TRTerror

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  1. Oh come on i know you people love ot disect builds
  2. hard to make a build since mids doesnt tell you how much set bonuses are affected by DR. Also some stuff is borked. According to mids Temp inv will softcap trollers in pvp TO ALL.
  3. Union had the same problems tonight, i even mapservered after relogging
  4. how would one frankenslot it though?
  5. TRTerror

    Sword/Shield

    Moved some slot around to net you more hp

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  6. Hero Plan by Mids' Hero Designer 1,401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Spinal.: Level 50 Magic Scrapper
    Primary Power Set: Spines
    Secondary Power Set: Willpower
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Fighting
    Ancillary Pool: Weapon Mastery

    Hero Profile:
    Level 1: Lunge <ul type="square">[*] (A) Touch of Death - Accuracy/Damage[*] (3) Touch of Death - Damage/Endurance[*] (3) Touch of Death - Damage/Recharge[*] (45) Touch of Death - Accuracy/Damage/Endurance[*] (46) Touch of Death - Damage/Endurance/Recharge[*] (46) Touch of Death - Chance of Damage(Negative)[/list]Level 1: High Pain Tolerance <ul type="square">[*] (A) Steadfast Protection - Resistance/+Def 3%[*] (5) Numina's Convalescence - Heal/Endurance[*] (5) Numina's Convalescence - Heal[*] (43) Numina's Convalescence - Heal/Recharge[/list]Level 2: Mind Over Body <ul type="square">[*] (A) Reactive Armor - Resistance/Endurance[*] (7) Reactive Armor - Resistance/Recharge[*] (7) Reactive Armor - Resistance[*] (37) Reactive Armor - Resistance/Endurance/Recharge[/list]Level 4: Spine Burst <ul type="square">[*] (A) Scirocco's Dervish - Accuracy/Damage[*] (9) Scirocco's Dervish - Damage/Endurance[*] (9) Scirocco's Dervish - Damage/Recharge[*] (15) Scirocco's Dervish - Accuracy/Recharge[*] (15) Scirocco's Dervish - Accuracy/Damage/Endurance[/list]Level 6: Hurdle <ul type="square">[*] (A) Jumping IO[/list]Level 8: Impale <ul type="square">[*] (A) Thunderstrike - Accuracy/Damage[*] (11) Thunderstrike - Damage/Endurance[*] (11) Thunderstrike - Damage/Recharge[*] (40) Thunderstrike - Accuracy/Damage/Recharge[*] (40) Thunderstrike - Accuracy/Damage/Endurance[*] (42) Thunderstrike - Damage/Endurance/Recharge[/list]Level 10: Indomitable Will <ul type="square">[*] (A) Luck of the Gambler - Defense/Endurance[*] (13) Luck of the Gambler - Defense/Recharge[*] (13) Luck of the Gambler - Defense[/list]Level 12: Combat Jumping <ul type="square">[*] (A) Kismet - Accuracy +6%[/list]Level 14: Super Jump <ul type="square">[*] (A) Jumping IO[/list]Level 16: Health <ul type="square">[*] (A) Regenerative Tissue - +Regeneration[*] (17) Numina's Convalescence - +Regeneration/+Recovery[*] (17) Miracle - +Recovery[*] (36) Numina's Convalescence - Heal[/list]Level 18: Rise to the Challenge <ul type="square">[*] (A) Numina's Convalescence - Heal/Endurance[*] (19) Numina's Convalescence - Heal[*] (19) Numina's Convalescence - Heal/Recharge[*] (25) Doctored Wounds - Heal[/list]Level 20: Quick Recovery <ul type="square">[*] (A) Performance Shifter - EndMod[*] (21) Performance Shifter - EndMod/Recharge[*] (21) Performance Shifter - EndMod/Accuracy[*] (39) Performance Shifter - Chance for +End[/list]Level 22: Stamina <ul type="square">[*] (A) Performance Shifter - EndMod[*] (23) Performance Shifter - EndMod/Recharge[*] (23) Performance Shifter - EndMod/Accuracy[/list]Level 24: Build Up <ul type="square">[*] (A) Recharge Reduction IO[*] (25) Recharge Reduction IO[*] (40) Recharge Reduction IO[/list]Level 26: Ripper <ul type="square">[*] (A) Scirocco's Dervish - Accuracy/Damage[*] (27) Scirocco's Dervish - Damage/Endurance[*] (27) Scirocco's Dervish - Damage/Recharge[*] (37) Scirocco's Dervish - Accuracy/Recharge[*] (39) Scirocco's Dervish - Accuracy/Damage/Endurance[*] (39) Multi Strike - Damage/Endurance/Recharge[/list]Level 28: Quills <ul type="square">[*] (A) Eradication - Damage/Recharge[*] (29) Eradication - Chance for Energy Damage[*] (29) Eradication - Damage[*] (37) Eradication - Accuracy/Damage/Recharge[/list]Level 30: Heightened Senses <ul type="square">[*] (A) Red Fortune - Defense/Endurance[*] (31) Red Fortune - Defense/Recharge[*] (31) Red Fortune - Endurance/Recharge[*] (31) Red Fortune - Defense[*] (34) Red Fortune - Defense/Endurance/Recharge[*] (34) Red Fortune - Endurance[/list]Level 32: Throw Spines <ul type="square">[*] (A) Detonation - Accuracy/Damage[*] (33) Detonation - Damage/Recharge[*] (33) Detonation - Damage/Range[*] (33) Detonation - Accuracy/Damage/Endurance[*] (34) Detonation - Damage/Endurance/Range[/list]Level 35: Fast Healing <ul type="square">[*] (A) Numina's Convalescence - Heal/Endurance[*] (36) Numina's Convalescence - Heal[*] (36) Numina's Convalescence - Heal/Recharge[*] (43) Healing IO[/list]Level 38: Boxing <ul type="square">[*] (A) Accuracy IO[/list]Level 41: Tough <ul type="square">[*] (A) Titanium Coating - Resistance/Endurance[*] (42) Titanium Coating - Resistance/Recharge[*] (42) Titanium Coating - Resistance[*] (43) Aegis - Resistance/Endurance[/list]Level 44: Weave <ul type="square">[*] (A) Luck of the Gambler - Defense/Endurance[*] (45) Luck of the Gambler - Defense/Recharge[*] (45) Luck of the Gambler - Defense[*] (46) Luck of the Gambler - Endurance/Recharge[/list]Level 47: Web Grenade <ul type="square">[*] (A) Enfeebled Operation - Accuracy/Recharge[*] (48) Enfeebled Operation - Endurance/Immobilize[*] (48) Enfeebled Operation - Accuracy/Endurance[*] (48) Enfeebled Operation - Immobilize/Range[*] (50) Enfeebled Operation - Accuracy/Immobilize/Recharge[*] (50) Enfeebled Operation - Accuracy/Immobilize[/list]Level 49: Strength of Will <ul type="square">[*] (A) Resist Damage IO[*] (50) Resist Damage IO[/list]------------
    Level 1: Brawl <ul type="square">[*] (A) Accuracy IO[/list]Level 1: Sprint <ul type="square">[*] (A) Run Speed IO[/list]Level 2: Rest <ul type="square">[*] (A) Healing IO[/list]Level 1: Critical Hit
    ------------
    [u]Set Bonus Totals:[u]<ul type="square">[*]4,5% DamageBuff(Smashing)[*]4,5% DamageBuff(Lethal)[*]4,5% DamageBuff(Fire)[*]4,5% DamageBuff(Cold)[*]4,5% DamageBuff(Energy)[*]4,5% DamageBuff(Negative)[*]4,5% DamageBuff(Toxic)[*]4,5% DamageBuff(Psionic)[*]10,2% Defense(Smashing)[*]10,2% Defense(Lethal)[*]7,06% Defense(Fire)[*]7,06% Defense(Cold)[*]12,4% Defense(Energy)[*]12,4% Defense(Negative)[*]3% Defense(Psionic)[*]11,8% Defense(Melee)[*]11,4% Defense(Ranged)[*]11,1% Defense(AoE)[*]1,8% Max End[*]34% Enhancement(Accuracy)[*]8,75% Enhancement(RechargeTime)[*]3% Enhancement(Immobilize)[*]14% FlySpeed[*]225,9 HP (16,9%) HitPoints[*]14% JumpHeight[*]14% JumpSpeed[*]MezResist(Held) 2,75%[*]MezResist(Immobilize) 6,05%[*]MezResist(Sleep) 3,85%[*]4,5% (0,08 End/sec) Recovery[*]88% (4,92 HP/sec) Regeneration[*]1,26% Resistance(Fire)[*]1,26% Resistance(Cold)[*]1,88% Resistance(Energy)[*]8,13% Resistance(Negative)[*]14% RunSpeed[*]1% XPDebtProtection[/list]


    I imagined when i created it 6 months ago when i bought the game it a toon that could could overcome impossible odds by pure force of will.
    After 6 months, having gained knowledge on how stuff works i finally made a build that had 3 key components Regen, Hp and Defence.
    Was quite pleased when i saw that i could finally achieve my goal as i think covers the 3 aspects quite nicely.
    However as much as i like this build i still want comments if theres some room to improve.
    Thank you for your time.

    /TRT
  7. TRTerror

    Psy/Ment Build

    Hi would help if you told us if its a leveling build or 50´s io build.
  8. been doing some casual fights and i must say that arena can be pretty fun.
  9. TRTerror

    Sword/Shield

    is the defbuff in combatjumping a filler for lotg?
  10. I think you are going the wrong way, needs more frankenslotting and some set bonus are still useful before hitting DR like +hp
  11. http://www.youtube.com/user/WernerCoH

    Sergei is a Dm/SR scrapper, are you telling me that Brutes cant do this?

    Also Sustained Damage per second, Damage per activation and Endurance per activation are key to soloing avs not burst.

    EDIT: Not saying fire cant do it since it also has great dp.
  12. Yes, it doesnt even thout it has 1 accuracy. But can someone check if it takes it anywway?
  13. This made me think, can someone check if storm mm can pu the accurate to hit debuff in hurricane?
  14. malise also have untyped attacks
  15. With burtes i usally run dow to mercy and back whixch brings me to about 4-5, then i do mish to 5(if needed) before going to oakes
  16. would it allow me to post on the us forum?
  17. so according to some testing on us forum mm´s get to us it in rain whats up with that?

    my troller neeeeds it
  18. yup whole team got mapservers during last lgtf mish
  19. but kin/dark heal affects regen so that would make it do a check?
  20. If your nto ahving fire for concept i would go earth
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    quicksand offers mitigation and a st immob(i prefer them over st hold)