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Posts
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Quote:Build Up also gives +tohit which makes you hit mobs more often and thereby generating more threatBuild Up is, in my opinion, a highly skippable power on any tanker; your main intent is survival and aggro management after all, damage, while important, is secondary. While it might be useful there's just way too many other powers that will help you more.
Your build to date is fairly decent; I'd swap Hurdle for Swift... particularly for a jumper the extra jump speed and distance is much more useful. Frankly I've found Hurdle more useful than Swift on everything I've ever played but a Stone tanker.
<edit> Oops I just saw your slotting for Stamina... unless you're slotting an IO set for bonuses you're wasting your slots, stick to 3 slots in Stamina. Also, I wouldn't slot Health yet; while it's useful it can wait until much later when slots aren't at such a premium.
I presume you know about ED? After a certain point slotting enhancements becomes nearly worthless; as a thumb rule 3 Single Origin enhancements of a single type reaches this limit. In your Stamina example the first SO gives you 33% enhancement; the second takes that to 66% but the third is slightly degraded and only takes you to 95%. A fourth is only worth 5%.</edit>
You've actually one more power than you listed by level 30; I would suggest Resist Physical Damage and Weave being added to your build at level 32. From there on you'll probably want Incinerate and Greater Fire Sword taking you to level 41 and your APP. I'd suggest getting Resist Energies in the 40's sometime and probably skipping Resist Elements entirely. Your other power choices aren't make or break things so it's up to you which way you go. I've always been partial to the Pyre epic for Fire Blast and Fire Ball but the new power in Energy for issue 16 makes for a pretty attractive reason to take that set.
If you want to be an unkillable monster you may want to check out my guide to soft capping an Invuln tanker linked in my signature. -
Been on a BSF with a elec/kin corr that could keep reichsman sapped dry most of the time.
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I would go for both and weave shadow meld, mog and demonic.
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Been looking at some footage and the rare dom sightings in Union RV and doms look pretty fun to play.
I have no clue what to slot for though or what patron to pick so i would appreciate some build critique on this Mind/NRG Dom build.
No purples or pvp ios.
Villain Plan by Mids' Villain Designer 1,401
http://www.cohplanner.com/
Click this DataLink to open the build!
Tapeworm: Level 50 Magic Dominator
Primary Power Set: Mind Control
Secondary Power Set: Energy Assault
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Levitate- (A) Force Feedback - Chance for +Recharge
- (3) Devastation - Accuracy/Damage
- (3) Devastation - Damage/Endurance
- (5) Devastation - Damage/Recharge
- (5) Devastation - Accuracy/Damage/Recharge
- (7) Devastation - Accuracy/Damage/Endurance/Recharge
- (A) Kinetic Crash - Damage/Knockback
- (34) Kinetic Crash - Accuracy/Knockback
- (36) Kinetic Crash - Recharge/Knockback
- (36) Kinetic Crash - Recharge/Endurance
- (A) Decimation - Accuracy/Damage
- (33) Decimation - Damage/Endurance
- (33) Decimation - Damage/Recharge
- (34) Decimation - Accuracy/Endurance/Recharge
- (34) Decimation - Accuracy/Damage/Recharge
- (40) Devastation - Accuracy/Damage/Endurance/Recharge
- (A) Force Feedback - Chance for +Recharge
- (7) Devastation - Accuracy/Damage
- (9) Devastation - Accuracy/Damage/Recharge
- (9) Devastation - Damage/Recharge
- (11) Devastation - Accuracy/Damage/Endurance/Recharge
- (A) Jumping IO
- (A) Karma - Knockback Protection
- (39) Blessing of the Zephyr - Knockback Reduction (4 points)
- (48) Luck of the Gambler - Recharge Speed
- (A) Recharge Reduction IO
- (11) Recharge Reduction IO
- (13) Recharge Reduction IO
- (A) Endurance Reduction IO
- (13) Endurance Reduction IO
- (A) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (15) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (15) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (17) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (17) Gaussian's Synchronized Fire-Control - To Hit Buff
- (19) Rectified Reticle - Increased Perception
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (46) Miracle - +Recovery
- (46) Miracle - Heal
- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
- (19) HamiO:Microfilament Exposure
- (23) HamiO:Microfilament Exposure
- (A) Performance Shifter - Chance for +End
- (21) Performance Shifter - EndMod/Accuracy
- (21) Performance Shifter - EndMod
- (31) Performance Shifter - EndMod/Recharge
- (33) Performance Shifter - EndMod/Accuracy/Recharge
- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
- (23) HamiO:Microfilament Exposure
- (31) HamiO:Microfilament Exposure
- (A) Recharge Reduction IO
- (25) Recharge Reduction IO
- (25) Recharge Reduction IO
- (A) Decimation - Accuracy/Damage
- (27) Decimation - Damage/Endurance
- (27) Decimation - Damage/Recharge
- (29) Decimation - Accuracy/Endurance/Recharge
- (29) Decimation - Accuracy/Damage/Recharge
- (31) Fortunata Hypnosis - Chance for Placate
- (A) Run Speed IO
- (A) Crushing Impact - Accuracy/Damage
- (37) Crushing Impact - Damage/Endurance
- (37) Crushing Impact - Damage/Recharge
- (37) Crushing Impact - Accuracy/Damage/Recharge
- (39) Crushing Impact - Accuracy/Damage/Endurance
- (39) Touch of Death - Chance of Damage(Negative)
- (A) Adjusted Targeting - To Hit Buff/Endurance/Recharge
- (36) Adjusted Targeting - To Hit Buff/Recharge
- (A) Basilisk's Gaze - Accuracy/Hold
- (40) Basilisk's Gaze - Recharge/Hold
- (40) Basilisk's Gaze - Accuracy/Recharge
- (42) Basilisk's Gaze - Endurance/Recharge/Hold
- (A) Decimation - Accuracy/Damage
- (42) Decimation - Damage/Endurance
- (42) Decimation - Damage/Recharge
- (43) Decimation - Accuracy/Endurance/Recharge
- (43) Decimation - Accuracy/Damage/Recharge
- (43) Devastation - Accuracy/Damage/Endurance/Recharge
- (A) Positron's Blast - Accuracy/Damage
- (45) Positron's Blast - Damage/Endurance
- (45) Positron's Blast - Damage/Recharge
- (45) Positron's Blast - Damage/Range
- (46) Positron's Blast - Accuracy/Damage/Endurance
- (A) Luck of the Gambler - Recharge Speed
- (48) Luck of the Gambler - Defense/Endurance
- (48) Karma - Knockback Protection
- (A) Luck of the Gambler - Recharge Speed
- (A) Expedient Reinforcement - Accuracy/Damage/Recharge
- (50) Expedient Reinforcement - Accuracy/Damage
- (50) Expedient Reinforcement - Damage/Endurance
- (50) Expedient Reinforcement - Endurance/Damage/Recharge
Level 1: Brawl- (A) Empty
- (A) Unbounded Leap - +Stealth
- (A) Empty
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If you are talking about blind, the sleep component is a pseudo pet. When the proc triggers it will placate the pseudo pet, not you.
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time bomb is great, gives me something i can skip
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my sonic/rad fender hit 50 a couple of weeks ago. was great to play since i dont fear squshy melee.
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The Plan™:
What had i mind is that we all go /Ninjutsu and try to fit in maneuvers before 25-30, this would allow us to softcap with just SO´s. Its tight to fit in early but if we also add assault we would have a constant 84% damage bonus.
We would have good control with caltrops and blinding powder. -
IIRC Wistaria has solod some avs using insps on his MA/Regen
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Ice is in second place after Sonic right?
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Game is getting to easy so now i´m searching for people as nutty as i am to form an all stalker superteam!
Preliminary start date this thursday at 1800 GMT
WHOOOS WITH MEEE? -
hmm how many procs can i fit into my upcoming rad/fire buzzaw
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do you use rof, rof, fire blast?
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So i was getting bored with soloing on level 4 on my dm/inv brute and decided to go to level 5.
I was doing Vernon von Gruns arcs(missions are boring bu i love the character) and eventually ran into woodsman. It was going extremly well and i was amazed how how fast his hp depleted then he hit me with seeds of confusion, no worries i thought i´ll just use a breakfree. Then he started spamming spirit tree and while i try to pull him off them he kept regenerating back to full. Finally he stopped griefing me and i finally got him.
I was on a confidence high, then i met Zenflower.
it iwasn´t enough that she spams multiple creeper patches, my recharge plummets, my buffbots becoming vines when i kill them off all while audrey is debuffing my defence hardcore.
I finally gave up after 10 attempts and put it back to 4 , popped 5 reds and demonic and beat her just as she got her first creeper patch out.
Is there some kind of trick to beating her as a Hero?
Will i run into more problematic foes(besides psi)? -
Villain Plan by Mids' Villain Designer 1,401
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Stalker
Primary Power Set: Electrical Melee
Secondary Power Set: Willpower
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Concealment
Ancillary Pool: Leviathan Mastery
Villain Profile:
Level 1: Havoc Punch- (A) Mako's Bite - Accuracy/Damage
- (3) Mako's Bite - Damage/Endurance
- (3) Mako's Bite - Damage/Recharge
- (5) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (A) Kismet - Accuracy +6%
- (34) Luck of the Gambler - Recharge Speed
- (34) Gift of the Ancients - Defense/Endurance
- (34) Gift of the Ancients - Defense
- (A) Miracle - Heal/Endurance
- (25) Miracle - Heal
- (39) Healing IO
- (45) Steadfast Protection - Knockback Protection
- (A) Doctored Wounds - Heal/Recharge
- (5) Doctored Wounds - Heal/Endurance/Recharge
- (7) Doctored Wounds - Recharge
- (7) Doctored Wounds - Heal
- (9) Doctored Wounds - Endurance/Recharge
- (A) Crushing Impact - Accuracy/Damage
- (39) Crushing Impact - Damage/Endurance
- (40) Crushing Impact - Damage/Recharge
- (40) Crushing Impact - Accuracy/Damage/Recharge
- (40) Crushing Impact - Accuracy/Damage/Endurance
- (A) Adjusted Targeting - Recharge
- (9) Adjusted Targeting - Endurance/Recharge
- (19) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (21) Gaussian's Synchronized Fire-Control - To Hit Buff
- (23) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (23) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (A) Recharge Reduction IO
- (11) Recharge Reduction IO
- (11) Recharge Reduction IO
- (A) Recharge Reduction IO
- (13) Recharge Reduction IO
- (13) Range IO
- (15) Range IO
- (A) HamiO:Microfilament Exposure
- (15) HamiO:Microfilament Exposure
- (A) Gift of the Ancients - Defense/Endurance
- (17) Gift of the Ancients - Endurance/Recharge
- (17) Luck of the Gambler - Recharge Speed
- (19) Luck of the Gambler - Defense/Endurance
- (A) Karma - Knockback Protection
- (39) Blessing of the Zephyr - Knockback Reduction (4 points)
- (A) HamiO:Microfilament Exposure
- (21) HamiO:Microfilament Exposure
- (A) Karma - Knockback Protection
- (43) Red Fortune - Defense/Endurance
- (45) Red Fortune - Defense/Endurance/Recharge
- (46) Red Fortune - Endurance
- (46) Red Fortune - Endurance/Recharge
- (46) Red Fortune - Defense
- (A) Endurance Reduction IO
- (25) Endurance Reduction IO
- (A) Scirocco's Dervish - Accuracy/Damage
- (27) Obliteration - Chance for Smashing Damage
- (27) Obliteration - Accuracy/Damage/Recharge
- (29) Obliteration - Damage/Recharge
- (29) Obliteration - Accuracy/Damage/Endurance/Recharge
- (31) Obliteration - Damage
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (31) Miracle - +Recovery
- (31) Miracle - Heal
- (A) Rectified Reticle - Increased Perception
- (33) Adjusted Targeting - Endurance/Recharge
- (33) Adjusted Targeting - To Hit Buff/Endurance
- (33) HamiO:Cytoskeleton Exposure
- (A) Red Fortune - Defense/Endurance
- (36) Red Fortune - Defense
- (36) Red Fortune - Defense/Endurance/Recharge
- (37) Red Fortune - Endurance/Recharge
- (37) Red Fortune - Endurance
- (37) Karma - Knockback Protection
- (A) Karma - Knockback Protection
- (36) Luck of the Gambler - Recharge Speed
- (A) Recharge Reduction IO
- (A) Devastation - Chance of Hold
- (42) Devastation - Accuracy/Damage/Recharge
- (42) Devastation - Damage/Recharge
- (42) Devastation - Accuracy/Damage/Endurance/Recharge
- (43) Thunderstrike - Accuracy/Damage/Endurance
- (43) Thunderstrike - Accuracy/Damage/Recharge
- (A) Miracle - Heal/Recharge
- (45) Miracle - Heal
- (A) Impervious Skin - Status Resistance
- (48) Impervium Armor - Resistance/Endurance
- (48) Impervium Armor - Resistance
- (A) Steadfast Protection - Knockback Protection
- (50) Steadfast Protection - Resistance/Endurance
- (50) Impervium Armor - Resistance/Endurance
- (50) Impervium Armor - Resistance
Level 1: Brawl- (A) Empty
- (A) Unbounded Leap - +Stealth
- (48) Unbounded Leap - Endurance
- (A) Empty
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I need a new redside inf sink and was wondering if its a viable combination for WB/RV solo and occasional teaming?
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Screens please since we EU players apparently bought CoH lite and get no beta.
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can you give a eu guy some screens of the spines customs?
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Missions is also a good channel
And you are right there are not much people doing other stuff than grinding ae. -
I would suggest a DM/WP, Stone/WP, SS/WP brute.
EDIT: Ah farming, SS/WP then -
Anyone know if there are issues currently wirh his spawning?
We hunted demons and he spawned according to the event channel.
We couldnt find him and we covered every inch, high and low mashing the targetcustomnext bind and yet nothing.
Anyone else that have had problems with finding him?