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Quote:I agree with all you wrote. I was just commenting on the options they had when it became clear they over stoked the short TF running desires of people.I think they recognized that having a different carrot on TFs, generally unavailable elsewhere (until Gold Ticket Rolls), was an effective way to get people to keep running TFs. I think it worked - people ran TFs way more post I9 than pre I9.
Now, we can get into a pretty deep discussion over the merits (pun sort of intended) of intentionally giving people reasons to re-run the same content over and over. That said, the merit system definitely opened up better variety in what people ran. Networking effects do mean that people tend to flock to scenarios that offer clearly superior rewards, and that meant that there were scads more people running Katies and Eden runs than anything else. Nowadays you defintely see more variety. Unfortunately, Katie and Eden are pretty much bottom of the heap - I've only seen people run them for the badges since merits came along.
They went with merits but they didn't have to. They could have reconsidered the entire recipes' pools idea. It seems to indicate to me a bias in their thinking that they went with merits. -
Quote:They could have just had all recipes be Pool A and forgone the merits' addition to the game.Merits were a gigantic nerf to people running quick Katies. To people who actually wanted to run other TFs, or maybe even run actual story arcs instead of grinding papers, they were very much an improvement.
If you assume that everyone who plays the game is a crazy min-maxer who ONLY cares about the most efficient time/reward ratio, then yes, all the merit system did is move the farming to a different TF. However, my personal experience has shown otherwise. I see discussions like "Who wants to do Sara Moore?" "I think so-and-so's forming up a Moonfire:" namely, people playing whatever they feel like and still being rewarded for it, in a manner that is far less punitive towards players that value fun over efficiency than the old "20 minutes for a Crap of the Hunter vs three hours for a Crap of the Hunter" system. -
Quote:Or that the zone accolades granting merits for heroes are 12 (Atlas Park, Galaxy City, The Hollows, Kings Row, Steel Canyon, Skyway City, Faultline, Talos Island, Independence Port, Founders' Falls, Brickstown and Peregrins Island) to the villains' 7 (Mercy Island, Port Oakes, Cap Au Diabl, Nerva, Sharkhead, St. Martial and Grandville).Nah, just trollin' a bit. Though I do seriously wonder how high the merit rewards would have to be before everyone would go from "this TF stinks" to "This tf ROCKS!". The first half can't be more than 19 merits, otherwise people would just run that over and over without technically finishing the job. Dunno about the second half... can that be run over and over if you've done the first mission once? If so, i'd say 19 merits for that, too. I don't think either half should be worth a full reward roll, but maybe that's just my GM-like mindset.
Besides which fact is, even with smaller rewards now, redside players are still griping about the merit dispairity. Raising the rewards too high would only make the whargble louder /=.
But there is a wide gap between too low and too high and keeping the first half low since it isn't the complete job sounds like a failure in design. -
Quote:Well if there are 2 of you and 30 of us it might indicate more problems created than solved.Okay, I didn't mean to say that it didn't happen. Just that you can talk all about how badly it works for you and I can talk about how great it works for me, but what good does that do?
Frankly I am not sure some of the differences of opinions can be solved but some of the non-optional options (like autofilling the price) are beyond stupid. -
Quote:I just want to point out the markets haven't been fixed as the devs reject those options and put in their own. Just saying.Oddly enough all these suggestions have been made before and the devs don't like them anymore now than they did the last time.
This means that new or at least innovative suggestions are going to be needed rather than making the same suggestions over and over that will continue to be rejected. -
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I seem to get so many of them dropped I don't bother buying them. I am careful about which of my characters I email the Recovery Serum for.
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Some of my characters I am just getting to 50 and once there I am done with them. I have quite a few in this camp already.
However I am done building my warshade but I am not done with him. I never will be. -
I like purple so she rocks in my book.
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I figure I can always make more inf so up to a point I don't care what I pay as long as I have it.
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I think it would be better to not do maintenance on Virtue so it can crash more.
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Quote:The hardest part is while I remember to set it up on new characters, I keep forgetting for my old ones because I am used to how they look.That's kinda what I was getting at.
I remember thinking 'Expansion! Power Customisation! Nyaaah!', and then getting all excited when they announced i16. Power Customisation came sooner than I thought, and looking back on it, it's a sign of how quickly the time's gone. Power Customisation's such a normal part of the game now that trying to think of a time we didn't have it is difficult for me. -
I've decided the best part of the new Posi TFs is the old one is in Ouros so I can solo it.
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A couple hours for 11 merits seems like a bad bargain.
Then there is part 2 also. I have yet to run either of them yet. -
Quote:Or Kevin Bacon's initiation in Animal House.I have a mental image of a grim, stalwart UberGuy gripping a sweating, crying Another Fan by the shirtfront while smacking him like a metronome.
whap!
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whap!
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whap!
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whap!
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whap!
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whap!
Picture Frank Miller's Dark Knight trying to slap some sense into one of Joker's idiot lackeys. -
If you consider how many canes you need to buy everything from that elf, it's not that surprising.
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Unfortunately AF thinks it is a mere flesh wound and will demand that it is a draw at the end as Uber rides off.
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Quote:* Sings "It's the most wonderful time of the year" *My comment was a way to let low information browsers know the could make vastly more inf by sitting on their canes instead of selling to you.
We couldn't dump enough canes to make a difference anyway, demand as the event approaches reaches an insatiable fever pitch.
Right now the Halloween stuff is good. -
Quote:He's never really demonstrated critical thinking which is how he ends up on so many ignore lists.What an incredibly self-serving argument. How convenient for you it is to lump people who don't like crafting or playing "City of Day Traders" with people who actually like doing those things but are unhappy because there's a new interface for doing so that has new issues.
People in the former category don't want to play because they somehow feel they have to use the market but often claim they can't (and don't want advice on how to). People in the latter category know how to use the market and consider doing so a big part of their play, and are depressed because it's been degraded.
I'm not sure if you need to wake up and smell the coffee, or if someone shouldn't just pour some on you. -
Quote:Purple > WhiteI'd say:
PvE/PvP/Arena: PB
PvE: WS
Of course, I'm kinda partial to PB's - that whole "siphoning corpses" necro thing
that WS's do is a bit gruesome, and offputting to me...
Not to say it isn't powerful, or even fun for some folks, but I'll stick with PB's
myself (my highest WS, after several attempts to like them, is only in the mid 20's).
Cheers,
4
And soul sucking is awesome. That's why it is so popular with ex-girlfriends and how they eat a Reese's. -
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I found that enemies hate my vet buff pets enough that one of them plus a phase shift can take my alpha hit. -
I agree and I add acc/stun to the smaller damage hits just to keep on stunning my enemies. Even bosses eventually succumb to the stacked stuns.