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Posts
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Joined
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Got told to stop capturing Pill Boxes today by 3 villains as I was taking away their Prestige and XP.
I did chuckle.
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"Its not Terry's its mine!"
oops thats Chocolate oranges. -
Shame you can't have 16 vs 16 without all being in the same SG. I'm sure Union could have 16 players maybe more. I'm not so sure about the other servers though.
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I'm up for joining a Union Team. I've got 3 toons to choose from - Enervator, Shadow Stryke and Transonic.
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All due respect stalk, while Cage does need a change (maybe so that it's like TK, burn 4 BF's to counter), you can quite easily be taken out most of the fight be a competent Tank or Scrapper following and Taunting.
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You need to have the tank or scrapper to be constantly following and taunting which effectively takes them out of the fight too. Where as a Sonic just uses Cage every 30 seconds and thats it. for the other 28 seconds they are free to buff, debuff and escape. Sonic Cage has a base range of 80 so you don't need to be that near.
Its interesting to note that nofuture.org.uk has it at 15 seconds duration for players and 30 seconds for non players. I'm pretty sure its 30 seconds. Sherksilver's CoH builder has the Cage length at 45 seconds lol.
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I think if they reduced the range of Sonic Cage so that you have to be really close to use it, then that would give players an opening to be able to take down the sonic. The sonic would also need some skill in being able to cage. -
I generally spread the cage around and use it as an alternate escape button along with my own phase shift. There is pressure to cage certain players constantly though.
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thes a blind spot on the boat (literally outside the hero hospital door where villains can get onto, guess it makes up for the sieve that is villain base in SC
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If villain SC base is a sieve, what would you call villain bloody bay base?
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theres pvp in BB?
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Only on Union, PvP in all the zones there though. -
What made me laugh was the person at the start of the event shouting that he was farming turrets and to stop attacking him lol.
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I enjoyed last night, spent about half an hour on villains till the heroes started getting outnumbered. Then switched to Heroes and formed a really great team. After about 2 hours villains outnumbered the heroes and my team had left to do some Arena PvP. So I switched back to my villain for AV badges (still need Synapse).
I didn't have much lag although I saw people broadcasting about it. -
31 villains against 19 heroes tonight in RV lol. Too many villains
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Hi im starting wonder why there are more Heroes then Villains ?? its not very fun PvP'ing if there isnt anybody to PvP with
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Which server are you on? On Union WB and Siren's Call have more than one team of heroes and villains in frequently and RV is just starting to get busy with a PvP night being organised for Thursday Nights. I have to admit there are more people on heroes than villains though. I think its because heroes came out first and prefer being good. -
Its Thursday
Here's hoping for lots of heroes and villains.
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Its a PvP zone, the stalker or whatever is within their rights to come and attack you. Yes it would be annoying if you got the AV to a sliver of health and you got AS, but then those are the risks. When you enter a PvP zone thats when you agree to PvP. Not after you've sent a tell to someone and asked politely if you can attack them. For a start they might not be accepting enemy tells.
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NPC means non playable character. So any character that isn't player controlled is an NPC. Where did you get CPC from or did you just make that up?
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A team of one, and a little bit of luck, can sometimes be enough ...
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Good AchievementI wonder if more people will try soloing the AVs after stocking up now lol.
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I'd start running with my finger on the button for heal. If i was already damaged, i'd heal to full health before he hit and have a back up heal ready. Whilst running. If i was confident i could do some damage back and he was alone i'd stick around but keep my distance till i was healed. By that time he'd have ran though. Best option is not let your self be AS by jumping around like your hyperactive.
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Sorry I meant - Using AoE attacks to interrupt a stalker ASing you into your next life is a bad idea imo.
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Using AoE attacks to reveal stalkers is bad imo. They have higher defence when hidden and you need to hit them. Even if you can see them once you use the AoE you are open to attack from another Stalker. The only good AoE powers that stop stalkers are ones that are always on such as hurricane and you can't get that. Jumping like you are on a pogo stick is the only way to go
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Spec in PB on Test and try it out to see how much more damage you do.
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You might want to try and fit Ball of Lightning in there. With Fulcrum Shift it does a very large amount of damage and is fast to use. Just wait till after the tank has herded or someone else has the aggro before you use fulcrum shift.
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I think we should have some PvP matches of varying sizes to test his skillz.
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I really don't understand why it has a so stupidly high accuracy?
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Sonic Cage has 40% (when unslotted) accuracy according to Sherksilver's Hero planner. When buffed with Fortitude it becomes even more highly accurate. Controller version is the same as the Defender version (according to Sherksilver). -
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It needs saying, because some people see it as a terrible thing, but I don't get that attitude. Maybe not being a PvPer, I make more of a concious choice to enter the zones and offer myself up as a sacrifice. *shrug*
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Some PvPers do it to win and when they don't they get annoyed. The rest do it to have fun and only get annoyed when its dull and boring. -
Just by running away all the time you deny the enemy points. Helping defeat the other team and working with your team mates is the other side of it.