TRTerror

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  1. I seem to remember that i healed from them on my kin although my mind is quite blurry today. Sleep deprevation and the flu is not a good combo.
  2. TRTerror

    Dark/Mace

    Thanks Alvan thats what i needed, cookies will be mailed to you in an unmarked brown envelope.
  3. TRTerror

    Ice/SS Build

    Itf on invinci 2-2.5h for 5 million inf, 25 merits for a random roll, random common io recipes and so's to sell to a vendor, a chance for recipies/rare salvage after defeating 3 avs and a whole host of ebs. Common Salvage to market.
    Just one of the ways to earn some money and if you are saving up merits buy a miracle, level of choice and sell for 50-80 million inf.
  4. When you have the time i would love to hear what you think about the set.
  5. It now has a small self heal that doesn't take the new healing sets but that isn't why i made this thread.
    I'm currently looking at a build with over 45% defence to all but psi. Psi is 21%, also have over 30% to all positions which isn't necessary.
    Is it really as bad as people think?
  6. it is less about the at and more about the player behind the screen. Stalkers can complement any team.
  7. oh and if i had the inf i would go ea or shields
  8. softcap with combatjumping, 25 slots to spare

    Villain Plan by Mids' Villain Designer 1,401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Softcap Fire/SR cheap: Level 31 Natural Brute
    Primary Power Set: Fiery Melee
    Secondary Power Set: Super Reflexes
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Speed
    Power Pool: Fighting
    Ancillary Pool: Soul Mastery

    Villain Profile:
    Level 1: Scorch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(15), KntkC'bat-Dmg/EndRdx/Rchg(17)
    Level 1: Focused Fighting -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(3), RedFtn-EndRdx/Rchg(3), RedFtn-Def/EndRdx/Rchg(21), RedFtn-Def(21), RedFtn-EndRdx(23)
    Level 2: Cremate -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(11), KntkC'bat-Dmg/EndRdx/Rchg(11)
    Level 4: Agile -- DefBuff-I(A), DefBuff-I(5), DefBuff-I(5)
    Level 6: Focused Senses -- S'dpty-Def/EndRdx(A), S'dpty-Def/Rchg(7), S'dpty-EndRdx/Rchg(7), S'dpty-Def/EndRdx/Rchg(13), S'dpty-Def(13), DefBuff-I(15)
    Level 8: Swift -- Run-I(A)
    Level 10: Practiced Brawler -- RechRdx-I(A)
    Level 12: Combat Jumping -- DefBuff-I(A)
    Level 14: Super Jump -- Empty(A)
    Level 16: Incinerate -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(17), KntkC'bat-Dmg/Rchg(19), KntkC'bat-Dmg/EndRdx/Rchg(19)
    Level 18: Health -- Empty(A)
    Level 20: Stamina -- Empty(A)
    Level 22: Dodge -- DefBuff-I(A), DefBuff-I(23), DefBuff-I(25)
    Level 24: Evasion -- DefBuff-I(A), DefBuff-I(25), DefBuff-I(33)
    Level 26: Fire Sword Circle -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(27), M'Strk-Dmg/Rchg(27), M'Strk-Acc/EndRdx(29), M'Strk-Acc/Dmg/EndRdx(29), M'Strk-Dmg/EndRdx/Rchg(31)
    Level 28: Lucky -- DefBuff-I(A), DefBuff-I(34), DefBuff-I(40)
    Level 30: Hasten -- Empty(A)
    Level 32: Greater Fire Sword -- Empty(A)
    Level 35: Build Up -- Empty(A)
    Level 38: Boxing -- Empty(A)
    Level 41: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(42), Aegis-EndRdx/Rchg(42), Aegis-ResDam/EndRdx/Rchg(42), Aegis-ResDam(43)
    Level 44: Weave -- DefBuff-I(A), DefBuff-I(45)
    Level 47: Gloom -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(48), Thundr-Dmg/Rchg(48), Thundr-Acc/Dmg/Rchg(48), Thundr-Acc/Dmg/EndRdx(50), Thundr-Dmg/EndRdx/Rchg(50)
    Level 49: Quickness -- Run-I(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Fury
    ------------
    [u]Set Bonus Totals:[u]<ul type="square">[*]2% DamageBuff(Smashing)[*]2% DamageBuff(Lethal)[*]2% DamageBuff(Fire)[*]2% DamageBuff(Cold)[*]2% DamageBuff(Energy)[*]2% DamageBuff(Negative)[*]2% DamageBuff(Toxic)[*]2% DamageBuff(Psionic)[*]12,2% Defense(Smashing)[*]12,2% Defense(Lethal)[*]6,25% Defense(Fire)[*]6,25% Defense(Cold)[*]5% Defense(Energy)[*]5% Defense(Negative)[*]7,5% Defense(Melee)[*]6,25% Defense(Ranged)[*]7,81% Defense(AoE)[*]5% Enhancement(RechargeTime)[*]10% Enhancement(Accuracy)[*]4% FlySpeed[*]78,7 HP (5,25%) HitPoints[*]4% JumpHeight[*]4% JumpSpeed[*]MezResist(Immobilize) 10,5%[*]MezResist(Sleep) 1,65%[*]MezResist(Stun) 1,65%[*]2% (0,03 End/sec) Recovery[*]4% (0,25 HP/sec) Regeneration[*]2,21% Resistance(Fire)[*]2,21% Resistance(Cold)[*]9% RunSpeed[*]2,5% XPDebtProtection[/list]


    <font class="small">Code:[/color]<hr /><pre>| Copy &amp; Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
    |MxDz;1233;605;1210;HEX;|
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    |FCFB|
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    Softcap with cj off 42 slots to spare
    <font class="small">Code:[/color]<hr /><pre>| Copy &amp; Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
    |MxDz;1105;552;1104;HEX;|
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    |80D2AB510A82DB5AC3069235949643B52B9F100BC0237D657 8097604702DE257C5B|
    |738023A3E4F71FFFE75BC69E691F6DD84A3DBBA90CEB76142 649702B1EA5DABC17A|
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    there are pretty much hundreds of of ways to achieve soft cap with sr, can be done without weave too if you want medicine
  9. If you havent started on mine i can withdraw it since i don´t want you to get burned out. Keep up the good work, some ace illustraions so far.
  10. i got 2 fm/sr brutes softcap builds i´ll post em up as soon as i remember which folder/computer i saved them
  11. soooo is the the arena options finally live?
  12. Looking at recahrges and stuff i think i will be going stone fist and stone mallet and leving heavy mallet until later. should be able to build decent fury with air sup, fist, mallet and brawl on auto.
  13. Sorry you question was a bit random. If your going fthe tanker tanker route jab, ko punch, footstomp and possibly hurl.
  14. In my subjective opinion Fire/Mental is currently the best PvE blaster. Insane damage output and great survivability.
  15. Whirlwind slotted with procs
  16. TRTerror

    Tailor

    while it is possible to navigate to steel tailor i agree with this. Too far away from yellow line and sometimes high level tsoo spawn too close to the tailor.

    /signed


    EDIT: hmm though about something how about a porter near the yellow line straight to the tailor?
  17. The others lead by the daring Frozen Phenom started on maria jenkins. Pummeling chimera, bobcat, neuron, shadowhunter, nightstar and siege iirc.
    Also i didnt plant a single time .
    Big thanks to rinna that logged a 50 to help out with sk´s.
  18. TRTerror

    Shield Police

    dunno i havent played my scrapper much i have logged in occasianly and i have only seen commander shield online so far.

    First i thought it couldbe good if we had regular teaming nights but our levels differ a lot. This could be solved if we ran some of the lower tfs for leveling. Synapse is an easy ticket to 20 SP to 25. 25-30 is a bit harder but yuo could run moonfire, citadel, hess.
  19. Havent soloed much on mine since its really fun to play in teams.
  20. [ QUOTE ]


    With no enhancements looks like a really cheap build, but the amount of slots seem about right

    [/ QUOTE ]

    lol anyway anything i missed?
  21. i can has more toggles?

    Hero Plan by Mids' Hero Designer 1,401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    CAPTAIN PROCTOGGLEIST: Level 50 Magic Scrapper
    Primary Power Set: Spines
    Secondary Power Set: Dark Armor
    Power Pool: Leadership
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Speed

    Hero Profile:
    Level 1: Lunge <ul type="square">[*] (A) Bruising Blow - Accuracy/Damage[*] (40) Bruising Blow - Damage/Endurance[/list]Level 1: Dark Embrace <ul type="square">[*] (A) Impervium Armor - Resistance/Endurance[*] (3) Impervium Armor - Resistance[*] (3) Impervium Armor - Endurance/Recharge[*] (13) Impervium Armor - Resistance/Endurance/Recharge[*] (15) Steadfast Protection - Resistance/Endurance[*] (15) Steadfast Protection - Knockback Protection[/list]Level 2: Death Shroud <ul type="square">[*] (A) Eradication - Chance for Energy Damage[*] (29) Cleaving Blow - Accuracy/Damage[*] (29) Cleaving Blow - Damage/Endurance[*] (43) Eradication - Accuracy/Damage/Endurance/Recharge[*] (43) Armageddon - Damage/Endurance[*] (43) Armageddon - Accuracy/Recharge[/list]Level 4: Murky Cloud <ul type="square">[*] (A) Impervium Armor - Resistance/Endurance[*] (5) Impervium Armor - Resistance[*] (5) Impervium Armor - Endurance/Recharge[*] (9) Impervium Armor - Resistance/Endurance/Recharge[*] (11) Steadfast Protection - Resistance/Endurance[*] (11) Steadfast Protection - Resistance/+Def 3%[/list]Level 6: Maneuvers <ul type="square">[*] (A) Gift of the Ancients - Defense/Endurance[*] (7) Gift of the Ancients - Defense/Endurance/Recharge[*] (7) Gift of the Ancients - Endurance/Recharge[*] (9) Gift of the Ancients - Defense[/list]Level 8: Assault <ul type="square">[*] (A) Endurance Reduction IO[*] (19) Endurance Reduction IO[*] (21) Endurance Reduction IO[/list]Level 10: Obsidian Shield <ul type="square">[*] (A) Steadfast Protection - Resistance/Endurance[*] (21) Steadfast Protection - Knockback Protection[*] (23) Endurance Reduction IO[*] (23) Endurance Reduction IO[/list]Level 12: Combat Jumping <ul type="square">[*] (A) Kismet - Accuracy +6%[*] (13) Kismet - Defense/Recharge[/list]Level 14: Super Jump <ul type="square">[*] (A) Empty[/list]Level 16: Tactics <ul type="square">[*] (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance[*] (17) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance[*] (17) Gaussian's Synchronized Fire-Control - Recharge/Endurance[*] (19) Gaussian's Synchronized Fire-Control - To Hit Buff[*] (45) Endurance Reduction IO[/list]Level 18: Quills <ul type="square">[*] (A) Eradication - Chance for Energy Damage[*] (36) Eradication - Accuracy/Damage/Recharge[*] (37) Armageddon - Chance for Fire Damage[*] (37) Armageddon - Damage[*] (40) Cleaving Blow - Accuracy/Damage[*] (40) Cleaving Blow - Damage/Endurance[/list]Level 20: Acrobatics <ul type="square">[*] (A) Endurance Reduction IO[*] (36) Endurance Reduction IO[*] (36) Endurance Reduction IO[/list]Level 22: Boxing <ul type="square">[*] (A) Razzle Dazzle - Accuracy/Recharge[*] (37) Razzle Dazzle - Accuracy/Endurance[/list]Level 24: Tough <ul type="square">[*] (A) Steadfast Protection - Resistance/Endurance[*] (25) Steadfast Protection - Knockback Protection[*] (25) Endurance Reduction IO[*] (27) Endurance Reduction IO[*] (50) Resist Damage IO[/list]Level 26: Weave <ul type="square">[*] (A) Gift of the Ancients - Defense/Endurance[*] (27) Gift of the Ancients - Defense[*] (34) Gift of the Ancients - Endurance/Recharge[*] (34) Gift of the Ancients - Defense/Endurance/Recharge[*] (50) Endurance Reduction IO[/list]Level 28: Hasten <ul type="square">[*] (A) Recharge Reduction IO[*] (31) Recharge Reduction IO[*] (31) Recharge Reduction IO[/list]Level 30: Super Speed <ul type="square">[*] (A) Endurance Reduction IO[*] (31) Endurance Reduction IO[*] (33) Endurance Reduction IO[/list]Level 32: Whirlwind <ul type="square">[*] (A) Endurance Reduction IO[*] (33) Endurance Reduction IO[*] (33) Endurance Reduction IO[*] (34) Force Feedback - Chance for +Recharge[/list]Level 35: Cloak of Fear <ul type="square">[*] (A) Dampened Spirits - To Hit Debuff/Endurance[*] (46) Dampened Spirits - To Hit Debuff/Recharge[*] (46) Dampened Spirits - To Hit Debuff/Recharge/Endurance[*] (46) Cloud Senses - ToHit Debuff/Endurance/Recharge[*] (48) Cloud Senses - Accuracy/Endurance/Recharge[*] (48) Cloud Senses - Chance for Negative Energy Damage[/list]Level 38: Cloak of Darkness <ul type="square">[*] (A) Gift of the Ancients - Defense/Endurance[*] (39) Gift of the Ancients - Endurance/Recharge[*] (39) Endurance Reduction IO[*] (39) Endurance Reduction IO[/list]Level 41: Oppressive Gloom <ul type="square">[*] (A) Absolute Amazement - Chance for ToHit Debuff[*] (42) Absolute Amazement - Endurance/Stun[*] (42) Razzle Dazzle - Accuracy/Recharge[*] (42) Razzle Dazzle - Accuracy/Endurance[/list]Level 44: Dark Regeneration <ul type="square">[*] (A) Numina's Convalescence - +Regeneration/+Recovery[*] (45) Miracle - +Recovery[*] (45) Miracle - Heal[/list]Level 47: Soul Transfer <ul type="square">[*] (A) Miracle - Heal/Endurance[*] (48) Miracle - Endurance/Recharge[/list]Level 49: Confront <ul type="square">[*] (A) Trimuphant Insult - Taunt[*] (50) Trimuphant Insult - Chance to Disorient[/list]------------
    Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Endurance Reduction IO[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Critical Hit
    ------------
    [u]Set Bonus Totals:[u]<ul type="square">[*]2% DamageBuff(Smashing)[*]2% DamageBuff(Lethal)[*]2% DamageBuff(Fire)[*]2% DamageBuff(Cold)[*]2% DamageBuff(Energy)[*]2% DamageBuff(Negative)[*]2% DamageBuff(Toxic)[*]2% DamageBuff(Psionic)[*]3% Defense(Smashing)[*]3% Defense(Lethal)[*]3% Defense(Fire)[*]3% Defense(Cold)[*]3% Defense(Energy)[*]3% Defense(Negative)[*]6,75% Defense(Psionic)[*]3% Defense(Melee)[*]3% Defense(Ranged)[*]3% Defense(AoE)[*]15,8% Max End[*]5% FlySpeed[*]25,1 HP (1,87%) HitPoints[*]5% JumpHeight[*]5% JumpSpeed[*]Knockback (Mag -12)[*]Knockup (Mag -12)[*]MezResist(Confused) 2,5%[*]MezResist(Held) 2,5%[*]MezResist(Immobilize) 2,5%[*]MezResist(Sleep) 2,5%[*]MezResist(Stun) 2,5%[*]MezResist(Terrorized) 2,5%[*]46% (0,77 End/sec) Recovery[*]5% Resistance(Fire)[*]5% RunSpeed[/list]
  22. TRTerror

    Your Blasters...

    Sonic/mental that is stripped and gathering dust until i figure out what to do with it
    Fire/Elec