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Posts
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Ok, so I heard that at level 22, you can find this portal which will lower your characters level, so you can do most, if not all of the contact missions that are available at that level, therefore making the whole disabling xp option obsolete.
So, where can I find this?
Thank you for your time. -
You got a point I guess.
I wonder though, are you able to respec later into the game? -
Hmm, sounds very tempting.
Tell me, if I took away Air Superiority, and added Hover, would it make that much of a difference? -
Wow Arcana! That sounds very tempting!
Oh, and just to clarify, I no longer have a preference for either the primary or secondary. I just need to be able to fly, and do a great amount of damage for a scrapper.
I've also update the intro post quite a bit, so re-read it you haven't already please. -
Hmm, doesn't shield defense kinda make me more of a tank, and less of a damage dealer? Because I want to be put out a lot of damage.
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Ok, my needs are simple.
I'm looking for a well thought out build, preferably tested, but if this isn't much of an options, it's fine.
One where you get to the ability to fly(I'd prefer both hover and fly, but just fly is fine) real early on, and one where you do a really great amount of damage.
Thank you for your time.
Edit: Shoot! Didn't realize that the electric attack isn't done with a sword. Nevermind on the whole electric power. Just whatever usually considered among the most powerful(like top 3 or so) of the Primary and Secondaries.
The second character type, suggested by Desmodos is an example of what I'm looking for, but I think there's gotta be some other options as well. Here's the link to what I'm talking about: http://boards.cityofheroes.com/showthread.php?t=263685
Again though, link me to a build if you can please. -
Well, I don't think that's an issue, as my character was level 8 only, and she took hover.
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Wouldn't a lot of builds, outdated or otherwise not use fitness?
I'm thinking like in terms of the date the build was last updated. -
Thanks everyone. Just upgraded it.
BTW, for future reference, how do I tell when a build is outdated? -
I really wanted to be able to fly with the character I used, and this is the only scrapper build with flight I could find. Unfortunately, I didn't notice the the fact that it said Natural. I always thought that the Origin was just something superficial.
Oh, and it makes a difference, this build was listed at:
10-16-2007, 04:06 PM
Anyways, here's the build. I have no problem restarting if it's completely necessary, as I'm only level 8.
Re: Stormbringer - BS/DA Scrapper Guide I9
Here is another sample build that is more of a hybrid for PVE and PVP.
In PvP, I use PG on the squishies foolish enough to not have someway to stop holds and then quickly kill them. Dark Blast recharges nice and fast with decent damage so I can pot shot runners. I do fly and don't have acro which are two huge marks against it and why anyone with -fly can pretty much screw me but this was for concept reason and like I said PvP is not my main goal even though I do PvP. I do make extensive use of CoD+Stealth IO to basically have invisibility to sneak up on people and hopefully kill them fast enough before they run away. I do have tactics to help land my powers as combined with Kismet's tohit IO I have 16% which is a sizeable amount and that isn't counting using build up, and I also have it for the two sources of perception. Also just a note, assault + tactics is actually cheaper to run both then it is to run FA, and I actually prefer the leadership route due to all the benefits it gives and it is team based not player based. (quoted Ryko_Nailo from the scrapper forum).
Hero Plan by Mids' Hero Designer 1.21
http://www.honourableunited.org.uk/mhd.php
Ryko Nailo: Level 50 Natural Scrapper
Primary Power Set: Broad Sword
Secondary Power Set: Dark Armor
Power Pool: Flight
Power Pool: Fitness
Power Pool: Leadership
Ancillary Pool: Darkness Mastery
Hero Profile:
Level 1: Hack -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(3), Mako-Dam%(15), T'Death-Acc/Dmg(34), T'Death-Acc/Dmg/EndRdx(42), T'Death-Dam%(48)
Level 1: Dark Embrace -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(5), ImpArm-ResDam/EndRdx/Rchg(15), ImpArm-ResDam(37), S'fstPrt-ResDam/Def+(43), S'fstPrt-ResKB(50)
Level 2: Death Shroud -- M'Strk-Acc/Dmg/EndRdx(A), Sciroc-Acc/Dmg(3), Sciroc-Dmg/EndRdx(13), Sciroc-Acc/Dmg/EndRdx(25), Sciroc-Dam%(43)
Level 4: Slice -- C'ngBlow-Dmg/EndRdx(A), C'ngBlow-Acc/Rchg(5), Sciroc-Acc/Dmg(13), Sciroc-Dmg/EndRdx(31), Sciroc-Acc/Dmg/EndRdx(39), Sciroc-Dam%(46)
Level 6: Hover -- Flight-I(A), Frbd-EndRdx(7), Frbd-Fly(7), Frbd-Stlth(21)
Level 8: Parry -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(9), LkGmblr-Def/EndRdx/Rchg(9), LkGmblr-Rchg+(34), HO:Nucle(42)
Level 10: Obsidian Shield -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(11), ImpArm-ResDam/EndRdx/Rchg(11), ImpArm-ResDam(37), Aegis-Psi/Status(43), S'fstPrt-ResKB(46)
Level 12: Swift -- HO:Micro(A)
Level 14: Fly -- HO:Micro(A)
Level 16: Dark Regeneration -- Mrcl-EndRdx/Rchg(A), Mrcl-Heal/EndRdx/Rchg(17), Numna-EndRdx/Rchg(17), Numna-Heal/EndRdx/Rchg(25), Numna-Heal(36), HO:Nucle(37)
Level 18: Whirling Sword -- C'ngBlow-Dmg/EndRdx(A), C'ngBlow-Acc/Rchg(19), Sciroc-Acc/Dmg(19), Sciroc-Dmg/EndRdx(34), Sciroc-Acc/Dmg/EndRdx(40), Sciroc-Dam%(46)
Level 20: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(21)
Level 22: Stamina -- EndMod-I(A), EndMod-I(23), EndMod-I(23)
Level 24: Murky Cloud -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(29), ImpArm-ResDam/EndRdx/Rchg(31), ImpArm-ResDam(31)
Level 26: Disembowel -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(27), Mako-Dam%(27), T'Death-Acc/Dmg(36), T'Death-Acc/Dmg/EndRdx(40), T'Death-Dam%(42)
Level 28: Build Up -- HO:Membr(A), HO:Membr(29), HO:Membr(39)
Level 30: Cloak of Darkness -- Ksmt-ToHit+(A)
Level 32: Head Splitter -- C'ngBlow-Dmg/EndRdx(A), C'ngBlow-Acc/Rchg(33), Sciroc-Acc/Dmg(33), Sciroc-Dmg/EndRdx(33), Sciroc-Acc/Dmg/EndRdx(40), Sciroc-Dam%(50)
Level 35: Assault -- EndRdx-I(A), EndRdx-I(36)
Level 38: Tactics -- HO:Cyto(A), HO:Cyto(39)
Level 41: Oppressive Gloom -- HO:Endo(A)
Level 44: Petrifying Gaze -- G'Wdw-Acc/Rchg(A), G'Wdw-EndRdx/Hold(45), G'Wdw-Acc/EndRdx(45), G'Wdw-Hold/Rng(45)
Level 47: Dark Blast -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(48), Dev'n-Dmg/Rchg(48), Dev'n-Acc/Dmg/EndRdx/Rchg(50)
Level 49: Soul Transfer -- HO:Perox(A)
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Level 1: Brawl -- HO:Nucle(A)
Level 1: Sprint -- HO:Micro(A)
Level 2: Rest -- Heal-I(A)
Level 1: Critical Hit
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[u]Set Bonus Totals:[u]<ul type="square">[*]+3% DamageBuff[*]+3% Defense(All)[*]+5.63% Defense(Psionic)[*]+9% Max Endurance[*]+45% Enhancement(Accuracy)[*]+7.5% Enhancement(RechargeTime)[*]+176.2 (14.6%) HitPoints[*]+Knockback (Mag -8)[*]+MezResist(Confused) (Mag 20%)[*]+MezResist(Held) (Mag 20%)[*]+MezResist(Immobilize) (Mag 32.1%)[*]+MezResist(Sleep) (Mag 20%)[*]+MezResist(Stun) (Mag 20%)[*]+MezResist(Terrorized) (Mag 20%)[*]+14.5% Recovery[*]+82% Regeneration[*]+12.5% Resistance(Negative)[*]+3% Resistance(Psionic)[*]+5% RunSpeed[/list]