Super Firebug

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  1. 1. Could my construction worker get a hardhat? The yellow M1 military helmet simply looks wrong.
    2. On the subject of wrong, my suit-wearing private eye should have a cloth trenchcoat; the leather one just doesn't work.
    3. How about arrow quivers for archers?
    4. Any chance of adding cloaks - kind of like capes that wrap around the shoulders?
    5. For a long, long time, I've wanted an expanded robe selection - angel, monk, judge, etc.
    That's all - for now. Thanks, all.
  2. I've tried running a Defender archer (Trick Arrow & Archery), but it was really weak on offense, as a Defender can be. (Soloing a non-Empathy Defender makes for a challenge.) What about making Trick Arrow a Blaster secondary, so we can run stronger archers? Thanks.
  3. I know that some of these might have already been mentioned, but here goes.

    1. Two I'm certain must have been mentioned before: The ability to customize redside pets, and redside-style controls for blueside pets.
    2. Since I couldn't customize my merc MM's soldiers, I was trying to make him look like them, but their helmet style and weapon aren't available to player toons.
    3. There are a few sounds I'd really like to kill. The blueside Mission Completed fanfare (especially now that the redside equivalent has been silenced; maybe that's because I have music shut off, though), and the violent sound when you create an IO, come readily to mind.
    4. Being able to send more than one attachment per email. (A certain "other" superhero MMO allows five per email.)
    5. The markets in Going Rogue shut off all powers. You could change it to leave Sprint on, so we can run faster, but otherwise I'd like to see that in CoH and CoV, too.
    6. Could we please have the option to turn off Dual Pistols' annoying gun-spinning? I know you guys put a lot of work into that, but, after a while, it gets kind of old.
    7. I'd also really like to turn off the activation sounds and graphics of such toggle powers as Integration, Assault, Maneuvers, etc. Or, at least, could they not play every time we zone and enter/exit mission maps?
    8. For a long time, I've wanted the ability to have a toon's weapon (rifle, sword, mace, etc.) displayed all the time until ESC is hit, rather than have it disappear after a certain amount of time without attacking. This would prevent having to re-draw weapons repeatedly.
    9. Might someone think about making it possible to get same-server toons into one's own supergroup by oneself, rather than the necessity of having to waste another player's time by having them help? I've set up a supergroup for my toons on each of two servers, for my own convenience. And, with both SGs, I've hated having to ask someone else to help.

    I know that some of the above might seem penny-ante. But I'm glad to have had the chance to voice them, anyway. Thanks for your patience, all.

    --Super Firebug
  4. I was wondering if they could take the chest-emblem backgrounds out of the costume creator's Upper Body/Chest menu, and give them their own menu grouped with the chest emblems. That way, your toon could, say, have stripes down the sides of the costume tunic AND a background for the chest emblem.