Oh, right. I guess I should use that Objective/Subjective format.
Objective: The colors on the Organic Armor overlay in the Detail 1 slot for heads don't work properly. It has two color slots, but only the second slot matters. On the rest of the organic armor overlay costume bit things, like shoulders, you can set the base color to one thing and then set the bright spots to another, but Detail 1 Organic Armor seems to set both of its colors to whatever you have selected in the secondary color slot, ignoring the primary.
Subjective:
-I'd like it if bioluminate looked different around the neck, so that it could blend into a wider variety of heads. Argus, for example, should in theory look excellent on a bioluminate chest, but doesn't.
-I wish the top stripe on the bioluminate gloves were moved down a bit, so it isn't split between the gloves slot and the chest slot. I'd really like to make a character who uses bioluminate on chest, pants, gloves, and boots, but has one color glow for the chest/pants and another color glow for the gloves/boots, but I can't do it without the top glove stripe looking all half-n-half.
-I'd like a "tops with skin" option for Organic Armor.
-I wish this set was scheduled to come with a piece of chest detail armor in the style of Organic Armor, because I love those things, and the Valkyrie breastplate ended up being the single most-used costume piece on my mains once it showed up.