. TRTerror

    Stone/Nrg

    [ QUOTE ]
    It's probably because people choose NRG secondary for the single target damage, which Granite nullifies, making this an anti-synagistic combo.

    [/ QUOTE ]
    with some slotting even granite tankers can do damage. Absinth(alvans granite db scranker) for the win.
  10. Thats why i´m fitting one in in fissure and yes i´m a procaholic.

    DON´T JUDGE ME
  11. About force feedback i feel it works great since i hurricane tank avs and other stuff with repel resist , not gm's and that praetorian av on the wolf map though.
  12. Its just for 10 bars and you have to leave the toon for 10 days to get that much. Get it.
  13. Dont have access to mids right now but popping every purple set you can fit isnt a good build


    These are my opinions:

    Hurricane should be slotted for to hit debuff as it is far more useful than have everything flying everywhere. IIRC mine is slotted with 4-5 dark watchers and the force feedback+ recharge proc

    Freezing rain should be slotted for recharge and defense debuff

    3 hamis in singy and call it a day

    Loose a slot in tornado 4 slots is enough, if you really want 5 slots switch the stun/range for the achilles heel -res proc.

    Storm is a really end heavy set and 4 slotting performance shifter in stamina(including the proc) helps

    why get hasten if you cant 3 slot it?

    If you got this much inf you might as well put miracle + recovery in health

    this is what i got for now.
  14. i think the travel suppression is interesting. Fire,Mind/Ta fotm?

    Also about tankers going down like squishes? How? Stun doesnt toggle drop anymore only suppress.
  15. TRTerror

    Stone/Nrg

    Why hecatomb in stun?
    Why no acc in whirling hands?
    Wouldnt it be better to go for recharge and runspeed to make up for granite?
    The whole build is weird.
  16. TRTerror

    Shields

    [ QUOTE ]
    How does the slotting work then? Does that increase the strength of the KB or such?


    [/ QUOTE ]

    with slotting you increase it above 1.0 which will make it knockback instead of knockdown
  17. TRTerror

    Shields

    [ QUOTE ]
    Says here knockback.

    Knock up, Knockdown and Knockback are 3 different directions. If they're small it don't matter.

    [/ QUOTE ]

    under 1.0 knockback is still knockdown no matter how you turn it.
  18. Nemesis is just a front for Red Caps.

    BELIVE!
  19. Sorry i had to leave so early but ITF team was starting earlier than expected. will be back in 2 weeks with fully slotted fissure STOMP
  20. [ QUOTE ]
    Just take Superspeed and Repel/Repulsion, and charge into the middle of a big spawn (which will neatly demonstrate how rubbish this would be in the CoX engine).

    [/ QUOTE ]



    Shield Charge:
    ~1.3 Smashing Damage (Damage Scalar)
    Activiation Time: 2.87s
    Recharge: 90s
    Endurance: 13.52
    Attack Type: Cone-- 60ft radius, 30 degree arc. Ten targets max.
    70% chacne for .64 mag knockback.

    under 1.0 kb is knockdown yes?


    I imagined this power was going to be like clicking follow hot key on a target with superspeed on.