TRTerror

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  1. In choking cloud(ticks ever 5 seconds) it has a chance to fire every 5 seconds on targets within its 15 feet radius.
  2. TRTerror

    Kraiez Vs ExZyen

    The foreshortening on the blue guys arm looks weird but otherwise i like this alot.
  3. This happened to me yesterday

    So yeah i even monitored netgraph for 10 minutes with no lost packets.
    Ran hijack this and found nothing wrong there.
    Defraged
    restearted the router
    made a fresh firmware update on the router.

    Was something at my end since noone else afaik had these kind of problems.

    Any ideas?


    Last time i had one of these spells was during the winter event.
  4. Awww.

    Couldnt be there myself because of my wonky internet yesterday. had 40 dc´s before i finally gave up and went watch tv.
  5. Too much different bonuses all over the place
  6. Kinetic combats arent that much, Smashing haymaker would work too but it would it push him below 20% defense to s/l.

    Eradications are dirt cheap except for the quad.
  7. Hyvää syntymäpäivää
  8. [ QUOTE ]
    Unless Dark is different on a brute than it is to a scrapper I found while levelling that Dark Consumption grabs a hell of a lot more agro than an attack of that value should. As I normally used it after an Elude crash this was an issue. The only thing I am thankful for inventions for is no longer needing Elude on my DM/SR and letting me soft cap just fine without it

    [/ QUOTE ]
    Yeah i used dark consumption to grab aggro on my dm/invul brute before i picked up invincibility.
  9. TRTerror

    28th April 2009

    working
    oh well at least i can get the badge
  10. How are stacking acid traps and a -1000 regen weak?
  11. [ QUOTE ]
    [ QUOTE ]
    Pulse Rifle for corrs and blaster
    Fiery Melee for stalkers*(screw dot bugging placate, i want assasins burnination)
    Ice Melee for stalkers
    Cold for trollers/masterminds
    Sonic resonance for masterminds
    Traps for troller/defenders
    Claws for brutes
    Katana for brutes
    War Mace for scrappers
    A new no lethal/smash melee set.

    [/ QUOTE ]


    What did i miss here?!

    [/ QUOTE ]

    *whistles*
  12. TRTerror

    To much farming

    craft and sell common ios
  13. TRTerror

    To much farming

    [ QUOTE ]
    [ QUOTE ]
    In an imaginary post-invention method of the game, in which farming was impossible, for example the "anti-farming drop code" which is in place for Guild Wars. ( For those unknown of this, it simply decrease the quality of your drops if you farm the same mob/zone.) then I can personally guarantee that recipes such as 'purples' would be probably 1.5x( and that is being very very very small-minded) the value they are right now in 'City of Villains.' Which at 100 million, is 150 million and that is very difficult to achive. I done some maths, the average 1-50 player from mobs alone obtains a pityful amount of influence/infamy, in which the marketing environment would be insane for one to obtain said rewards.

    [/ QUOTE ]
    And the reason why the some people have enough inf to pay such daft prices?



    Farming.

    Without farming the market could only sustain prices that everyone could pay. With farming the market is a farmers game, which is the reason I've given up on it altogether.

    [/ QUOTE ]

    You can make 4 million+ a day for 5 minutes of effort.
    Without farming.
    And you could do this before i14.

    The regular farming didnt supply the market that much since most of them are only interested in burst income.
  14. I would drop RTTC. It gets detoggled everytime someone sneezes at you and the cast time and rooting is horrible(unless you ar using it as a mule)
  15. Villain Plan by Mids' Villain Designer 1,401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    SSWILL: Level 50 Magic Brute
    Primary Power Set: Super Strength
    Secondary Power Set: Willpower
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Fighting
    Power Pool: Speed
    Ancillary Pool: Mu Mastery

    Villain Profile:
    Level 1: Punch <ul type="square">[*] (A) Kinetic Combat - Accuracy/Damage[*] (3) Kinetic Combat - Damage/Endurance[*] (3) Kinetic Combat - Damage/Recharge[*] (5) Kinetic Combat - Damage/Endurance/Recharge[*] (5) Kinetic Crash - Recharge/Endurance[*] (7) Focused Smite - Accuracy/Damage/Recharge[/list]Level 1: High Pain Tolerance <ul type="square">[*] (A) Resist Damage IO[*] (7) Healing IO[*] (9) Healing IO[*] (9) Healing IO[/list]Level 2: Haymaker <ul type="square">[*] (A) Crushing Impact - Damage/Endurance/Recharge[*] (11) Crushing Impact - Accuracy/Damage/Endurance[*] (11) Crushing Impact - Accuracy/Damage/Recharge[*] (13) Crushing Impact - Damage/Recharge[*] (13) Crushing Impact - Damage/Endurance[*] (15) Kinetic Crash - Recharge/Endurance[/list]Level 4: Fast Healing <ul type="square">[*] (A) Healing IO[*] (15) Healing IO[*] (17) Healing IO[/list]Level 6: Mind Over Body <ul type="square">[*] (A) Reactive Armor - Resistance/Endurance[*] (17) Reactive Armor - Resistance[*] (19) Reactive Armor - Resistance/Endurance/Recharge[*] (19) Reactive Armor - Resistance/Recharge[/list]Level 8: Knockout Blow <ul type="square">[*] (A) Crushing Impact - Damage/Endurance/Recharge[*] (39) Crushing Impact - Accuracy/Damage/Endurance[*] (40) Crushing Impact - Accuracy/Damage/Recharge[*] (40) Crushing Impact - Damage/Recharge[*] (40) Crushing Impact - Damage/Endurance[*] (43) Kinetic Crash - Recharge/Endurance[/list]Level 10: Indomitable Will <ul type="square">[*] (A) Serendipity - Defense/Endurance[*] (21) Serendipity - Defense[*] (21) Serendipity - Defense/Endurance/Recharge[*] (23) Red Fortune - Defense/Endurance[/list]Level 12: Combat Jumping <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[/list]Level 14: Super Jump <ul type="square">[*] (A) Jumping IO[/list]Level 16: Rise to the Challenge <ul type="square">[*] (A) Doctored Wounds - Heal/Endurance[*] (43) Dark Watcher's Despair - To Hit Debuff/Endurance[*] (43) Dark Watcher's Despair - Recharge/Endurance[*] (46) Healing IO[*] (46) Healing IO[/list]Level 18: Rage <ul type="square">[*] (A) Adjusted Targeting - Endurance/Recharge[*] (23) Adjusted Targeting - To Hit Buff/Endurance[*] (25) Adjusted Targeting - To Hit Buff/Recharge[*] (25) Adjusted Targeting - To Hit Buff/Endurance/Recharge[*] (27) Adjusted Targeting - Recharge[/list]Level 20: Quick Recovery <ul type="square">[*] (A) Efficacy Adaptor - EndMod[*] (34) Efficacy Adaptor - EndMod/Recharge[*] (37) Efficacy Adaptor - EndMod/Endurance[*] (37) Efficacy Adaptor - EndMod/Accuracy[/list]Level 22: Hurdle <ul type="square">[*] (A) Jumping IO[/list]Level 24: Health <ul type="square">[*] (A) Healing IO[*] (37) Healing IO[*] (39) Healing IO[/list]Level 26: Stamina <ul type="square">[*] (A) Efficacy Adaptor - EndMod[*] (27) Efficacy Adaptor - EndMod/Recharge[*] (31) Efficacy Adaptor - EndMod/Accuracy[*] (31) Efficacy Adaptor - EndMod/Endurance[/list]Level 28: Heightened Senses <ul type="square">[*] (A) Serendipity - Defense/Endurance[*] (29) Serendipity - Defense[*] (29) Serendipity - Defense/Endurance/Recharge[*] (31) Red Fortune - Defense/Endurance[/list]Level 30: Boxing <ul type="square">[*] (A) Empty[/list]Level 32: Foot Stomp <ul type="square">[*] (A) Eradication - Accuracy/Damage/Recharge[*] (33) Eradication - Accuracy/Recharge[*] (33) Eradication - Damage/Recharge[*] (33) Scirocco's Dervish - Accuracy/Damage/Endurance[*] (34) Scirocco's Dervish - Damage/Endurance[*] (34) Multi Strike - Accuracy/Damage/Endurance[/list]Level 35: Tough <ul type="square">[*] (A) Reactive Armor - Resistance/Endurance[*] (36) Reactive Armor - Resistance[*] (36) Reactive Armor - Resistance/Endurance/Recharge[*] (36) Reactive Armor - Resistance/Recharge[/list]Level 38: Strength of Will <ul type="square">[*] (A) Aegis - Resistance/Endurance[*] (39) Aegis - Resistance[*] (46) Aegis - Resistance/Recharge[/list]Level 41: Weave <ul type="square">[*] (A) Serendipity - Defense/Endurance[*] (42) Serendipity - Defense/Endurance/Recharge[*] (42) Serendipity - Defense[*] (42) Red Fortune - Defense/Endurance[/list]Level 44: Electrifying Fences <ul type="square">[*] (A) Enfeebled Operation - Accuracy/Immobilize[*] (45) Enfeebled Operation - Accuracy/Endurance[*] (45) Enfeebled Operation - Accuracy/Immobilize/Recharge[*] (45) Enfeebled Operation - Endurance/Immobilize[/list]Level 47: Mu Lightning <ul type="square">[*] (A) Thunderstrike - Damage/Recharge[*] (48) Thunderstrike - Accuracy/Damage/Recharge[*] (48) Devastation - Accuracy/Damage/Recharge[*] (48) Devastation - Damage/Endurance[*] (50) Thunderstrike - Accuracy/Damage/Endurance[/list]Level 49: Hasten <ul type="square">[*] (A) Recharge Reduction IO[*] (50) Recharge Reduction IO[*] (50) Recharge Reduction IO[/list]------------
    Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Fury



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    Sorry for the wait, heres my suggestion for an affordaable build.
  16. Pulse Rifle for corrs and blaster
    Fiery Melee for stalkers*(screw dot bugging placate, i want assasins burnination)
    Ice Melee for stalkers
    Cold for trollers/defenders/masterminds
    Sonic resonance for masterminds
    Traps for troller/defenders
    Claws for brutes
    Katana for brutes
    War Mace for scrappers
    A new no lethal/smash melee set.
  17. [ QUOTE ]
    [ QUOTE ]
    I hope its a slight reward nerf, the markets are oversaturating.

    [/ QUOTE ]

    Seriously? People have been whinging for months that the markets are dead and you can't buy anything and now you're complaining there's too much stock there?

    /facepalm

    [/ QUOTE ]

    You could always buy stuff. Just because you cant get a recipy in 5 minutes does not mean there arent any.

    Exception though to Pool A/B which was low in supply mostly on red since there werent as many playing but also on blue since they are being vendored.
    Bronze pool being 70 tickets remedied this.

    A steady increasing supply is nice but when theres a flashflood inf will devalue and as such prices will increase and then we are back at square one.
  18. More personal defence on ff?

    You can softcap to all postions already.
    Melee being abit trickier but aoe and ranged is pretty easy.
  19. I hope its a slight reward nerf, the markets are oversaturating.
  20. TRTerror

    Best MM for PVP

    [ QUOTE ]
    [ QUOTE ]
    you get pistols and everyone knows there cool

    [/ QUOTE ]Since the OP mentioned he's looking for good, he's probably not interested in MM personal attacks.

    [/ QUOTE ]

    [Life Drain]
    108.51 Negative damage If target is a player

    [Pulse Rifle Burst]
    93.65 Energy damage If target is a player

    [Pulse Rifle Blast´]
    17.25 Smashing damage If target is a player
    69.01 Energy damage If target is a player


    unslotted at 50
  21. TRTerror

    To much farming

    After i first started playing i realised that broadcast was pretty iffy. Therfore through trial and error i learned to use the search tool.
  22. TRTerror

    To much farming

    Broadcast isnt the only tool to get a team.