TRTerror

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  1. ah found out how he did it in the other thread
    [ QUOTE ]



    Solo ITF
    #13097928 - 02/21/09 11:05 AM
    Edit post Edit Reply to this post Reply Reply to this post Quote Quick Reply Quick Reply

    (Is the trophy thingy a bit pretentious for a topic icon ? I don't care, I'm happy. )

    I finished the ITF as a solo DB/inv scrapper, without inspirations. You can see my alt teamed, but he's way out of range and I didn't use him at all (except for many, many ressurections after failed attempts). I also used inspirations between the AV fights, because who cares about the cannon fodder ?

    This is a repost from my DB/Inv thread (if you're wondering about my build, it's over there).

    Romulus Augustus
    Screenshots : 1 2
    Video

    His defense debuffs forced me to jump around when I was hit twice in a row. Other than that, it was fine.

    ITF Requiem
    Screenshots : 1 2
    Video

    Unlike Unai Kemen's Requiem, he's strong, using dark melee/dark blast powers.

    Summoning Nictus
    No screenshots
    Video

    The hardest part about this fight was aggroing the specific Nictus I wanted and Romulus at range, while not alerting the other two Nictus (Nictii? Eh, I'm going to go with Nictus anyway), as I can't handle the autohit Nictus and Romulus at the same time. I played with the aggro cap to get the Nictus I wanted, after that there's a very specific range at which Romulus will aggro but his Nictus remain passive, regardless if you're at the aggro cap or not.
    It took a lot of trial and error.


    [/ QUOTE ]
  2. nah you cant control your pets, only mm´s can.
  3. [ QUOTE ]
    [ QUOTE ]
    well he did it in sessions

    [/ QUOTE ]

    In sessions? like he did the ITF 4 times and soloed each of the nictus each time while his team did the other three at the time??

    [/ QUOTE ]
    [Re: DSorrow]
  4. TRTerror

    Shadow Meld

    depends of what you are slotting for in the rest of your build
  5. heres how i prefer to slot attacks with hecatomb and crushing impact
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  6. after doing the tesseract sf i want the oldschool arachnos uniform
  7. i´m pretty impressed that you did it with so low defence, and no tough+resilience
  8. TRTerror

    First AVs soloed

    nice and they both appear in jenkins arc
  9. TRTerror

    Hover buffed

    yesss my hover brute will go even faster
  10. TRTerror

    Please reply!

    I put every channel in a separate tab. Feels more organised to me. . I try to reply to all tells again but my speakers are funky so sometimes i dont hear the tell blip.
  11. on my rad troller i´m taking fallout instead of mutation lol
  12. And how am i making it right by showing its potential? anyway you can softcap it at 31 with one gaussians set and one res/def unique. or just the res/def unique if you want maneuvers. Rest of the stuff just need level 30 regular ios.
  13. Hero Plan by Mids' Hero Designer 1,401
    http://www.cohplanner.com/

    Level 50 Magic Tanker
    Primary Power Set: Shield Defense
    Secondary Power Set: Fiery Melee
    Power Pool: Fitness
    Power Pool: Fighting
    Power Pool: Leaping
    Power Pool: Medicine
    Ancillary Pool: Pyre Mastery

    Hero Profile:
    ------------
    Level 1: Battle Agility
    (A) Luck of the Gambler - Recharge Speed
    (3) Luck of the Gambler - Defense
    (3) Luck of the Gambler - Defense/Endurance
    (5) Luck of the Gambler - Defense/Endurance/Recharge


    Level 1: Scorch
    (A) Mako's Bite - Accuracy/Damage
    (13) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    (33) Touch of Death - Damage/Endurance
    (34) Mako's Bite - Accuracy/Endurance/Recharge
    (34) Touch of Death - Accuracy/Damage/Endurance
    (36) Touch of Death - Damage/Endurance/Recharge


    Level 2: Deflection
    (A) Luck of the Gambler - Recharge Speed
    (5) Luck of the Gambler - Defense
    (7) Luck of the Gambler - Defense/Endurance
    (7) Impervium Armor - Resistance/Endurance
    (9) Impervium Armor - Resistance/Endurance/Recharge
    (9) Impervium Armor - Resistance


    Level 4: True Grit
    (A) Steadfast Protection - Resistance/+Def 3%
    (11) Numina's Convalescence - +Regeneration/+Recovery
    (11) Numina's Convalescence - Heal
    (13) Numina's Convalescence - Heal/Endurance
    (15) Regenerative Tissue - +Regeneration
    (15) Healing IO


    Level 6: Active Defense
    (A) Recharge Reduction IO
    (17) Recharge Reduction IO


    Level 8: Against All Odds
    (A) Endurance Reduction IO
    (17) Endurance Reduction IO


    Level 10: Taunt
    (A) Perfect Zinger - Taunt
    (33) Perfect Zinger - Taunt/Range
    (48) Perfect Zinger - Chance for Psi Damage


    Level 12: Swift
    (A) Run Speed IO


    Level 14: Health
    (A) Miracle - +Recovery
    (19) Miracle - Heal
    (19) Numina's Convalescence - Heal/Endurance
    (31) Numina's Convalescence - Heal
    (31) Numina's Convalescence - Heal/Recharge
    (33) Miracle - Heal/Endurance


    Level 16: Phalanx Fighting
    (A) Luck of the Gambler - Recharge Speed


    Level 18: Boxing
    (A) Empty


    Level 20: Stamina
    (A) Efficacy Adaptor - EndMod
    (21) Efficacy Adaptor - EndMod/Recharge
    (21) Performance Shifter - Chance for +End
    (36) Endurance Modification IO


    Level 22: Build Up
    (A) Gaussian's Synchronized Fire-Control - To Hit Buff
    (23) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    (23) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    (31) Gaussian's Synchronized Fire-Control - Chance for Build Up


    Level 24: Tough
    (A) Titanium Coating - Resistance/Endurance
    (34) HamiO:Ribosome Exposure
    (36) Titanium Coating - Resistance
    (46) Titanium Coating - Resistance/Endurance/Recharge


    Level 26: Weave
    (A) Luck of the Gambler - Recharge Speed
    (27) Luck of the Gambler - Defense
    (27) Luck of the Gambler - Defense/Endurance
    (29) Luck of the Gambler - Defense/Endurance/Recharge


    Level 28: Combat Jumping
    (A) Luck of the Gambler - Recharge Speed
    (29) Defense Buff IO


    Level 30: Shield Charge
    (A) Eradication - Accuracy/Damage/Recharge
    (37) Eradication - Accuracy/Recharge
    (37) Eradication - Damage/Recharge
    (37) Eradication - Accuracy/Damage/Endurance/Recharge
    (40) Multi Strike - Damage/Endurance/Recharge
    (40) Multi Strike - Accuracy/Damage/Endurance


    Level 32: Fire Sword Circle
    (A) Eradication - Accuracy/Recharge
    (40) Eradication - Damage/Recharge
    (42) Eradication - Accuracy/Damage/Recharge
    (42) Eradication - Accuracy/Damage/Endurance/Recharge
    (42) Scirocco's Dervish - Accuracy/Damage/Endurance
    (43) Scirocco's Dervish - Damage/Endurance


    Level 35: Stimulant
    (A) Empty


    Level 38: Aid Self
    (A) Numina's Convalescence - Heal/Endurance/Recharge
    (39) Numina's Convalescence - Heal/Recharge
    (39) Numina's Convalescence - Heal
    (39) Doctored Wounds - Heal/Recharge


    Level 41: Greater Fire Sword
    (A) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    (43) Mako's Bite - Accuracy/Endurance/Recharge
    (43) Mako's Bite - Damage/Endurance
    (45) Crushing Impact - Accuracy/Damage/Recharge
    (45) Crushing Impact - Damage/Endurance/Recharge
    (45) Crushing Impact - Accuracy/Damage/Endurance


    Level 44: Ring of Fire
    (A) Apocalypse - Accuracy/Damage/Recharge
    (46) Apocalypse - Accuracy/Recharge
    (46) Apocalypse - Damage/Endurance
    (48) Devastation - Accuracy/Damage/Endurance/Recharge
    (48) Devastation - Damage/Endurance
    (50) Devastation - Accuracy/Damage/Recharge


    Level 47: Grant Cover
    (A) HamiO:Cytoskeleton Exposure


    Level 49: One with the Shield
    (A) Titanium Coating - Resistance/Endurance
    (50) Titanium Coating - Resistance
    (50) Titanium Coating - Resistance/Recharge


    ------------
    Level 1: Brawl
    (A) Empty


    Level 1: Sprint
    (A) Empty


    Level 2: Rest
    (A) Empty


    Level 1: Gauntlet



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    Ring of fire is there to show a possible way of hp cap, myself will get superjump with a winters gift and move the slots elsewhere and settle for a measly 3100 hp.
    also will be softcapped by 31.

    >
  14. Well since its a axe thread i thought the khopesh was more of a blunt ritual weapon.
  15. ff/archery/dark softcap to all positions is doable.
    Was playing around with the thought but waiting 38 levels til i get a proper aoe would be too much for me. fully saturated soul drain, aim, RoA sounds pretty yummy though.

    EDIT: dorgot the build
    Hero Plan by Mids' Hero Designer 1,401
    http://www.cohplanner.com/

    Level 50 Technology Defender
    Primary Power Set: Force Field
    Secondary Power Set: Archery
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Leadership
    Power Pool: Fighting
    Ancillary Pool: Dark Mastery

    Hero Profile:
    ------------
    Level 1: Deflection Shield
    (A) Luck of the Gambler - Recharge Speed
    (3) Luck of the Gambler - Defense
    (3) Luck of the Gambler - Defense/Endurance/Recharge
    (9) Luck of the Gambler - Defense/Recharge


    Level 1: Snap Shot
    (A) Accuracy IO


    Level 2: Personal Force Field
    (A) Endurance Reduction IO


    Level 4: Fistful of Arrows
    (A) Positron's Blast - Accuracy/Damage
    (5) Positron's Blast - Damage/Endurance
    (5) Positron's Blast - Damage/Recharge
    (7) Positron's Blast - Damage/Range
    (7) Positron's Blast - Accuracy/Damage/Endurance


    Level 6: Insulation Shield
    (A) Gift of the Ancients - Defense/Endurance
    (9) Gift of the Ancients - Defense/Recharge
    (15) Gift of the Ancients - Defense/Endurance/Recharge
    (17) Gift of the Ancients - Defense


    Level 8: Swift
    (A) Run Speed IO


    Level 10: Blazing Arrow
    (A) Apocalypse - Chance of Damage(Negative)
    (11) Apocalypse - Damage/Endurance
    (11) Apocalypse - Damage/Recharge
    (13) Apocalypse - Accuracy/Recharge
    (13) Apocalypse - Accuracy/Damage/Recharge
    (15) Thunderstrike - Damage/Endurance/Recharge


    Level 12: Dispersion Bubble
    (A) Luck of the Gambler - Recharge Speed
    (17) Luck of the Gambler - Defense
    (27) HamiO:Cytoskeleton Exposure
    (31) Luck of the Gambler - Defense/Endurance
    (43) Luck of the Gambler - Defense/Endurance/Recharge


    Level 14: Health
    (A) Numina's Convalescence - Heal/Endurance
    (36) Miracle - +Recovery
    (36) Miracle - Heal
    (46) Numina's Convalescence - Heal
    (46) Numina's Convalescence - +Regeneration/+Recovery
    (50) Miracle - Heal/Endurance


    Level 16: Combat Jumping
    (A) Luck of the Gambler - Recharge Speed
    (37) Luck of the Gambler - Defense/Endurance
    (43) Luck of the Gambler - Defense


    Level 18: Aim
    (A) Gaussian's Synchronized Fire-Control - To Hit Buff
    (19) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    (19) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    (21) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    (21) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    (29) Gaussian's Synchronized Fire-Control - Chance for Build Up


    Level 20: Stamina
    (A) Performance Shifter - EndMod
    (29) Performance Shifter - EndMod/Recharge
    (34) Performance Shifter - EndMod/Accuracy/Recharge
    (34) Performance Shifter - Accuracy/Recharge
    (34) Performance Shifter - EndMod/Accuracy
    (37) Performance Shifter - Chance for +End


    Level 22: Super Jump
    (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
    (23) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
    (23) Blessing of the Zephyr - Knockback Reduction (4 points)


    Level 24: Maneuvers
    (A) Red Fortune - Defense/Endurance
    (25) Red Fortune - Defense/Recharge
    (25) Red Fortune - Endurance/Recharge
    (27) Red Fortune - Defense/Endurance/Recharge
    (37) Red Fortune - Defense
    (40) Red Fortune - Endurance


    Level 26: Assault
    (A) Endurance Reduction IO
    (46) Endurance Reduction IO


    Level 28: Boxing
    (A) Empty


    Level 30: Tough
    (A) Steadfast Protection - Resistance/+Def 3%
    (31) Titanium Coating - Resistance/Endurance
    (31) Titanium Coating - Resistance
    (36) Titanium Coating - Resistance/Endurance/Recharge


    Level 32: Weave
    (A) Luck of the Gambler - Recharge Speed
    (33) Luck of the Gambler - Defense
    (33) Luck of the Gambler - Defense/Endurance
    (33) Luck of the Gambler - Defense/Endurance/Recharge


    Level 35: Detention Field
    (A) Accuracy IO


    Level 38: Rain of Arrows
    (A) Ragnarok - Chance for Knockdown
    (39) Ragnarok - Damage/Recharge
    (39) Ragnarok - Accuracy/Damage/Recharge
    (39) Ragnarok - Damage/Endurance
    (40) Ragnarok - Accuracy/Recharge
    (40) Detonation - Accuracy/Damage/Endurance


    Level 41: Oppressive Gloom
    (A) Razzle Dazzle - Accuracy/Recharge
    (42) Razzle Dazzle - Endurance/Stun
    (42) Razzle Dazzle - Accuracy/Endurance
    (42) Razzle Dazzle - Chance of Immobilize
    (43) Razzle Dazzle - Accuracy/Stun/Recharge


    Level 44: Dark Embrace
    (A) Reactive Armor - Resistance
    (45) Reactive Armor - Resistance/Endurance
    (45) Reactive Armor - Resistance/Endurance/Recharge
    (45) HamiO:Ribosome Exposure


    Level 47: Soul Drain
    (A) Obliteration - Damage
    (48) Obliteration - Accuracy/Recharge
    (48) Obliteration - Damage/Recharge
    (48) Obliteration - Accuracy/Damage/Recharge
    (50) Obliteration - Accuracy/Damage/Endurance/Recharge
    (50) Obliteration - Chance for Smashing Damage


    Level 49: Vengeance
    (A) HamiO:Membrane Exposure


    ------------
    Level 1: Brawl
    (A) Empty


    Level 1: Sprint
    (A) Celerity - +Stealth


    Level 2: Rest
    (A) Empty


    Level 1: Vigilance



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    this is how far i got until i said nah and threw it in my unused builds folder
  16. if i were to solo avs with dm/shield i want to run smite/sl/smite/mg that requires somewhere along perma hasten level of recharge. I would try to do it without insps so sufficent accuracy and overall survivability would have to weighed in as well. i keep running into end problems mostly when trying to make a build and enough recharge with softcap.
    Hopefully someone will crack it while i work on my fire/sr.
  17. TRTerror

    Sonic/Rad

    lol i have 20 toons i´m currently playing from 4-50. Concentrating on my fire/sr and sonic/rad atm

    EDIT: @False
    Sure but its proper NUKE
  18. Fire is great with all debuffing sets. End heavy with some but still good fun.
  19. ooops missed the auto hit on foe in the data.

    Repulsion bomb would be nice.
  20. Flytrap is worthless in my opinion. Low damage and half of the time it hangs back and doesnt attack. Sometimes it moves forward a bit and spams the immob. Very rarely it rushes into melee and starts biting like crazy.

    I have a 37 plant/thermal that i hate playing (mostly thermal not letting me be more active in the primary). I´m going to reroll it as a petless Plant/TA
  21. Looking at numbers i see Axe outperformed by the other sets in aoe, st burst and aoe and st dps.
    I also find it odd that it doesnt do -def when axes where used against armor and shields.
    Would also be cool if it had a dot since i imagine getting hit by a axe would hurt alot.
    Right now its a slow clunky end consuming weapon set.