Stone Daemon

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  1. This one is for Kult.



    Dragon: "Giddyap, Kitty!"
    Layla: *facepalms*
  2. Quote:
    Originally Posted by Forbin_Project View Post
    The only players that need to know anything about prestige in an SG is the base architect, and the person that pays rent. And the only info they need to know is the total amount their own SG has so they can see if they have enough to pay the rent and buy stuff to expand the base.

    1. Base sizes are limited by plotsize as well as the number if items that can be safely placed. (12,000-14,000 I think) There is only so much a base can build.

    2. Rents are so ridiculously low, (less than 4,000 per month) A single character can earn enough prestige from 2-3 missions to pay the rent.

    So there is no ingame mechanic that requires that knowledge.

    The prestige of another SG is none of their business, and as far as SG members are concerned all anyone needs to see is if they are in SG mode or not and as I have said before that can be accomplished with a simple ON/OFF.
    All perfectly valid points, and trying to argue otherwise is an effort in futility.

    However, it can also be argued that the number of badges a player has serves no purpose, and there is no need for others to see how many a person has.
  3. Stone Daemon

    M. E. R. I. T.

    Quote:
    Originally Posted by Black Zot View Post
    Dare I say, this idea has ... merit?
    Boo!


    /thumbs up to idea
  4. Quote:
    Originally Posted by Wicked_Wendy View Post
    So how about this as a revision.. leave the size of the list alone but automatically remove names that no longer appear as live in the game.. lets say if that global name has NOT logged on in more than a year it is simply removed from the folder.
    Sounds good to me
  5. Quote:
    Originally Posted by Wicked_Wendy View Post
    So when I logged on my new corruptor she had an advertisement from one of those paid PLing/ we sell Influnece sites.

    Not a huge deal .. I reported the site to NC Soft through petition and then simply changed the setting. Now as soon as added the name to the list one popped off the other end.
    Well, the thing is, our Dev team is pretty good at getting rid of those RMT guys shortly after someone petitions them, so having them on your ignore list for more than a week is pretty pointless, because the account they were using is more/less guaranteed to be frozen by that point.

    As to why we can't have a larger list...that's just more info that the server has to keep track of. It's big enough as it is, for blocking actual players it should be more than enough.
  6. Quote:
    Originally Posted by Nuclea View Post
    But I was thinking more for people who don't frequent the forums or want to buy the powersets the day they are released and are too impatient (like me) to wait for the number-crunchers to do their thing.

    True, that could be an issue. I'm still waiting on the dev's to implement some kind of system that lets players know what the Weekly Task Force is without scouring the forum or asking people in badge channels.
  7. Quote:
    Originally Posted by jmurray View Post
    LOL you forgot AP hide and seek......
    Quote:
    Originally Posted by Stone Daemon View Post
    Saturday, 11am
    (This will be a busy day, and all times are approximate)
    There will be random Hide and Seek events in between the other ones on Saturday, for a prize of 25 million influence a capture, for each of us.

    *points*
  8. Quote:
    Originally Posted by Nuclea View Post
    At the very least I'd expect to get access to the real numbers, clear descriptions of how any special mechanics work (Street Justice combo system, Titan Weapons momentum etc) and a video of the animations. I should probably be able to get a fairly good idea if I want to try out a set from that information alone.
    While I expect them to release general info on the powersets, some people here seem to be forgetting something important.

    The forum. Within weeks after i20 was made available to the public, certain number crunching players released all the info we could possibly need, and then some. Some of this stuff was stuff that the Dev's didn't even make available to see in game.

    So do not fret, if the Dev's fail to give you whatever you need to know about the new powersets, you can rest assured people on here will go over, in detail, all the powers in the new sets.
  9. The thing is, we already have a few missions like this. No, we don't get grow in size or anything, but we do get turned into unbeatable monstrosities. And do you know what happens in those missions? We get no experience, no influence, and absolutely no incentive to ever run it again (except for the brief fun in turning on god mode, which can be found by running test mode in AE).
  10. Quote:
    Originally Posted by Lorax View Post

    I've got 4 friends that have returned to CoH after a long while away, and I'm trying to coordinate with them. So hey, if things line up, I could be bringing several folks to the party that Friday. I'll know more as we get closer.
    Excellent! You'll be bringing them by the rest of the weekend too, right?
  11. I'd love having a splash page of my favorite characters
  12. Quote:
    Originally Posted by Canine View Post
    Anyway, on a side note, I noticed the use of modified bottle tops for goggles on a few of these and it threw up a tangential thought.

    This popped up on a blog I follow the other day, and I thought it may possibly give Layla some other options for pieces to use in making these glorious creations.
    Interesting indeed, though it looks to be a bit more expensive that way

    Something to definitely keep in mind, though.
  13. Quote:
    Originally Posted by Lorax View Post


    I have a minor clarification question about the "Badge Hunt." Are these going to be done in the order stated, starting at 9, or are all 3 kicking off at 9?
    Ah, sorry for not being clear about that. We'll be doing those in that order, so the Croatoa stuff will probably be done by 10:30pm (or so), and then we'll move on to the Moonfire....yeah, it's gonna be a long night.

    Depending on our turnout and/or demand, we may end up running 2 or more simultaneously.
  14. Quote:
    Originally Posted by TwoHeadedBoy View Post
    I'd like to reserve a spot for my Warshade on the MoITF & Apex runs if I can, and maybe the LGTF also... And a spot for my PB on the all Kheldian TF. This all sounds like a lot of fun.
    I have a feeling once we start, few people are going to leave the team, so you'll want to get there early as you can

    We may end up running multiple master teams, depending on how many people attend.
  15. Quote:
    Originally Posted by Wicked_Wendy View Post
    I understand your concern but i just checked at the Empyrean store and 1 purple recipe requires 60 Emp merits.... the most any player cab earn in one day is three so a trial fanatic, like myself, would need to save for 20 days to get one.

    Now at 25 Reward merits per .. it would require a player to amass a total of 1500 reward merits to earn that same one purple. Now granted there is no limit per day to how many reward merits a person can earn but .. 1500 RMs is still going to require a good bit of play time to assemble..
    To be honest, I hadn't even looked at the reward merit aspect of your idea, I was just balking at the thread part. Looking over the reward merits now...

    Quote:
    Originally Posted by Wicked_Wendy View Post
    Pos I and II (a good hour and a half or more) 26 merits
    Synape TF (even with stealth 1.5 -2 hours) 58 merits
    Sister P TF (with stealth around 1 hour or so) 50 merits
    Citadel TF (Stealth and speed under an hour) 40 merits
    Manticore (under an hour with speed/stelath) 32 merits
    Numina TF (about an hour due to kill alls) 36 merits
    STF (80-90 minutes) 37 merits
    Dr Kahn (well under an hour) 20 merits
    LGFT (around an hout if speed) 37 merits
    ITF (about an hour maybe less) 26 merits

    <snipped>

    So how about 100 merits = 1 Emp LOL Thanks for the imput
    I can see 100=1 emp merit working. It would take a couple taskforces to do it, which would be quite a bit of time, so it's not like it could be exploited to any real extent. Though, if the Dev's put something like that into play, they would probably adjust it to match a rare recipe from the reward list (250 merits).

    Also, I would probably make the conversion a once a day thing. Just in case.
  16. Quote:
    Originally Posted by Stone Daemon View Post
    I plan on getting her to make me a pair of Dr. Aeon's gloves for my guys. I've always wanted to steal his gloves.
    Mwahahahahaha!

  17. Quote:
    Originally Posted by Stone Daemon View Post
    I don't know if anyone who reads these has ever run a STF with me, but if you have, you may have heard me at some point bemoan the lack of Dr. Aeons gloves in the tailor.

    Well, no more! Layla has made a prototype Aeon glove, and it looks quite awesome. Soon, my character shall be wearing it.

    Which brings me to the point--if you run out of ideas for characters made into dolls, don't forget that we aren't limited to player characters here.
    Mwahahahahahahahaha!

  18. When life gives yah lemons, don't make lemonade! Make life take the lemons back! Get mad! I don't want your dang lemons! What am I supposed to do with these? Demand to see life's manager! Make life rue the day it thought it could give you lemons! Do you know who I am? I'm the man who's gonna burn your house down...with the lemons! I'm gonna get my engineers to invent a combustible lemon that burns your house down!
  19. Quote:
    Originally Posted by Wicked_Wendy View Post
    Oh and continuing.. there is a way to convert an empyrean into an astral (why anyone would I don't know lol) so how about giving us a method to convert astrals into Empyreans as well.... at some point since astrals are easy to obtain a player will run out of stuff to buy at the store (aside from thread vouchers of course) so why not allow us to convert astrals in emps so we can purchase the more expensive stuff.

    Okay here is my suggested conversion chart.. keeping in mind NC Soft does not enjoy a 1 for 1 swap ratio:

    1 Astral will convert to 4 thread and will buy the same amount of thread vouchers ast the store so ... 5 thread = 1 Astral

    1 Empyrean will convert to 20 threads and can buy 18 thread vouchers at the store so 25 threads = 1 Empyrean
    Emp merits are gated behind time for a reason. If you could convert threads into them with a small as amount as 25 threads, getting purple/pvp recipes would be laughably easy. In short, no, that is a bad idea.

    I liked your other suggestions though, for the most part.
  20. Quote:
    Originally Posted by DJKyo View Post
    Pending being dragged off to yet another baseball game by my family, I'll be there with bells on.

    I still have a friend who needs a Layladoll. >:3
    Quote:
    Originally Posted by El__D View Post
    He's my friend too, you know.

    And I think I'll be giving this a shot as well. Lets see if lightning can strike twice.
    I get the feeling that the one person who shows up in a stone costume will win by default, haha.
  21. Quote:
    Originally Posted by Laylarei View Post
    Also I'm looking for a new costume for stone because i'm making a doll for myself of Stone Daemon ... but.. i would like to see him in something different. I already did his roman outfit and i'm just not sure those others of his will convert to an adorable doll for myself.
    *sniffles* Layla doesn't like my other costumes

    Quote:
    Originally Posted by Laylarei View Post
    Also i'm looking for players that will help me spread the word of this event in game! *looks at sooner*
    *looks around for Stale*
  22. I don't see that it is necessary, but as the change wouldn't hurt me, and assuming it didn't eat up too much developer time that they could be using to fix whatever other problems need to be looked at....it could be a decent QoL change.
  23. Perhaps, assuming it is a Shivan related fatality, the death is due to one of them being absorbed (or whatever) so that their body is unrecoverable.